Gunna bi intarsting...
I shit you not i radi ju Valve u Source engine-u. Don't kill the messenger.
http://gameinformer.com/b/features/arch ... tails.aspx
http://www.joystiq.com/2010/10/13/valve ... es-dota-2/
http://www.shacknews.com/onearticle.x/65991
What Does Valve Bring?
Valve's approach to Dota 2 is unusual in that the gameplay itself is remaining almost entirely untouched. "Our first reaction is to assume that [design elements are]Sthere for a reason," project lead Erik Johnson explains. "IceFrog is one of the smartest designers we've ever met. He's made so many good decisions over the years in building the product. He virtually never makes a decision that doesn't have some reasoning behind it and a way to pick apart the logic behind it." This approach means that Dota 2 basically is DotA-Allstars with new technology.
DotA-Allstars' roster of 100+ heroes is being brought over in its entirety. The single map games take place on is functionally identical to the one that you can download for free today in the Warcraft III mod. Items, skills, and upgrade paths are unchanged. Some hero skills work slightly better due to being freed from the now-ancient Warcraft III engine, but Dota 2 will be instantly familiar to any DotA player.
A few things will make significant differences to players making the transition. Dota 2 uses Valve's Source engine, so the game is much prettier. Source itself is getting a few upgrades, including improved global lighting and true cloth simulation.SDota 2's integrated voice chat is a huge step up from having to set up your own Ventrilo server, and the speed of voice communication is very nearly a requirement for a game as team-focused as DotA.
AI bots will take over for disconnected players, and will be available to play against in unranked training matches as well. However, don't get your hopes up for a full-fledged single-player game, though. Johnson says, "Our goal with the AI is just that their experience isn't destroyed just because one person couldn't finish the game."
The visual style is remarkable for retaining the somewhat cartoony feel that the Warcraft III version of DotA-Allstars is built around, while going in a few different directions. "I think there are functional aspects to the art that are pretty significant to the players," Johnson muses. The environment, particularly in the forests that fill in the map between the three lanes that the NPC armies follow, uses a desaturated color scheme to give the colorful heroes and abilities some visual pop. The sizable art team is putting a lot of work into making the shapes and animations of each hero distinct to the point that players will be able to instantly identify any hero they see and quickly gauge the threat level of any situation.
The game will also feature a ton of custom voice work. You'll get amusing lines from heroes as they deny the enemy team last hits on creeps, and champions who have backstory connections will trade quips when nearby.
The bulk of innovation in Dota 2, however, is ancillary to the gameplay itself. Valve is upgrading Steamworks (the company's backend technologies for matchmaking and other gameplay and community-related things) to allow them to create in-game rewards for participating in the Dota 2 community. The idea is to have everything a player does in or out of game tie back into their online identity. Like the improvements to Source, the Steamworks upgrades will be available to third-party developers who choose to use Valve's tools when Dota 2 launches in 2011.
At a basic level, posting useful feedback or participating in constructive discussions on the forums will contribute to your standing in the community in a visible way. Valve doesn't have the specifics on how this will work nailed down yet. Will you get points that contribute to a visible ranking, like a Gamerscore? Will your posts need to be recommended by other community members to count for anything? What counts as a constructive discussion? These questions are all being actively explored at the moment. Valve assures us that the designers have a slew of awesome ideas for how to implement rewards in a way that’s visible to the rest of the community, but there are no details to announce yet. "When we talk about this identity that exists inside and outside the game, we don't think we're anywhere near it with what exists on Steam right now," Johnson admits.
If this was just about getting points for posting comments, though, we wouldn't waste your time by telling you about it. Dota 2 goes much farther than that. Everything from unlocking new skins for your favorite hero to getting a unique title for writing a strategy guide is on the table. Valve has ambitious plans (for which, again, there are no specifics to share) to host everything themselves and provide the best framework for the community to interact with each other. The idea is to reduce the social friction inherent in having to dig around a bunch of different fansites and wikis to find what you're looking for.
Ultimately, two things will make Dota 2 stand out: the coaching system and interactive guides. Read on to find out more.
Gunna bi intarsting...
Najbrži pištolj Policije Okusa. Može da pogodi sve od bilo gdje. Također piše i poeziju.
znao vec za ovo...
nego boz, sto kazes na otvaranje nekakvog LoL/HoN/DotA/DotA 2 podforuma?
A kad sam ja to reko, smijali ste se i govorili "HAHAHA KAKVE VALVE IMA VEZE S DOTOM TI SRČEŠ KARE HAHAHA".
Retaji.
Izvorno postao Praetorian the Wise
ja sam ti vjerovao.Izvorno postao KingMortal
kak me je frajer preteko, ja taman htio otvorit temu
hahaha
e ovo cu definitivno igrat, jer ce hon vjerojatno porpast kao i lol, mislim igrace se ,al jako malo spram trenutnog
a bit ce i konzervativnih debila koji nece sa warkrafove dote htjet prec na dotu2 '' jer je dota(1) oldskul i samo za pro''
al brijem da ce dota2 bit ludilo
Intel core i7 5820k 3.3 ghz // nVidia gtx 970 // 12gb ram ddr4 // gigabyte ud4 x99 // ssd samsung 128 gb // hdd caviar black 500gb // dvd rw samsung // internal card reader // xfx 750w
Čudno i veoma zanimljivo. Ali Valve je, tako da bi trebalo valjati.
"Fornicate and take drugs against the terrible strain of idiots who govern the world."
- Albert Szent-Gyorgy
Jedva čekam ovo, iako nema ni govora da napustim LoL
tegla ne brij, LOL se igra
...Memories sharp as daggers pierce into the flesh of todays,..
http://www.shacknews.com/screenshots.x? ... #img167965
Imate tu par slikica....
Drow izgleda lame, moram priznati!
omg.. sexy art.. dobra je drow, nije lame =)
Art mi se totalno sviđa.
...Memories sharp as daggers pierce into the flesh of todays,..
/svrš igrat ce se, kupit ce se.
cisto jer bloodseeker izgleda jebeno brutalno
to je koncept art
al pyrowomen mi izgleda do jaja
Intel core i7 5820k 3.3 ghz // nVidia gtx 970 // 12gb ram ddr4 // gigabyte ud4 x99 // ssd samsung 128 gb // hdd caviar black 500gb // dvd rw samsung // internal card reader // xfx 750w
LynaIzvorno postao Tegla Ajvara
...Memories sharp as daggers pierce into the flesh of todays,..
[quote=Lord Coldwolf]Lyna [/quote:1k44byko]Izvorno postao "Tegla Ajvara":1k44byko
Lina njabe
jedva cekam. btw kada izlazi beta?
[quote=hansi]Lina njabe [/quote:z8vuz99m]Izvorno postao Lord Coldwolf
bravo, 5 !
znam da sam zeznuo y i i, kasnije mi je izgledalo cudno "Lyna".. al ostavih
...Memories sharp as daggers pierce into the flesh of todays,..
samo budale igraju jos na gareni..Izvorno postao Rang€r
RGC i Dotalicious je ownaju masivno..
ja sam se preporodio na RGC-u.
savjetujem da dodjete na jednu od te dvije platforme.
ONTOPIC - znalo se za suradnju IceFrog/Valve vec dugo.
ali se i dugo cekao novi info.
zanimljivo u svakom slucaju!
:jedvacek:
btw nub AoC, pise se DotA.
#paperplatoongoonz
zapravo pravo ime ove igre je Dota 2. onak iz nekog glupog razloga se nezove po skračenici od defence of the ancients(vjerojatno jer bi im blizzard i ostali srali jer je dota pokupila puno toga iz uglavnom blizzardovih settinga, ali i ostalih.). tako su igru nazvali kako ju svi znaju, Dota xd
@rgc, igrali smo prije nekih pol godine na tom, ko što sam reko, gameovi su prejednolični, a i gaming poping u to vrijeme nije bio baš nešto, u biti to je bio razlog zašto smo se vratili na garenu i prestali igrat.
promjenio je naziv topika iz DoTA u DotA.
#paperplatoongoonz
da lijepo... ali ja to 100% necu moc igrat bez upgradea... a kao drugo spekulira se da ce se morphling prebaciti u hon <3 sto je veoma lijepo i zato neznam ocu igrati ovo... mozda malo
DELL Inspiron 3737
17.3" (1600x900) , i7-4500U 1.8 GHz , 8GB DDR3 1600MHz, 1TB HDD, AMD Radeon HD 8870M 2GB DDR3
Logitech MX518 i Sennheiser RS 120
DotA 2 će možda čak i biti besplatna?
http://www.playdota.com/forums/321474-p ... neak-peak/
Some of you never read my view on my site. Anyway, to those of you wondering how much it would cost you to play DotA2, I believe that it will be free. IceFrog's main condition in finding a company to work with was that the game would remain free.SI believe that he has great integrity and will stick to that. If there will be any fees involved, I think they would be something like Garena's Gold Membership or something additional that does not give you an advantage in the game, but helps you enjoy it more. =)"
lolwat? mozda necu morati ni kupiti (ovo bi kupio i prije sc2 i d3 zajedno, makar kostalo vise od objega zajedno). ak ce biti free odma zapostavljam faks cim to izade (il cim betu nabavim)
kul.
makar mi nece biti nimalo zao izdvojiti koliko god treba ako bude dobra igra..
#paperplatoongoonz
"There are advantages for the game to charge a certain fee. For example, there would be fewer smurf accounts with people doing stupid things. This might help strengthen the community."Izvorno postao Arbiter of Change