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Tema: Heroes of Newerth

  1. #361
    Moderator Fight fire with fire Systematic Reverse's Avatar
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    Re: Heroes of Newerth

    = Citat = Izvorno postao Tegla Ajvara
    s5Z4r5fdQ-w

    ANNIHILATION
    evo mene sa pyrom, uspio ih sve potamanit (konacno)
    preloše si to napravio actually.

    tocnije, pustio si da ti team izgine da bi dosao do annihilationa lol.

    i bolesno si fejlo prvi stun xd
    #paperplatoongoonz

  2. #362
    Senior Member Fight fire with fire
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    Re: Heroes of Newerth

    = Citat = Izvorno postao graba
    Napravljen je i prvi HoN Hrvatska community.. http://www.hon-hr.com

    Kao sto vidite to je dio Gamersjecta, a gamersject je prvi community koji se iskljucivo bavi praćenjem eSport-a. Kako u Hrvatskoj, tako i u svijetu..

    Vise o HoNhr-u pročitajte na sljedećem linku ----> http://www.gamersject.com/index.php?opt ... Itemid=126

    Nadamo se da ćemo vidjeti što više HoN igrača na jednom mjestu
    zkj me taj hon-hr stalno vraca na gamersject.com?

  3. #363
    Senior Member Small step for mankind Tegla Ajvara's Avatar
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    Re: Heroes of Newerth

    [quote=Systematic Reverse]
    = Citat = Izvorno postao "Tegla Ajvara":3hswfszi
    s5Z4r5fdQ-w

    ANNIHILATION
    evo mene sa pyrom, uspio ih sve potamanit (konacno)
    preloše si to napravio actually.

    tocnije, pustio si da ti team izgine da bi dosao do annihilationa lol.

    i bolesno si fejlo prvi stun xd[/quote:3hswfszi]


    ti neas pojma koji su uvjeti i lagovi igrat a i kako je igra tada tekla, tak da je to jedino rjesenje i bilo a i tako je ispalo.
    da sam se zaletio oni bi napravili genocide 150%

    i da, na pocetku su nameni napravili bloodbust
    Intel core i7 5820k 3.3 ghz // nVidia gtx 970 // 12gb ram ddr4 // gigabyte ud4 x99 // ssd samsung 128 gb // hdd caviar black 500gb // dvd rw samsung // internal card reader // xfx 750w

  4. #364
    Senior Member My way or the highway
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    Re: Heroes of Newerth

    [quote=Tegla Ajvara][quote="Systematic Reverse":18bfbfjy]
    = Citat = Izvorno postao "Tegla Ajvara":18bfbfjy
    s5Z4r5fdQ-w

    ANNIHILATION
    evo mene sa pyrom, uspio ih sve potamanit (konacno)
    preloše si to napravio actually.

    tocnije, pustio si da ti team izgine da bi dosao do annihilationa lol.

    i bolesno si fejlo prvi stun xd[/quote:18bfbfjy]


    ti neas pojma koji su uvjeti i lagovi igrat a i kako je igra tada tekla, tak da je to jedino rjesenje i bilo a i tako je ispalo.
    da sam se zaletio oni bi napravili genocide 150%

    i da, na pocetku su nameni napravili bloodbust [/quote:18bfbfjy]

    koji qrc je sad bloodbust? :S

    fb?

  5. #365
    Senior Member Fight fire with fire
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    Re: Heroes of Newerth

    da, fb=bl

  6. #366
    Senior Member Small step for mankind
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    Re: Heroes of Newerth

    ugl to je lose kada fb poberu na tebi... ako si ih tak owno onda ili noob game ili em game ili jednostavno si pro
    DELL Inspiron 3737
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  7. #367
    Moderator Fight fire with fire Systematic Reverse's Avatar
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    Re: Heroes of Newerth

    nije bloodbust nego bloodlust :E
    #paperplatoongoonz

  8. #368
    Senior Member Small step for mankind Tegla Ajvara's Avatar
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    Re: Heroes of Newerth

    stamparska greskA

    ma ja uvjek imam taj peh, ili nameni naprave ili ja napravim ili mi jednostavno izbaci iz igre kao u ovom slucaju :-S
    i normalno, reconnect i vidim se kod fontane
    al sto je je sa pyrom sam se najvise upraksao
    Intel core i7 5820k 3.3 ghz // nVidia gtx 970 // 12gb ram ddr4 // gigabyte ud4 x99 // ssd samsung 128 gb // hdd caviar black 500gb // dvd rw samsung // internal card reader // xfx 750w

  9. #369
    Junior Member Plants Vs Zombies
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    Re: Heroes of Newerth

    = Citat = Izvorno postao Lord Ragnarok
    = Citat = Izvorno postao graba
    Napravljen je i prvi HoN Hrvatska community.. http://www.hon-hr.com

    Kao sto vidite to je dio Gamersjecta, a gamersject je prvi community koji se iskljucivo bavi praćenjem eSport-a. Kako u Hrvatskoj, tako i u svijetu..

    Vise o HoNhr-u pročitajte na sljedećem linku ----> http://www.gamersject.com/index.php?opt ... Itemid=126

    Nadamo se da ćemo vidjeti što više HoN igrača na jednom mjestu
    zkj me taj hon-hr stalno vraca na gamersject.com?
    Zato sto je gamersject.com glavni portal i jedini portal. HoN-hr je samo site koji redirekta na gamersject.com

  10. #370
    Senior Member My way or the highway
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    Re: Heroes of Newerth

    dakle hon-hr ne postoji to je sve samo varka da bi se privuklo više ljudi na cod wannabe pro site? :>

    opet počeo malo aktivnije igrat, igram jučer s dva frenda, onak imali tardanog chronosa koji je livo u 10. min, arachnu sa uber pro itemima, 1 frend se malo tardiro i tak, a ovom 2. sam objašnjavo da nas dvojica nemožemo pushat bezobzira što sam ja imo 20/5/16, a on 10/7/17 >.>

  11. #371
    Senior Member Small step for mankind
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    Re: Heroes of Newerth

    ranger nisi fora dok nemres pushati sam xD sad mi opet nedostaje mortredica.... snjom sam mogo solo pushat a ovdje je tesko
    DELL Inspiron 3737
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  12. #372
    Junior Member Plants Vs Zombies
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    Re: Heroes of Newerth

    = Citat = Izvorno postao Rang€r
    dakle hon-hr ne postoji to je sve samo varka da bi se privuklo više ljudi na cod wannabe pro site? :>

    opet počeo malo aktivnije igrat, igram jučer s dva frenda, onak imali tardanog chronosa koji je livo u 10. min, arachnu sa uber pro itemima, 1 frend se malo tardiro i tak, a ovom 2. sam objašnjavo da nas dvojica nemožemo pushat bezobzira što sam ja imo 20/5/16, a on 10/7/17 >.>
    Bas to

    Bila bi stranica da ima zainteresiranih za rad na tome Ne mogu ja to raditi koji nemam nikakve veze s HoN-om..

  13. #373
    Senior Member Fight fire with fire
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    Re: Heroes of Newerth

    znaci sa lazima reklamiras neki totaly ranom shiet stranicu
    gratz
    a i briem da i postoji hon-hr da bi taj community sako ko i dota-hr (ili kak vec). xD

  14. #374
    Moderator Fight fire with fire Systematic Reverse's Avatar
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    Re: Heroes of Newerth

    Sakao bi mnogostruko vise imo.

    btw

    http://www.cro-dota.org/forum/
    #paperplatoongoonz

  15. #375
    Senior Member Small step for mankind
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    Re: Heroes of Newerth

    Hey guys - we plan to get a test patch up this Friday 3/12/2010

    The test patch will include:
    - New interface "Front End 2.0"
    - Match Making testing
    - Tutorial
    - A slew of other fixes, balance tweaks, etc

    napokon matchmaking
    DELL Inspiron 3737
    17.3" (1600x900) , i7-4500U 1.8 GHz , 8GB DDR3 1600MHz, 1TB HDD, AMD Radeon HD 8870M 2GB DDR3
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  16. #376
    Senior Member Lord of The Fleas
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    Re: Heroes of Newerth

    Jel ima netko key viška da mu netreba ili zna kako ga brzo dobiti?

  17. #377
    Senior Member Fight fire with fire
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    Re: Heroes of Newerth

    nakon x vremena dolazi mega patch. (u pet vjerojatno)
    c/p changeloga sa beta beta djela, prije cca 15min je dignut restriction sa privacya

    Version 0.2.46
    -------------
    - Stringtable fixes
    - Interface fixes
    - Matchmaking Fixes
    - New Notifications / Options
    - Leaver threshold lowered to 5%

    Tutorial:
    - Fixed tutorial interfaces remaining on screen after quitting
    - Fixed an issue that would allow players to kill creeps prematurely during the basic hero controls phase, preventing them from progressing

    Ice Ogre
    - Cooldown of the frost shield increased by 4 seconds (to 5s)

    Chronos
    - Curse of Ages now steals 1/1/2/3 agility per charge, decreased from 1/2/3/4
    - Curse of Ages now stuns the target after 5 attacks, increased from 4
    - Targets stunned by Curse of Ages will now properly play their attack animation when the stun wears off
    - Added damage back onto leap
    - Chronosphere now freezes everyone by default, with Staff of the Master lets allies move in the field

    Dark Lady
    - Turn rate increased to 900 from 360
    - Dark Blades don't interrupt movement, cast time removed

    Defiler
    - Spirits movement speed increased to 500, from 400

    Hellbringer
    - Negative Magic Armor is now 3,4,5,6 from -2.7,-5.1,-6.9,-8.3

    Legionnaire
    - Sight removed from Terrifying Charge. If the person you are charging goes into the fog the charge breaks now.

    Version 0.2.45
    -------------
    - default SFX volume down to 0.6 from 0.7
    - Average xp earned now uses commas in its display (xxx, xxx, xxx.x)
    - Average xp/min now has a decimal
    - Notifications no-longer slide to the left when logging out
    - Bunch of other stuff with the interface
    - Fixed reconnect dialog. Again.
    - Chat sounds no-longer play in-game

    Matchmaking
    - Interface cleaned up and more feedback given to the player
    - A lot of bug fixes on replacing players and matching in general

    Kongor
    - Fixed an issue preventing invulnerable entities (such as defiler's spirits) from attacking him

    Tutorial
    - Fixed an issue that causes the Thunderbringer Vs Arachna section to cut off prematurely
    - Tutorial now pauses when it's supposed to (and the pause button works)
    - Interface elements from the tutorial shouldn't remain after quitting the tutorial
    - Practice Menu should no longer be available in the tutorial

    Andromeda
    - Rescaled ult range to 750/975/1200 from 600/900/1200

    Armadon
    - Added cast effect for throwing snot

    Thunderbringer
    - Cast times of all abilities lowered to 300ms from 400ms
    - Damage from Chain Lightning is now instant on the first target

    Legionnaire
    - Terrify Removed
    - Terrifying Charge Added
    * The Legionnaire charges very quickly at a target foe and swings wide with his mighty axe upon reaching them, dealing damage and Terrifying those unfortunate enough to be standing there. Terrified enemies attack very quickly, but do less damage per attack.
    * 1000 Range, 40/50/60/70 Manacost, 30s Cooldown
    * Charges at max movespeed towards the target. Being stunned or issuing another command will cancel the charge early.\n\nUpon reaching the target, forces an attack that deals 150/200/250/300% of your base damage and applies Terrify for 4/5/6/7 seconds to all enemies in a 110 degree 240 distance cone.
    * Terrify debuff: -50% Attack Damage, +50% Attack Speed
    * NOTE: Effects and Visuals for this are temp for now

    Pollywog Priest
    - Number of targets hit by Electric Jolt is no longer capped

    Version 0.2.44
    -------------
    Matchmaking

    - Players tagged as "leavers" can no longer join Matchmaking
    - Matchmaking fixes (297,391,991 fixes)
    - Chat server should no longer crash. It was a sad panda before.
    - Players who leave a game before it starts (during the 'loading' phase of a game) will automatically be replaced by someone else.
    * This means if you are in a game that someone leaves during the loading circles (before hero picking), do not leave, someone else will replace the leaver.


    General

    - Fixed the reconnection box and some reconnection functionality
    - Reconnect dialog no-longer darkens the screen. Can now close it.
    - Named the Tutorial map correctly and fixed it loading properly from the button
    - Fixed Tutorial textures
    - Fixed the "Send" button to work in the game lobby if it's clicked.
    - Added a new filter option to the server browser "Game Mode:" section called "Advanced". It allows players to filter multiple game modes (ie. SD, BD, BP) all at once locally in the client. Upon selecting 'Advanced' a small panel pops up and the player can choose the game modes they want to see in the game list just by selecting the appropriate checkbox then clicking OK
    - Removed 'remove hero' button in practice mode
    - Easter egg with closing the game
    - Changed some hard coded strings to stringtables for translations
    - Auto-login now works properly and the password field clears properly if auto-auth is unchecked
    - Fixed Kongor new mechanics so wards and such will hit Kongor
    - Now able to set display for fullscreen window on os x (We can't test this publically yet due to no mac client for this beta beta)
    - Added sounds for the Picking/Banning phases of a game
    - Clients who join matchmaking games should no longer send join game notifications to friends/clan members although their "in game" status should reflect on the buddy/clan list and in channel
    - The game server browser should no longer display games that are of the arranged type
    - Added new "Ping" filter next to the "Full Games" checkbox. It filters the results on the client so only pings less the chosen number populate the game list.

    - Added new search support for filtering games by name:
    * Added feature to allow players to type in multiple search phrases. By typing a search phrase and adding a ?|? the client will distinguish one phrase from another. The browser will then search the available games and show any games showing any one of the phrases separated by a "|".
    * Added feature to allow players to exclude certain games based on the search phrase. By typing in a "-" at the beginning of the search phrase the client will automatically filter any games with "Phrase" to not show up. Note that exclusion of search terms takes precedence over inclusion. (Excluding a term, and then trying to include the same term will cause it not to appear, ie ?noobs|-noobs?)
    * The "|" and "-" can be escaped with a "\" should the player want to search on a game with the pipe or hyphen in it.
    * All searches are color and case insensitive, and the order that the search phrases are entered have no effect on how they will display. So "1500|-no ab" is the same as "-no ab|1500".

    Some examples:
    search Phrase: "1550|1600|1650|-no ab|-noobs" - This searches on any game with "1550", "1600", and "1650" in the name, and if it has the words "no ab" or "noobs" in it it will not display.
    search Phrase: "-no ab|1500|1550|-countryname|ab" - This searches on any game with "1500", "1550" and "ab" in the name, and if it has the words "no ab" or "countryname" in it it will not display.
    search Phrase: "1500|\-SDEM|pipe\|test" - This searches on any game with "1500", "-sdem" and "pipe|test" in the name.


    Items

    - Reverted Nome's Wisdom


    Heroes

    Blacksmith
    - Armor increased by .5
    - Flaming Hammer manacost no longer scales with Mulitcast

    Chronos
    - Damage removed from leap
    - Chronofield won't freeze swiftblade if he is mid-ult anymore

    Hellbringer
    - Summoning Malphas now has new ground effects

    Madman
    - Snare debuff stuff removed from Stalk

    Maliken
    - Manacost on heal sword removed
    - Self hurt from flame sword changed to 6,9,12,15 from 5,10,15,20

    Pollywog Priest
    - Cooldown of wards is now 110/95/80 from 110 at all levels

    Succubus
    - Manacost of ult is now 150/250/350 from 200/300/400

    Treant
    - Eyes are now stealthed and become revealed when a hero comes into the 300 reveal range

    Valkyrie
    - Arrow is no longer "Physical"
    * This means it will hit someone who has void talisman active

    - New Front End Interface
    - Upgraded Solo Automatic Matchmaking
    - Tutorial
    - New Options
    - New Player Stats screen
    - Hero Compendium
    - Ingame Ladder page
    - New Game Lobby
    - New Hero Picking screen
    - Invisible Mode


    General

    - You can now swap the placement of the minimap from the bottom left to bottom right hand corner
    - Fixed a bug in the game setup interface where referee count was incorrectly being set to the count of spectators chosen.
    - Fixed a bug in the game lobby where the current player count exceeded the max player count in games with spectators(2) and referees(1). e.g. "Players: 13/10". Now shows the correct max player count to match the main lobby game browser numbers. e.g. "Players: 13/13"
    - Added flood protection to the chat server to protect against invite to clan spam and create clan attempts
    - Updated br stringtables, thanks to Trilles
    - Fix for StatusStealth
    * This fixed an issue that was causing Witch Slayer and Pollywog Priest's crowd control abilities to dispel all states off the target
    - Recommended Items Updated
    - Fixed an issue causing the change password functionality in game to not work correctly.
    - Fixed an issue on the chat server where in certain cases players were not properly being promoted/demoted
    - Item cursor now changes to a targeting cursor when hovering over an allied unit
    - Stacked items (runes of blight, mana potions, health potions) will now sell for their full total value within 15 seconds of purchasing them. (e.g. if you buy two health potions for 200g then sell them within 15sec, you will now correctly gain 200g)
    - Logger's hatchet can now be sold within 15 seconds of buying it (but not if you used it)
    - Optimized client code so game server refreshes should no longer hang the client or user interface.
    - Added "Host:" and "Version:" to the /gameinfo and /gi commands in game, also added the server version for display in the game lobby screen.
    - Chat channels can now be saved via the interface and will be automatically joined when logging in.
    - Added messages to the game lobby for the following actions:
    1) When the host assigns someone as the new host
    2) When the host assigns someone as a spectator
    3) When the host assigns someone as a referee
    4) When the host locks or unlocks a slot
    - Fixed when heroes were 'running in place' after using a Homecoming Stone

    Kongor
    - If you attack him from outside of his lair you will have 100% miss now
    - After leaving his lair, 1.5 seconds later he retreats to go back in and is invuln on the run back


    Items

    Barrier Idol
    - Fixed a bug that caused it to absorb huge damage when taken all at once
    Elder Parasite
    - Incoming damage multiplier reduced to 20%, from 30%
    Harkon's Blade
    - Increases manacost per attack to 75 from 50
    Nome's Wisdom:
    - The aura no longer provides a physical armor bonus. Instead, provides 2 Magic Armor
    - Recipe cost increased to 1060 from 260 (3100 total cost)
    Nullstone
    - Recipe cost reduced to 825 from 1325
    - Mana regen increased to 200% from 150%
    - Now grants +10 damage
    Runes of the Blight
    - Heal over time is no longer dispellable
    Wards of Sight
    - Now have a 50 gold bounty when killed


    Heroes

    The following auras can now be toggled between all units and heroes only:
    - Andromeda's Dimensional Link
    - Arachna's Precision
    - Moon Queen's Lunar Glow

    Accursed
    - Fixed Flame Consumption to go off anytime he is below 400 health and takes non-fatal damage
    - Fixed Flame Consumption to properly dispel himself when it automatically goes off
    - Fixed Sear so it continues to apply the slow and the buff while his ultimate is active

    Armadon
    - Charges gained from Restless are not longer capped at 4

    Behemoth
    - "Voice"

    Blacksmith:
    - Lowered base armor by 1.5
    - Base Damage lowered to 54-60 from 58-64
    - Flaming Hammer's projectile speed lowered to 800 from 1100
    - Flaming Hammer's negative magic armor starts at -1/-2/-3/-4 for the first 1 second, then reduces to 0 over its duration.
    - Base Manacost of Flaming Hammer increased to 95/110/125/140 from 95/105/115/125
    - Flaming Hammer's mana cost now increases by 10/15/20 with each level of Multicast

    Blood Hunter
    - Blood Sense now reveals stealth targets

    Chronos
    - Manacost on Time Leap increased to 135 from 120
    - Stun from Curse of Ages now scales as a .25,.5,.75,1 second stun from 1 second at all levels
    - Chono's leap damage lowered by 25 at all levels

    Dark Lady
    - Dark Blades are now instant cast and don't interrupt movement

    Deadwood
    - Proper announcement at hero selection
    - Rebalanced:
    - Base strength lowered to 23 (from 25)
    - Strength Gain lowered to 2.7 from 3.0
    - Agility Gain increased to 2.0 from 1.6
    - Base Armor increased to 2.24 from 1.24
    - Slow from throwing the log increased to 75% max from 60% max
    - Oakbolt's slow now lasts for 1.5/2/2.5/3 seconds, from 3 seconds at all levels.
    - Projectile speed when throwing a log increased to 1200 from 1000
    - Willowmaker
    * Cooldown rescaled to 85,75,65
    * Cast point lowered to 500ms from 750ms
    * Damage rescaled to 350, 650, 950 from 400,600,800
    * Debuff is now a constant 20% strength reduction at all levels from 20,30,40%
    * No longer splashes the debuff in a cone, only the single target
    * Stun duration increased to 1.5s from 1s

    Demented Shaman
    - Base Intelligence lowered to 24 from 27
    - Strength Gain lowered to 1.8 from 1.9
    - Intelligence Gain lowered to 3.0 from 3.4
    - Damage rescaled to 44-56 from 41-59
    - The snare from Entangle will now give assists

    Devourer
    - No longer gains strength from illusions
    - Touch radius of Hook changed from 60 to 75 and will consistently hit targets with a 75 radius regardless of what angle it is being thrown

    Electrician
    - Damage of Clensing Shock against summoned units increased to 600,800,1000 from 600 at all levels

    Engineer
    - Voice
    - Fixed a Turret bug that a bullet from the Turret doing 200+ damage
    - Fixed a bug causing the splash damage when a siege unit debuffed by Tinker to not deal AOE damage
    - Shield Field will only not purge a target if they are under the effects of Shrunken Head
    * This means the shield will purge of Jeraziah's Charm, for example.

    Forsaken Archer
    - Voice
    - Skeletons now display a timer on the third ability indicating the time remaining for the next skeleton to expire (Thanks to Tisser)

    Glacius
    - Base Agility increased to 17 from 16
    - Damage rescaled to 43-51 from 38-44
    - Base Armor increased to 1.44 from 1.24
    - Glacial Downpour is now a targeted AOE channeling spell with 400 range
    - AOE reduced to 600 from 635

    Jeraziah
    - Fixed tooltips (a few errors)
    - Range of Inner Light increased to 500 from 400

    Keeper of the Forest
    - Root can now be seen even when he is invisible

    Legionnaire
    -Terrify reworked:
    * Range increased to 550/700/850/1000 from 900
    * Manacost lowered to 55 from 75/85/95/105
    * Cooldown changed to 20 seconds at all levels from 25/20/15/10
    * Duration of the debuff changed to 14 seconds from 10/13/16/19 seconds
    * Damage per second rescaled to 5/15/25/35 from 15/17/25/33
    * Now reduces all damage (spell and attack) done by the Terrified target by 80% for the first 3 seconds of the debuff, tapering off to 0 over the next 4 seconds. (So the first 7 seconds of the debuff they do heavily reduced damage)
    * Still removed if they kill something

    Madman
    - Manacost of Berserk changed to 50,80,110 from 100,150,205

    Maliken
    - Model cleaned up
    - Voice
    - Stats tweaks:
    * Base Strength increased to 24 from 22
    * Strength gain increased to 2.6 from 2.4
    * Agility gain lowered to 2.0 from 2.4
    * Base Intelligence lowered to 17 from 18
    - Speed of Sword Throw projectile increased to 850 from 700
    - Radius of Sword Throw lowered to 200 from 225
    - Manacost of Sword of the Damned's healing mode reduced to 4,5,6,7 from 7,8,9,10
    - Range while under the effects of Possession reduced to 550 from 600

    Night Hound
    - Base movement speed increased to 305 from 300
    - Base armor lowered to 5.8 from 6.36
    - Smoke Bomb cast range increased to 425 from 350
    - Smoke Bomb cast point reduced to 200 from 400
    - Pounce cooldown rescaled to 20,15,10,5 from 30,20,10,5

    Nymphora
    - Fixed targeting circle radius
    - Base Agility lowered to 18 from 22
    - Base Armor lowered to 2.00 from 2.08
    - Stun from Nymphora's Zeal is now 1200 range at all ranks (from bad). Charges Nymphora gains rescaled slightly so the bonuses are zero at level 1 and the same at level 4

    Ophelia
    - New effects for first ability
    - Command now allows Ophelia to control 1/2/2/3 creeps at once, from 1/2/3/3
    - Level 4 of Command no longer grants Magic armor to Ophelia's creeps

    Pebbles
    - New death

    Pharaoh
    - Anyone within 175 units of Pharaoh will be gauranteed to be caught inside of his mummy wall on use

    Plague Rider
    - Agility Gain lowered to 1.8 from 2.0
    - Damage rescaled to 42-51 from 37-56

    Pollywog Priest
    - Remodeled and effects redone
    - Range increased to 550 from 500
    - Base Armor increased from 1.14 to 1.30

    Predator
    - "Voice"

    Puppetmaster
    - Puppeteer's Hold duration lowered by .5 seconds at all levels

    Pyromancer
    - Fixed Fervor doing 1 DPS too much to buildings
    - Fervor set not to propagate to illusions

    Slither
    - Wards bounty to 10-15 from 3-9

    Soul Reaper
    - Base Agility increased to 16 from 15

    Soulstealer
    - Dread can no longer be toggled. This fixes the keybinding issues.

    Succubus
    - Voice

    Thunderbringer
    - AOE of Lightning Rod increased to 1000 from 800

    Valkyrie:
    - Increase turn speed to 900 (from 360)
    - After hitting a target with Javelin of Light, an 800 area around the target will continue to be revealed for 3.34 seconds
    - Reworked collision on the Javelin of Light. It now has a radius of 80 (reduced from 110) and will consistently hit targets with an 80 radius regardless of what angle it is being thrown
    * Previously, it was using a rectangle 110 units wide to calculate collision, so when thrown on an angle it would often hit targets greater than 110 units away
    - Javelin of Light plays a popup indicating the length of the stun
    - Removed cast noise on casting Javelin of Light
    - Removed glow from Javelin of Light

    Vindicator
    - Base Armor increased from 1.30 to 1.50
    - Damage rescaled to 45-55 from 39-61

    Voodoo Jester
    - Base Agility increased to 14 from 13
    - Base Intelligence increased to 22 from 19
    - Intelligence Gain increased to 3.0 from 2.9
    - Initial projectile speed of Acid Cocktail increased to 750 from 650
    - Cast time on cursed ground reduced to 0.35 seconds (from 0.5)

    Warbeast
    - Manacost of Battle Cry reduced to 15,10,5,0 from 15,20,25,30

    Witch Slayer
    - Base Agility increased to 16 from 15
    - Base Intelligence increased to 23 from 22

    Zephyr
    - The Gust of Wind from Gust now travels 540 total distance (reduced from 640)
    - Cyclones now display the time remaining before the next cyclone expires (thanks to Tisser)
    - Typhoon damage lowered to 60,80,100 from 60,90,120
    - Typhoon no longer spawns max Cyclones instantly. Instead, it spawns one Cyclone per second for the duration of the Typhoon.

    - Invisible Mode

    - Item cursor now changes to a targeting cursor when hovering over an allied unit
    - Stacked items (runes of blight, mana potions, health potions) will now sell for their full total value within 15 seconds of purchasing them. (e.g. if you buy two health potions for 200g then sell them within 15sec, you will now correctly gain 200g)
    - Logger's hatchet can now be sold within 15 seconds of buying it (but not if you used it)
    - Recommended Items Updated


  18. #378
    Moderator Fight fire with fire Systematic Reverse's Avatar
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    Re: Heroes of Newerth

    uf sirok patch, dobro izgleda ovako nabrzaka.

    Maliken
    - Manacost on heal sword removed
    fala kurcu..

    Makar vise neigram hon. x_X
    #paperplatoongoonz

  19. #379
    Senior Member Ninja hurdle
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    Re: Heroes of Newerth

    gdje se moze nabavit beta key? frend hvali igru pa bi ju htio probat

    NEMOŽE PREVEL'KA SLIKA

  20. #380
    Senior Member Ninja hurdle
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    Re: Heroes of Newerth

    nema veze, nabavio sam ga
    nick mi je turkicar pa me dodajte

    NEMOŽE PREVEL'KA SLIKA

  21. #381
    Senior Member Respawned sorcerer
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    Re: Heroes of Newerth

    Svaki dan igram,nick: Haki88
    Balkanski MMO Community http://mmo-balkan.com

  22. #382
    Senior Member Fight fire with fire
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    Re: Heroes of Newerth

    = Citat = Izvorno postao [S2
    Idejder]jejeje sjebo sma screen foruma, ali kgoa briga. mega uber sexy patch je tu.

    Due to the changes in the interface files, it is highly likely that interface mods will not work.
    Uninstall them.



    It's finally time!

    Patch Notes (with pretty pictures) are below.


    Version 0.3.0.2
    -------------
    - Fixed the US Regions for Matchmaking
    - Disabled custom avatars...

    Version 0.3.0.1
    -------------
    - Fix joining game on the game list
    - Fix game lobby enter key not working sometimes

    Version 0.3.0
    -----------

    - New Front End Interface



    - Solo Automatic Matchmaking
    * With one button you can enter the queue for as many different regions as you want and play with random other people automatically. This does not use PSR, it uses SMR (Solo Matchmaking Rating) and everyone starts at 1500. Mode is Banning Pick.
    * Players tagged as "leavers" can not join Matchmaking
    * Players who leave a game before it starts (during the 'loading' phase of a game) will automatically be replaced by someone else.
    * If you leave a Matchmaking game at the hero selection screen, you will get a leave

    - Tutorial
    * New ingame interactive Tutorial to help new players learn the basics of the game before diving in. Even experienced players might learn something!

    - New Player Stats screen



    * Including your most played heroes!


    - Hero Compendium



    * See detailed stats and recommended items about every hero


    - Ingame Ladder page



    * Search and filter the ladder to compare yourself to those at the top. Any number of options can be turned on and filtered!


    - New Game Lobby




    - New Hero Picking screen
    * Now with 12 more slots for new heroes! How did we do that?!?



    General

    - You can now swap the placement of the minimap from the bottom left to bottom right hand corner
    - Leaver threshold lowered to 5%
    - Fix for StatusStealth
    * This fixed an issue that was causing Witch Slayer and Pollywog Priest's crowd control abilities to dispel all states off the target
    - Updated br stringtables, thanks to Trilles
    - Recommended Items Updated
    - Item cursor now changes to a targeting cursor when hovering over an allied unit
    - Stacked items (runes of blight, mana potions, health potions) will now sell for their full total value within 15 seconds of purchasing them. (e.g. if you buy two health potions for 200g then sell them within 15sec, you will now correctly gain 200g)
    - Logger's Hatchet can now be sold within 15 seconds of buying it (but not if you used it)
    - Added "Host:" and "Version:" to the /gameinfo and /gi commands in game, also added the server version for display in the game lobby screen
    - Fixed when heroes were 'running in place' after using a Homecoming Stone
    - Added messages to the game lobby for the following actions:
    1) When the host assigns someone as the new host
    2) When the host assigns someone as a spectator
    3) When the host assigns someone as a referee
    4) When the host locks or unlocks a slot
    - Removed 'remove hero' button in practice mode for now
    - Tweaked the position of ancients

    - Invisible Mode added
    - Fixed a bug in the game setup interface where referee count was incorrectly being set to the count of spectators chosen
    - Fixed a bug in the game lobby where the current player count exceeded the max player count in games with spectators(2) and referees(1). e.g. "Players: 13/10". Now shows the correct max player count to match the main lobby game browser numbers. e.g. "Players: 13/13"
    - Added flood protection to the chat server to protect against invite to clan spam and create clan attempts
    - Fixed an issue causing the change password functionality in game to not work correctly.
    - Fixed an issue on the chat server where in certain cases players were not properly being promoted/demoted
    - Optimized client code so game server refreshes should no longer hang the client or user interface.
    - Chat channels can now be saved via the interface and will be automatically joined when logging in.
    - Added new "Ping" filter next to the "Full Games" checkbox. It filters the results on the client so only pings less the chosen number populate the game list
    - Added a new filter option to the server browser "Game Mode:" section called "Advanced". It allows players to filter multiple game modes (ie. SD, BD, BP) all at once locally in the client. Upon selecting 'Advanced' a small panel pops up and the player can choose the game modes they want to see in the game list just by selecting the appropriate checkbox then clicking OK
    - Default SFX volume down to 0.6 from 0.7
    - Fixed an issue with the chat server where if a user sent a message using /b or /m and someone on one of those lists was in /dnd mode, it wouldn't send the message to all the people on the list.
    - Overhauled how adding buddies/friends works. You now must request friendship before someone is actually added as your friend.
    * You can request friends when offline and they will get the notifications upon logging in, and approve at their convenience
    * We might have to wipe current friends lists at some point in the future for this to work correctly.

    - Added new search support for filtering games by name:
    * Added feature to allow players to type in multiple search phrases. By typing a search phrase and adding a ?|? the client will distinguish one phrase from another. The browser will then search the available games and show any games showing any one of the phrases separated by a "|".
    * Added feature to allow players to exclude certain games based on the search phrase. By typing in a "-" at the beginning of the search phrase the client will automatically filter any games with "Phrase" to not show up. Note that exclusion of search terms takes precedence over inclusion. (Excluding a term, and then trying to include the same term will cause it not to appear, ie ?noobs|-noobs?)
    * The "|" and "-" can be escaped with a "\" should the player want to search on a game with the pipe or hyphen in it.
    * All searches are color and case insensitive, and the order that the search phrases are entered have no effect on how they will display. So "1500|-no ab" is the same as "-no ab|1500".

    Some examples:
    *Search Phrase: "1550|1600|1650|-no ab|-noobs" - This searches on any game with "1550", "1600", and "1650" in the name, and if it has the words "no ab" or "noobs" in it it will not display.
    *Search Phrase: "-no ab|1500|1550|-countryname|ab" - This searches on any game with "1500", "1550" and "ab" in the name, and if it has the words "no ab" or "countryname" in it it will not display.
    *Search Phrase: "1500|\-SDEM|pipe\|test" - This searches on any game with "1500", "-sdem" and "pipe|test" in the name.

    Kongor
    - If you attack him from outside of his lair you will have 100% miss now
    - After leaving his lair, 1.5 seconds later he retreats to go back in and is invuln on the run back
    - Is now 40% angrier

    Ice Ogre
    - Cooldown of the frost shield increased by 4 seconds (to 5s)


    Items

    Barrier Idol
    - Fixed a bug that caused it to absorb huge damage when damage taken was all at once
    Elder Parasite
    - Incoming damage multiplier reduced to 20%, from 30%
    Harkon's Blade
    - Increases manacost per attack to 75 from 50
    Nullstone
    - Recipe cost reduced to 825 from 1325
    - Mana regen increased to 200% from 150%
    - Now grants +10 damage
    Runes of the Blight
    - Heal over time is no longer dispellable
    Wards of Sight
    - Now have a 50 gold bounty when killed


    Heroes

    The following auras can now be toggled between all units and heroes only:
    - Andromeda's Dimensional Link
    - Arachna's Precision
    - Moon Queen's Lunar Glow

    Accursed
    - Fixed Flame Consumption to go off anytime he is below 400 health and takes non-fatal damage
    - Fixed Flame Consumption to properly dispel himself when it automatically goes off
    - Fixed Sear so it continues to apply the slow and the buff while his ultimate is active

    Andromeda
    - Rescaled ult range to 750/975/1200 from 600/900/1200

    Armadon
    - Added cast effect for throwing snot
    * This is a visual effects change
    - Charges gained from Restless are not longer capped at 4

    Behemoth
    - "Voice"

    Blacksmith
    - Lowered base armor by 1
    - Base Damage lowered to 54-60 from 58-64
    - Flaming Hammer's projectile speed lowered to 800 from 1100
    - Flaming Hammer's negative magic armor starts at -1/-2/-3/-4 for the first 1 second, then reduces to 0 over its duration.
    - Base Manacost of Flaming Hammer increased to 95/110/125/140 from 95/105/115/125

    Blood Hunter
    - Blood Sense now reveals stealth targets

    Chronos
    - Manacost on Time Leap increased to 135 from 120
    - Time Leap damage lowered by 25 at all levels
    - Curse of Ages now steals 1/1/2/3 agility per charge, decreased from 1/2/3/4
    - Curse of Ages now stuns the target after 5 attacks, increased from 4
    - Targets stunned by Curse of Ages will now properly play their attack animation when the stun wears off
    - Stun from Curse of Ages now scales as a .25,.5,.75,1 second stun from 1 second at all levels
    - Chronofield won't freeze invulnerable targets anymore (Such as Swiftblade ulting or Defiler's ult)
    - Chronofield now freezes everyone by default, with Staff of the Master lets allies move at -80% speed in the field

    Corrupted Disciple
    - Top end base damage lowered by 5

    Dark Lady
    - Turn rate increased to 900 from 360
    - Dark Blades don't interrupt movement, cast time removed

    Deadwood
    - Proper announcement at hero selection
    - Rebalanced:
    - Base strength lowered to 23 (from 25)
    - Strength Gain lowered to 2.7 from 3.0
    - Agility Gain increased to 2.0 from 1.6
    - Base Armor increased to 2.24 from 1.24
    - Slow from throwing the log increased to 75% max from 60% max
    - Oakbolt's slow now lasts for 1.5/2/2.5/3 seconds, from 3 seconds at all levels.
    - Projectile speed when throwing a log increased to 1200 from 1000
    - Willowmaker
    * Cooldown rescaled to 85,75,65
    * Cast point lowered to 500ms from 750ms
    * Damage rescaled to 350, 650, 950 from 400,600,800
    * Debuff is now a constant 20% strength reduction at all levels from 20,30,40%
    * No longer splashes the debuff in a cone, only the single target
    * Stun duration increased to 1.5s from 1s

    Demented Shaman
    - Base Intelligence lowered to 24 from 27
    - Strength Gain lowered to 1.8 from 1.9
    - Intelligence Gain lowered to 3.0 from 3.4
    - Damage rescaled to 44-56 from 41-59
    - The snare from Entangle will now give assists

    Devourer
    - No longer gains strength from illusions
    - Touch radius of Hook changed from 60 to 75 and will consistently hit targets with a 75 radius regardless of what angle it is being thrown

    Electrician
    - Damage of Clensing Shock against summoned units increased to 600,800,1000 from 600 at all levels

    Engineer
    - Voice
    - Fixed a Turret bug that a bullet from the Turret doing 200+ damage
    - Fixed a bug causing the splash damage when a siege unit debuffed by Tinker to not deal AOE damage
    - Energy Field will only not purge a target if they are under the effects of Shrunken Head
    * This means the shield will purge off Jeraziah's Charm, for example.

    Forsaken Archer
    - Voice
    - Skeletons now display a timer on the third ability indicating the time remaining for the next skeleton to expire (Thanks to Tisser)

    Glacius
    - Base Agility increased to 17 from 16
    - Damage rescaled to 43-51 from 38-44
    - Base Armor increased to 1.44 from 1.24

    Hellbringer
    - Summon Malphas now has new ground effects
    - Negative Magic Armor is now -3,-4,-5,-6 from -2.7,-5.1,-6.9,-8.3

    Jeraziah
    - Fixed tooltips (a few errors)
    - Range of Inner Light increased to 500 from 400

    Keeper of the Forest
    - Eyes are now stealthed and become revealed when a hero comes into the 450 reveal range (from 300)
    * This stops couriers from killing eyes unless a hero is nearby to spot them
    - Root can now be seen even when he is invisible
    - Root now hits units in fog

    Legionnaire
    - Base Int increased to 17 from 14
    - Terrify removed
    - Terrifying Charge Added
    * The Legionnaire charges very quickly at a target foe and swings wide with his mighty axe upon reaching them, dealing damage and Terrifying those unfortunate enough to be standing there. Terrified enemies attack very quickly, but do less damage per attack.
    * 1000 Range, 40/50/60/70 Manacost, 30s Cooldown
    * Charges at max movespeed towards the target. Being stunned, losing sight of the target, or issuing another command will cancel the charge early. Upon reaching the target, forces an attack that deals 150/200/250/300% of your base damage and applies Terrify for 4/5/6/7 seconds to all enemies in a 110 degree 240 distance cone.
    * If the target gets more then 2000 units away (Such as from using teleport) the charge will cancel
    * Terrify debuff: -50% Attack Damage, +50% Attack Speed

    Madman
    - Snare debuff stuff removed from Stalk
    - Manacost of Berserk changed to 50,80,110 from 100,150,205

    Maliken
    - Model cleaned up
    - Voice
    - Stats tweaks:
    * Base Strength increased to 24 from 22
    * Strength gain increased to 2.6 from 2.4
    * Agility gain lowered to 2.0 from 2.4
    * Base Intelligence lowered to 17 from 18
    - Speed of Sword Throw projectile increased to 850 from 700
    - Radius of Sword Throw lowered to 200 from 225
    - Manacost on Sword of the Damned's heal mode removed
    - Self hurt from Sword of the Damned's flame mode changed to 6,9,12,15 from 5,10,15,20
    - Range while under the effects of Possession reduced to 550 from 600

    Night Hound
    - Base movement speed increased to 305 from 300
    - Smoke Bomb cast range increased to 425 from 350
    - Smoke Bomb cast point reduced to 200 from 400
    - Pounce cooldown rescaled to 20,15,10,5 from 30,20,10,5

    Nymphora
    - Fixed targeting circle radius
    - Base Agility lowered to 18 from 22
    - Base Armor lowered to 2.00 from 2.08
    - Stun from Nymphora's Zeal is now 1200 range at all ranks (from bad)
    * Charges Nymphora gains rescaled slightly so the bonuses are zero at level 1 and the same at level 4

    Ophelia
    - New effects for first ability
    - Command now allows Ophelia to control 1/2/2/3 creeps at once, from 1/2/3/3
    - Level 4 of Command no longer grants Magic armor to Ophelia's creeps

    Pebbles
    - New death

    Pharaoh
    - Anyone within 175 units of Pharaoh will be gauranteed to be caught inside of his mummy wall on use

    Plague Rider
    - Agility Gain lowered to 1.8 from 2.0
    - Damage rescaled to 42-51 from 37-56

    Pollywog Priest
    - Remodeled and effects redone
    - Range increased to 550 from 500
    - Base Armor increased from 1.14 to 1.30
    - Number of targets hit by Electric Jolt is no longer capped
    - Cooldown of Voodoo Wards is now 110/95/80 from 110 at all levels

    Predator
    - "Voice"

    Puppetmaster
    - Puppeteer's Hold duration lowered by .5 seconds at all levels

    Pyromancer
    - Fixed Fervor doing 1 DPS too much to buildings
    - Fervor set not to propagate to illusions

    Slither
    - Wards bounty to 10-15 from 3-9

    Soul Reaper
    - Base Agility increased to 16 from 15

    Soulstealer
    - Dread can no longer be toggled. This fixes the keybinding issues.

    Succubus
    - Voice
    - Manacost of Succubus' Hold is now 150/250/350 from 200/300/400

    Thunderbringer
    - Cast times of all abilities lowered to 300ms from 400ms
    - Damage from Chain Lightning is now instant on the first target
    - AOE of Lightning Rod increased to 1000 from 800

    Valkyrie
    - Increase turn speed to 900 (from 360)
    - After hitting a target with Javelin of Light, an 800 area around the target will continue to be revealed for 3.34 seconds
    - Reworked collision on the Javelin of Light. It now has a radius of 80 (reduced from 110) and will consistently hit targets with an 80 radius regardless of what angle it is being thrown
    * Previously, it was using a rectangle 110 units wide to calculate collision, so when thrown on an angle it would often hit targets greater than 110 units away
    - Javelin of Light is no longer "Physical"
    * This means it will hit someone who has void talisman active
    - Javelin of Light plays a popup indicating the length of the stun
    - Removed cast noise on casting Javelin of Light
    - Removed glow from Javelin of Light

    Vindicator
    - Base Armor increased from 1.30 to 1.50
    - Damage rescaled to 45-55 from 39-61

    Voodoo Jester
    - Base Agility increased to 14 from 13
    - Base Intelligence increased to 22 from 19
    - Intelligence Gain increased to 3.0 from 2.9
    - Initial projectile speed of Acid Cocktail increased to 750 from 650
    - Cast time on Cursed Ground reduced to 0.35 seconds (from 0.5)

    Warbeast
    - Manacost of Battle Cry reduced to 15,10,5,0 from 15,20,25,30

    Witch Slayer
    - Base Agility increased to 16 from 15
    - Base Intelligence increased to 23 from 22

    Zephyr
    - The gust of wind from Gust now travels 540 total distance (reduced from 640)
    - Cyclones now display the time remaining before the next cyclone expires (thanks to Tisser)
    - Typhoon damage lowered to 60,80,100 from 60,90,120
    - Typhoon no longer spawns max Cyclones instantly. Instead, it spawns one cyclone per second for the duration of the Typhoon.


  23. #383
    Senior Member Fight fire with fire
    Datum registracije
    Jan 2006
    Postova
    10.135

    Re: Heroes of Newerth

    = Citat = Izvorno postao [S2
    Fielding]Hey guys,

    If you crash when downloading the 0.3.0 update, you'll need to grab the latest installer from:
    http://dl.heroesofnewerth.com/HoNClient-0.3.0.exe

    We're aware of and looking into the issue
    samo da napomenem jer se i meni rusi igra nakon dl updata (k2 exception)

  24. #384
    Senior Member Respawned sorcerer
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    Re: Heroes of Newerth

    Ako ce netko osnovati klan neka me pma nick: Haki88
    Balkanski MMO Community http://mmo-balkan.com

  25. #385
    Senior Member Ninja hurdle
    Datum registracije
    Mar 2006
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    Ragusa
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    844

    Re: Heroes of Newerth

    danas nakon updatea katastrofa....
    pokrenem igru, uđem u game i sranje, nema textura, cijeli pod mi je crn, ostalo je sve uredu, al pod je totalno crn, nema uopće nikakve texture. pokušo reinstall- ništa opet isto, imam najnoviji driver koji postoji za radenku 9600se staru 5 godina, ima li ko kakve prijedloge?

  26. #386
    Senior Member Fight fire with fire
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    Jan 2006
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    10.135

    Re: Heroes of Newerth

    http://forums.heroesofnewerth.com/forumdisplay.php?f=4

    tu ce ti najbolje pomoci, jedino kaj ti mogu preporuciti je da izbrises igru, kanes sve modove/stagod da si imao i ponovo instaliras

  27. #387
    Senior Member Ninja hurdle
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    Re: Heroes of Newerth

    reinstaliro igru i posto sma več tu...

  28. #388
    Senior Member Ninja hurdle
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    Re: Heroes of Newerth

    probaj skinut novi client

    NEMOŽE PREVEL'KA SLIKA

  29. #389
    Senior Member Ninja hurdle
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    Re: Heroes of Newerth

    jesam, ništa

  30. #390
    Senior Member Ninja hurdle
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    829

    Re: Heroes of Newerth

    evo od sinoc se nemoze igrat, valjda pao server

    NEMOŽE PREVEL'KA SLIKA

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