Kako to misliš besplatno?
Printable View
Kako to misliš besplatno?
završiš igru, dobiješ amulet, zamijeniš amulet za neko oružje...= Citat =:
Izvorno postao Anonymous
Imam ovo sran*e (doslovno)
One handed sjekira
7-19 :rotfl:
+25 hp
ench. last 15% longer
stvar je u tome što ne mogu salvage, a želim onaj prvi mod.
Jel mogu nešto napravit il da je bacim merchantu?
zašto nemožeš salvage?= Citat =:
Izvorno postao Kron
jer znaš one collectore kada zamijeniš kod njih neke stvari npr. on te pita 4 roga od neke zivotinje ti dođeš i zamijeniš za neki item ali njega nemožćeš salvage
a to... prodaj merchantu onda= Citat =:
Izvorno postao Black Knight
da, al to nije od collectora. i imam još tri bowa, koja isto tako ne mogu. Probao sam sam običnim i expert i ništa..... idem je prodat
Edit: Pc na ovo
Lighting dmg 15-28(11 Marksmanship),
+ 14% dmg (enchanted)
health + 29
evo koliko vrijedi ovo, ako vrijedi...
http://img161.imageshack.us/my.php?image=pcce1.jpg
Ne znam za onaj maul, onaj mod prvi mi je nekako šrotav pa bi ga mijenjao
Ove gold salvage a za victos maul može dobiti par k, ja sam ga prodao za 4k= Citat =:
Izvorno postao Kron
Zašto salvage :o
Samo par k za victos maul?
Pa ima super mod
salvage da dobijes mod koji poslje prodaš, a za victos maul par k zato jer je very common item, lako se nabavi= Citat =:
Izvorno postao Kron
kk, a jel svaki victos ovakav?
Pa... ne... imas recimo Victos Battle Axe, košta oko 30k (ja kupio za 35k)= Citat =:
Izvorno postao Kron
mislim na victos maul
Jel svi imaju ovakve modove
da= Citat =:
Izvorno postao Kron
kužiš ako je originla svi imaju iste modove jedino ako ti ne dodaš neki svoj mod :wink:= Citat =:
Izvorno postao Kron
sry ali trebam jedno offtopic pitanje da ne radim novu temu ja imam ovo:http://gw.gamewikis.org/wiki/Wenslauss%27_Faith
i pošto mi treba višak energije imam i upgrade za staff +5 energy!
sada me zanima ako ja stavim taj upgrade dali ce se nestza promijenjiti na tome staffu ili??
Pa imaš već +5 energy
Ako mijenjaš doći će ti na isto, samo što ćeš izgubiti jedan staff head
Valjda...
lol... nemožeš staviti modove na Green Staff...
E pa sad mi ništa nije jasno :?
šta ti nije jasno =/= Citat =:
Izvorno postao Kron
kužišzelene weapone nemožeš upgreadati zato jer su tako zvano ''skoro'' ili najbolji pa ne trebaš upgreadat.a da biš upgredao neku drugu stvar trebaš zamijeniti njezini postojeći upgread :wink:
Pa pogledajte moj maul!
doble skill recharge 10%chance?
To dobar mod?!?
Accursed Staff
Energy +6
Dark Dmg:7-11 (Requires 4 Curses)
Halves Casting time of spells (chance: 8%)
Ram's Hammer
Blunt Dmg:12-18 (Requires 3 Hammer Mastery)
Damage +16%(while Hexed)
Cane
Chaos Dmg:7-10
Energy +4 (while Health is below 50%)
Deadly Cesta
Cold Dmg:7-11 (Requires 2 Death Magic)
Halves casting time of Blood Magic Spells (Chance: 17%)
Grim Cesta
Energy +7 (Requires 6 Death Magic)
Health +48 (while Hexed)
Idol
Energy +6 (Requires 3 Blood Magic)
Amor +8 while Health is below 50%)
Air Staff
Energy +6
Lightning Dmg:7-10 (Requires 2 Air Magic)
Halves skill recharge of Earth Magic spells (Chance: 17%)
svi itemi su ljubicasti... i kolko mogu dobit???
šalji sve merchantu, to ti neće nitko osim uber nOObova kupit.
i mislil sam si... ^^
Inscribed Chakram
Energy +7 ( Reyuires 6 Domination Magic)
Armor +5 (vs. physical attacks)
Earth Staff
Energy +6
Earth Dmg: 7-11 (Requires 6 Earth Magic)
Halve casting time of Water Magic spells (Chance: 17%)
Flatbow
Piercing Dmg: 9-14 (Requires 4 Marksmanship)
Damage +13% (while Health is above 50%)
Flatbow
Piercing Dmg: 9-13 (Requires 4 Marksmanship
Damage +13% (while Health is above 50%)
Earth Staff
Energy +6
Earth Dmg: 7-11 (Requires 2 Earth Magic)
Halves casting time of spells (Chance: 8%)
Reduces Poison duration on you by 20 %
Tall Shield
Amor: 9 (Requires 6 Tactics)
Reduces physical damage by 4 (Chance: 16%)
Insightful Accursed Staff
Energy +7
Dark Dmg: 8-13 (Reduces 7 Curses)
Halves skill recharge of spells (Chance: 9%)
Energy +4
Piercing Axe
Piercing Dmg: 6-14 (Requires 6 Axe Mastery)
Damage +13% (while Health is above 50%)
svi itemi su ljubicasti...
a probaj expert salvage, al isto mi se čini da ih čeka ista sudbina ko one prije.
Axe Grip of Fortitude
Health+27
(plavo)
Warrior Rune of Major Axe Mastery
Axe mastery +2 (non-stacking
Health -35
(ljubicasto)
Mesmer Rune of Minor Domination Magic
Domination Magic +1 (non-stacking)
(plavo)
Necromancer Rune of Minor Blood Magic
Blood Magic +1 (non-stacking)
(plavo)
Monk Rune of Minor Smithing Prayers
Smithing Prayers +1 (non-stacking)
(plavo)
ovo rune traderima a ostalo merchantu :wink:
znaci svi oni ljubicasti itemi u proslom i axe grip of fortitude merchantu, a rune obicnim smrtnicima?
tocno tako :wink:
nemoj axe grip prodat merchantu, lol...
osh ti kupit neke od runa il ovih dodataka??
Earth Wand
Earth Dmg: 7-11 (Requires 2 Earth Magic)
Halves Skill Recharge air Magic spells (Chance: 16%)
Air Staff
Energy +6
Lightning Dmg: 7-11 (Requires 3 Air Magic)
Halves Casting Time of spells (chance: 8%)
Skull Shield
Amor: 9 (requires 4 tactict)
Reduces physical damage by 2 (while under the effects of an Enchantment)
Skull Shield
Amor: 8
Reduces physical damage by 4 (chance:17%)
Truncheon
Dark Dmg: 8-12 (Requires 4 Blood Magic)
Halves skill recharge of Blood Magic Spells (chance:18%)
Wooden Buckler
Armor:11 (Requires 7 Tactict)
Health +33 (while in a stance)
again, all purple...
ovi shieldovi su onako ovo ostalo opet merchantu :wink:
to možeš uvaliti low-level likovima...
gle odes u ascalon i prodajes po 400-500g :D
ma neće oni to kupit, ja sam probao.
a za onaj buckler bi bilo dobro expert salvage
Zašto, ionako će dobit možda malo drva ili željeza, naime modove s offhand itema nemožeš skidat.= Citat =:
Izvorno postao Kron
= Citat =:
Izvorno postao Glass
:shock: why :( a ja svaki put žalim zašto neće salvage mod
sto je offhand item??
Holy Staff
energy +5
fire dmg: 7-11
halves skill recharge of spells (chance: 8%)
Truncheon
dark dmg: 8-13 (requires 3 blood magic)
energy +3 (while hexed)
Truncheon
dark dmg: 9-15 (requires 6 blood magic)
energy +4 (while under the effects of an enchantment)
Grim Cesta
energs +8 (requires 7 death magic)
amor +8 (while hexed)
Summit Hammer
blunt dmg: 14-21 (requires 3 hammer mastery)
damage +13% (while in a stance)
Fiery shortbow
fire dmg: 11-18 (requires 4 marksmanship)
Divine Symbol
energy +9 (requires 5 divine favor)
Armor +5 (vs. physical attacks)
Flatbow
Piercing dmg: 11-18 (requires 7 marksmanship)
damage +14% (while health is above 50%)
ljubicasto sve...