Kako mi ova tema uljepšava dan :rotfl:
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Kako mi ova tema uljepšava dan :rotfl:
Zahvaljujem.= Citat =:
Izvorno postao Babitz
Do kraja mjeseca patch 1.4
NEW FEATURES
Skyrim launcher support for Steam Workshop (PC)
BUG FIXES
General optimizations for memory and performance
Fixed occasional issue with armor and clothing not displaying properly when placed on mannequin’s in player’s house. (PS3)
Improved compiler optimization settings (PC)
Long term play optimizations for memory and performance (PS3)
Memory optimizations related to scripting
Fixed crashes related to pathing and AI
Fixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend”
Fixed rare crash with loading saved games
Fixed issue with accented characters not displaying properly at the end of a line
Master Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian
Fixed issue where dragon priest masks would not render correctly
Fixed issue where quests would incorrectly progress after reloading a save
Fixed issues with placing and removing books from bookshelves in the player’s home
Fixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing.
Fixed issue where the player house in Windhelm would not clean up properly
Fixed crash related to giant attacks and absorb spells
Fixed issue with ash piles not cleaning up properly
Fixed occasional issue where overwriting an existing save would fail
Fixed memory crash with container menu
Fixed infinite loop with bookshelves
Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions
Fixed issue where transforming back to human from werewolf would occasionally not fail
Bows and daggers will display properly when placed on weapon racks
QUEST FIXES
The Unusual Gem inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity”
In “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble
Fixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest
Fixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly.
Fixed issue progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests.
In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times
In “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it
Fixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible
In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it
“The White Phial” will now start properly if player already has a briar heart in their inventory
Player can no longer get stuck in Misty Grove after completing “A Night to Remember”
Fixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing
In “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest
In “Revealing the Unseen”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
“Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest
Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
“Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory
Finding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating
In “The Coming of the Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
Fixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack
Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it
“Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
Fixed rare issue where “Dampened Spirits” would not start properly
Fixed issue where player would be unable to become Thane of Riften if they purchased a home first
Fixed issue where killing guards in Cidhna Mine would block progression for “No One Escapes Cidhna Mine”
Fixed numerous issues with “Blood on the Ice” not triggering properly
In “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm
In “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress
Fixed rare issue in “To Kill an Empire” where an NPC would fail to die properly
Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting.
pa dobro, jos 5-6 ovakvih patcheva i mozda budu blizu da poprave igru
jelte
Šta imaju popravljat? Igra je po tehničkoj dorađenosti vjerojatno najbolja u serijalu, a i među sličnim igrama.
Popravit možeš samo bugove, ne i dizajn.= Citat =:
Izvorno postao hansi
@Sonik
Da, oke, kužim da si slijep od nostalgije i sve novo i strano je automatski grozno i tak to. Novije verzije se daju kvalitetno izkritizirati radi smjera u kojem su igre krenule, prvenstveno balansiranjem (naročito pokemonima), no tvoji razlozi su "Nisam ove pokemone vidio prije 10 godina na Nov@ TV! :(((".
Sad popravljaju dok sam skoro gotov s prvim likom.
Još samo 1 level, par Empire questova, ~7 sati igre i stop.
Sljedeći lik.
A zbog čega drugoga ću igrati pokemone nego nostalgije rofl.= Citat =:
Izvorno postao Babitz
Točno to. Svi noviji Pokemoni su kopije starih, s lošijim dizajnom i nikakvom nostalgičnom vrijednošću.
Ja danas opet krenuo sa Pokemon White. Trnci me prošli kada sam prvi puta prešao Skyarrow Bridge, prekul!
Vrijeme je da odem naoštriti svoju sjekiru.
http://www.pcgamer.com/2012/01/23/the-e ... -romantic/
Ovaj puta u Elder Strollsu, dirljiva povezanost čovjeka i psa, i Nordrickova ljubavna potraga među prosjacima.
Opinion: Where Skyrim Fails
IGN je lijepo sročio što sve ne valja u Skyrimu.
tehnička strana igre je prilicno losa (performanse u odnosu na grafiku, bugovi, glitchevi i to), ali igra sama po sebi je savrsena, jos da u dlc-u nabace neku novu, bar upola veliku kao ovu mapu i super :D
Upravo suprotno - izuzev bugova i glitcheva, engine je odlično prilagođen širokom spektru konfiguracija da pruži dobre perfomanse i lijep grafički izričaj. S druge strane, igra sama po sebi jako kaska za današnjom RPG konkurencijom. IGN-ov novinar je to jako lijepo sročio kroz sljedeću rečenicu:
Dobro, New Vegas nema veze sa Bethesdom, no misao je jasna.= Citat =:
The industry's grown by leaps and bounds, but Bethesda's core RPG mechanics – as seen in everything from Morrowind to Fallout: New Vegas – have continued to exist in their own little bubble, ostensibly unaware of advances like convenient spell/item interfaces and sneaking that doesn't have to verbally tell us whether or not we can be seen. The end result? Clutter where there should be options. Resitance where there should be power.
Uglavnom istina, da, ali zapravo Bethesda ionako nema razloga mijenjati i poboljšavati išta od toga kad Skyrim ionako nema konkurenciju.
To je Call of Duty sindrom - nemoj ništa mijenjati značajno i ljudi će kupovati. I onda se igrači pitaju zašto developeri toliko štancaju nastavke i zašto su svi nastavci isti. Počinjem ekšueli vjerovati kako marketing ne stvara potrebe, nego im samo udovoljava.
To je poanta marketinga.= Citat =:
Izvorno postao Deadwalker
Nije CoD sindrom, jerbo CoD je loša pucačina u doba kad ima mnogo boljih, ali nadoknađuju sve marketingom, a od Skyrima danas nema boljeg "otvorenog" RPG-a.= Citat =:
Izvorno postao Deadwalker
I jedno i drugo je poanta marketinga.= Citat =:
Izvorno postao Herr Schnitzel
Pa Simsi 3 jesu najveći i vjerojatno najbolji RPG.= Citat =:
Izvorno postao Deadwalker
Imaš skillove, questove, levelanje, avanture, dungeone, kustomizaciju do najsitnijih detalja (možeš si riktat dlakavost rofl), nelinearan gameplay, detaljnu interakciju s NPC-jevima...
Tko to ne želi priznat jednostavno ne shvaća život i to je to.
I traje u beskonačnost, doslovce. Sims 3 je sigurno jedna od najboljih igara ikad.
Sa analitičke strane, to stoji, no ja Simse nikada neću shvaćati kao ozbiljnu igru. Jednostavno, nije moj tip zabave.
[quote=Duke of Earl]I jedno i drugo je poanta marketinga.[/quote:14sn2v8s]= Citat =:
Izvorno postao "Herr Schnitzel":14sn2v8s
Istina je uvijek negdje na sredini :)
= Citat =:
Izvorno postao Maloki
Pa Simsi3 i jesu najbolji i najveći RPG ikad :)
sve je smeće.
Eto, malo mi je dosadio.
Nakon 80-og sata igre to se polako počelo primjećivati. A sad sam u 95-om.
Jednostavno sve ubijam u jednom udarcu.
Još jedan LV, par questova, i mogu završit ovog lika.
Gdje bi htjeli TES VI?
Ja sam za Hammerfell. Malo pustinjskog pejzaža, pokoja pješčana plaža i to.
Uopće ne razmišljam o tome gdje će biti nastavak, kad je u Skyrimu cijela kopnena masa Tamriela. Još će biti svih zamislivih lokacija kad se modderi prime posla.
Kad smo već kod toga, kad dolazi taj creation kit?
Black Marsh mi odlicno zvuci za setting.
Ja ne želim da u Skyrimu rade nove provincije. Možda kakav povratak u Morrowind ili Cyrodiil, ali ostale neka ostave za nove punokrvne nastavke.
Skyrim je vec dovoljno velik. Sam nek stave neke nove questove (znaci hrpu) koji nisu svi tipa "odi mi donesi krafnu" ,vise followera i posebnih Npc-ova i to je oke za sad.
Želim Elsweyr.
jel se još netko susreto sa sljedećim bugom?
želim upgradeati deadric greatsword na legendary (imam neki gauntlet koji daje +22 to improving weapons and armour), međutim ispada da legendary ima manji damage nego epic... epic ima 107, a legendary 99... wtf?
edit:
ahaha, skužio sam zašto... zato jer mi ove druge rukavice imaju +15% damage to twohanded weapons... :)) što znači, da čim ih skinem, automatski se prikazuje manji dmg... :D
Inače, stavi si smithing enchantment na 4 itema, pa im se efekt zbraja.
Ja imam 28% X 4 = 112%, i još sam popio potion za dodatnih 30%.
A ako eksploitaš i alchemy, možeš radit jače potione za enchantment, pa pomoću enchantmenta jači alchemy, i tako 2-3 puta u krug, i onda na kraju s najjačim alchemy složiš najjače enchantment poboljšanje, pomoću kojeg složiš najjača smithing poboljšanja na 4 itema i onda s njima upgradeaš god-like oružja i oklop.
To nisam radio, meni je dosta i ono što imam.
I onda još s najjačim enhancementom staviš dodatnu weapon štetu, dodatni armor, sve magija resistance, itd...
Ja imam 50% shock i frost resistance na ringu i amuletu (dakle, 100% svaki), 50% fire na boots i 50% od Dunmerske krvi (100%), plus negdje 140 veću magiju, 70 veći health i stamina, 60% brži mana regeneration, 33% brži health i stamina regeneration i +45% na one-handed damage.
A može se puno više dobit s eksploitanjem.
prelagana mi je igra na master, neznam, mogli su dat nesto malo teze, jednostavno je pre pre lagano :(= Citat =:
Izvorno postao Windwalker
a u kurac, pa već sad sam prejak... kak bi tek onda s takvim itemima? možda postoji koji mod za veći difficulty?
ima onaj neki di se spawna puno vise neprijatelja, al to ubiti jos nekako i olaksava igru jerbo onda samo napumpavas skillove i lootas gold, ocekujem vecu tezinu u ekspanziji, sramotno je da ja sa conj/destro mageom u prvih 10 sati igre sa lydiom i fire atronachom uopce ne umirem :(
Ne moze jer je nenastanjiv. Tamosnja flora ispusta razne plinovite otrove & shit, pa tamo mogu zivjeti samo Argoniani. A ne bi bilo kul kad bi Argići bila jedina playable rasa.= Citat =:
Izvorno postao croat1gamer
O jebo vas Skyrim,igra tek izasla {Neki ljudi ne mogu da je pokrenu na svom PC-u} a vi vec pricate o novom nastavku.
Junk PC owners of the world unite!!11
To samo znači da će naši likovi morati svako malo uzimati protuotrove da bi preživjeli u opasnijim predjelima Black Marsha (što i nije tako loša stvar). U dobrom djelu Black Marsha ne-argoniani su živjeli pak.= Citat =:
Izvorno postao Chupacabra