http://hom.guildwars2.com/#page=welcome
Nagrade do 30 bodova,a od 30 do 50 titule.
U stilu GWa napravljeno.
Inače,25.
[quote=Aerial_51][quote="mmorpg.com":3fzcwp3u]While you have your everyday life to deal with, you also have your Guild Wars life and cannot wait to see what has changed from the night before. This is something that World of Warcraft has not been able to fully accomplish. As many times as the Lich King is killed, he will still be there next week for another visit. Will this fully formed world truly give players an even greater canvas on which to paint their lives?[/quote]
Hm, dobro, sumnjam baš da će GW2 dati *toliku* slobodu interakcije sa svijetom, da svojim postupcima potpuno stvaramo ili eliminiramo određene evente/NPCeve?[/quote:3fzcwp3u]
Pa, na neki nacin da al i ne
[url="http://www.guildwars2.com/en/the-game/dynamic-events/dynamic-events-overview/"]http://www.guildwars2.com/en/the-game/d ... -overview/[/url]
http://hom.guildwars2.com/#page=welcome
Nagrade do 30 bodova,a od 30 do 50 titule.
U stilu GWa napravljeno.
Inače,25.
http://www.massively.com/2010/10/11/fla ... a-diamond/
Posto sam svoj stari acc prodao i nedavno kupio, samo 10/50 -.-
Jel ima koja hrvatska aktivna guilda a da farma te bodove?
CM je praktički mrtav,ali ima nešto ljudi u našoj Hr. alijansi.(mislim da je CREW vođa sada)
Još čekat dobrih godinu dana, hm.... Ah well, nek dođe i D3 i onda bum ima kaj radit narednih par mjeseci/godina.
"Extinction is the rule. Survival is the exception." - Carl Sagan
Da, al rekli su da nece pocet izdavat te stvari dok igra nebude jako blizu releasa. Godina i po nije bas blizu
O dungeonsima malo.
http://www.mmorpg.com/gamelist.cfm/game ... 657/page/1
Guild Wars 2 features an overarching storyline involving the rise of the Elder Dragons and the need for the player to reconcile Destiny’s Edge, the game’s signature heroes (who have split apart,) in order to defeat them. This storyline mainly manifests in players’ “personal storyline”, which is typically instanced away. However, the game’s dungeons (one for every 10 levels, more at endgame) will all feature a “Story Mode”, which provides a bit more of a directed story experience that centers on at least one of the members of Destiny’s Edge (who will accompany you and fight by your side). Instead of just tossing players into a labyrinthine maze populated with boss encounters, each dungeon will serve to expose the player to the game’s overarching storyline, at least for the first run through.
Once the “Story Mode” is completed an “Explorable Mode”, which is a bit more free-form and less predictable, is unlocked. There will be stories to tell in Explorable Mode as well, but they won’t be centered on Destiny’s Edge, and the dungeons look to be a bit more familiar in this mode. The key difference being that the dungeons will fork off in several ways, promising increased replayability. While the stories presented in explorable mode don’t involve the Destiny’s Edge, the results of what transpired during your adventures in a dungeon’s story mode are often reflected in the content available in explorable mode. The PC Gamer article uses the level 60-70 dungeon “Sorrow’s Embrace” to illustrate this:
Destiny's Edge was a famous adventuring guild in Tyria dedicated to stopping the Elder Dragons. Although they no longer travel together, they are considered living legends and tales of their bravery are still told the continent over. The player will come across the members of Destiny's Edge throughout the game, in particular in the dungeons. The story mode of a dungeon tells a story related to the guild and features one or two of its members. Part of the story is for the player to help the members over-come the differences which caused the group to dissolve and gather them together again to battle Zhaitan.
kako jedva cekam ovu igru![]()
pogledo par gameplay filmica aufff
hoce li izaci tijekom 2011 ili ?
Zasto x
Nego kaj![]()
"Extinction is the rule. Survival is the exception." - Carl Sagan
vecina prelazi s gw 1 na gw 2 tako da ce se gw1 opustošit![]()
Zanimljivo je da se na potione gleda u jednom pogledu kao u Diablo i da nisu kao neka rijetka stvar koju stalno štediš.
I had to wedge in a PvP question, especially with regards to 5v5. First, potions are reset to a certain number each fight. Unlike PvE, the players are not really responsible for potions, and each player will have an equal amount. It’s a pretty low number, but it resets on death. One mechanic they have been experimenting with is placing potions around a map so that during the battle players could go refill them. Cartwright said the system really works well with battlefield movement and spreading everybody out. The potions give a sort of re-supply mechanic. Obviously more defensive players will need to rely more on potions and the re-supply mechanic.
Divovski preview EDGE Magazina na 5 stranica.
http://www.next-gen.biz/features/guild-wars-2-preview
Lijepo, stvarno lijepo, jedva čekam zaigrat, kad god da to bilo.
"Extinction is the rule. Survival is the exception." - Carl Sagan
Ovaj mjesec izlazi druga knjiga zvana Edge of Destiny, a ANet nudi prvo poglavlje besplatno.
http://www.arena.net/blog/the-new-guild ... of-destiny
E da, i ovo.![]()
http://www.guildwars2guru.com/forum/nex ... 11573.html
As a little Christmas present - we will show you folks a new profession in January. Spread the word.
U nadi je spas![]()
jel ce bit na pretplatu il samo retail?
bzzzzzzzzzzzzzt