Ne znam, ne vidim onda svrhu profesija ak s warriorom možeš hilat ili radit aoe damage.
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Ne znam, ne vidim onda svrhu profesija ak s warriorom možeš hilat ili radit aoe damage.
Nisu sve profesije jednako efektivne u tome?
Jer, ovaj, želiš igrati kao Warrior? Oklopnjača, itd.= Citat =:
Izvorno postao noda
I da, ANet potvrđuje da su i dalje zakon.
http://www.gamerzines.com/mmo/previews/ ... 2-pt1.html
http://www.gamerzines.com/mmo/previews/ ... 2-pt2.html
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ERIC:SI think it's fair to say we chose our business model before we even began development. We chose it when we chose to go with this model for the original Guild Wars. We feel like we made a promise to our fans that Guild Wars games will never have monthly fees and we wanted to uphold that promise.
We also truly believe that the no subscription fee model is better both for us as developers and for our fans as customers. Without being able to rely on a monthly income it puts us into the position where we have to justify any new content or features to our existing customers, which means that we have to give them what they want. This means we can focus development on the things that will make our customers happy and make the game better. It's a better situation for us than if we relied on a monthly fee.
Konačno o dungeonsima i podvodnom sadržaju.
http://www.guildwars2.com/en/the-game/d ... -dungeons/
http://www.arena.net/blog/jonathan-shar ... #more-5324
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That tale is told and resolved in the story mode, but what of the explorable version of this dungeon? This content happens in the same area as the story mode, but it takes place after the events of the story. What happens in story mode directly affects the circumstances of the explorable mode.
Dynamic Events
As a result of your actions in the story mode, a powerful darkness is welling up from the depths beneath the dungeon. Now the Durmand Priory is trying to figure out how to deal with this new problem. You and your party choose which of three approaches you'll use to handle the threat. Each of these three options creates a different version of the dungeon, with new areas, new challenges, and new and more difficult creatures.
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If you want to go full-on underwater, just tilt your camera down and keep moving forward – you will dive below the waves. When this happens, you will automagicallySswitch to your underwater weapon set, your underwater skill setup, and your breathing device.
Kako ova igra sa svakim novim objavljenim detaljem izgleda sve bolje i bolje.
Evo malo Elementalista sa vatrom. Primjetite kako joj praktički odnesu 1/4 healtha sa par udaraca. I da, vatra pod vodom uzrokuje ključanje vode. :)
Malo napredniji character building tool. Još uvijek je daleko od konačnog proizvoda.
http://gw2.revgaming.net/Home/TraitsTool/
Nema Engineera :(
Btw, ako nekog zanima, na Steamu je Guild Wars Trilogy 14,99€ i Eye of the North 7,49€.
To je sve skupa oko 165kn tako da ako nekog zanima - isplati se.
Novi kraći intervju. Ništa posebno novo osim promjene da će WvWvW ratovi trajati 2 tjedna, a ne 1 kao što se do sada mislilo.
E da, zadnja knjiga bi mogla nositi naziv Sea of SorrowsSako su glasine točne.
http://books.simonandschuster.com/Guild ... 1416589624
Dakle igru bi mogli očekivati do kraja 2012.
SDCC 11: Engineer Walkthrough (Cam) HD
U videu:
- Engineer kits
- Engineer combat
- "Fight to survive" mechanics
- Underwater combat
Turret se čini malo OP, ali drago mi je vidjeti da možeš umrijeti od random mobova. :)
Mene se dojmila, sama raznovrsnost klase, i dinamicnost iste :)
Iako sam do sada bio zadrti E/Mo, mislim da cu se u GW 2 okusati u Engineeru...
ComicCon panel.
Inače, 17.8. je važan datum.
http://www.arena.net/blog/get-ready-for-gamescom
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The new demo will feature a ton of cool new content that we haven’t showcased before. “What exactly is in the gamescom demo, Martin?” I hear you say. Well, I’m glad you asked. Let me give you a high level overview of what you will be able to play at the NCsoft Booth (A11/B10, Hall 9.1).
Seven professions – Play all seven professions that we’ve revealed so far: engineer, thief, guardian, necromancer, ranger, warrior, and elementalist.
Charr starter experience – For the first time, you can forge your destiny as a member of the Iron, Ash, or Blood Legion in our charr starter area. You can also choose to play the human and norn starting experience as well.
Mid level demo – As always, we’ve prepared a higher level demo experience for players who want a challenge. Face powerful Orrian enemies on land, engage them in battle underwater and face off against a new boss.
Sylvari and asura – Did I mention that you’ll be playing sylvari and asura characters for this high level content? Yes, for the first time, players will be able to get their hands on these unique races – believe me, they are impressive!
Character appearance customization – Also for the first time, you’ll be able to play around with our character appearance customization feature and control the way your character looks.
PvP – Last but certainly not least, we’re premiering Guild Wars 2 Player vs Player (PvP) at gamescom! Swing by the ESL booth and head to the Guild Wars 2 area to get your exclusive hands-on PvP experience. Also check out our periodic exhibition matches that pit our valiant team of ArenaNet developers against the European guild BOON Control on the ESL center stage!
Inače, potvrđeno je da će se Transmutation Stone moći kupiti sa Karmom.
http://www.wiki.guildwars2.com/wiki/Transmutation_Stone
Sylvari Week počinje sljedeći tjedan. Can't wait.
http://www.arena.net/blog/next-week-is-sylvari-week
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Here’s what we’ve got planned next week:
S MondayS– Artist extraordinaire Kristen Perry explains how the look of the sylvari has grown and evolved in a blog post full of cool art and character designs.
S TuesdayS– Writer Angel McCoy describes how the writing team brings the sylvari to life through dialogue in a blog post that features a load of audio clips from Guild Wars 2.
S WednesdayS- Lore & Continuity Designer Ree Soesbee and Kristen Perry discuss the roots and growth of this unique race in a video overview of the sylvari right here on the blog.
S ThursdayS– We’re updating the sylvari page on GuildWars2.com with new lore, screenshots, wallpapers, and an atmospheric new sylvari video!
S FridayS- Ree Soesbee returns with a lore-filled narrative blog post that explores the mysterious sylvari even further.
Sylvari week počinje danas, yes?
Yes
And here it is
http://www.arena.net/blog/kristen-perry ... he-sylvari
wow :O
Možda i najimpresivnija rasa, s obzirom na estetiku i dizajn. Očekivao sam nekakve emo zelene elfove (na što su bili nalik u ranim verzijama), ali ovo je nešto puno elegantije i elaboriranije, a opet nekako primitivnije i sirovije... seriously, ArenaNet ima vjerojatno najjebeniju art/design ekipu s ovu stranu Mliječnog puta :D
Drugio dioSSylvari weeka.
Awwwwyeah, vruća botaničarska lezbo ljubav na pomolu :D= Citat =:
There are male and female sylvari, but none has ever produced a child as other races do. Because of this, traditional human-style gender roles have no meaning to sylvari, either in their society or in their romantic relationships.
http://www.arena.net/blog/jon-peters-on ... escom-demo
"Skills no longer cost energy. This means energy potions are also gone."
Kontroverzno, ali onda i potioni su bili kad su ih najavili pa su ljudi mislili da će se moći spammati.
http://i.imgur.com/Xn4ZV.jpg= Citat =:
A weapon’s skills are now learned by fighting with that weapon. Because weapon skills are tied to weapon use, there is no reason to visit a trainer and make choices about which ones to unlock. Instead, it makes more sense to learn how to use the weapon by, you know, actually using it.
Jedan intervju.
http://crossingtyria.com/content.php?57 ... Jeff-Grubb
Gamescom trailer
http://www.guildwars2.com/en/media/videos/
Some PvP info
http://www.guildwars2.com/en/the-game/pvp/pvp-overview/
Iskreno? Sve redom odlično, premda je druga polovica trailera bila više-manje samo replay skillova. Ali prva je ekvivalenta vizualnoga orgazma.
Ovo je ipak najbolje od svega, posebno boldani dio:
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Tournaments come in the following flavors:
Pickup Tournaments: These single-elimination tournaments wait for 8 teams to join before starting. Once they start, they go through 3 rounds of eliminations, with winners receiving qualifier points.
Monthly Tournaments: For monthly tournaments, you'll need a certain amount of qualifier points to join.
Yearly Tournaments: These grand tournaments feature the winners from the monthly tournaments slugging it out for the right to call themselves the best PvP players of the year.
S Player-Run Tournaments: These tournaments will be customized by players, allowing for great flexibility and unique bragging rights.
1:20. I am Charr. :)
Neda mi se trazit linkove livestreama i slicno, al PvP fucking owna
EDIT:
Guild Wars 2 PvP Interview with Eric Flannum
http://www.tentonhammer.com/gw2/gamesco ... ic-flannum
40-minutni press demo s komentarima deva <3
30 minuta Elementalist gameplaya. Na njemačkom, ali ionako je 90% borba.