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Tema: Cyberpunk 2077

  1. #31
    Senior Member You have been warned Aral's Avatar
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    Re: Cyberpunk 2077

    New Cyberpunk 2077 Teaser Looks So Real – First Trailer Coming In 24 Hours

    Kad će točno trailer? Jedva čekam, konačno nešto sci fi od njih!
    "Extinction is the rule. Survival is the exception." - Carl Sagan

  2. #32
    Senior Member Respawned sorcerer
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    Re: Cyberpunk 2077

    nije da je prošlo nepunih 6 godina otkad su izbacili 1. igru, a dosad su izbacili 2 igre.

  3. #33
    Senior Member You have been warned Aral's Avatar
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    Re: Cyberpunk 2077

    I, još niš od trailera...?
    "Extinction is the rule. Survival is the exception." - Carl Sagan

  4. #34

    Re: Cyberpunk 2077

    Sat-dva još ili tako nešto. Trebao je biti već na nekoj prezentaciji ali je odgođena bila.

    Updejt.
    IT'S ALIVE. Psycho Squad, fak yes.


  5. #35
    Administrator You have been warned W3DR4N's Avatar
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    Re: Cyberpunk 2077

    Najgora igra ikad. I najgori trailer. Očekivao sam od prljavih poljaka smeće, ali ne baš ovakvo.

  6. #36

    Re: Cyberpunk 2077

    I naravno poruka u traileru.


  7. #37
    Senior Member You have been warned Aral's Avatar
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    Re: Cyberpunk 2077

    Fak jea. Jel to cgi ili engine iz same igre? Bas se gustam, bitno da nije fantasy i da je sf.
    "Extinction is the rule. Survival is the exception." - Carl Sagan

  8. #38
    Senior Member It lives by night
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    Re: Cyberpunk 2077

    = Citat = Izvorno postao W3DR4N
    Najgora igra ikad. I najgori trailer. Očekivao sam od prljavih poljaka smeće, ali ne baš ovakvo.
    A da budeš zabavan troll jednom za promjenu?

  9. #39

    Re: Cyberpunk 2077

    Nekako mlak trailer sa obzirom na čitav hype oko toga.
    "O, words are poor receipts for what time hath stole away."
    - John Clare, Remembrances

  10. #40
    Senior Member Respawned sorcerer Srle's Avatar
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    U drugom svetlu,gdje ima vise svetla
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    Re: Cyberpunk 2077

    Za reveal trailer, osim same grafike ne otkriva puno....

    Jedino što mi ne odgovara je muzička pozadina...
    - Always angry, all the time -

  11. #41
    Senior Member Respawned sorcerer
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    Re: Cyberpunk 2077

    izgleda prebolesno, čeka se ko i witcher 3, a ni nisam neki sf fan.

    što se tiče muzičke pozadine, kad bi poslušo tu glazbu bez videa, istog momenta bi reko da je smeće, al nekak mi uz ovaj video paše.

  12. #42
    Senior Member Small step for mankind
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    Re: Cyberpunk 2077

    Znaci izlazi 2077.

  13. #43
    Senior Member Fight fire with fire Windwalker's Avatar
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    Re: Cyberpunk 2077

    A CGI ko CGI.
    Lijepo izgleda, ali je glup.
    Čekam neki pravi trailer.

  14. #44
    Senior Member You have been warned Maloki's Avatar
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    Re: Cyberpunk 2077

    Ako im je vjerovati, ingame engine je.

  15. #45

    Re: Cyberpunk 2077

    Odličan je teaser. Nema WUBWUBWUB i DDDDRRRRR preseravanja.
    The teaser shows how the Psycho Squad might acquire a new member.

    The Psycho Squad specializes in combating "psychos" -- individuals who overuse implants and substances that boost or otherwise alter the human body.

    There comes a point when they overdose on these innovations, and their bodies start to rebel against their biological body parts as well as all things organic around them. Simply put, they start killing people, who they now derisively call "meatbags."

    When a psycho goes on the rampage, strange things can happen. There's carnage, and the psycho might be taken down by regular police, but they're not always able to get the job done.

    When things spin out of control, they call in MAX-TAC (Maximum Force Tactical Division), popularly called the Psycho Squad.

  16. #46
    Senior Member Respawned sorcerer
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    Re: Cyberpunk 2077

    nesjećam se kad je arbiter zadnji put bio ovoliko uzbuđen oko neke igre

  17. #47
    Senior Member My way or the highway hansi's Avatar
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    Re: Cyberpunk 2077

    može.

  18. #48
    Senior Member My way or the highway hansi's Avatar
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    Re: Cyberpunk 2077

    transkribirano
    Do you like our latest creation? We certainly hope so Yo may remember that we sometimes send you guys secret messages like this. It's a great way for us to speak right to you instead of burying ourselves in corporate mumbo-jumbo so let's begin!

    First of all - have you noticed all the details in our teaser (yes, it's a teaser. We'll make a proper trailer in the future)? If you know the Cyberpunk setting there are some things you can spot, like implants - look for the weapon hands and the real skin - corporate emblems that should look familiar and more. Happy hunting!

    You're probably curious about the release date. It's currently scheduled a way off in 2015 but in truth the delivery date is more like "when it's done". We will release Cyberpunk to you when we're convinced it is nothing but pure, refined, unadulterated awesome. We want it to be the most kick ass futuristic RPG ever - OK, maybe this sounds pretty bully, but it is our actual goal! You judge if we deliver it!

    Oh - and you may wonder why we announced our game so early before the release. The reason is that we're still building our dev team so if you are a talented dude or dudette willing to work in a really different company (gamers rule & boring corporate stuff drools!) on a super ambitious project, send us your application right now! [1]Scareers@cdprojektred.com

    So you want to know what kind of game Cyberpunk 2077 will be? The short description is that it will be a story-heavy, nonlinear, open world RPG based on the well known Cyberpunk pen&paper system and setting. Building open world games is something we are mastering right now and we believe that properly joining nonlinear gameplay with an excellent story telling will bring a totally new quality. Mmm... We'll tell some more about it soon!

    And that's not all that's new. We are about the reveal our other project which is much closer to being completed and yes, it will also be a fully open-world game with an intense story. You can probably guess the game we're talking about On the 5th of February it will all be clear.

    So stay tuned as we will have quite a lot to show and tell you soon!

    We are waiting for you on our newly created forum called Afterlife - what other name could we have chosen for it?

    CD Projekt RED Team





    story-heavy, nonlinear, open world RPG based on the well known Cyberpunk pen&paper system and setting.
    svršavam krv
    ovo ce bit mesija video igara

  19. #49
    Moderator Fight fire with fire Deadwalker's Avatar
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    Re: Cyberpunk 2077

    Rulat ce Krista.
    Jako lajkam ovaj dio "when it's done".
    "Death smiles at us all. All a man can do is smile back."


  20. #50

    Re: Cyberpunk 2077

    Izgleda prilično konzolaški i totalno odmaknuto od bilo kakve pa i kvazi realnosti. Možda ispadne dobro. Pitanje kakva će biti fizika napucavanja, o tome ovisi pola igre.

  21. #51
    Senior Member You have been warned Aral's Avatar
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    Re: Cyberpunk 2077

    = Citat = Izvorno postao Maloki
    Ako im je vjerovati, ingame engine je.
    To sam baš htio spomenut.

    Post od hansija, rulaona, ispunjenje svih snova gaminga.
    "Extinction is the rule. Survival is the exception." - Carl Sagan

  22. #52

    Re: Cyberpunk 2077

    = Citat = Izvorno postao Deadwalker
    Jako lajkam ovaj dio "when it's done".
    Što nije to moto od blizzarda? Pa im je diablo 3 još uvijek u beti

    Jedva čekam pravi trailer, vjerujem da će opet biti mini revolucija u gamingu.

  23. #53
    Senior Member You have been warned Aral's Avatar
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    Re: Cyberpunk 2077

    Ovo je CGI ipak, nije ingame. Ako bude 2015, lagano možemo zaboravit na igru do tad
    "Extinction is the rule. Survival is the exception." - Carl Sagan

  24. #54
    Senior Member My way or the highway Hexfire's Avatar
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    Re: Cyberpunk 2077

    Meni je ova predzadnja rečenica puno zanimljivija jer se valjda odnosi na Witcher 3. Tko zna dal ću uopće doživjet 2015. za ovo drugo.

  25. #55
    Senior Member Respawned sorcerer
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    Re: Cyberpunk 2077

    dadada

    also, witcher 3 će po ovom gore biti open world, a ako to povežemo s krajem witcher 2, moglo bi se naslutit da ćemo moć putovat između sjevernih kraljevstva i nilfgaarda(makar bi i samo područje nilfgaarda bilo pun kurac veliko za obradit)

  26. #56
    Senior Member My way or the highway Hexfire's Avatar
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    Re: Cyberpunk 2077

    Nadam se da će dobro to ukomponirat. Mislim da bi polu open world tipa Dark Souls bio bolje rješenje od nečega tipa Skyrim.

  27. #57
    Senior Member You have been warned Maloki's Avatar
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    Re: Cyberpunk 2077

    Ja bih volio nekakav "open world" đir u novom Witcheru, da možeš onak dobivat hrpu vgg monster hunting questova i tak. Tog mi fali u Witcheru, a Geralt je po loreu upravo to.

    = Citat = Izvorno postao šcer od SAVE BAĆIĆA
    Izgleda prilično konzolaški i totalno odmaknuto od bilo kakve pa i kvazi realnosti. Možda ispadne dobro. Pitanje kakva će biti fizika napucavanja, o tome ovisi pola igre.
    Lol kako se konzolitis prepozna iz jednog teasera wtf.

  28. #58
    Moderator Fight fire with fire Deadwalker's Avatar
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    Re: Cyberpunk 2077

    Valjda je mislio "akcijski i nasilno za široke mase". Igra će biti RPG, tako da mislim fizika napucavanja nije toliko bitna za imerziju. Bitno je samo da hit detekcija funkcionira.

    @Maloki
    Jedinica je imala hrpetinu hunting questova i bili su naporni. Meni je toga u dvojci bilo taman.
    "Death smiles at us all. All a man can do is smile back."


  29. #59
    Senior Member You have been warned Maloki's Avatar
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    Re: Cyberpunk 2077

    Ma mislim na kvalitetnije hunting questove od "ubij mi dest ovih monstera i donesi dokaz da si ih ubio".
    Monster hunting ko psi u prvom chapteru i tjeranje wraitha u četvrtom chapteru u jedinici, te glavni monster u prvom chapteru dvojke.
    Ne nužno toliko opširno razrađeno, ali ono.

  30. #60
    Senior Member Respawned sorcerer
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    Re: Cyberpunk 2077

    mislim da bi najveća prednost open worlda bila ta da nakon što se završi main quest storyline, igra može nastavit, tako da top tier oklopi nesluže zadnjem boss fightu, kojeg bi ionako razbili po pički.

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