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Tema: Hunter

  1. #601
    Senior Member Small step for mankind
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    Re: Hunter

    nabolja klasa ikad
    I ja imam avatar s božićnom kapicom!

  2. #602
    Senior Member No Mercy
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    Re: Hunter

    Argumentiran i inteligentan post koji je napisan apsolutno savršeno.

  3. #603
    Senior Member Ninja hurdle
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    Re: Hunter

    normalno, kad su najbolji

    NEMOŽE PREVEL'KA SLIKA

  4. #604
    Senior Member You have been warned flander's Avatar
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    Ispod hrasta,zarađujem plaću
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    Re: Hunter

    = Citat = Izvorno postao Bens
    molim nekog da mi uplouda ili da link s videom sartharion 3d 10man,hunter POV...fala

    http://www.youtube.com/results?search_q ... =0&spell=1

    onak da pogledaš na youtubu ^^

  5. #605
    Senior Member It lives by night
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    samarxxaN
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    Re: Hunter

    ja bi hunter pov,jer moji iz gilde meni neš seru kak neš ne radim kak spada,pa bi htio vidit ''kak treba'' napravit...
    problem mi je na prvom drake-u,MD na mt-a,počnem dpsat i nakon 3-4 sec moram stiskat FD zato kaj MT nemre držat threat a tu izgubim velik dmg,pa mi stalno seru zbog toga

  6. #606
    Senior Member Ninja hurdle
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    Re: Hunter

    tu nisi ti kriv, mt je kriv sto nezna tenkat

    NEMOŽE PREVEL'KA SLIKA

  7. #607
    Senior Member Small step for mankind
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    Re: Hunter

    = Citat = Izvorno postao Hellboy v2.0
    Argumentiran i inteligentan post koji je napisan apsolutno savršeno.
    Neznan koje argumente da dam... jednostavno su mi najbolji. mozda zbog petova.. neznan..
    I ja imam avatar s božićnom kapicom!

  8. #608

    Re: Hunter

    Evo što blue post kaže na račun Hunter i Focusa u Cati (malo generalno, ali bar nešto):
    Hunter using focus in Cataclysm

    If you ignore combo points (which we aren't planning on adding to hunters), then the biggest decision energy-users face is whether to use a single 60 energy attack or two 30 energy attacks. The answer depends on a lot of variables, including which does more damage, what is on cooldown, the synergy between the abilities, etc.

    If you consider the cat druid (because it's slightly simpler) and ignore finishing moves, then the druid rotation would look something like getting up a +bleed attack, applying a bleed dot, getting up a +damage buff, and then doing the actual damage. You could imagine something similar like that for hunters. I don't mean hunters are going to be a +bleed class, but more that the choice of what attack to push next should have some decision behind it. It won't just be Serpent Sting x 1, Chimera Shot x 1000. Repeat.

    Also most of the answers quoted above were from Blizzcon. These answers fall into three basic categories: things we know we're going to do, things we'd like to do, and things we hadn't really thought about before someone asked a question (e.g. taming mounts).

    Also, Enhancement shamans will almost certainly stay as mana-users but still share (non Int) gear with hunters. This likely means some kind of attack power to mana regen mechanic like Ret paladins have currently. However development on stuff like this is still early.

    [...]SI said ignore the finishers, so that removes Rip and FB. You are left with a bleed (Rake), a bleed buffer (Mangle), a damage buff (SR) and then the actual attack, Shred. Someone unfamiliar with kitties might say "Oh I'll just use all my energy on Shred, because it does the most dps" the way someone unfamiliar with focus-based hunters might say "Oh I'll just use all my focus on Chimera / Explosive once they aren't on cooldowns." Our plan is to make the rotation have more depth than that. It won't be at the Feral level of complexity without cps and finishers and because hunters have other things to manage, like Fluffy.
    Focus and abilities cooldowns

    Sorry, I meant if we remove the cooldown from those shots then someone might jump to the conclusion that hunters will just spam them. I don't know if we will be able to remove the cooldown or not. Shred does not have a cooldown yet Ferals use many other abilities. That is one way to go. Another is to keep a small cooldown, but in general we think focus will let us take cooldowns off a lot of hunter abilities since the income rate of focus will help us balance the costs.

    In general (and with many exceptions) you can't balance mana-using spells around cost since casters have nearly unlimited mana at any point in time and certainly early on in a fight. Energy (and focus, and rage to a much lesser extent to where it's actually a problem) are limited at any given moment but come back pretty quickly. Mana-spells have to be balanced around cast times and cooldowns instead. Hunters generally lack cast times, so most abilities have cooldowns which lead to annoying collisions and a lot of timer-watching. Focus should help improve that. We hope!
    ----

    Nova municija za gladne huntere.
    http://db.mmo-champion.com/i/52021/iceblade-arrow/
    http://db.mmo-champion.com/i/52020/shatter-rounds/

  9. #609

    Re: Hunter

    Ovo se čekalo.
    Cataclysm Class Preview: Hunter
    Additionally, hunters will now start with a race-appropriate pet at level 1 and will be able to tame a different pet at level 10.
    Hmm.

  10. #610
    Senior Member Nuke me please
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    Re: Hunter

    Počeo sa hunterom: http://eu.wowarmory.com/character-sheet ... &cn=Lichga
    Može par savjeta za pvp, dungeone i koji armor set mi je za ovaj lv najbolji

  11. #611
    Senior Member No Mercy Worthaur's Avatar
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    Re: Hunter

    Poceo i ja prije par dana s hunterom
    http://eu.wowarmory.com/character-sheet ... n=Worthaur
    Za armor se nemoras brinut dok lvlas, tu i tamo ce ti past koji dio u dungeonu i to je to
    Za exp probaj sto vise dungeone radit, questas dok cekas na dungeon, pa kad budes 2 lvl vise nego sto je questhub nabrzinu obavis sve questove i gg

  12. #612
    Senior Member Nuke me please
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    Re: Hunter

    Najbolja taktika
    Po meni je bm najbolji.
    Probaj si nabaviti bolji luk. Ja sam svog pokupio u wailing cavernsima.
    A sta se embrace of the vipera seta tice vec bi imao pola opreme da na rollanju ga nisu uzimali bespotrebno. Na primjer warlock si je izabro need za armor of the fang i dobio . To rollanje bi trebali ispraviti u sljedecem patchu.

  13. #613
    Senior Member No Mercy Worthaur's Avatar
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    Re: Hunter

    Yup, beast mastery je odlican za lvlanje, posaljem peta na dvojcu dok ja ubijam jos dvojcu lol

  14. #614
    Senior Member Nuke me please
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    Re: Hunter

    A talentima povecavas healthe i napad sebi i petu

  15. #615

    Re: Hunter

    Hunter Pets in Cataclysm
    We're in the middle of converting the stables over to the new model.

    New model:

    You have 5 active pets and 20 (or more) stable slots. You can summon an active pet whenever you want, out of combat. This replaces the remote stable spell. In other words, if you have a crab, a bear and a wolf, you can swap from wolf to bear in between encounters.

    You must visit a stable master to change which are the active pets though. There are a lot of stable slots, so you can catch Spirit Beasts or rare spawns or whatever you want, even if you don't think you will use them often.
    Yay or nay?

  16. #616
    Moderator Fight fire with fire sickpetey's Avatar
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    Re: Hunter

    Stable se pretvorio u Zoo

  17. #617
    Senior Member Nuke me please
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    Re: Hunter

    Hunteri su odlicna solo classa,te ih je lakse lvlupati od ostalih classa,pogotovo ako si BM.

  18. #618

    Re: Hunter

    Informacije i novi UI segment.
    The Call Stabled Pet has been revamped in Cataclysm.

    * You can now have 5 active pets and 20 inactive pets.
    * You can swap between your active pets at any time without any cooldown. The only restriction is to be out of combat.
    * To change your active/inactive pets, you have to visit a Stable Master in the nearest town.

  19. #619
    Senior Member Giant leap for forum
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    Re: Hunter

    N00b friendly? Ma kakvi

  20. #620
    Junior Member Plants Vs Zombies
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    Re: Hunter

    po meni je ovo odlicno i elegantno rjesenje

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