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Tema: igre koje su obecavale brda i doline a ono svinjski drek

  1. #31
    Banner No Mercy
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    Re: igre koje su obecavale brda i doline a ono svinjski drek

    Meni je Crysis baš dobar bija.(u poččetku)
    Bija san oduševljen mogućnošću uzimanja i razbijanja svakakvih objekata.
    A bilo je i baza skrivanje u grmlje i kempanje.

    Kad su došli alieni, igra se pogoršala, ali opet ne tako da se nije mogla igrat.
    Nije da ja nevolin to s alienima čisto zato šta su alieni...
    Nego zato šta:

    1.Linearnost se drastično povećala.
    U misijama prije aliena, moglo si ić di oće, pa se skrivat i slične zabavne stvari...Kad su se pojavili alieni, toga nije više bilo, ma kakvi.

    2.Nisi se više moga sakrit u grm i snajpat neprijatelje.
    Zato šta nije bilo grmlja više, a i gad god bi se sakrija, alieni bi te ionako vidili.

    Tako da u početku to je bila jedna zabavna i nelinearna igra, ali kad su došli alieni, samo je bilo akcije.

    OT: Far cry 2, ali zbog bugova i predugih vožnja tamo-vamo.
    Nije mi se više dalo igrat nakon nekog vremena.

  2. #32
    Senior Member Small step for mankind
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    Re: igre koje su obecavale brda i doline a ono svinjski drek

    Oblivion definitivno... kao da nakon janjetine moraš jesti brokulu
    °°**°°♥.♥.♥ƸӜƷ A kO ne woWi RaW nIje ZdRAw ƸӜƷ♥.♥.♥°°**°°

  3. #33

    Re: igre koje su obecavale brda i doline a ono svinjski drek

    Bilo što od Molyneuxa. Osim prije Lionheada faze, to nisam igrao.

    Black And White 1 i 2 - uloga boga debelo premala i ograničena. Stvorenja imho nisu uopće zabavna i ne da mi se brinut o njima pa ih puštam da ljude jedu.

    Fable 1 i 2 - više nego solidni rpgovi, ali itekako nedostaju sva ona veličanstvena obećanja prije izlaska.

    The Movies - Također, pomalo preograničeno, iako ok igra. Očekivao više.



    i siguran sam de će ovaj Milo ispast govno.

  4. #34
    Senior Member Respawned sorcerer
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    Re: igre koje su obecavale brda i doline a ono svinjski drek

    C&C Red Alert 3,to mi je prvi put da igram c&c i nije mi se dopaloi NFS.undercover
    I’ve walked amongst the living dead
    And I’m sick of the voices that are in my head
    I’ve taken the ride and I’ve danced with death

  5. #35

    Re: igre koje su obecavale brda i doline a ono svinjski drek

    Možda ću sad ispasti perverzan, ali istina je istina (uz par iznimaka) stare igre su puno kvalitetnije od ovih današnjih, (da nebi bilo zabune ovo se ne odnosi na grafiku i količinu detalja) odlikovane su orginalnošću i puno zanimljivijim konceptom gotovoSsve današnje igre su u nastavcima (Crysis warhead, FarCry 2[totalni promašaj], spore galctic...) rijetko ko se dosjeti pa napravi nešto orginalno, izuzev nezavisne proizvođače koji se uvijek trude unijeti dašak noviteta u svijet gaminga, CoD 1 i 2 i Flashpoint(1) su isto starije igre a koliko su zanimljivije od današnjih Cod4 i 5 malo misija, što mi sad znači da mi je grafika neznam što ako ja ne uživam u igri dok je igram, pa nisam bzvz dao 350 kuna da igram 3-4 sata eventualno 5, a na kutiji lijepo piše 13 sati igre, a još me najviše ras*di kad ono po gameplay trailerima misliš ovo must have kad ono ajmo prvo na demo, onda daju najbolju misiju (od njih 5) i još ta misija nije neznam kak dugačka poa si gamer zamisli gle ovo 13 sati igre a ja prošo misiu za 10 min znači da igra ima puno misija još ako na nekoj zapnem može potrajati, i sav sretan otrči do gameshopa, otpakira igru ubaci u dvd pogon, čeka pola sata da se intalira dakle ostalo je još 12,5 sati igre, igra se starta u rezoluciji 800x600, bogec pokušava pola sata irgati nemože ugasi msiju i počne poštimavati rezoluciju stavi fino sve na high i ide ide ide i počnu se listati creditsi ovaj jadnik pogleda na sat pa nije već prošlo više od deset sati, tek je prošlo 2 sata igra je gotova...

    I nek mi metko pametan odgovori čemu grafika ako zabave i igranja praktički nema?
    očekivam odgovor od svih odgovornih izdavača!

    Avatar pronađen

  6. #36
    Moderator Fight fire with fire Deadwalker's Avatar
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    Re: igre koje su obecavale brda i doline a ono svinjski drek

    = Citat = Izvorno postao wiseguy
    C&C Red Alert 3,to mi je prvi put da igram c&c i nije mi se dopaloi NFS.undercover
    Meni se isprva nije dopao, al za skirmish i online gotovo savrsena igra...

    p.s I dalje apeliram, ako se nekome da na hamachiu, neka salje p.m...
    "Death smiles at us all. All a man can do is smile back."


  7. #37
    Senior Member You have been warned Aral's Avatar
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    Re: igre koje su obecavale brda i doline a ono svinjski drek

    Covjece red alert je zakon, prava zezancija od igre.

    Evo pala mi jos jedna igra na pamet koja je puno obecavala a ispala...Deus Ex 2
    "Extinction is the rule. Survival is the exception." - Carl Sagan

  8. #38
    Moderator My way or the highway Raz's Avatar
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    Re: igre koje su obecavale brda i doline a ono svinjski drek

    = Citat = Izvorno postao wiseguy
    C&C Red Alert 3,to mi je prvi put da igram c&c i nije mi se dopaloi NFS.undercover
    Probaj Red Alert 1, meni najbolji C&C. Ovi kasniji mi se i nisu nešto dopali.

  9. #39
    Senior Member You have been warned Aral's Avatar
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    Re: igre koje su obecavale brda i doline a ono svinjski drek

    Da...mammoth tanks rush
    "Extinction is the rule. Survival is the exception." - Carl Sagan

  10. #40
    Moderator Fight fire with fire Deadwalker's Avatar
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    Re: igre koje su obecavale brda i doline a ono svinjski drek

    Kolko sam vidio, vise manje se svi zale da je u Red Alertu 3 presarena grafika...ako vas to smeta, smanjite shadere...razlika je golema...

    shaderi high:


    shaderi medium:


    I onda mozete igrati normalno bez prekomjernog zasljepljivanja...
    "Death smiles at us all. All a man can do is smile back."


  11. #41
    Senior Member You have been warned Aral's Avatar
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    Re: igre koje su obecavale brda i doline a ono svinjski drek

    Hehe, dobra ti ideja Osobno, meni su shaderi tamo tatalno fensi, daju mi neki stih igri. Iako vjerujem da je mnogima smetalo
    "Extinction is the rule. Survival is the exception." - Carl Sagan

  12. #42
    Administrator You have been warned W3DR4N's Avatar
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    Re: igre koje su obecavale brda i doline a ono svinjski drek

    Prototype

  13. #43
    Senior Member My way or the highway
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    Re: igre koje su obecavale brda i doline a ono svinjski drek

    Istina , dugo nisam igrao takvo govno kao što je Prototype.Da imam 10 godina možda bih i uživao .

  14. #44
    Moderator My way or the highway Raz's Avatar
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    Re: igre koje su obecavale brda i doline a ono svinjski drek

    Red Alert 2Si 3... dok je jedinica ipak bila nerealnija sa time travelom i svim, imala je dobru atmosferu i savršen omjer fantasy/sci-fi i realnosti. RA 2 je opasno počeo prelazit tu granicu, a RA 3 je k tome i komičan. Palac dolje

    Oblivion, kao ni RA 2 i 3... nije igra loša, ali nije ni do koljena predhodniku. Ova zbog prevelikog osjećaja pojednostavljivanja. E da, ni lokacije nisu tako zanimljive pogotovo ako uzmemo spilje u obzir koje su c/p jedne te iste.

    KOTOR 2. Nemojte me krivo shvatit, nije da pljujem po njoj, ali nakon par sati igranja sam imao osjećaj "been there, done that". Jednom ću joj vjerojatno dat drugu priliku.

    DRIV3R. Kod bratića malo igrao... 1 je bila awesome, 2. je nastavak već polako počeo zalazit u vode gta, no bio je dobar, 3. je nastavak čisti klon gta te nevrijedan spomena.

    Far Cry 2... dobar, ali repetitivnost te loš AI ubijaju u pojam.

    Nijedna od ovih (osim drivera možda) nije svinjski drek, ali su me jednostavno razočarale ako ih usporedimo s predhodnikom.
    KOTOR 2 je iznimka no već sam rekao koji sam problem imao sa njim.

  15. #45
    Senior Member Master Blaster
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    Re: igre koje su obecavale brda i doline a ono svinjski drek

    = Citat = Izvorno postao Raz
    = Citat = Izvorno postao wiseguy
    C&C Red Alert 3,to mi je prvi put da igram c&c i nije mi se dopaloi NFS.undercover
    Probaj Red Alert 1, meni najbolji C&C. Ovi kasniji mi se i nisu nešto dopali.
    da .. igro sam ga od 1997-2005 skoro svaki drugi dan .. ovi novi su koma .. prevelika budućnost .. to mi se ne sviđa ..
    AMD ATHLON X2 7750BE @3.2GHz ZALMAN 9500LED
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  16. #46
    Senior Member Giant leap for forum
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    Re: igre koje su obecavale brda i doline a ono svinjski drek

    najvece razocaranje mi je bio Fallout 3...osjeco sam se koda igram mod za oblivion...sad
    Sensei replied, what is your woman?
    Is she just a container for the child...
    This great, pink matter
    Cotton candy Majin Buu....

  17. #47

    Re: igre koje su obecavale brda i doline a ono svinjski drek

    = Citat = Izvorno postao Gibble
    najvece razocaranje mi je bio Fallout 3...osjeco sam se koda igram mod za oblivion...sad
    Konačno netko da i to kaže. Igru sam igrao poprilično dugo (više od 10 sati) i prelazio sam je poprilično detaljno no ono što sam uvidio, počevši od najmanjih detalja jeste da je igra bukvalno napravljena kao da je mod za oblivion. Smeće? Mnogo da.

  18. #48
    Senior Member Giant leap for forum mravojed20's Avatar
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    Re: igre koje su obecavale brda i doline a ono svinjski drek

    Oblivion...jao. Sad bi stavio kvotove od svih koji su davali izjave iz Bethesde šta će bit u igri...ali ne želim u depri bit tjedan dana.

  19. #49
    Moderator God from the machine Kid A's Avatar
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    Re: igre koje su obecavale brda i doline a ono svinjski drek

    Ajd,za nasu dusu......stavi,pliz.
    = Citat = Izvorno postao flander Pregledaj post
    kolko se sjećam u First class Xavier je pokušao navest Magneta da ne napravi neku pizdariju, dakle isti klinac je i mind kontrol i čitanje misli

  20. #50
    Senior Member Giant leap for forum mravojed20's Avatar
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    Re: igre koje su obecavale brda i doline a ono svinjski drek

    Uživajte

    Uf, i zaboravio sam E3 video,igra je tada bila svjetlosnim godinama ispred onog što smo dobili:
    9oDuzQHTz-4S -grafika
    zL8pyOP0VQIS - gameplay
    = Citat = Izvorno postao Bethesda
    S
    [Kathode]S"All screenshots we've released are 100% in game showing stuff we've already got implemented. We haven't done any special poses or anything like that, with the exception of magazine covers."

    [MrSmileyFaceDude]S"I'm sorry, but what part of "without losing our hardcore rpg fans" don't you understand?"

    [Slateman]S"Each of the faction lines in this game have plots and quests to much greater depth over MW. Quality, not quantity."

    [MrSmileyFaceDude]S"I know you don't want to hear it, but you're just going to have to trust us that the dialogue is better than Morrowind's."

    [Todd]S"As you play, you start to figure out what you can do with these NPCs, and how you can influence their behavior, and when doing a quest, it really comes into play. A simple 'get the diamond from that guy...' quest can be done in hundreds of ways now."

    [VSXX]S"We have everything from mice to moles to crickets. The most fearsome you have ever seen even! You thought sleeping at night with a singing cricket outside your window was bad. You wait till you meet the one that plays a 14 piece drum set outside your window."

    [Pete]S"Honestly, and this is just my opinion, I think the hardcore RPG guys are going to love what we have in store for them in Oblivion. The depth, the level of polish...it crushes Morrowind. That doesn't mean that other people won't want to buy it and play it because it's a beautiful game that has fun combat and cool quests. We'll make enough copies for everyone."

    [MrSmileyFaceDude]S"You'll be reading LOTS of stuff. All of the quest lines are much more in depth, challenging and interesting. And there's a heck of a lot more to the game than just the guilds and the main quest. Lots and lots of other things to do that haven't been mentioned. Stats play a huge, huge role. Class actually has meaning this time. The game is better balanced. You have more rewards for advancement besides just getting better at things. The dungeons are better designed, the NPCs are more interesting, the dialogue is better written.

    If you think this is a simple, dumbed down hack & slash, you couldn't be more wrong."

    [BlueDev]S"For Oblivion, there's a very concious effort to avoid too much random information spewing by NPCs. Fear not--there's still the same amount of info to be found in the game. In fact, the NPCs probably have more than ever to say; it just makes more sense for them to say it."

    [MrSmileyFaceDude]S"Oblivion is infinitely superior to Morrowind in every conceivable way."

    [MattRyan]S"So for all of you thinking that it would be neat to steal something, and then take off on your horse....guess what? An NPC can do the same dirty trick to you as well. "

    [Todd]S"The clothing you wear does affect certain NPC's, but not in a big way, it’s subtle."

    [MrSmileyFaceDude]S"Broken shields and weapons are automatically dropped and they clatter to the ground using Havok physics. Broken armor stays on, but is ineffective and you'll know if you're wearing broken armor or not."

    [Slateman]S"While I cannot go into detail, rest assured that even players who max out a bunch of skills will discover challenges in this game. We didn't leave you guys out "

    [MrSmileyFaceDude]S"Just because you can attempt to bribe someone does not mean they'll automatically accept it."

    [MattRyan]S"We are gamers. We have given tons of time toward the balance of gameplay. Asside from the designers, artists, programmers, and producers.... our staff of QA testers are extremely good at exploiting our game systems and looking for loopholes in gameplay, or shortfalls in fun vs. realism.

    In conclusion, to completely cut out any adjustment to difficulty in enemies would not be fun, just as making all creatures off-set to your level would not be fun."

    [Slateman]S"Yep. To second MSFD, we don't auto-level exactly to your level. We have all sorts of adjustments available. If we didn't the game would be boring "

    [MattRyan]S"If everything was leveled then you'd have no fear of anything in the game ('I can beat everything!') We plan on scaring the heck out of the player by higher level creatures."

    [MrSmileyFaceDude]S"You're walking through a seedy part of a town in Western Cyrodiil. People mill about, some engaged in conversation, others minding their own business, out on their own errands. Suddenly, an ugly man decides he doesn't like you. Maybe he's drunk, maybe he's just a bully, maybe he's just showing off in front of his friends -- but for whatever reason, he has taken your measure and decided he can best you.

    He comes charging at you, with a nasty looking mace in his hand and a look of hatred on his face. Onlookers move back to make room for what should be an entertaining fight.

    Quickly drawing your sword and shield, you wheel around to face him. He's upon you pretty quickly though, and you barely have time to raise your shield (hold right mouse button) before his first blow thunders down upon you.

    But you block well, and as he recoils from the collision, you quickly perform left & right slashes with your sword (left click, pause, left click). The bully realizes this isn't going to be easy.

    He backs off a bit, and starts dodging around you. First to the left, then to the right. You maneuver to keep him in view, looking for an opening. Suddenly he steps back, raises his mace in both hands, and steps forward, bringing the mace towards your head in a crushing blow!

    But you're quick -- you step to the side as he attacks. As he passes by, you execute a spinning maneuver and slash him in the side (hold left mouse button and left maneuver key). The hit is solid, and your foe staggers from the blow.

    But it's not over yet. The bully swings his mace wildly -- his first swing misses, but the next one connects for a blow that sends you staggering. Pressing his advantage, the bully bears down on you with a power attack of his own. OUCH. This isn't going well. You take a glance at your health meter, it's getting a bit low. You quickly back up out of the bully's reach and raise your shield (hold right mouse button).

    He's hurting, too. You circle each other for a time, looking for an opening, trying to recover some fatigue. Finally the bully charges forward with a devastating overhead blow, perhaps hoping to break your shield. But the shield holds and the recoil send him staggering back. This is your chance! You perform a mighty forward power attack (hold the left mouse button, press forward) and connect solidly. The blow staggers your foe once again, and you perform 3 slashing attacks in rapid succession (left mouse button, pause, left mouse button, pause, left mouse button), and finally the bully collapses to the ground, defeated.

    The crowd disperses, going back to their own business."

    [MrSmileyFaceDude]S"We happen to think that console gamers are smarter than that, and the success of Morrowind on Xbox proves that console gamers actually ARE interested in games with MORE depth and complexity than some people seem to think they are."

    [MrSmileyFaceDude]S"I absolutely guarantee that they'll be able to make mods that will completely blow away anything we saw for Morrowind, using the new Construction Set."

    [MrSmileyFaceDude]S"You can only use the map-based fast travel to go to places you've already been. So you'll HAVE to walk to each possible location AT LEAST once."

    [MrSmileyFaceDude]S"We could make traditional creatures that looked like every other depiction of those creatures you've seen in books, movies, or other games, but then where's the originality in that?"

    [MrSmileyFaceDude]S"NPCs would have to be told to go into your house via Radiant AI. And even if they WERE, you could always lock your door..."

    [Slateman]S"Trust me, you're going to get lost if you wander in these forests and don't use the compass or map."

    [MrSmileyFaceDude]S"you can enter every interior."

    [Pete]S"There isn't a magazine on the planet that hasn't gotten information if they've asked for it."

    [MrSmileyFaceDude]S"Resurrected NPCs are not themselves. They're basically mindless automata who will follow you around and fight for you."

    [MrSmileyFaceDude]S"Oblivion is an extremely rich, complex game with a tremendous amount of depth, compelling quest lines, interesting NPC characters, a huge variety of player character types and intricate character progression set in a huge, varied game world. Combat, magic, and AI have all been dramatically improved to enhance gameplay while still providing a balance between player skill and character skill, because after all, Oblivion is a role playing game. Yes, some things that were present in Morrowind are not in Oblivion -- but a lot more has been added than removed, and the goal has always been to make a game that is both more accessible to first-time RPG players, and is also challenging and rewarding for more experienced players."

    [Pete]S"We will continue to support the mod community as best we can and let them do the great things they do, just as we did with Morrowind."

    [Sentinel]S"The sad fact is that many development studios can't afford to bankroll their own game development. So they rely on publishers to give them the money to create these games. The problem with this is that the publisher then feels they should have input into the game since they are spending the money. Hence Atari and EA have such a big influence on a game they publish.

    Just glad here at Bethesda we are our own publisher and developer and have free reign to make what we want."

    [MrSmileyFaceDude]S"We're NOT going to slap in features that don't work well just to say we have them."

    [Pete]S"Holidays this year"

    [Pete]S"You know if you have a 360 it will look as good as it can possibly look. If you have the latest, greatest PC with the best video card, etc., it will probably look the same as the Xbox 360 version."

    [MrSmileyFaceDude]S"The compass, the quest marker and compass icons, are NOT the hand-holding, dumbing down babysitter some folks paint them out to be."

  21. #51
    Moderator God from the machine Kid A's Avatar
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    Re: igre koje su obecavale brda i doline a ono svinjski drek

    "Oblivion is infinitely superior to Morrowind in every conceivable way."
    Strasno
    = Citat = Izvorno postao flander Pregledaj post
    kolko se sjećam u First class Xavier je pokušao navest Magneta da ne napravi neku pizdariju, dakle isti klinac je i mind kontrol i čitanje misli

  22. #52
    Senior Member Giant leap for forum
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    Re: igre koje su obecavale brda i doline a ono svinjski drek

    = Citat = Izvorno postao Bethesda
    S
    [Kathode]S"All screenshots we've released are 100% in game showing stuff we've already got implemented. We haven't done any special poses or anything like that, with the exception of magazine covers."

    [MrSmileyFaceDude]S"I'm sorry, but what part of "without losing our hardcore rpg fans" don't you understand?"

    [Slateman]S"Each of the faction lines in this game have plots and quests to much greater depth over MW. Quality, not quantity."

    [MrSmileyFaceDude]S"I know you don't want to hear it, but you're just going to have to trust us that the dialogue is better than Morrowind's."

    [Todd]S"As you play, you start to figure out what you can do with these NPCs, and how you can influence their behavior, and when doing a quest, it really comes into play. A simple 'get the diamond from that guy...' quest can be done in hundreds of ways now."

    [VSXX]S"We have everything from mice to moles to crickets. The most fearsome you have ever seen even! You thought sleeping at night with a singing cricket outside your window was bad. You wait till you meet the one that plays a 14 piece drum set outside your window."

    [Pete]S"Honestly, and this is just my opinion, I think the hardcore RPG guys are going to love what we have in store for them in Oblivion. The depth, the level of polish...it crushes Morrowind. That doesn't mean that other people won't want to buy it and play it because it's a beautiful game that has fun combat and cool quests. We'll make enough copies for everyone."

    [MrSmileyFaceDude]S"You'll be reading LOTS of stuff. All of the quest lines are much more in depth, challenging and interesting. And there's a heck of a lot more to the game than just the guilds and the main quest. Lots and lots of other things to do that haven't been mentioned. Stats play a huge, huge role. Class actually has meaning this time. The game is better balanced. You have more rewards for advancement besides just getting better at things. The dungeons are better designed, the NPCs are more interesting, the dialogue is better written.

    If you think this is a simple, dumbed down hack & slash, you couldn't be more wrong."

    [BlueDev]S"For Oblivion, there's a very concious effort to avoid too much random information spewing by NPCs. Fear not--there's still the same amount of info to be found in the game. In fact, the NPCs probably have more than ever to say; it just makes more sense for them to say it."

    [MrSmileyFaceDude]S"Oblivion is infinitely superior to Morrowind in every conceivable way."

    [MattRyan]S"So for all of you thinking that it would be neat to steal something, and then take off on your horse....guess what? An NPC can do the same dirty trick to you as well. "

    [Todd]S"The clothing you wear does affect certain NPC's, but not in a big way, it’s subtle."

    [MrSmileyFaceDude]S"Broken shields and weapons are automatically dropped and they clatter to the ground using Havok physics. Broken armor stays on, but is ineffective and you'll know if you're wearing broken armor or not."

    [Slateman]S"While I cannot go into detail, rest assured that even players who max out a bunch of skills will discover challenges in this game. We didn't leave you guys out "

    [MrSmileyFaceDude]S"Just because you can attempt to bribe someone does not mean they'll automatically accept it."

    [MattRyan]S"We are gamers. We have given tons of time toward the balance of gameplay. Asside from the designers, artists, programmers, and producers.... our staff of QA testers are extremely good at exploiting our game systems and looking for loopholes in gameplay, or shortfalls in fun vs. realism.

    In conclusion, to completely cut out any adjustment to difficulty in enemies would not be fun, just as making all creatures off-set to your level would not be fun."

    [Slateman]S"Yep. To second MSFD, we don't auto-level exactly to your level. We have all sorts of adjustments available. If we didn't the game would be boring "

    [MattRyan]S"If everything was leveled then you'd have no fear of anything in the game ('I can beat everything!') We plan on scaring the heck out of the player by higher level creatures."

    [MrSmileyFaceDude]S"You're walking through a seedy part of a town in Western Cyrodiil. People mill about, some engaged in conversation, others minding their own business, out on their own errands. Suddenly, an ugly man decides he doesn't like you. Maybe he's drunk, maybe he's just a bully, maybe he's just showing off in front of his friends -- but for whatever reason, he has taken your measure and decided he can best you.

    He comes charging at you, with a nasty looking mace in his hand and a look of hatred on his face. Onlookers move back to make room for what should be an entertaining fight.

    Quickly drawing your sword and shield, you wheel around to face him. He's upon you pretty quickly though, and you barely have time to raise your shield (hold right mouse button) before his first blow thunders down upon you.

    But you block well, and as he recoils from the collision, you quickly perform left & right slashes with your sword (left click, pause, left click). The bully realizes this isn't going to be easy.

    He backs off a bit, and starts dodging around you. First to the left, then to the right. You maneuver to keep him in view, looking for an opening. Suddenly he steps back, raises his mace in both hands, and steps forward, bringing the mace towards your head in a crushing blow!

    But you're quick -- you step to the side as he attacks. As he passes by, you execute a spinning maneuver and slash him in the side (hold left mouse button and left maneuver key). The hit is solid, and your foe staggers from the blow.

    But it's not over yet. The bully swings his mace wildly -- his first swing misses, but the next one connects for a blow that sends you staggering. Pressing his advantage, the bully bears down on you with a power attack of his own. OUCH. This isn't going well. You take a glance at your health meter, it's getting a bit low. You quickly back up out of the bully's reach and raise your shield (hold right mouse button).

    He's hurting, too. You circle each other for a time, looking for an opening, trying to recover some fatigue. Finally the bully charges forward with a devastating overhead blow, perhaps hoping to break your shield. But the shield holds and the recoil send him staggering back. This is your chance! You perform a mighty forward power attack (hold the left mouse button, press forward) and connect solidly. The blow staggers your foe once again, and you perform 3 slashing attacks in rapid succession (left mouse button, pause, left mouse button, pause, left mouse button), and finally the bully collapses to the ground, defeated.

    The crowd disperses, going back to their own business."

    [MrSmileyFaceDude]S"We happen to think that console gamers are smarter than that, and the success of Morrowind on Xbox proves that console gamers actually ARE interested in games with MORE depth and complexity than some people seem to think they are."

    [MrSmileyFaceDude]S"I absolutely guarantee that they'll be able to make mods that will completely blow away anything we saw for Morrowind, using the new Construction Set."

    [MrSmileyFaceDude]S"You can only use the map-based fast travel to go to places you've already been. So you'll HAVE to walk to each possible location AT LEAST once."

    [MrSmileyFaceDude]S"We could make traditional creatures that looked like every other depiction of those creatures you've seen in books, movies, or other games, but then where's the originality in that?"

    [MrSmileyFaceDude]S"NPCs would have to be told to go into your house via Radiant AI. And even if they WERE, you could always lock your door..."

    [Slateman]S"Trust me, you're going to get lost if you wander in these forests and don't use the compass or map."

    [MrSmileyFaceDude]S"you can enter every interior."

    [Pete]S"There isn't a magazine on the planet that hasn't gotten information if they've asked for it."

    [MrSmileyFaceDude]S"Resurrected NPCs are not themselves. They're basically mindless automata who will follow you around and fight for you."

    [MrSmileyFaceDude]S"Oblivion is an extremely rich, complex game with a tremendous amount of depth, compelling quest lines, interesting NPC characters, a huge variety of player character types and intricate character progression set in a huge, varied game world. Combat, magic, and AI have all been dramatically improved to enhance gameplay while still providing a balance between player skill and character skill, because after all, Oblivion is a role playing game. Yes, some things that were present in Morrowind are not in Oblivion -- but a lot more has been added than removed, and the goal has always been to make a game that is both more accessible to first-time RPG players, and is also challenging and rewarding for more experienced players."

    [Pete]S"We will continue to support the mod community as best we can and let them do the great things they do, just as we did with Morrowind."

    [Sentinel]S"The sad fact is that many development studios can't afford to bankroll their own game development. So they rely on publishers to give them the money to create these games. The problem with this is that the publisher then feels they should have input into the game since they are spending the money. Hence Atari and EA have such a big influence on a game they publish.

    Just glad here at Bethesda we are our own publisher and developer and have free reign to make what we want."

    [MrSmileyFaceDude]S"We're NOT going to slap in features that don't work well just to say we have them."

    [Pete]S"Holidays this year"

    [Pete]S"You know if you have a 360 it will look as good as it can possibly look. If you have the latest, greatest PC with the best video card, etc., it will probably look the same as the Xbox 360 version."

    [MrSmileyFaceDude]S"The compass, the quest marker and compass icons, are NOT the hand-holding, dumbing down babysitter some folks paint them out to be."


    boga ti koji bullshit
    Sensei replied, what is your woman?
    Is she just a container for the child...
    This great, pink matter
    Cotton candy Majin Buu....

  23. #53
    Senior Member My way or the highway Paran0a's Avatar
    Datum registracije
    Nov 2006
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    7.095

    Re: igre koje su obecavale brda i doline a ono svinjski drek

    Ajmo jos 50 puta kvoutat taj post

  24. #54

    Re: igre koje su obecavale brda i doline a ono svinjski drek

    Daj nemoj me zjbvt igra je prva liga!!!!

  25. #55
    Senior Member No Mercy
    Datum registracije
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    6.248

    Re: igre koje su obecavale brda i doline a ono svinjski drek

    Da je gluplja išla bi u rikverc.

  26. #56
    Senior Member Master Blaster
    Datum registracije
    Nov 2007
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    Re: igre koje su obecavale brda i doline a ono svinjski drek

    LOL Dunmeri su još imali glas iz Morrowinda...Ali ne paše im baš uz izgled u Oblivionu...

  27. #57
    Senior Member Giant leap for forum
    Datum registracije
    May 2009
    Postova
    3.950

    Re: igre koje su obecavale brda i doline a ono svinjski drek

    Oblivion je po meni podbacio sa svojom grafikom i bugovima (i različitošću od morrowinda)
    HDR u toj igri bode u oči...jako...JAKO!!

    No to na stranu oblivion jos uvijek suxxa...po puno toga..

    4/10
    bad work bethesda
    Sensei replied, what is your woman?
    Is she just a container for the child...
    This great, pink matter
    Cotton candy Majin Buu....

  28. #58
    Moderator Fight fire with fire Deadwalker's Avatar
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    Jun 2007
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    13.180

    Re: igre koje su obecavale brda i doline a ono svinjski drek

    = Citat = Izvorno postao Gibble
    blivion je po meni podbacio sa svojom grafikom i bugovima (i različitošću od morrowinda)
    Da, trebali su napraviti Morrowind u novom engine-u...

    = Citat = Izvorno postao Gibble
    HDR u toj igri bode u oči...jako...JAKO!!
    U opcijama ga vrlo lako iskljucis ako ti smeta
    "Death smiles at us all. All a man can do is smile back."


  29. #59
    Junior Member Plants Vs Zombies
    Datum registracije
    Aug 2009
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    17

    Re: igre koje su obecavale brda i doline a ono svinjski drek

    Razocarao me katastrofalno los al u far cry 2,nfs pro street i undercover i lose optimizirani GTA IV
    When the pin is pulled,mr.grenade is not our friend!

  30. #60
    Senior Member No Mercy
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    Re: igre koje su obecavale brda i doline a ono svinjski drek

    Zadnja 2 patcha za GTA 4 rade od njega potpuno novu igru.

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