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Tema: Eador: Masters of the Broken World

  1. #1
    Senior Member Giant leap for forum mravojed20's Avatar
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    Eador: Masters of the Broken World



    Nisam dugo vidio ovako 'lijepu igricu'.

    Nešto kao Heroesi ili Disciplesi plus Civ ili total war.

    Super mi je što svaki unit stoji sam za sebe ko u Disciplesima, a ne ono na ekranu jedan ork i pokraj njega broj 300, kao ima ih 300. Nema, mrš. Uglavnom, jako lijepo se čini, možda ima tema već ali nisam našao.

  2. #2

    Re: Eador: Masters of the Broken World

    Strateška mapa i borbeni screen mi žestoko bacaju na Age of Wonders. To može značiti samo dobre stvari.

  3. #3
    Senior Member You have been warned flander's Avatar
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    Re: Eador: Masters of the Broken World

    +10 za grafiku

  4. #4
    Senior Member Respawned sorcerer
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    Re: Eador: Masters of the Broken World

    igra deluje lepo, no zanima me jedna stvar ako neko zna: da li ce igra imati kampanju kao heroji ili ce biti "sandbox" kao civ?

    pitam posto ne igram igre koje nemaju kampanje
    Zokijeva SINEMA je sajt koji se bavi recenzijama filmova, kao i vestima iz sveta kinematografije.

  5. #5

    Re: Eador: Masters of the Broken World

    Najnoviji trailer. Igra samo što nije.


  6. #6
    Senior Member My way or the highway Neven <R>'s Avatar
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    Re: Eador: Masters of the Broken World

    Btw ovo je samo remake igre Eador: Genesis koja je izašla 2009. s lošijom grafikom, ali slovi kao jedan od najboljih TBS-ova ikad.

  7. #7
    Moderator Fight fire with fire sickpetey's Avatar
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    Re: Eador: Masters of the Broken World

    = Citat = Izvorno postao Arbiter of Change
    Strateška mapa i borbeni screen mi žestoko bacaju na Age of Wonders. To može značiti samo dobre stvari.
    Ne baš žestoko al ima nekih sličnosti.

  8. #8
    Senior Member Giant leap for forum mravojed20's Avatar
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    Re: Eador: Masters of the Broken World

    S

    Evo i beta gameplay ko nije vidio. Djeluje super. Igra ima valjda najljepše napravljene oblake ikad.

    EDIT: o jebote ko je radio art za ovu igru treba mu spomenik dignut, sve je toliko detaljno i baš 'kako treba'.

  9. #9

    Re: Eador: Masters of the Broken World


  10. #10
    Senior Member Small step for mankind
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    Re: Eador: Masters of the Broken World

    Opcenito mi se sviđa igra zasad, jedino šta ima ubitacno spor tempo, jednu mapu satima možeš igrat. Ocekujte dosta izgubljenih bitaka na pocetku kampanje dok se ne nauce osnove. Ima dosta toga za istraživat, ugodno iznenađen

  11. #11
    Senior Member Giant leap for forum crnisokol's Avatar
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    Re: Eador: Masters of the Broken World

    jel ovo Eador: Genesis samo s boljom grafikom, znači ista kampanja?

  12. #12
    Senior Member Small step for mankind
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    Re: Eador: Masters of the Broken World

    Nisam igra Genesis.

  13. #13
    Senior Member Small step for mankind
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    Re: Eador: Masters of the Broken World

    Prejebena je igra, doduše, treba je malo ispolirat, patch, dva i bit će savršena

  14. #14

    Re: Eador: Masters of the Broken World

    Izašao je patch 1.1.
    http://snowbirdgames.com/?p=875&lang=en
    New update 1.1.0 is coming in a couple of hours. Here’s the change list:

    Added German localization.
    Improved font texture for German and Polish versions of the game.
    Different icons for achievements (in-game only for now, will be available for Steam soon).
    Added additional check of the files integrity for the autoupdate system.
    Removed scrollbar from dialog windows. They are now scaled depending on the amount of text.
    Extended header in the statistics screen on the strategic map.
    Added ‘Lowest’ graphics preset in the settings.
    Added extended tooltips for spells on the city screen.

    Fixed:

    Province’s resource not appearing based on the event results.
    AI heroes not getting experience from visiting arena.
    Inactive ‘Start battle’ button when entering arena’s tribune.
    Hero’s karma change when he’s watching fights from arena’s tribune.
    Dialog window covering units hire window on some events.
    Dialog window appearing above the window for choosing a guard during an event where player’s province with more than one guard is attacked.
    A bug causing hero’s negative mobility.
    Possible game crash during loading caused by ATI video cards.
    Possible game crash when saving profile.
    Game crash caused by switching from ‘Minimum’ to ‘Maximum’ graphics preset.
    Empty necromancy window appearance when the battle is finished.
    Generation of impassable tactical map.
    AI bug that prevented it from hiring the best guard available.
    AI bug that prevented it from hiring any guards at all.
    AI’s algorithm for battle result prediction.
    Simultaneous shooting of AI’s archers on the fastest battle speed.
    Resources becoming available after clearing any sight in a province instead of a certain one.
    Letters cutting in the strategic map’s statistics screen.
    Quests could be considered as complete when clearing sights in a non-quest province.
    Player’s heroes inability to leave a neutral province because of AI’s heroes (AI considered these provinces as passable).
    Incorrect display of change in gem / gold revenue caused by events.
    A bug that caused AI’s dead heroes to level up thus not letting it to resurrect them.

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