Uspoređujem ga sa Witcherom zato što mu je to jedna od jačih strana. Mogao sam ga usporediti i sa Baldurs Gate-om da sam htio.
Nema veze kad je koja igra izašla. Evo Skyrim je na pomolu a o promjenama u vezi dijaloga ni riječi. Sad će Skyrim biti noviji pa da vidimo da li će u dijlogu prestići starije igre.
Što se sandboxa tiće TES je najbolja igra koju sam imao priliku zaigrati. Samo što je moja najveća želja vidjeti sva tri aspekta RPG-a vidjeti u jednoj cijelini.
(Žao mi je vidjeti da se dijalog zapostavlja ili da ne evoluira, kad su već sve ostale aspekte igre napravili dobro.)
(Tražim savršen RPG, a znam da ga necu dobiti, ali eto ipak se nadam da cu ga vidjeti jednog dana.)
Spoj troglavog zmaja bi bio ovakav.
TES - Open World iliti Sandbox RPG
Witcher - Dijalozi
Diablo - Random generirani dungeoni, količina itema.
Spojiš sve to zajedno i voila! Imaš savršen RPG.
Gledajte brzo dok ne skinu video opet. Ovo je čini se kompletni demo od 30+ minuta.
Yay, potvrdio Todd da je Dark Brotherhood u igri :)
Magic sustav je sad daleko žešći otprije, vidi se da su slušali kritike oko Obliviona i kako je tamo bilo totalno lejm bacat magije.
07-08-2011, 10:26
Durin
Re: The Elder Scrolls V: Skyrim
Nisam očekivao da će biti ovako dobro. :pray: :pray: :pray:
Game world izgleda predivno, snježni nanosi, crnogorična vegetacija i planine ne da nisu dosadne nego su prezanimljive, grafika čak i na xboxu :pray:
World map :pray: :pray:
Inventory :pray:
Combat animacije, osjećaj da stvarno držiš luk i strijelu u rukama :pray:
Game menu i loading menu :pray:
Pojesti će sve Skyrim.
07-08-2011, 10:43
Outmind
Re: The Elder Scrolls V: Skyrim
Stijjena
WOOOOOOOOOOOOOOOOAAAAAAAAAAAAAAHHHHH
Vlat trave
YEEEEEEEAAAAAAHHHHHHH
Pitoma riječica
WATER! WATER! WATER! WATER!
Vukovi
Opći lom
Ono, sram me je što sam gamer kad takve retardose čujem...
Anyway, izgleda dobro, pogotovo me je pozitivno iznenadila magija koja je dobila par dobrodošlih dodataka. Samo me jako razočaralo što nema spell making-a
Osim toga, čini li se to meni samo, ili je dizanje skillova jako brzo (barem pri manjim razinama)? Ak ste prailii, lik na početku demo-a ima one handed skill na negdje 19, a na kraju mu je već oko 25...
07-08-2011, 10:54
Durin
Re: The Elder Scrolls V: Skyrim
Da, publika je malo puno nahajpana. Ali sada sam I JA. :)
Inače, (samo) jedan perk po levelu. A kao i inače, na početku brzo podizanje skillova - ne znam, s tim u Ob nikad nisam imao problema.
07-08-2011, 11:25
ScorpiuS
Re: The Elder Scrolls V: Skyrim
Publika me je razočarala, ali neka im bude. Ali igra izgleda odlično, ali ipak ima mjesta da se poboljša. U svakom slučaju čekam pravu snimku ovog demoa pa da pogledam u HD-u :D
07-08-2011, 12:05
Raz
Re: The Elder Scrolls V: Skyrim
= Citat =:
Izvorno postao Outmind
Ono, sram me je što sam gamer kad takve retardose čujem...
Ane. Mene bi bilo strah tamo biti, zvuče kao horda navijača koji će svaki čas napraviti nered i lom.
I ja sam uzbuđen oko igre, ali come on... :(
07-08-2011, 12:07
Mirogamemasta
Re: The Elder Scrolls V: Skyrim
Munja se odbija od poda i zidova. Damn nigga... :pray:
Raggdoll je još uvijek u igri nažalost...
Finishing combo je zakon, pogotovo kad je vuka udario nogom.
Eh, da umalo sam zaboravio. Šmrc, na inventory sistem. :cry:
07-08-2011, 14:44
GDra
Re: The Elder Scrolls V: Skyrim
= Citat =:
Izvorno postao mravojed20
Yay, potvrdio Todd da je Dark Brotherhood u igri :)
Ima li Dark Brotherhood gameplaya u videu?
Ne mogu na Youtube trenutno. :(
A few days ago, the legal department of Bethesda Softworks (not to be confused with Bethesda Game Studios) served the creator of Minecraft, Notch, legal papers regarding the title of Notch’s upcoming game, “Scrolls”. The Bethesda legal department expressed concern that people will confuse Notch’s “Scrolls” game with “The Elder Scrolls” series.
Today, I got a 15 page letter from some Swedish lawyer firm, saying they demand us to stop using the name Scrolls, that they will sue us (and have already paid the fee to the Swedish court), and that they demand a pile of money up front before the legal process has even started.
While many were speculating early on that this was a joke, as of now it does not appear to be. It looks like Bethesda will be going forward with the lawsuit.
Neither Bethesda nor Zenimax has made any statements regarding the incident.
Update: Here is the first page of the legal document (translated from Swedish).
Trade Mark Infringement
I write to you as a legal representative of the company ZeniMax Media Inc.
My mandator is creating and publishing interactive entertainment for, among others, consoles, computers, and handheld/wireless units. The company has a long and successful history and is behind a large number of awarded games, among these the wordly renown game series THE ELDER SCROLLS. The trademark name THE ELDER SCROLLS is protected of, among others, different entertainmentwares and -services, where computer and consolegames are included. In EU is my mandator owner of the registered communion trademarks with the registered numbers 2840098 and 8283161.
It has come to my mandator's knowledge that Mojang AB (Mojang) is using the signature SCROLLS in themarketing of a coming computer and/or consolegame. The signature SCROLLS shows serious visual, phonetic and conceptual similarities with my mandators trademark name THE ELDER SCROLLS. These similarities are strengthened by the fact that within the entertainment industry, the game industry included, it often occurs that goods and services with a common commercial origin are promoted through distinctive features that are constructed through a common trade mark element(?). As an example we can mention the company Nintendos worldfamous Mario-series with game titles like Mario Bros and Super Mario Bros, or the company Blizzards Warcraft-series with game titles like Warcraft: Orcs and Humans and World of Warcraft. Thus there is an obvious risk for the average consument to get the idea that good and/or services that are provided under the property name SCROLLS respective THE ELDER SCROLLS are from the same commercial origin or at least with companies with economical relations. In this context it is therefore our opinion that Mojangs use of the trademark name SCROLLS is... (the line continues on the next page that isn't shown in the photo)
08-08-2011, 12:32
GDra
Re: The Elder Scrolls V: Skyrim
Ako je Alduin drugo ime Akatosha, postoji mogućnost da vidimo
Su Skyrimu, možda smo njegov naslijednik.
U Game informeru:
= Citat =:
The dragonborn can battle the dragons on another level, they're anointed by the gods. That's why they can light the Dragonfires and become an emperor."
Sad bi trebalo naći stariju igru od TES1 koja u sebi ima riječ "the" i da njeni kreatori tuže Bethesdu. Žalosno.
08-08-2011, 12:58
Sonic_Moronic
Re: The Elder Scrolls V: Skyrim
Zbilja, respekt za Bethesdu -500.
10-08-2011, 04:12
Babitz
Re: The Elder Scrolls V: Skyrim
Bethesda nikad nije ni valjala.
Da ponovimo povijest: izdaju TES igre, svaku lošiju od prethodne + izmislili su DLC. S ovih -500 sad bi ti trebali biti negdje oko -5000000500.
Ne kužim hajp za Skyrim. Svi se vesele jer igra ima vodu, jebote. Zmajeve će ionako uprapastiti. Gledao sam neki gemplej video gdje zmaj leti, bljuje vatru i onda sleti na zemlju i pusti korijenje tak da ga protagonist može kežualno izbockat jer zmajevi imaju sportski duh; zašto bi koristili takvu taktičku prednost kao let protiv nekog bez krila.
10-08-2011, 08:32
Sonic_Moronic
Re: The Elder Scrolls V: Skyrim
Ja se samo nadam boljim NPC-evima, ali već je tradicija da budu beživotni roboti pa ono.
Da ponovimo povijest: izdaju TES igre, svaku lošiju od prethodne + izmislili su DLC.
Actually, Bioware je još prije počeo prodavati DLC-eve s NWN-om.
10-08-2011, 15:32
Windwalker
Re: The Elder Scrolls V: Skyrim
Nek se oni j...
Zato Rockstar radi DLC-e koji su veći od dobrog broja 'cijelih' igara.
10-08-2011, 16:22
Devil Dog
Re: The Elder Scrolls V: Skyrim
Po tom pitanju onda možemo ukinut i epizodno izdavanje igara.
10-08-2011, 16:30
Mirogamemasta
Re: The Elder Scrolls V: Skyrim
Da se razumijemo. Jedino što se treba ukinuti su bezvezni mali DLC-jevi. Tipa itemi i par novih misija ili par mapa. Za to je zbilja bezveze bacati novac
A ako DLC izgleda poput onoga u GTA IV ili tipa The Shivering Isles onda može. Može se zvati DLC, ekspanzija, nastavak ili šta god hoće, samo neka opravda cijenu i neka za tu cijenu donese dovoljno novog materijala za igru.
= Citat =:
Zato Rockstar radi DLC-e koji su veći od dobrog broja 'cijelih' igara.
EFLC je praktički igra sama za sebe, da se mene pita ja nebih to uopće svrstavao u kategoriju DLC-a. Eventualno bi se mogao svrstati pod ekspanziju.
10-08-2011, 17:04
Windwalker
Re: The Elder Scrolls V: Skyrim
= Citat =:
Izvorno postao Mirogamemasta
= Citat =:
Zato Rockstar radi DLC-e koji su veći od dobrog broja 'cijelih' igara.
EFLC je praktički igra sama za sebe, da se mene pita ja nebih to uopće svrstavao u kategoriju DLC-a. Eventualno bi se mogao svrstati pod ekspanziju.
Još ih nisam igrao, ali čuo sam da je svaka od tih EFLC igra za sebe, a dvije su.
Isto tako i RDR: Undead Nightmare. Duži od bilo kojeg Call of Dutya ili novijeg FPS-a, TPS-a i sličnog.
I još se dobije multiplayer s njim, na istom disku.
Tako da ih je sramota zvati DLC-ovima, iako ih tako zovu.
Usporediti to s horse armorom ili oklopom za Mirandu, no fuckin' way.
10-08-2011, 17:05
Arbiter of Change
Re: The Elder Scrolls V: Skyrim
= Citat =:
Izvorno postao GDra
http://images3.wikia.nocookie.net/__cb20110809224626/elderscrolls/images/thumb/e/e3/Skyrim_dunmer.jpg/475px-Skyrim_dunmer.jpg
Radi li ovaj?
Zakon izgleda. Kao pravi Ashlander. Evo i u većoj rezi.
Što se tiče DLC-ova, mislim da se Bethesda uvježbala sa Fallout 3 tako da bi Skyrim mogao dobiti solidne DLC-ove.
Fala. Fora izgleda, definitivno do izražaja dolazi njegova... mačkolikost?
Bit će zanimljivo vidjet kako su napravili argoniane - zamislite da im se ljuske ljeskaju na suncu...
11-08-2011, 03:19
Babitz
Re: The Elder Scrolls V: Skyrim
Ok, furfag igra. Definitivno ne igram.
Uh, kad se deviantart dokopa Skyrima...
11-08-2011, 22:52
Mirogamemasta
Re: The Elder Scrolls V: Skyrim
= Citat =:
The Bethblog has a list of links to a number of websites that have posted previews of Skyrim based on a one hour playthrough.
The games were played on the Xbox so commentary about the PC interface or controls will not be included.
Some examples of the remarks include:
Ausgamers
But it’s not just the animals you need to be weary of, and I mentioned earlier I’d encountered a few bandits, but what I wasn’t ready for was the level of sophistication the baddies have apparently been granted here. Certainly fighting a rogue bandit on a road is something of a staple for the series, but walking under a makeshift bridge with a hostile gentleman above, clearly annoyed I was on his turf, and thus dropping pre-set boulders on me, is not. This was then followed by an ambush of his cohorts, ready for anyone the boulders didn’t crush, and while I did make quick work of them, it was an exhilarating encounter nonetheless
Eurogamer
There are bandits to eavesdrop on and sneak around – the Khajiit are especially good sneakers, so I huddle in shadow and draw a longbow on the nattering bad guys from a few feet away. Later there are the skeletal draguar, who employ magic as well as swords and axes, and there's a mini boss fight with a giant spider.
There are door switches rigged to banks of arrows that need to be disarmed by observing your surroundings and rotating totems like tumblers in a lock, and there are pressure plates and levers that activate spike doors and swinging blades, which are great for making short work of draguar as their numbers increase.
AI se iz navedenog čini kao pun pogodak. :pray:
Šta će tek biti kad još pročitam dulje verzije... :D
There’s no more ice-skating; your character moves with purpose and weight, and looks so much more attached to the world around him. About the only gripe I would offer is that jumping still felt a bit floaty, but certainly not enough to break the game, and when you think about it in a sense of RPGism, the fact you can level up your acrobatic skills means, by and large, it’s a requirement anyway. But I digress.
= Citat =:
During my cross-country marathon, I came across a lot of items to pick for the obligatory crafting component of the game, including a bee-hive where I could even harvest a bee. I could also kill the bees buzzing around the hive, and also dragonflies floating around a stream, adding an even deeper sense of interactive life to the game-world.
11-08-2011, 23:00
str1k3r
Re: The Elder Scrolls V: Skyrim
Part 2 i 3 su u descriptionu. Publika je... fascinantna.
"Look, water!"
"WOOOOOOOOOAAAAAAAAHHH!"
"Look, a dragon!"
"WOOOOOOOOOAAAAAAAAHHH!"
12-08-2011, 00:10
croat1gamer
Re: The Elder Scrolls V: Skyrim
:pray:
Prejebeno izgleda izvedba.
:pray: :pray: :pray: :pray: :pray:
To je za publiku. :)