Sve je pocelo prije nekoliko sati s ovimStweetom, nakon toga se prosirila vijest po steamovim forumima sto su kasnije i iz Valvea na neki nacin potvrdili
Sad svi vec prate #CSGO tag na twitteru a evo i ono sto se zasad zna o igri (citati od nekih playtestera)
= Citat =:
Much more like Source, it's made on a newer version of the Source engine.
There are molotov grenades which create a fire blanket that slows players are little. It sounds crazy, but it actually played really well, I think, even though the size/dmg might need a bit tweaking. The other new nade is a decoy nade that can play firing sounds, so it can be used to fake that a player is in a position. Not sure how usable it is, but the idea is pretty nice, I think.
"It is a mix really, it has wall spamming which is more like 1.6, but it is on the source engine, so the feel of it is more (but not exactly) like source. The flashes are also more like 1.6, where turning your back to them will make you a lot less flashed than looking straight at them, but they also have the sound from source. The smokes are like they are in the current source. There is also more tagging than in source, but the tagging also depends on the damage you're being dealt, so you won't be pinned to the ground by being hit by a glock, for example
kolko sam čuo, ušminkani CS:S, ništa više, ništa manje.
06-12-2011, 13:21
Systematic Reverse
Re: Counter Strike: Global Offensive
nadam se da nije tako.
sadface.jpg
23-02-2012, 23:11
Kid A
Re: Counter Strike: Global Offensive
Hm hm
= Citat =:
Had a beta key since October last year and played it when it when the beta started in December. Its pretty horrible.
Tryhard COD artstyle (everything is brown) and absolutely abysmal gameplay. All weapons spread like a shotgun after a few shots, dead players can essentially come back to life in a round by taking control of a bot, menus are very console port like, no dedicated servers with only matchmaking or locally hosted servers
24-02-2012, 16:05
Viper33
Re: Counter Strike: Global Offensive
Zas sad svi rade igre sa tim matchmakingom... Dedicated serveri su po meni bolji...
S The beta has proved we want to update not just the beta, but the game itself post-launch frequently on the PC. To do that we need to separate the platforms so one doesn’t hamstring the other. So for that, we have removed the idea of cross-platform play — essentially make all platforms stronger by not mixing them.