+Military Base
+Altimeter
+Three bars - Health/Body Armour/Special
+New Peak: Mount Josiah
+Mountain Lions, Deer confirmed
+Hunting
+People fishing
+Hitchhikers
+Ambient music
+Changing characters zooms up "like google earth", screen fills with static. Faster if you're close
+Skill categories: Special, Stamina, Shooting, Strength, Stealth, Flying, Driving, Mechanic, Lung Capacity.
+Specials are different for each character. Franklin has bullet driving time, Trevor has Frenzy (double damage dealt, half damage taken), Michael has standard bullet time)
+Drive more, driving category improves. Trevor is best at flying, and others can improve but won't ever be as good. Presumably same for Franklin with driving.
+SCUBA gear can be found in boats. You can drop anchors.
+Underwater world teeming with fish/wildlife
+Underwater wrecks (old cargo ship mentioned)
+Many things to spend money on
+Character selection wheel is divided into four equal triangles: Franklin, Trevor, Michael... and a slot for your multiplayer avatar.
+Rockstar promising 5x as many peds as GTA 4
+Massive technical step-up
+Tourist buses - which you can ride for a tour of celebrity homes
+iFruit, pictures, upload to RSSC
+Phone has camera, internet, contacts, social media, a calendar
+Stranger missions (ala RDR) including rescuing celebrities from paparazzi
+Heist missions: you need the right weapons and gear; you need to choose the right approach, whether it's brute force, or stealth, and plan out your tactics via a pre-mission corkboard.
+Even if two of the three characters are under AI control, they can still be killed off with enough damage
+Improved firefight mechanics, combat roll, wider FOV, run and gun.
+Pay n Sprays are vechile customisers: paint jobs, new wheels, window tints, grilles, spoilers, plus you can upgrade suspensions, engine and brakes
+Weapon customisation: adding laser sights, scopes, silencers, and high capacity magazines
+Player customisation: with haircuts and new clothes, or by dropping into a tattoo parlour between missions
+Additional activities: pick up hitchikers, do stunt jumps and flying challenges, take part in yoga, golf, tennis or bike races, and - despite Rockstar being coy on this up until now - buy property too. Houses, garages and businesses can all be snapped up, providing a useful, additional revenue source that drip-feeds cash over time
+Ability to hire henchmen for heist, if you decide to hire one for cheap they can fuck up the mission and make things harder vice versa if you hire a more expensive one
+Max Payne 3 gunplay
+Treasures can be found underwater, but NPCs will be looking for them too
+Police have line of sight (No more having them magically know where you are)
+4th character slot for mp character
• Gunshot damage is dynamic, and dependent on weapon.
• Player keeps weapons in inventory, even when no ammo left.
• Different kinds of armour, with different levels of protection (no specifications given).
• Some cover is (somewhat?) destructible.
• It was mentioned that a heli-pad can be bought for owned property (specific?), to store helicopters (mentioned as buy-able).
• Buying certain properties has perks. Like a buying a cab firm will open up free taxi rides.
• Airfields can be bought.
• You will earn money from rent when owning a property.
• Deer can run into roads. One journalist saw Michael curse-out when one ran in front of his car.
• FIB were the ones who asked Michael to pull the heist. To retrieve something "valuable belonging to the IAA". (IAA = CIA).
• Enemy gang(s) will only attack you if you become a threat (eg draw your weapon), but they (Ballas, etc) will more than likely attack LSPD on site