Staljker2. šadovz of čikago.
http://iamalivegame.uk.ubi.com/
c/p sa ubisoftovog foruma:
Basic information:
Developer: Darkworks (same team who worked on a survival-horror Cold Fear)
Publisher: Ubisoft
Platforms: PlayStation 3, Xbox 360 and PC
Genre: First Person Survival
Release date: April 2009 - March 2010 (Ubisoft's financial year)
Modes: Single player
Players: 1
Rating: 16+ (PEGI)
Engine: Unreal 3Facts:
The game was previously known as 'Alive'.
I am Alive has been in development since 2005.
There will be sequel(s).
The game will be set in first person. Though, there is a possibility for third person gameplay elements. (To be confirmed)
The game is set in June 2009 and will take place in Chicago (whether partly or fully is unknown), where a 10.3 magnitude earthquake took place.
You play as a 27-year-old Adam Collins, an usual office worker.
After the earthquake you'll find yourself trapped in a high building. For 3 days on you will fight your way out in the open.
After the escape from the building, you'll discover that you're being trapped again. Comes out, during the earthquake Chicago was detached from the main ground and is now a lone Chicago-island swimming in the ocean.
The game revolves around finding your ex-girlfriend Alice, who may, or may not, be alive. Because you still love her.
Your second main goal would be to get off the island. The rescue operation failed (or didn't come at all(To be confirmed)), so you're on your own.
There are enough other survivors to make your life easier...or harder...
You will also have to gather together enough survivors to gain the attention of the government rescue teams.
The game will leave you several choices: rescue or not, steal or take by force, protect or attack, heal someone or heal yourself (due to the medicine and water being rare). All the choices you make in the game will affect what will happen to Adam and Alice.
There will be several factions, some of which you can align with, that were formed in the city. You can also befriend other stragglers.
There will be some kind of a camp, where survivors will gather to share food and sleep safely. The objectives will revolve around the camp at least from time-to-time (bring someone a bottle of water, so the person would not dry up etc).
At the current moment 3 more characters are known:
*Riley - a young female doctor, she will do her best to help you and other survivors at the camp.
*Virgil - an African-American former solider, he will try to protect the survivors.
*Peter - a disabled ex-firefighter. It was his idea to build a camp.
They will give you information and goals to achieve (Additional quests).
One of the ways of telling the story of Adam and Alice is through flashbacks. Whether they will be playable or not is unknown.
The game takes place over 9 days. That means no free-roam after the ending credits. Also the game will open and lock certain areas during your progress through the game.
There are weapons (Firearms, throwing weapons and everyday things can be used as a weapon too) and you can pick them up and shoot/hurt people. There won't be loads of ammo and health packs though, and the guns themselves are rare.
You can scare off people with an empty gun, if they don't realize there are no bullets inside.
You can only aim at one person at a time.
Water can either replenish health or be thrown away for distraction.
The cause of the disaster will be revealed throughout the game. (Just a nature disaster??? We'll see )
Pošto nisam ugledao temu, evo vam jedne. Osim ovoga, nisam našao mnogo informacija o igri, kao ni gameplay filmića, no djeluje jako zanimljivo pošto se čista survival igra ne viđa svakog dana. Mišljenja/očekivanja?
Staljker2. šadovz of čikago.
Srb, sljedbenik učenja srpa i čekića.
Radnja ove igre mi se čini kao c/p nečije ideje u onoj temi "koju biste igru htjeli da naprave" ili tak nekako...
Then a gypsy woman comes, says "There's one thing you should know;
I've just read your fortune, and you died five years ago. "
Ne obaziri te se na to dali će igra biti originalna ili ne, jer je danas jako teško biti originalan.
Obaziri te se na to dali će igra valjat išta ili ne.
I haven't reported my missing credit card to the police because whoever stole it is spending less than my wife
Cold Fear je bio prilično dobar, tako da se nadam da dečki znaju što rade.
Nisam to mislio u tom smislu. Nekome se taj koncept učinio dobrim, pa je to u toj temi i napisao, a ovi su to sa i am alive realizirali.Izvorno postao ScorpiuS
Then a gypsy woman comes, says "There's one thing you should know;
I've just read your fortune, and you died five years ago. "
Ubisoft... hm... DRM? Anycase, ovo ima potencijala, ali sve igre imaju potencijala, nama fale rezultati. Sviđa mi se nelineranost i ograničenost resursa.
"O, words are poor receipts for what time hath stole away."
- John Clare, Remembrances
U svim igrama imaš nekakav resurs koji je ograničen, a uvijek na kraju završiš sa tonama tog resursa
I haven't reported my missing credit card to the police because whoever stole it is spending less than my wife
Osim u dragon age-u, na kraju kojeg imaš love za možda jedan od desetak najboljih itema, koliko god se trudio, zgrtao i štedio...Izvorno postao ScorpiuS
Then a gypsy woman comes, says "There's one thing you should know;
I've just read your fortune, and you died five years ago. "
Ja sam dokaz da to ne stojiIzvorno postao Outmind
U prvom prelasku (s čitavom družinom) sam skupio 770 zlatnika, a u drugom prelasku (Solo Nightmare) sam skupio 1015 zlatnika i kupio sve najjače iteme te mi je još ostalo hrpa para
Vjerojatno nebi imao para da opremim čitavu družinu (4 lika) sa najboljom opremom, ali za 2 i pol bi se našlo
viewtopic.php?p=1162353#p1162353
Ubisoft je na E3 sajmu oživio igru za koju tvrdi da je već pet godina u izradi.
Cijeli trailer je izrađen u igrinom engineu, što znači da nabrijani trailer nije prerenderiran.
Trakavica se nastavlja.
Da, vidio neki dan. Priča i koncept su mi ok, moglo bi bit zanimljivo al ak je već tak dugo u proizvodnji...kaj su prije čekali...
"Extinction is the rule. Survival is the exception." - Carl Sagan
Ja se nadam da bi ovako fino i elegantno mogao izgledati neki budući Assassins creed
- Always angry, all the time -
Ovako nesto mi je taman prije neki dan palo na pamet da bi tija odigrat. Jos kad je ne bi usrali sa necim paranormalnim/cudovisnim i ja prezadovoljan. Inace, onaj gameplay teaser je vecinom u trecem licu osim kod nisanjenja.
Neznam, nekako mi se čini da će se više fokusirati na akciju i razne akrobacije nego na čisto preživljavanje. Vidjet ćemo.
Jel mi se čini ili ne piše PC tamo na kraju?
- Always angry, all the time -
Ne, ne dolazi na PC. Bravo Ubi, klap klap.
Dead on arrival: “No plans” for PC version of Ubisoft’s I Am Alive
"Extinction is the rule. Survival is the exception." - Carl Sagan
"Ne boli kad izgubiš ono što nikad nisi imao", kažu ljudi u čije doba nije bilo PC igara...budale...
- Always angry, all the time -
Čidi me kako Vedran do sad nije napisao da je UBI pametan jer izbjegava inferiornu platformu
- Always angry, all the time -
FFS, ovoj igri san se veselija
I am alive preview
Sad kad vidim da nije open world nije mi tako krivo sta je nema za pc.
Stiže ipak na PC.
http://www.rockpapershotgun.com/2012/08 ... ing-to-pc/
The PC version will apparently be enhanced, with improved resolutions and “graphics sharper than ever”. They’ve also added in a couple of new modes: Easy offers infinite retries and an easier start to a tough game, and Replay lets you go back to any particular level and hunt down all its secrets. It’ll cost £12 on Steam and Ubi’s own Ubishop, as well as other unnamed digital distros.
This will be interesting.
Izvorno postao W3DR4N