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Tema: Star Wars: The Old Republic

  1. #811
    Senior Member You have been warned Aral's Avatar
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    Re: Star Wars: The Old Republic

    Da, baš sam htio linkat sad. Zanimljivo, radi ga Bioware, LucasArts je također umiješan, iako neznam dal ko izdavać ili nekaj treće, a pošto je Bioware pod palicom EA, dotični je preuzeo sva prava.
    "Extinction is the rule. Survival is the exception." - Carl Sagan

  2. #812
    Senior Member Respawned sorcerer Srle's Avatar
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    Re: Star Wars: The Old Republic

    U tom slučaju opet zarada od SW prava ide u LA, bez dodatnih troškova troškova.
    Jel to LA smatra da će igra bit loša pa su odlučili sve na leđa EA da prebace,pa da igraju na sigurno?
    - Always angry, all the time -

  3. #813
    Senior Member You have been warned Aral's Avatar
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    Re: Star Wars: The Old Republic

    Sumnjam, jer onda EA ne bi to kupio.
    "Extinction is the rule. Survival is the exception." - Carl Sagan

  4. #814
    Senior Member Respawned sorcerer Srle's Avatar
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    Re: Star Wars: The Old Republic

    = Citat = Izvorno postao Aral
    Sumnjam, jer onda EA ne bi to kupio.
    Al LA ima silu na svojoj strani
    Oni mogu da vide budućnosti...
    Šalu na stranu, nadam se da TOR neće failat....
    - Always angry, all the time -

  5. #815
    Administrator God from the machine
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    Re: Star Wars: The Old Republic

    Hm... I LA i EA su money machines. Netko se od njih zajebao u ovom slučaju, čut ćemo tko
    [center:chmelrcv][/center:chmelrcv]
    [center:chmelrcv]BITCH, IT IS 5:30![/center:chmelrcv]

    -kazem ti, nisu sredeni.

  6. #816
    Moderator Fight fire with fire Deadwalker's Avatar
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    Re: Star Wars: The Old Republic

    Vjerojatno LucasArts. Očito se dva izdavačka giganta ne mogu složiti oko nekih stvari ili je LucasArts-u igra preskupa za financiranje. U svakom slučaju, ništa bitno za nas. EA je utukao stvarno ogromne novce i velike nade se polažu u ovaj MMO. Mislim da poput Activision-Blizzarda žele imati svoju zlatnu koku na tržištu kroz idućih 10 godina.
    "Death smiles at us all. All a man can do is smile back."


  7. #817
    Administrator God from the machine
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    Re: Star Wars: The Old Republic

    Istina, men' svejedno tko se sjebao, dok god igra valja ^^
    [center:chmelrcv][/center:chmelrcv]
    [center:chmelrcv]BITCH, IT IS 5:30![/center:chmelrcv]

    -kazem ti, nisu sredeni.

  8. #818
    Senior Member Respawned sorcerer Srle's Avatar
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    Re: Star Wars: The Old Republic

    = Citat = Izvorno postao McPingvin_v2.0
    Istina, men' svejedno tko se sjebao, dok god igra valja ^^
    Najbolje sumiranje situacije ikad!
    - Always angry, all the time -

  9. #819
    Senior Member My way or the highway Kostolomac's Avatar
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    Re: Star Wars: The Old Republic


    Me likes very much, pošto mi je crafting najgori dio MMO-ova.
    Spam spam, flame flame, that's the way of PcPlay!
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  10. #820
    Senior Member Respawned sorcerer Srle's Avatar
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    Re: Star Wars: The Old Republic

    hype-o-meter is off the charts
    - Always angry, all the time -

  11. #821
    Senior Member My way or the highway
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    Re: Star Wars: The Old Republic

    = Citat = Izvorno postao Srle
    hype-o-meter is off the charts
    Tako nekako, da.

    Inače, jedina stvar koja me još uvijek bode u oči kod ove igre su ukočene animacije pokreta, pogotovo pri lighsaber duelima, duboko se nadam da će to izgladit do izlaska.

  12. #822
    Senior Member You have been warned Maloki's Avatar
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    Re: Star Wars: The Old Republic

    Jel to samo mene popušta hype oko igre?

  13. #823
    Senior Member My way or the highway Kostolomac's Avatar
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    Re: Star Wars: The Old Republic

    Yep
    Spam spam, flame flame, that's the way of PcPlay!
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  14. #824
    Senior Member Respawned sorcerer Srle's Avatar
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    Re: Star Wars: The Old Republic

    Malo mi smeta to što možemo voditi samo jednog lika sa sobom u misije...Razmazioo me kotor i mass effect, ali mislim da je bolje da nas mogu dva lika pratiti...
    - Always angry, all the time -

  15. #825
    Senior Member My way or the highway
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    Re: Star Wars: The Old Republic

    = Citat = Izvorno postao Maloki
    Jel to samo mene popušta hype oko igre?
    A koji je razlog ?

  16. #826
    Senior Member No Mercy Worthaur's Avatar
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    Re: Star Wars: The Old Republic

    = Citat = Izvorno postao Srle
    Malo mi smeta to što možemo voditi samo jednog lika sa sobom u misije...Razmazioo me kotor i mass effect, ali mislim da je bolje da nas mogu dva lika pratiti...
    Volim kad placam pretplatu da bi mogo igrat sa NPC lol

  17. #827
    Senior Member My way or the highway Kostolomac's Avatar
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    Re: Star Wars: The Old Republic

    @Srle, ima Worthaur pravo. Čemu mjesečna pretplata na MMOSako ćeš se grupirat sa NPC-jevima?
    Spam spam, flame flame, that's the way of PcPlay!
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  18. #828
    Moderator Fight fire with fire Deadwalker's Avatar
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    Re: Star Wars: The Old Republic

    Kako sve bezvezeze izokrećete
    NPC-evi će samo služiti ako na serveru neće biti željnih za avanturu s vama. Što je teško moguće
    "Death smiles at us all. All a man can do is smile back."


  19. #829
    Senior Member Respawned sorcerer Srle's Avatar
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    Re: Star Wars: The Old Republic

    Ovaj, ja z aživota nisam igrao MMO, pa nekako nisam baš upućen u cijeli taj koncept igranja, a kao što rekoh, navikao sam na kotor i ME, gdje su uz mene dva NPC-a
    - Always angry, all the time -

  20. #830
    Senior Member My way or the highway Kostolomac's Avatar
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    Re: Star Wars: The Old Republic

    @Deadwalker, znam, hence the beljo smajlić
    Meni se osobno sviđa ovaj koncept grupiranja sa NPC-jem.
    Spam spam, flame flame, that's the way of PcPlay!
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  21. #831
    Senior Member You have been warned Maloki's Avatar
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    Re: Star Wars: The Old Republic

    = Citat = Izvorno postao Duke of Earl
    A koji je razlog ?
    Iskreno - ne znam.
    Pratim razvoj i tOR-a i Guild Wars 2 i nekako mi je Guild Wars 2 sve zanimljiviji i privlačniji, nekako mi se čini da (zasad) više nudi.
    Toliko mi je zanimljiv da si razmišljam da počnem opet igrat jedinicu.

  22. #832
    Moderator Fight fire with fire Deadwalker's Avatar
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    Re: Star Wars: The Old Republic

    Kod mene je baš kontra. Igra mi se samo sve više sviđa. U početku mi se nikako nije dopadao cijeli projekt, ali eto, stvari su se promijenile
    "Death smiles at us all. All a man can do is smile back."


  23. #833
    Moderator Fight fire with fire Deadwalker's Avatar
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    Re: Star Wars: The Old Republic

    "Death smiles at us all. All a man can do is smile back."


  24. #834
    Senior Member No Mercy Worthaur's Avatar
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    Re: Star Wars: The Old Republic

    Prije kraj godine neg travanj, mozda ciljaju za travanj al bit ce klasicno odgadjanje do kraja godine

  25. #835

    Re: Star Wars: The Old Republic

    Šestosatni preview od strane MMORPG.com ekipe sažet u dvije stranice. Preporučam.
    http://www.mmorpg.com/gamelist.cfm/game ... 804/page/1

  26. #836
    Senior Member Respawned sorcerer Srle's Avatar
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    Re: Star Wars: The Old Republic

    Arbitre, ako je poenta tvog posta da me izludi zato što ja nisam onaj koji je ovo igrao...onda si 100% uspio
    - Always angry, all the time -

  27. #837
    Moderator Fight fire with fire Deadwalker's Avatar
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    Re: Star Wars: The Old Republic

    = Citat = Izvorno postao Arbiter of Change
    Šestosatni preview od strane MMORPG.com ekipe sažet u dvije stranice. Preporučam.
    http://www.mmorpg.com/gamelist.cfm/game ... 804/page/1
    Imas virtualni kolačić
    Odoh skuhat si kafu pa to lijepo u miru pročitat^^
    "Death smiles at us all. All a man can do is smile back."


  28. #838
    Senior Member Respawned sorcerer Srle's Avatar
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    Re: Star Wars: The Old Republic

    Ev ako ikog zanima prvi Q & A

    This month Dallas Dickinson, Director of Production for BioWare Austin, takes on your questions. Please note that some of the questions have been edited for clarity. Enjoy!

    Will a player be able to level up just playing PvP? (asked by metaspy)
    Yes you will. We’re big fans of multiple gameplay paths – we don’t want to force you to do one thing to advance. That means you’ll level up whether you’re playing PvE or PvP.

    Will there be subtitles in the dialogues? (asked by DarthDrakes)
    While by default we don’t show subtitles for dialogue scenes, you are able to toggle subtitles on and off as an option. And of course, we will show subtitles for NPCs who speak an alien language. We don't expect our players to run out and learn conversational Shyriiwook just to play the game.

    Are testers still being picked? (asked by screally)
    Absolutely! The selection of testers is an ongoing process, and will continue as long as we need testers.

    Will there be different server types, as in PvE servers and PvP servers? (asked by Fruskov)
    There will be several different types of server, including PvP servers and PvE servers.

    Will we have a lot of customization options for making our characters? (asked by Galivos)
    Because you will see your character's face so frequently during conversations in the game, it's absolutely critical that you can look awesome and unique. We have plenty of face/head/body customization options just in character creation, not to mention all of the amazing-looking equipment and gear you will find in the world.

    What is The Old Republic focused on the entire journey from the first level to last level - being a complete experience, or is it a rush to the end level to do all the 'good' stuff? (asked by Destrucshot)
    The Old Republic is an end-to-end high-quality BioWare RPG experience. We don't want players to feel a lull, to feel a grind, or to think "gosh, if only I could get to max level where the real fun begins." We want to support all types of gameplay, but these are two good (and often cited) examples to elaborate on. Some players only care about the ‘end game’; for them, we are making sure to have Raids, Warzones, repeatable Flashpoints and all of the endgame features one expects from an MMORPG. Along the way, though, we want even the power-gamer to really enjoy the end-to-end journey and story. We also know that some players will want to experience every class story, and a core element of the game’s design is focused on making sure that the end-to-end experience for every class is amazing.

    Will the battlegrounds be story driven to the same extent as questing and character progression in PvE will be? (asked by Svarteryttaren)
    Not quite as much. We want Warzones both to make sense and to be repeatable, which means that they can't be as deep as the class and world missions in the PvE game. That said, they each tell their own exciting Star Wars story. We want them to feel like movie moments, like the best battle sequences of the movies - and to do that, you have to have compelling story.

    What if I don’t want to kill the Captain, but my groupmate decides to kill him? Do I have to suffer the consequences of his choice? (asked by monorico)
    As our own Daniel Erickson told the folks at PAX in Seattle earlier this year, Light Side and Dark Side are about intention. If you really *wanted* (and chose) to save the Captain, and the Sith Warrior in your party cut his throat, the universe knows what you wanted to do. You'll still get your Light Side points. Bottom line is that we don't want other players to grief your progression or the fantasy of who your character is.

    I’m a massive roleplayer and my tiny question is: Will there be beautiful areas where I can sit and watch the world go by, like watching the birds and listening to the in-game music? (asked by Raimun)
    There already are. All of our planets have iconic musical themes as well as beautiful environmental art and effects, and even if a dirty cantina on Hutta isn't beautiful, it sure feels like Star Wars to sit in one, listening to music and watching a creepy Rodian hit on a Twi'lek dancer.

    Are we going to hear about the direction of endgame before launch? (asked by Crazy_Person)
    Definitely - I can give you the high-level direction already, but the details will have to wait a little longer. For those who want to continue to play their main character, we’ll have Raids, Warzones and other PvP choices, as well as heroic Flashpoints. For those who enjoyed the journey to maximum level, we have one of the most compelling class replayability in the history of MMORPGs.


    Hoću li i ja dobiti virtualni kolačić
    - Always angry, all the time -

  29. #839
    Senior Member Respawned sorcerer Srle's Avatar
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    Re: Star Wars: The Old Republic

    - Always angry, all the time -

  30. #840
    Moderator Fight fire with fire Deadwalker's Avatar
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    Re: Star Wars: The Old Republic

    Evo, moj zadnji tekst za hcl u obliku najave za The Old Republic.

    Star Wars The Old Republic najava

    Pročitajte i komentirajte nešt
    "Death smiles at us all. All a man can do is smile back."


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