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Tema: World of WarCraft: Mists of Pandaria

  1. #1

    World of WarCraft: Mists of Pandaria

    Aww shit, izgleda da su glasine ipak bile istinite.
    http://www.mmo-champion.com/content/251 ... -Expansion
    Features

    Level cap raised to 90
    New class: Monk
    New race: Pandarens
    Pve Scenarios
    Pet Battle System (Pokemonnn!)
    New Talents
    New continent
    Challenge Mode Dungeons

    * The pandas will be playable by both Alliance and Horde.

  2. #2
    Senior Member My way or the highway hansi's Avatar
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    Re: World of WarCraft: Mists of Pandaria



    1:56

  3. #3
    Senior Member Small step for mankind Gothmog's Avatar
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    Re: World of WarCraft: Mists of Pandaria

    Kao sto sam rekao u drugoj temi, ta ekspanzija je final nail in the coffin za mene...

    'bo ih pande...

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  4. #4
    Senior Member Fight fire with fire Aerial's Avatar
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    Re: World of WarCraft: Mists of Pandaria

    Racku ti je zadnji nail, igrati ćeš ko' i svi, ako nitšta drugo onda da whineaš u /general kako je ekspanzija loša, ajd ajd
    Ne možeš postati tako brzo iza zadnjeg posta kojeg si postao/la.

  5. #5
    Senior Member No Mercy Outmind's Avatar
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    Re: World of WarCraft: Mists of Pandaria

    Bome, stvarno igru natežu do krajnjih granica...

    Nije mi jasno kak su uspjeli an osnovu jednog heroja iz w3 napravit cijelu expanziju za wow... I zašto, u MMO-ima barem, sto put iskorišteni orijent?

    Lijepo to sve izgleda, a i monk će sigurno biti zanimljiv, no stvarno mislim da im ponestaje konstruktivnih ideja koje bi ovu igru revitalizirale.
    Then a gypsy woman comes, says "There's one thing you should know;
    I've just read your fortune, and you died five years ago. "

  6. #6

    Re: World of WarCraft: Mists of Pandaria

    Novi talenti, ha? Vjerovati ću kad ih vidim da ne bi bilo opet kao sa Path of the Titans.

  7. #7
    Senior Member Small step for mankind Gothmog's Avatar
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    Re: World of WarCraft: Mists of Pandaria



    Cataclysm Talents / Talent 2.0
    Cataclysm Talents

    Pro - The level 10 specs were really nice and gave you a role early in the game, definitely a keeper.
    Pro - Removing junk from the talent trees was also a very good move.
    Pro - Having some kind of choices for optional skills/subspecs worked out pretty well.
    Con - You had a risk of "skipping" important talents
    Con - There wasn't enough junk removed
    Con - There wasn't enough choices, you might have a different final talent point than another combat rogue but it just wasn't enough. The cookie cutter build still persists.
    Con - No enough customization, no true hybridization (Using a little bit of 2 different trees)
    Con - Players got grumpy


    Talent System 2.0[*]The talent system is gone! Ok, not really, but it's greatly changed.[*]You now have your class abilities, your spec abilities, and your talents.[*]You still choose your spec at level 10, and you get a spec ability at level 10. You will get additional spec abilities later. There are anything that you really need to function, they will just be given to you to make sure you have all the tools you need to have.

    Example - Prot Paladin

    LVL 10 - Avenger's Shield
    LVL 20 - Hammer of the Righteous (Prot and Ret)
    LVL 30 - Judgement of the Just (Passive)

    Talents

    There is not talent points or ranks.
    There is one talent pree per class.
    You earn talents every 15 levels.
    You get to choose 1 out of 3 every time you get a new point, you can only pick one of them and can't go back to get the other ones.
    There will be no mandatory talent. There won't be any cookie cutter build or anything, it will depend on what kind of optional ability you want.
    You can now change talents as easily as you change glyphs.

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  8. #8
    Senior Member Lord of The Fleas
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    Re: World of WarCraft: Mists of Pandaria

    World of Pokecraft.

    inb4 gym leaders

  9. #9
    Senior Member Respawned sorcerer
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    Re: World of WarCraft: Mists of Pandaria

    Hoće li pandariani biti na strani alijanse ili horde ? Sumnjam da će bit "neutralni", znači da mora postojat i neka 2. rasa, zašto se to nitko ne pita ?

  10. #10
    Senior Member Lock'n'Load
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    Re: World of WarCraft: Mists of Pandaria

    Jebemti, ne znam sto bi mislio o ekspanziji

    Bad je sto nema main villaina, novi kontinent mi je vizualno jako neprivlacan, kao i nova rasa/klasa - PvE ce dosta patiti sto nema poznatih lore charactera, ali tko zna, mozda im uspije zadrzati ljude

    Promjene cijelog talent systema, mislim kad sam vidio da sam nerd rageao kao nikad do sada, ali kada sam onako opusteno procitao skuzio sam da zapravo nije lose, iako su u krivu kad misle da nece bit cookie cutter buildova. Eh da, posto sam lock, onak lockovi izgledaju bogovski, predobri su novi spellovi - napokon se vracamo tako gdje nam je mjesto, puno healanja i tanking stvari, nece nas bit lako ubiti, povratak vanilla/tbc vremenima - mozda je razlog i to sto su navodno lockovi najmanje igrana klasa

    Ne mogu sad komentirati sve, ali Blizzard ima ''muda'' - mnogo ljudi je nezadovoljno promjenama - recimo frend koji igra huntera nema namjeru uzeti exp, ali mozda dobijemo bolju ekspanziju od cate



    btw companion lvlanje je retardirano, sta im bi s tim?
    "L-l-look at you, hacker: a p-papathetic creature of meat and bone, panting and sweating as you r-run through my corridors. How can you challenge a perfect, immortal machine?"

  11. #11
    Senior Member Small step for mankind Gothmog's Avatar
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    Re: World of WarCraft: Mists of Pandaria

    = Citat = Izvorno postao Looky
    Hoće li pandariani biti na strani alijanse ili horde ? Sumnjam da će bit "neutralni", znači da mora postojat i neka 2. rasa, zašto se to nitko ne pita ?
    Bit ce samo Pandareni. Na levelu 10, biras frakciju...


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  12. #12
    Senior Member Fight fire with fire Aerial's Avatar
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    Re: World of WarCraft: Mists of Pandaria

    Mene samo fasciniraju ovi što se žale da pande nisu dovoljno ozbiljna stvar za ekspanziju.
    Mislim, nisam baš siguran da je WoW ikad bio ozbiljniji od toga. Vitezovi smrti, izvanzemaljci i high-tech demoni su dosad valjda bile mnogo racionalnije stvari?
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  13. #13
    Senior Member You have been warned
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    Re: World of WarCraft: Mists of Pandaria

    Ovo je zakon, da igram WoW s ovima bih igrao xD
    (╯°□°)╯︵ ┻━┻

    Relaxation.mp3

  14. #14
    Senior Member Fight fire with fire Aerial's Avatar
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    Re: World of WarCraft: Mists of Pandaria

    Pa da, i meni su super
    Nekakav comic relief or some shit
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  15. #15

    Re: World of WarCraft: Mists of Pandaria

    Mislim da je pravo pitanje što će Blizzard sve "posuditi" od nadolazećih MMO naslova, kao što to biva sa svakom novom ekspanzijom.

  16. #16
    Senior Member My way or the highway
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    Re: World of WarCraft: Mists of Pandaria

    meni ovaj novi kontinent izgleda najprivlačniji od svih ekspanzija.Što se tiče panda, ne vidim zašto ljudima smetaju :d

  17. #17

    Re: World of WarCraft: Mists of Pandaria

    MasivniSkonceptualni overhaul talenata. Samo što više nisu baš "talent trees".
    http://blue.mmo-champion.com/topic/2037 ... ent-system
    The New Class Talent System

    Perhaps the most exciting of these changes is the removal of the old talent tree system. Rather than each class having three separate trees, one for each specialization, players will now choose talents from individual sets which are awarded every 15 levels. Each class will have its own selection of talents, and the entire list will be available to all characters of that class regardless of specialization.

    Each talent set is comprised of three talents which fall into a clear "theme." Some sets will offer utility such as movement speed increases and boosts to survivability, while others will reduce the costs of certain situational abilities. Currently, the goal is to avoid making any particular talent mandatory or to have them play a role in ability rotations directly. Instead, they're intended to give players interesting ways to customize their characters according to their preferred playstyle.

    In total, there will be six talent sets, with players unlocking a new set every 15 levels. This means that there will be fewer talents overall, but each talent you choose has the potential to have a much more dramatic effect on your gameplay.

  18. #18
    Senior Member Fight fire with fire Aerial's Avatar
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    Re: World of WarCraft: Mists of Pandaria

    Yep, talent overhaul za sad izgleda obećavajuće.


    samo se nadam da magevi zbog ovoga neće dobiti *još* CCa

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  19. #19

    Re: World of WarCraft: Mists of Pandaria

    Overhaul i kod samih klasa, posebno za... pa, većinu. Ta vječna Resilience borba.
    http://www.mmo-champion.com/content/251 ... view-Panel
    Resilience
    Devs like the way Resilience works in PvP, and how it gives a nice goal for players looking to progress/upgrade their gear in PvP
    Resilience is a pretty huge barrier for people who want to start PvPing.
    Resilience will become a base stat, and will increase a little every time you level.


    Ranged Weapons
    Hunter minimum range is gone!
    Hunter melee weapon is gone!
    Ranged slot for all other characters are gone.
    Relics are gone.
    Rogues and warriors can now throw their melee weapon
    Wands become main hand weapons


    Warlock
    Unique resource for each spec.
    Affliction will keep Soul Shards, they are currently not interesting enough but devs have cool ideas for them.
    Demonology will get Demonic Fury, you build up Demonic Fury and you metamorphosize when you max your Demonic Fury. More skills will be added to Demon Form, etc ...
    Destruction will get Infernal Embers. The destruction warlock who keeps getting casting fire spells get hotter and hotter and will eventually deal insane amount of damage, you can build it up pretty quickly and unleash your big spell.


    Shaman
    Buff totems are gone. It just wasn't very interesting to be the buff bitch of the group.
    All totems are now utility
    New totem examples:
    Earthgrab totem - roots
    Repulsion totem - repels
    Bulwark Totem - absorbs


    Druid
    They always felt like they had 4 specs, so now they do.
    Feral - Cat (melee dps)
    Guardian - bear (tanking)
    Some overlap between the two
    All druids can still go cat or bear form.


    All classes
    Spell books cleaned up, got rid of more junk, the goal is to clean up action bars a little more without removing the fun things.
    Rotations will be improved
    Spells will be automatically learned, you won't have to go to your trainer anymore.
    You will get a new spell at level 87, level 90 new talent point.
    Talent trees should be fun, and you should have more choice than just a cookie cutter build.

  20. #20
    Senior Member Lord of The Fleas
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    Re: World of WarCraft: Mists of Pandaria

    wow je sad ofišl propo fala kurcu

  21. #21
    Senior Member You have been warned flander's Avatar
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    Re: World of WarCraft: Mists of Pandaria



    full WoW panel

    edited

  22. #22
    Senior Member Fight fire with fire Aerial's Avatar
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    Re: World of WarCraft: Mists of Pandaria

    = Citat = Izvorno postao bango
    wow je sad ofišl propo fala kurcu
    ajde molim te elaboriraj tu teoriju...
    Ne možeš postati tako brzo iza zadnjeg posta kojeg si postao/la.

  23. #23
    Senior Member You have been warned flander's Avatar
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    Re: World of WarCraft: Mists of Pandaria

    sve super i sve to ljepo izgleda ali kad sam videl da su ubacili pokemon borbe isee

    stvarno nemaju više ideja, nisu kreativni...

    najviše kaj me zanima su talenti, ovo ostalo više manje nebitno

  24. #24
    Senior Member Lord of The Fleas
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    Re: World of WarCraft: Mists of Pandaria

    cuo sam da ce iducu ekspanziju uvesti transformere ( autobote za alliance, a decepticone za hordu ) a postoji i mogucnost Avatar rase ako novi dio James Camerona zaradi dobar dio $ u kinima

  25. #25
    Senior Member Respawned sorcerer
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    Re: World of WarCraft: Mists of Pandaria

    = Citat = Izvorno postao bango
    cuo sam da ce iducu ekspanziju uvesti transformere ( autobote za alliance, a decepticone za hordu ) a postoji i mogucnost Avatar rase ako novi dio James Camerona zaradi dobar dio $ u kinima
    intredasting..

  26. #26
    Senior Member Fight fire with fire Aerial's Avatar
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    Re: World of WarCraft: Mists of Pandaria

    Haha, kužiš, zato što je Kung Fu Panda snimljena prije nego je WarCraft III izaš-...


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  27. #27
    Senior Member My way or the highway
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    Re: World of WarCraft: Mists of Pandaria

    = Citat = Izvorno postao bango
    cuo sam da ce iducu ekspanziju uvesti transformere ( autobote za alliance, a decepticone za hordu ) a postoji i mogucnost Avatar rase ako novi dio James Camerona zaradi dobar dio $ u kinima
    kako si jebeno duhovit

  28. #28
    Senior Member Fight fire with fire Xero's Avatar
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    Re: World of WarCraft: Mists of Pandaria

    Da ima Transformere igra bi možda i nešto valjala.

  29. #29
    Senior Member Small step for mankind Gothmog's Avatar
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    Re: World of WarCraft: Mists of Pandaria

    Summa summarum; (c/p mojeg posta na guild forumu)

    All in all, I'm still disappointed.

    Pros:
    - New continent inspired by asian culture (aaaah, GW: Factions)
    - Monk class
    - Talents 2.0 (possibly!)


    Cons:
    - Pandaren (it's silly to introduce this new lore, based on one WC3 character; and "april's fools" joke)
    - Lack of final boss (I expected N'zoth, or possibly someone close to Sargeras)
    - Companion combat (I don't like chinpokomons!)
    - Dungeon challenges will take flaming, and e-peening to a whole new level
    - No word about overhauling Outland/Northrend
    - MORE DAILY QUESTS! (How will daily quests improve my gameplay experience, eh mr. Chilton?)

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  30. #30
    Senior Member Fight fire with fire Aerial's Avatar
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    Re: World of WarCraft: Mists of Pandaria

    Ja i dalje mislim da će Pandareni biti belfovi #2
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