Wintersday: The Wondrous Workshop of Toymaker Tixx
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Aww yeah. Stvarno moram igrati više u narednim tjednima, jedva da sam zaigrao igru od kad sam je uzeo.
http://gamingbolt.com/guild-wars-2-inte ... ost-launch
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We had a huge Halloween update in October, we just had a big one in November, we have a giant Christmas update coming in December, and all of those have gone over really well, and I think in December people are going to be really excited. But January and February are actually are biggest updates to date. They’re even bigger than all the stuff we did in October, November and December. And I think that when people see how much stuff they’re gonna get for no monthly fee in January and February, they’re probably going to be blown away. These two months combined are basically an expansion’s worth of content for free.
Bome i ja zapeo, još nisam dingao 80, fali mi još 5 levela.
ja igram samo wvw dosadno mi je sve nemam skim igrad dungeone ni niš :cry:
Pugovi ftw
Na tren sam mislio da je Harry Potter trailer po glazbi. :)
simpa :D
Možda još važnije od blagdanskoga veselja - nadolazeće WvW promjene.
https://forum-en.guildwars2.com/forum/p ... post965551
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No more insta-build walls & gates
Destroyed walls and gates will now rebuild when they reach 10% health rather than on the very first repair. This means that when attackers down a wall or gate defenders won’t be able to instantly rebuild it. Walls and gates which are destroyed can still be damaged if they have any health.
Breakout events
We’ve added a new event type to WvW called Breakout events which trigger when one or more teams have been pushed completely out of a map. They’re designed both to help players break out of severly camped portal keeps and to provide assistance in establishing a foothold in each map.
Počeo sam malo intenzivnije WvW igrati i, ne mogu vjerovati da ovo govorim, ali sviđa mi se XD
U biti mislim jedino na Eternal Battlegrounds, onu središnju mapu, dok su mi Borderlandsi i dalje shit. Središnja je mapa puno fluidnija i dinamičnija; Borderlandsi su... pfeh, kajaznam, naporni.
This. Zadnje vrijeme sam i ja tamo visio,ali sam onda izgubio živce, kao i većina commandera, zato što mi se server totalno ponjabio. Nikad nema ljudi, a i onih što ima su grozota.= Citat =:
Izvorno postao Aerial
Game Update Notes – December 14, 2012
GW2, why u so good?
PAY2WIN, GAME RUINED!!11!
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“Heavy Bags of Coins” have been added to Black Lion Chests in the tonic and buff drop sections. Bags hold between 80c and 1g50s.
Otvorio sam 20 chestova, dobio sam ukupno 1g od tog, i potrosio sam nekih 20+ golda da bi ingame pretvorio rare iteme u kljuceve, so no :)
Ta i onako možeš direktno pretvarat pare u gold :P
Ako je nekoga uhvatila panika jer nema January updatea još. :)
http://www.guildwars2hub.com/news/guild ... pdate-news
Isto tako još malo o sPvP-u. To neće ovaj mjesec.= Citat =:
Hey guys,
Just to help provide some clarity on this, we’ll be releasing within the next couple of weeks a high level summary of our big plans for the first half of 2013 to help provide more transparency into our plans with the game going forward. This will include providing more details about our goals for the game, information about the stories and features that you’ll see in the Jan/Feb/March releases.
To set expectations accordingly, the January release will be a relatively small release that sets the table for the stories and features we plan to roll out with the Feb/March releases and beyond. Also, there will be no new race, profession, or new region with these larger Feb/March releases. One of our major goals with these releases is making our existing world as strong as possible, ensuring there are reasons to go to all the locations in the world we’ve already built, and strengthening the core game we’ve provided. In saying this will be an expansions worth of stuff in these releases, we’re talking about the number of new features that will be rolled out across PvE, WvW, and PvP in early 2013, which usually you’d only find in an expansion for a traditional MMORPG.
More details and specifics to come in the next couple of weeks, but I hope that helps provide some more insight into what to expect at a very high level.
http://www.guildwars2hub.com/features/e ... pvp-update
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A quick run down the features ArenaNet is targeting follows below.
S Custom Servers - It seems this is being touted as penicillin for the sPvP community since it will allow the player base to manually work around some of the limitations of the current system. By putting the tools in player's hands ArenaNet can enable customer tournaments to be run without having to do anything else.
S MatchmakingS- Improved tournament forming should be a boon for anyone. This comes hand in hand with improved leader boards (in game this time, hopefully).
S TutorialsS- It seems they want to do more to introduce players to sPvP, since the current intro is amazingly sparse. I guess learning to revive downed players and finish them isn't enough to become a pvp tournament master?
S 1 team v 1 teamS- Since the sPVP community has seen some diminished action it has been hard to get into 8 team tournaments, these short 1 round matches would do a lot to help, especially with ranking and match making. I formally submit to call them "exhibitions." For now it looks like just Temple of the Silent Storm, but since we have at least 2 months before the update, that's likely to change.
Nice PvP info, jos da nisam pobro perma ban bilo bi super
Uspio si dobit permaban iz igre?
BRAVO.
Ne samo on ...
Smrc 7 guilda je oslo :(
Kako? Što je bilo? =/
Wintersday patch, uveli su novi jewelery koji se mogao craftat sa snowflakes.
Nesto su zajebali u racunici, i kad si salvagao taj jewelery imao si 80% sanse da ti se vrati materijal za ponovno craftanje + sansa da dobijes ecto.
Napravio sam 1500 ectoa u 3 sata.
Njima se to nije svidjelo i odlucili me perma bannat, al su rekli da ce mi dat refund.
Oko 200 ljudi u svijetu je dobilo perma ban zbog tog.
Koji šit =(= Citat =:
Izvorno postao Worthaur
Ajd, barem ćeš refund dobit pa možeš uzet neku drugu igru njima u inat :P
Zadnji put sam igru igrao u 11om mjesecu. Kako su oni za 2 mjeseca vremena uspili izbacit 15 GBA patcheva i pizdarija? :S
prejebeni su
Guesting stiže u igru 28.1, ali s tim stiže i kraj besplatnim World transferimaStako da do tog datuma treba pametno izabrati Home World.
https://www.guildwars2.com/en/news/guesting-is-coming/
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Guesting comes with a few restrictions:
Because (different from a world transfer) we are not moving your character between data centers, you may only guest on worlds in the same region as your home world. Players on North American home worlds cannot guest on European worlds or vice versa.
You may not participate in World vs. World on your guest world. If you choose to enter World vs. World on the world you are guesting on, you’ll be moved back to your home world. If you want to play World vs. World on the world you’re guesting on, you must perform a full world transfer to that world.
You’re eligible to guest on only 2 different worlds at a time. Each time you guest on a world, that world becomes one of your eligible guest worlds for the next 24 hours. After 24 hours, you may choose to guest on a different world. You may log in to any world you are eligible to guest on as many times as you wish with no restriction.
Guesting on worlds that are full or highly populated increases your risk of being put into an overflow map.
Transkript nedavnog Q&A-a.
http://dulfy.net/2013/01/17/gw2-dev-liv ... ranscript/
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What is our long term focus for PVE and how we are bringing life back to deserted zones?
New achievement system that plays into dailies/monthlies that adds new style of gameplay
New achievements to encourager cooperative play – i.e. rezzing, rallying) – things that will help players better at understanding the concepts of our game.
Allow players to filter back into some of the deserted zones (i.e. this month’s monthly achievement for jumping puzzles was used as an example)
New content with the guilds – 4-5 different styles of content that show up in the world that guilds can go in to help kick off and pull other players into it as well.
Adding tiers to guild economy/ear guild tabs, adding in new rewards for guild members to show off.
100 new rewards tied to the achievement system to allow players to show off some of the cool stuff they have done.
Framework rolling out next couple months
New Ascended items coming into play outside FOTM with the new achievement/reward system.
http://i.imgur.com/jMEnlAf.jpg
Flame and Frost: PreludeSje naslov ovomjesečnog updejta. Više na linku.
https://www.guildwars2.com/en/the-game/ ... uary-2013/
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The sky falls and the ground shakes in the lands of the north. Charr and norn refugees crawl from the wreckage of their homes in the Wayfarer Foothills and Diessa Plateau, struggling to find shelter in the south. The call goes out for volunteers to assist the victims in this time of need, when earth and sky seem to have become the enemy…
Flame and Frost: Prelude is the prologue to a multi-stage narrative that will bring big changes to Guild Wars 2 in the months to come.
ice and fire
F&F je live. Patch notes ispod. Izgleda da su dotakli svaki dio igre pomalo.
http://wiki.guildwars2.com/wiki/Game_updates/2013-01-28
Ovaj daily tracker s desne strane je nešto najbolje ikad :D
Najs!
Bitne stvari iz NCsoftove 4Q konferencije održane prije par dana.
http://222.122.46.97/ct/ncsoft/20130205/ncsoft.html
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Izvorno postao Gaia_Hunter
http://i.imgur.com/e4KemHO.jpg
26.2. stiže ovomjesečni updejt.
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The situation worsens for the citizens of Wayfarer Foothills and Diessa Plateau. Volunteers have eased the burden, but more refugees hobble down from the Shiverpeaks. The storm there gains momentum, but the forces of good are beginning to rally. They’re sending their heroes to defend the land and its peoples. Someone must hold back the gathering storm.
In Flame and Frost: The Gathering Storm, the second installment in this four-part series, the stakes are raised, and battles rage, in the foothills of the Shiverpeaks.
Kraj plaćenju za upad u turnire.
https://www.guildwars2.com/en/news/big- ... urnaments/
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One of the reasons we initially introduced Paid Tournaments was to create a place for hyper-competitive, highly skilled players to find matches with other players of comparable skill, leaving the Free Tournament system available for more casual competitive play. However, now that we have a ratings and matchmaking system in-place that matches players of similar skill levels, we’ve decided that the ticket cost barrier-to-entry of Paid Tournaments is no longer necessary.
Dakle,danas se čeka da patch sjedne. Baš me interesira čega će biti.
Flame & Frost: The Razing
Još jedan content patch koji nam stiže 26.03. :)
Ja sam igrao zadnjih dana,sviđa mi se sustav rewarda sa chestovima sada, jedino je problem što sada te eventove radi dvostruko više ljudi nego što stane na mapu, pa je onda redoviti overflow. Valjda će se nešto napraviti po tom pitanju.
Radio sam malo po dungeonima, skupljao pare. Totalno sam fabulous.
Ovomjesečni updejt donosi kraj cullinga u WvW-u. Navodno.
https://www.guildwars2.com/en/news/worl ... f-culling/
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If you’ve ever played World vs. World in a large group, you’ve probably noticed that there were some enemy players that you couldn’t see. That was an unfortunate side effect of a process called culling. I’m pleased to announce that in the upcoming patch on March 26, we’re going to turn culling off completely in WvW. This will make invisible enemies (except those using invisibility skills, of course) a thing of the past.
to je to.
WXP i World rankovi.
https://www.guildwars2.com/en/news/worl ... -and-more/
Kul kul kul.
dobro je to sve. nema cullinga. može se podešavat kvaliteta modela pa mi nekad čak i radi na 10ak FPSa u masivnim fajtevima.
sad svi odjednom oće igrat wvw pa je skill lag ogroman i tak.
kaj se tiče ovak drugih stvari makli su super elixir sa kit refinement traita kod engia i sjebali mi build nek umre stoka.
sad nemam nikakve koristi od njega :(
idem levelat elea i necroa :(