jos 6 dana (za 3 sata je ponoc pa bi mogao vec brojit kao 5)i mi micu ban sa mortal online foruma!!!!! onda ce vec doc novi patch i moci cu vam sve rec kaj se dogadja :D
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jos 6 dana (za 3 sata je ponoc pa bi mogao vec brojit kao 5)i mi micu ban sa mortal online foruma!!!!! onda ce vec doc novi patch i moci cu vam sve rec kaj se dogadja :D
ljudi izasao je novi patch, najveci do sad i igra je sluzbeno najbolja na trzistu! evo koje su sve stvari dosle, nevjerojatno, ti ljudi rade 15 sati na dan.
------ FEATURES ------
- The dynamic Skill System is now introduced, new skills to be added soon.
- The placeholder Character Creation has been updated; it’s now entering the final stage.
- First draft of the guild system is implemented.
- Introducing FFA Structures (structures available for all to build or destroy at certain points of interest). Right now several unfinished bridges can be found and built in places around Myrland.
- The Blainn of the Oghmir clade (race family) is now available for play.
- The new hair style system is implemented.
- Torches are introduced.
------ ADDITIONS & CHANGES ------
- The placeholder Player House model and upgrades have been replaced with the real ones.
- More Terrain available south of Morin-Khur.
- More Terrain available west of Moh-Ki.
- New Khurite Village, Bákti, west of Moh-Ki.
- An abandoned bandit camp with fortifications can be found south of Morin-Khur.
- Rebuilt the mount/node system, it should now be almost 100% safe (needs beta-testing to be sure).
- Reduced the damage bonus you get from mounted-combat-speed.
- Improved efficiency for creature spawning.
- Improved efficiency for server side creature movement.
- Creatures should now refrain from running out from cliffs and drops.
- Creatures now have more individual characteristics.
- Changed look of quick bar and quick tab.
- Escape now closes all windows, starting with the latest one opened.
- New Skill Window.
- Chat Window revamped.
- New spell icons.
- Guild Window added.
- Updated character creation music.
- Added sound effects in character creation.
- GUI sounds improved.
- Sound when bodies fall to the ground is lowered.
- Dogs and Wolves have got some new sounds.
- Terror Bird has received an audio overhaul.
- Optimization tweak with world ambience.
- Old world ambience replaced with new shiny one.
- Ambience added in camp outside Gaul'Kor.
- Music implemented into Mortal Online.
- House spots reduced in the area near Meduli for now.
- House spots reduced in the area west of Morin-Khur for now.
- A few new house spots added in different places around Myrland.
- Tweaks made to certain collision meshes to improve performance.
- Several Model LODs added and tweaked.
- Meduli has gotten a small facelift.
- Moh-Ki got a small facelift. *
- The rivers outside Moh-Ki now got the correct texture. *
- GUI sounds added for: clicks, money and keys. *
- GUI has received a new font. *
- Added "Propose war" sound for Guilds. *
- Entire mount-system rebuilt. (To fix some core bugs with mounts, you won't notice any difference except riding mounts should be less buggy.)*
- Added a simple logout-timer. *
- The patcher has been revamped and is now a lot faster. *
------ BUG FIXES ------
General:
- You should no longer, again, be able to jump while overweight; this is true for mounts too.
- You should no longer end up falling through the world while riding a mount. *
- You can no longer mine,lumber or rest while mounted. *
- You should no longer turn into an elf with Tindremic-armors. *
Creatures & AI:
- You can no longer use all the pet-commands WHILE mounted.
- Jumping while mounted no longer drains stamina from the rider.
- Mounts now also take fall damage when the rider takes fall damage.
- Dismounting and remounting will no longer restore the mounts stamina to full.
- Fleeing creatures should now update their headings to move away from the player during a chase.
- Fleeing creatures should now collide.
- Creatures should now flee again if confronted while they are returning.
Combat:
- Fixed so that you now can aim your melee-attack from mounts up or down rather than just hitting people on the side of you.
- Fixed Shield-Bash hit-detection.
- Fists will no longer sporadically block when moving around.
Skills:
- You should no longer receive skill gain in Mounted Combat when not mounted.
- You should no longer receive skill gain in Bows when shooting at houses.
- You should no longer receive skill gain in Creature Control when attacking your own pet.
Housing:
- House chests will no longer permanently lock themselves when beginning construction of a new tier.
- House chests are no longer accessible from outside the houses and through the walls.
Art & Sound:
- Fixed Collision issues with Nereb Madgulu.
- You no longer hear the "breathing"-sound when you run out of stamina while swimming, or underwater.
- Players and creatures will not be lit by the outside light when deep inside the caves/tunnels anymore.
- Several static torches removed from the caves.
- Fixed mesh errors on the Morin Khur bridge which caused some objects on it to appear transparent.
- Players should no longer get stuck behind the tower near Fabernum.
- Morin-Khur now has its own bank.
- Players should now be able to walk all the way up the doorway stairs in Meduli.
- All the missing priests have now found their way back to their statues.
------ ADDITIONAL NOTES ------ *
When you are creating a new character, you will notice that your character has different Primary Attribute caps, defined by your race combination and age. However these caps are not yet implemented. All characters will cap their Primary Attributes at 100 in the game.
a jos bolja vijest je da dolaze jos puna 2 patcha, velika kao ova. Char creation je najdetaljniji od svih igara na trzistu, guildovi su napravljeni savrseno, svijet izgleda kao nikad bolje, FFA strukture i ratovi posvuda, sve je dovedeno do savrsenstva osim crafting sistema i jos par malenih sitnica koji ce doci u posljednja dva patcha!!!
http://www.mortalonline.com/forums/a...itled-1-2-.jpg
http://www.mortalonline.com/forums/a...untitled-7.jpg
lolz :D , necu postat nista vise od tog, zelim vas ostavit u iscekivanju :-x
daj nevidim te image, grrr imam karticu tu u novcaniku i sad kad vidim da nemam nist pametnog igrat me vuce da uzmem ovo cudo :S:S
edit: kakav je ovo beta sign up??
neznam koji se prozor dogodio :) budem ih opet sad stavio za 5 min. Moras pre-orderat igru i onda dobijes betu kao bonus. Ioako ti se vise niti ne isplati toliko, igra ce izac za malo vise od mjesec dana :thumbs2:= Citat =:
Izvorno postao Gaas
edit: evo, slike rade
double post, izbrisite mi ovo :(
Da, rade ak si registriran na njihovom forumu
glupost, kad uploadiras link na ovom forumu to ide preko imagesforma. I to jos direktno sa mog kompa, a ne foruma. Al evo jos jednom ovaj put preko wowbucketa
http://www.wowbucket.com/uploads/1258707589.jpg
http://www.wowbucket.com/uploads/1258646461.jpg
edit: wtf, nista ne radi :shock: samo mi je u prvom uspijelo
idem preko image shacka probat
the fuck, nis ne radi osim prvog :scared:
Nope, i dalje neradi
lolz :D , necu postat nista vise od ovog zelim vas ostavit u iscekivanju :P
i mogu li modovi izbrisat sve postove izmedju ovog i onog u kojemu sam napisao sto je doslo u patchu? da tema izgleda ljepse, bez spama 8)
inace u igru je dosao jedan prelijepi snjezni grad u planinama, koji mi je postao jedan od najljepsih gradova sa najboljom atmosferom ikad napravljenim u MMO-u. Sve je super, od najmanjih detalja do glazbe, od jutra nisam izasao iz tog grada kak mi je lijepo :pray:
= Citat =:
Izvorno postao Nizzel
pa cemu onda ta prijava za betu :S ne kuzim....
evo ljudi pogledajte jednog od najvecih legendi u beti. Ovaj lik koji je na grani od drveta sa konjem na slici koji vreba one jadnike dolje :D . Necu mu reci ime, ali beta testeri znaju. Lik je vise od legende i cara, on je cargenda. Lik SAM drzi citav gradic pod opsadom, najveci je PKer u beti, i ubija sve koji se priblize njegovom gradicu :D
Igra 12 sati na dan, i svaki put kad nije online i kad cuje glasine da je netko bio u njegovom gradicu prodje cijeli svijet ako treba da ga nadje i ubije :pray:
Jednom je isla cijela skupina od 14 ljudi na grad i sve ih je potamanio i uzeo SAV njihov prokleti loot, a likovi su se trudili danima da naprave najbolje armore i maceve sto mogu da ga pobjede. Onako je navukao jednog po jednog, skrivao se, trcao i sve ih sredio!!
Bas sam bio cuo da je u gradicu pa sam se usuljao da ga pozdravim i ja gledam di je on, ljudi se vec poceli okupljat u gradu da ga vide uzivo (kao sto vidite na slici), kad ja skuzim da je na grani i to sa konjem :rotfl: svaka mu cast, kak je uspio to napravit.
Bez potrebe da kazem, svi oni tamo koje je gledao su pobijeni ubrzo nakon :D
haha smijeh xDD
Najveći no lifer ikada.
evo dok sam bio pisao taj post i malo lurkao po pcp forumu izasao je novi mini-patch!
ADDITIONS & CHANGES
- Logout timer will now be correctly canceled by certain actions. Actions that will cause the logout timer to reset its countdown are when a Player; attempts to move, attacks, gets attacked or uses magic.
- All Indoors NPC's in Meduli moved outside for now.
- Ammo Vendor in Bákti moved outside for now.
- House Module D, can now be bought from the house vendors.
BUG FIXES
General:
- You can no longer call guards on guild members or players that your guild is at war with.
- You no longer crash when you click "age" before choosing your bloodline in the character creation.
- The character-sheet should no longer cause crashes when you switch clothes and the texture should no longer mess up.
Creatures & AI:
- Horses should now correctly die.
- You can no longer ride mounts while dead.
- You can no longer send pet commands while mounted.
- Attack command for tamed creatures has been fixed.
- Tamed creatures should now always listen to commands after being tamed.
- Pet sometimes lost its owner when the owner logged out. This should not occur anymore.
Skills & Attributes:
- You can now correctly lock and unlock attributes.
- You now correctly deal more damage with a weapon that you have skilled up.
- Primary skills will now work correctly when they hit level 100.
- Skills with two parents will now correctly be restricted by the parent with lower level.
- It’s no longer possible to gain Taming skill even if the pet had been tamed by the same tamer just before.
- It is no longer possible to gain Creature Control xp if a creature is too high level to control.
- Starter Axes will no longer increase 'Axes' skill.
UI:
- Fixed a bug that would cause the bottom part of the UI to switch into debug mode.
- The skill experience bars should no longer go outside of their frames.
nevjerojatno, patch je izasao tek jucer, a danas vec dolazi patch koji popravlja bugove, cini se da ce igra izac puno puno prije nego sto sam mislio!
Ove godine nema sanse da izadje
worthaur, my good sir, what the heck are you talking about?
igra je zavrsena prakticki, jos ce ubacit samo crafting sistem i dovrsit housing i to je to. Vec je sada dovoljno dobra za release. Ovaj patch jucer je ispravio gotovo prakticki sve bugove koji postoje, jos su ostali oni maleni maleni koji nikom ne smetaju, ne bi se cudio da sutra vec izbace novi patch, jer ovdje vise nema sto testirat.
e i nasao sam 2 easter egg-a, kad u character creation screenu klikate na zabu iza lika bez prestanka zaba ce reci "stop poking me" :D , a ako nastavite klikat onda dobijete screamera, pretvori se u nes zeleno i zadere, srce mi je iskocilo :D
i evo drugi koji sam dobio dok sam pomagao gradit kucu, pogledajte chat :D
Pa s obzirom da je ostalo jos nesto vise od mjesec dana do 2010. valjda bi vec objavili datum izlaska
pa rekli su, datum je cetvrti kvartal. Kad bi igra izasla samo 1 dan ranije playeri bi poludjeli, zato jer su neki uzeli godisnji kasnije, ovo pa ono. Kad bi pak izasla 1 dan kasnije oept bi poludjeli, tako da je najbolje ovako. A igra ce ti izac za 3 tjedna, u najgorem slucaju 4, kao sto sam rekao jos samo trebaju ubacit crafting sistem i dovrsit housing koji je napola gotov. :wink:
Ja kazem 3 mjeseca al ok, vidjet cemo :p
moze kakva kladionica? :P
ovo inace nikad nebi rekao, al posto mi je ovo u neku ruku alt account dok si ne napravim glavni onda cu rec. :)
sam ja u beti il si ti? ja valjda bolje znam od tebe jer svaki dan igram igru, dok ti samo slusas bezvezne gluposti sa general foruma koje pisu ljudi koji pojma nemaju, i procjenjuju igru po nekim starimSlosim you tube snimcima. Bez uvrede 8)
i nazovite me fanboi-em al ja sam objektivan. Igra je skoro zavrsena, i je pre dobra je, jedna od najboljih na trzistu. Nitko ne moze reci da nisu u igru stavili sve sto su obecali. E, i da, pogledajte malo moje starije postove u temi koji ce vam dokazat da nisam nikakav fanboi.
Ako pogledate starije postove vidjet cete da sam i ja bio dosta skeptican i kritizao sam igru, al sad je kao sto sam vec rekao tisucu puta igra super.
znate li da nova godina pada na petak 13.
i da igra mora izbacit jos jedan veliki patch i male popravke poslje toga a sljedeci veliki patch izlazi za 2 tjedna poslje toga ide izlazak igre tako da ocekujte da igra bude gotova u 12. mj datum nikom nije poznat cak ni devsima tak da nagadjanja kad ce izac igra niko ne zna te gluposti sto ljudi pisu da ce igra izac za 1-2-3 mj. su ne tocna.
i da poslje izlaska igre svakih 2 do 3 tjedna izlazit ce veliki addonovi tj patchevi koji ce dodavat nove velike stvri kao npr. morsku navigaciju, bitke itd. na izlasku ce biti osnovne stvari koje su planirali a tek kasnije ocekujte da igra ono pravo zablista gdje ce svi uzivat u igri... na izlasku igra ce vam pruzat tek 25% od onog sto su planirali ubacit u nju i to su i sami potvrdili nekoliko devsa. racunajte da ce igra bit velika 14-16gb a sad je trenutno teska 3-3.5gb ne znam tocno.
evo to je od onog sto ja znam i u sto sam 100% siguran da su rekli i sto sam citao od devsa sto su pisali i najavili na forumu...
trenutno ne stignem igrat jer imam dosta obaveza al planiram pocet kako treba za nekih 1-2tjedna igru nisam igrao od v0.6 tj. proije 3 velika patcha al svako malo svratim na glavni forum i procitam sta devsi pisu... a ona nagadjanja sto ostali obicni smrtnici govore ne uzimam zdravo za gotovo... cujemo se odem odspavat malo ;)
Ak to misle napraviti onda bi im i bilo pametnije odgoditi igru dok to sve ne ubace
ufff ako si zadnji put igrao u 0.6 znaci da si propustio bar 70% sadrzaja kojeg sad imamo, samo naprijed, igraj sto prije :)
daj pesimistu odi ca, nosi te lose vibre ca iz topica :kill:= Citat =:
Izvorno postao Worthaur
XD krivo si shvatio pola topica :D= Citat =:
Izvorno postao Worthaur
igra ce izac sa svim potrebnim core featursima, kasnije ce dolazit fluff. Odnosno nepotrebne ali ne i nezeljene stvari. Sto ce nam borba na moru kad igra izadje? Sto ce nam novi kontinenti kad ljudi nisu vidjeli niti prvi? to je kao da zelis da igre izadju i da vise nemaju niti jednu expanziju, MMO-i stalno evolviraju, pogledaj EVE online, kad je igra izasla 2001. godine nije imala niti 10% stvari koje ima sada. Al to nije sve, jer ce OPET dolazit nove stvari.
i opet cu se ponovit po peti put u ovom topicu. Mortal Online je vec sad skoro pa spreman za izlazak, jos fali ubacit crafting sistem i igra moze izac. Ali oni ne samo da ce ubacit samo crafting sistem nego i jos puno, puno vise stvari, jos su ostala 2 OGROMNA patcha prije izlaska. Sto znaci da cemo dobit igru sa vise stvari nego sto su i oni sami mislili.
NDA je skinut. Nizzel, reći ćeš nam sve. :)
lol evo bas sam pojurio na forum da svima kazem da se NDA maknuo :D preduhitrio si me!
brzo svi trkom na mortal online general forum :pray:
my work here is done.
i kak vam se svidja? :)
evo sto navodno dolazi sa iducim patchem
Full guild system
Full crafting system? (not just weps/armor.. we need food, potions, furniture, etc..)
Thievery
Tons of new skills
Combat abilities
Magic schools?
day/night system?