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Pogledaj cijelu verziju : Novosti...



Berax0r
27-09-2006, 19:53
evo ovdje cu stavljati novosti koje dolaze iz GW


Novi walpaper : Link (http://eu.guildwars.com/gallery/view-wallpaper/626/)

Evo neki novi widgeti od yahooa.Najme skinete widget i onda Gw update sa ovog linka Link (http://eu.plaync.com/eu/news/widgets/)Ste onda možete vidjeti sve nove informacije vezane za Gw :wink:

Berax0r
27-09-2006, 21:40
evo vraca se stara tradicija :
http://img291.imageshack.us/img291/5070/lolxp1.png (http://imageshack.us)

v4MP1r3
30-09-2006, 06:50
e pa bas mi treba promjena na desktopu, vec sam spiskao sve slike mis dite von teese =P

Berax0r
03-10-2006, 22:13
JEEEEEEEEEE:
http://img444.imageshack.us/img444/9669/lolyv9.png (http://imageshack.us)

Kron
04-10-2006, 09:39
wohooo, možda zaradim koji k (misli se na 1k, da ne bi bilo zabune) :)

Glass
04-10-2006, 11:16
JEEEEEEEEEE:
http://img444.imageshack.us/img444/9669/lolyv9.png (http://imageshack.us)

Moga vraga "JEEEEEEEEEE" ubio sam Xuekao i Chkkr jedno 20 puta svakoga potpuno sam i samo mi je jednom Xuekao ispustio svoj green

Kron
04-10-2006, 11:45
Al to je tek od petka, lol!

lostangel
04-10-2006, 14:12
Changes to Heroes' Ascent 3 October 2006
In lieu of the previously announced special weekend, we've decided to postpone the "Green Drop Weekend" until next week. This week's big news is the conversion of Heroes' Ascent into a 6v6 map. Yes, one of the most popular events will become a permanent element of the PvP game, along with a lot of exciting map changes, too. This will all go live sometime Friday, so stop on by and check it out. Check back next week for news about the "Green Drop Weekend" (which now promises to be even better)!


NAJBOLJA stvar koju su mogli da urade, 6 vs 6 ZAKON!!! :pray:

Worthaur
04-10-2006, 17:41
JEEEEEEEEEE:
http://img444.imageshack.us/img444/9669/lolyv9.png (http://imageshack.us)
cijeli vikend Ghial farming :)

Berax0r
04-10-2006, 18:38
novi walpaper Link (http://www.guildwars.com/gallery/wallpaper/gw-wp076.php)

v4MP1r3
06-10-2006, 14:24
[quote="Black Knight":1hpwpzah]JEEEEEEEEEE:
http://img444.imageshack.us/img444/9669/lolyv9.png (http://imageshack.us)
cijeli vikend Ghial farming :)[/quote:1hpwpzah]

lol, kakve smo mi srece, ni to nece biti dovoljno
rofl

Berax0r
06-10-2006, 20:11
the boz izbirsan post pogledaj ovu temu Link (http://www.pcplay.hr/forum/viewtopic.php?t=5493&start=30)S :wink:

btw update nije novost vec update :D

The Boz
07-10-2006, 03:07
Ups... a našlo mi se pod rukom, pa ono... automatika... znaš ako je, postaš na autopilotu... :p

Berax0r
07-10-2006, 09:36
evo vec s epolako pripremaju za Halloween Event Link (http://www.guildwars.com/events/contests/halloween2006/)

Kron
07-10-2006, 12:42
Sad ce svi green itemi pojeftiniti kad bude double drop :friends:

Berax0r
11-10-2006, 18:22
stigao novi Wallpaper (http://www.guildwars.com/gallery/wallpaper/gw-wp077.php)

Berax0r
13-10-2006, 09:30
evo nesta malo o novim herojima Link (http://www.guildwars.com/theworld/heroes/)

Berax0r
18-10-2006, 15:50
Shing Jea Boardwalk Reopens! 17 October 2006
This weekend, visit Shing Jea Monastery and follow the crowds to the Boardwalk, that popular venue for fun activities and games of chance. The Boardwalk will be open all weekend long, beginning on Friday, the 20th, at Noon PDT and ending on Sunday at 11:59 p.m. PDT. During the weekend, you can also enjoy exciting PvP action in the popular Dragon Arena. Simply speak to the NPC in Shing Jea Monastery to join the fun!

evo to je ovog vikenda iako nemam pojma sta je :(




btw.evo nesta novo od halloween event JEDVA CEKAM :pray:

Seasonal Treats 17 October 2006
With Halloween just around the corner, you might be giving some thought to holiday décor. How about a Guild Wars theme for your Jack O'Lantern? Our talented friend, The Pumpkin Lady, has created a new batch of Guild Wars Guild Emblems to add to the set she created last year. You now can choose from more than 40 different Guild Wars pumpkin patterns. Check here for the patterns and handy "how to" carving info! Also, creative souls should keep in mind: Only six days remain to enter the 2nd Guild Wars Annual Halloween Contest.

MiniMe
18-10-2006, 19:53
beware 29.09 bwahahahahahaha
:kill:

Berax0r
18-10-2006, 22:19
novi Wallpaper (http://www.guildwars.com/gallery/wallpaper/gw-wp078.php)

The Boz
18-10-2006, 22:39
Da, izašo ne novi wallpaper. I bogovski je.
Kao oklopni anđeo nad zapaljenim naftnim poljima Iraka... :yuck:

Shadowhell
18-10-2006, 23:29
novi Wallpaper (http://www.guildwars.com/gallery/wallpaper/gw-wp078.php)

*clicks the link
*w00t
*new background

Berax0r
20-10-2006, 20:21
nove Slike (http://www.guildwars.com/gallery/screenshots/nightfall/)
novosti o GW nightfallu Link (http://www.gamespot.com/pc/rpg/guildwarscampaign3/news.html?page=1&sid=6160066&part=rss&tag=gs_pc&subj=6160066)
novi Trailer (http://www.guildwars.com/gallery/video/)


uzivajte :wink:

lostangel
20-10-2006, 21:52
novi Trailer (http://www.guildwars.com/gallery/video/)


uzivajte :wink:


Ovo je davno objavljeno

Berax0r
20-10-2006, 21:53
sry :cry:

btw kako vam je na eventu?evo meni super dok je event ja stekam ljude ambere :(

Kron
20-10-2006, 22:46
sry :cry:

btw kako vam je na eventu?evo meni super dok je event ja stekam ljude ambere :(


Kojem eventu?

v4MP1r3
21-10-2006, 00:10
sry :cry:

btw kako vam je na eventu?evo meni super dok je event ja stekam ljude ambere :(


Kojem eventu?

valjda ovaj festival...pa...ja skupljam za charmed, mozda lucky, ako sile daju lucky (2) to bi bilo preebeno na mojem sb/600/healer-monku ^^

iako sam na modemu, radit cu na ovoj tituli cijelu noc, smrc...

ajde nista, sretno s ovime isto ljudi

Kron
21-10-2006, 07:34
opet ja. koji festival di sto kad?

revenion
21-10-2006, 10:01
VEC SAM TO PITANJE ODGOVORIO NAJMANJE 1758 ljudi...CITAJ ANNOUNCMENTE...

Berax0r
25-10-2006, 18:45
Evo novi Wallpaper (http://www.guildwars.com/gallery/wallpaper/gw-wp079.php)
Trailer za NF (http://www.guildwars.com/gallery/video/)
EDIT: novi zeleni neki stapici odnosno candy ... Link (http://www.guildwars.com/gallery/screenshots/winterfest2006/)
a sve to spada pod Wintrefest 2006 (http://www.guildwars.com/competitive/funseason/winterfest2006.php)

Berax0r
01-11-2006, 19:20
opet novi Wallpaper (http://www.guildwars.com/gallery/wallpaper/gw-wp080.php)
SUPER JE :wink:

v4MP1r3
02-11-2006, 17:56
opet novi Wallpaper (http://www.guildwars.com/gallery/wallpaper/gw-wp080.php)
SUPER JE :wink:

A6 ! genijala ^^

Berax0r
21-11-2006, 15:20
Guild Wars Factions has been nominated for Multiplayer Game of the Year by Billboard Magazine’s Digital Entertainment’s Media and Marketing Excellence award. Winners will be announced at an Awards gala to be held on November 29, 2006.
Link (http://www.demmx.com/demmx/awards/2006.jsp)
evo samo naprijed GW :bravo: :thumbs2:

Tsumetai Ryujin
21-11-2006, 20:36
jel mozemo glasati???

ja nisam naso... ... ako nemremo... steta... (ne samo za GW nego i neke druge programe itd.)

Berax0r
06-12-2006, 19:39
Novi wallpaper Link (http://www.guildwars.com/gallery/wallpaper/gw-wp085.php)
i GW factions je pobijedio za MMORPG godine Link (http://www.demmx.com/demmx/awards/2006.jsp)
svaka cast arenanet i NC Soft :bravo:

lostangel
13-12-2006, 18:00
KONACOOOOO!!!!

Party Search — A brand new Party Search panel will be added to Guild Wars this December, which will allow players to more easily form groups. Casual and hard-core gamers alike will benefit from this new system, as it will make it easier for players to form parties for some of the tougher quests and missions in the game, find the last cog needed for a fearsome group that can tear through the PvP arenas, or just connect with old friends online to go explore the diverse Guild Wars world.

Reconnect After DisconnectS— One of the most player-requested features comes to Guild Wars! If a player gets dropped from the game due to a connection problem, and that player can reconnect within ten minutes, the player's character will be relocated to the spot of disconnection. If the character was performing an action, such as casting a spell or auto-attacking a target, that character will complete the action as if still connected. If a player is in a group when disconnected, the other members of the party will be notified about the player's connection problems.

Glass
13-12-2006, 18:18
KONACOOOOO!!!!

Party Search — A brand new Party Search panel will be added to Guild Wars this December, which will allow players to more easily form groups. Casual and hard-core gamers alike will benefit from this new system, as it will make it easier for players to form parties for some of the tougher quests and missions in the game, find the last cog needed for a fearsome group that can tear through the PvP arenas, or just connect with old friends online to go explore the diverse Guild Wars world.

Reconnect After DisconnectS— One of the most player-requested features comes to Guild Wars! If a player gets dropped from the game due to a connection problem, and that player can reconnect within ten minutes, the player's character will be relocated to the spot of disconnection. If the character was performing an action, such as casting a spell or auto-attacking a target, that character will complete the action as if still connected. If a player is in a group when disconnected, the other members of the party will be notified about the player's connection problems.

Prvi dio je katastrofalan ali ne kao ideja već kao izvedba, pogledaj ovu temu (http://www.pcplay.hr/forum/viewtopic.php?t=7784)Si sve će bti jasno(iako imam osjećaj da ti to već znaš).
Drugi dio je genijalan, konačno James Bond neće biti toliki problem.

Thrall
13-12-2006, 18:22
Zakon je to sto su napravili, iako mi se samo jednom dogodilo da sam ostao bez konekcije usred misije.

The Boz
13-12-2006, 18:27
KONACOOOOO!!!!

Party Search — A brand new Party Search panel will be added to Guild Wars this December, which will allow players to more easily form groups. Casual and hard-core gamers alike will benefit from this new system, as it will make it easier for players to form parties for some of the tougher quests and missions in the game, find the last cog needed for a fearsome group that can tear through the PvP arenas, or just connect with old friends online to go explore the diverse Guild Wars world.

Reconnect After DisconnectS— One of the most player-requested features comes to Guild Wars! If a player gets dropped from the game due to a connection problem, and that player can reconnect within ten minutes, the player's character will be relocated to the spot of disconnection. If the character was performing an action, such as casting a spell or auto-attacking a target, that character will complete the action as if still connected. If a player is in a group when disconnected, the other members of the party will be notified about the player's connection problems.
*svrš! svrš! spasm!*

Berax0r
13-12-2006, 18:43
ZAKON gdje si dosao do tih informacija??
Evo novost GW prodan u 3,000,000 kopija (http://www.guildwars.com/press/releases/pressrelease-2006-12-13.php)
Svaka cast decki :pray:

Glass
13-12-2006, 18:53
ZAKON gdje si dosao do tih informacija??
Evo novost GW prodan u 3,000,000 kopija (http://www.guildwars.com/press/releases/pressrelease-2006-12-13.php)
Svaka cast decki :pray:

Lol pa piše ti odmah ispod ove "tvoje" vijesti

Berax0r
13-12-2006, 19:44
da skuzio sam :D

Thrall
13-12-2006, 19:46
lol
P.S Bio ti je lijepsi avatar prije "uljepšavanja" u paintu

Kenyi
13-12-2006, 21:05
uskoro ce bit 3.000.002 miliona prodanih primjeraka .

Berax0r
14-12-2006, 20:07
Decki bira se po vrstama igra godine a na toj listi je i nas GW:Nf :pray: :pray:

Zato evo link da podrzavate GW http://www.1up.com/do/feature?cId=3155294

GW je i pod MMORPG i pod RPG :wink:

Maloki
24-01-2007, 12:10
http://www.mmorpg.com/showFeature.cfm/l ... 78/page/5/ (http://www.mmorpg.com/showFeature.cfm/loadFeature/1078/page/5/)

:pray: :pray:

Kron
24-01-2007, 12:25
triple drop greeniesa u eloni za vikend

Berax0r
24-01-2007, 21:40
http://www.mmorpg.com/showFeature.cfm/loadFeature/1078/page/5/

:pray: :pray:

bolji smo od WoW-a :pray: :pray:

Glass
26-01-2007, 20:36
http://www.mmorpg.com/showFeature.cfm/loadFeature/1078/page/5/

:pray: :pray:

bolji smo od WoW-a :pray: :pray:

Naravno, pogledaj "Highest Ranked MMORPGs" listu na početnoj stranici, EVE je prvi, a GW drugi na listi dok, WoW uopče nije ni na listi i to tako stoji već duže vrijeme.

Berax0r
28-01-2007, 12:15
Upravo dobivene novosti sa GWguru

We currently have our long-time staff member Billiard attending Community Day at ArenaNet and brings us these 2 pieces of information for everyone:

Next weekend, starting February 2nd, will be another Public Skill Testing weekend like the one we just had. Based on the feedback they received, some skills have been tweaked and these tweaks will go live for further testing. Depending on how things go there may be some additional tweaks....

A new event is in the works - Canthan New Year. This will be celebrated primarily in Cantha, but also outside as well, but to a lesser extent. This event will include a new game with a unique new in game prize for top performers, new quests, and new NPCs. Spooky, a past Admin for GWGuru is one of the devs...


Pogledajte pod broj dva :D :pray: :pray: :pray:
JEDV CEKAMMMMMMMMMMMMM :killyou: :killyou:

Thrall
28-01-2007, 12:37
Hvala Bože nešto novo u Canthi.

^B4$t4rD^
28-01-2007, 12:55
Hvala Bože nešto novo u Canthi.

POTPISUUUUUJEM :) kanta je zakon :)

Glass
28-01-2007, 23:00
Upravo dobivene novosti sa GWguru

We currently have our long-time staff member Billiard attending Community Day at ArenaNet and brings us these 2 pieces of information for everyone:

Next weekend, starting February 2nd, will be another Public Skill Testing weekend like the one we just had. Based on the feedback they received, some skills have been tweaked and these tweaks will go live for further testing. Depending on how things go there may be some additional tweaks....

A new event is in the works - Canthan New Year. This will be celebrated primarily in Cantha, but also outside as well, but to a lesser extent. This event will include a new game with a unique new in game prize for top performers, new quests, and new NPCs. Spooky, a past Admin for GWGuru is one of the devs...


Pogledajte pod broj dva :D :pray: :pray: :pray:
JEDV CEKAMMMMMMMMMMMMM :killyou: :killyou:


Više se veselim onome pod brojem jedan, onaj vikend se taman naviknem na onakve skillove kada u utorak se vrate u priješnje stanje, samo sa još nadam da su napravili debeli nerf Blinding Surgea jer je jebeno prejak.

Regret
29-01-2007, 17:22
Hvala Bogu da nesto i za Canthu naprave :pray: Imam samo factions pa mi muka kad svi iz guilda odu u Lions Arch da partijaju :(

Thrall
07-02-2007, 17:18
Network News
We have received reports that some European players recently have experienced latency issues and packet loss, particularly at times of peak European concurrency. The network teams are investigating this matter and hope to have the problem resolved as quickly as possible. We appreciate your patience and understanding as we get this situation solved.

6 February 2007
This weekend, you have the opportunity to test Heroes' Ascent with an 8v8 party size configuration and share your comments throughout the coming week. In addition, PvE players will enjoy a weekend's offering of free access to Canthan Elite Mission and a doubling of the drop rate for rare items in those missions! Join us this weekend, starting at Noon PST on Friday, February 9.

Thrall
17-02-2007, 11:46
Bio sam na onom eventu u Shing Jeai ludost onaj roler event, došao sam jednom prvi , jednom treći, malo mi je komp spor pa nekad izgubim orjentaciju, ali zakon je event.

Berax0r
17-02-2007, 13:48
ja sam uvijek izmedu prvog i 4 8)

Thrall
17-02-2007, 14:54
Sutra će biti pravi EVENT u 12 01 i onda svaka 3 sata.

Kron
17-02-2007, 16:57
ajme sto im ja radim na trkama :) echo+ super rollerbeetle

v4MP1r3
17-02-2007, 17:47
pa to je event, mora da se napravi nova tema ^^

Kron
17-02-2007, 21:42
govorili su ljudofi u alliancu da je najavljen gw utopia za 3-4 kvartal ove godine. ako izade prije 9, mjeseca, ja cu biti medu prvima koji bi mogli dobiti novog minipeta :D

Berax0r
20-02-2007, 23:10
Uzivajte:


Coming Friday: Gamer Weekend 20 February 2007
From Noon PST on Friday, February 23, through 11:59 p.m. PST on Sunday, February 25, you can participate in three great activities: The Dragon Arena, the Shing Jea Boardwalk, and Rollerbeetle Racing. For each win you will reap rewards in the form of Victory Tokens, which you can then exchange for prizes in Shing Jea Monastery and the Great Temple of Balthazar. And of course you can work on your Gamer title, too. Join us this weekend for all the fun and games!

:D :pray:

Berax0r
01-04-2007, 15:25
Hehe super je ovo
U LA,Kaigen-u,Kamadanu i shing Yea Monastery ako imate muškog lika on postane ženski a a ko imate ženskog on postane muški
Svaka čast Anet :pray:

Thrall
01-04-2007, 16:03
lol.

Berax0r
05-04-2007, 11:14
Evo posot thrall ceka neke event ja cu izlistati mnogo toga:
Dobivamo dodatna mjesta u storageu


Xunlai Storage Expands

The Xunlai Agents have exciting news! They plan to grant everyone additional storage. Veteran travelers who venture into every corner of the world will receive the greatest rewards, however, because storage capacity will increase with each region—Tyria, Cantha, and Elona—that you frequent. Thus, even if you spend all of your time in a single area, your storage will increase, giving you an additional vault from that region to add to your original storage box. If you are a world traveler like me, and if you journey through all three realms, your storage will quadruple, for you will receive three additional vaults to add to your Xunlai box.

Xunlai storage specialists have listened to the complaints from travelers that storage chests are simply too small to hold treasures from all over the world. After numerous journeys across three distinct lands, replete with noteworthy and valuable items, some adventurers have been forced to discard items they would have preferred to keep, simply because they did not have sufficient storage space. Their entreaties have been heard and responded to.

Truly you must agree that this is remarkable news indeed! We will likely hear an audible sigh of relief from packrats, treasure collectors, and traders the world over. Be sure to check your storage vault in the next few days for this magnanimous gift, and join me in extending a word of thanks to the worthy Xunlai Agents.
Za vrijeme uskrsa biti ce event tj moci cemo skupljati zlatna jaja i čokoladne zećiće



The Bunny Messenger

Hopefully this narrative won't earn me a trip to the Sardelac Sanitarium. I remain confident in my faculties, though, because I learned last month that even the oddest story from the most peculiar source can turn out to have merit.

A talking rabbit approached me earlier this week. Yes, indeed—floppy ears, cotton tail, and buck teeth. At first, I thought The Frog was playing a trick on me, for he is notorious for enjoying practical jokes. Convinced he took me as a fool, I asked him, bluntly: "Why do you wear that stupid bunny suit?" To which he responded, calmly: "Why are you wearing that stupid man suit?" Despite the cryptic response, I soon came to realize that I was not talking to my amphibian friend.

Normally, I would have dismissed this occurrence as the outcome of an overly generous serving of rice wine. However, the hopping hare convinced me to stay a while and listen to what he had to say. I am certainly glad I heard him out, for he imparted valuable knowledge about the upcoming weekend.

Those who enjoy working toward various titles should pay close attention to the musings of this bunny. Much like the strange shamrock-themed items that appeared a few weeks ago, we can expect to see more odd trinkets popping into existence this weekend. According to my erm…source, two items will show up at week's end. The first is a chocolate bunny that provides quite the sugar rush when consumed and, due to the decadent amount of sugar in this confection, rewards those who indulge with two points toward their Sweet Tooth title.

The second item is a mysterious golden egg that supposedly gives a temporary boost to one's abilities. In addition, this oval treat is reputed to provide those lucky enough to find one a point toward their Treasure Hunter titles. And, as if that were not enough, I was told the mysterious contents of these golden eggs also grant one point toward the Sweet Tooth title. Truly a three-fold blessing!

I believe this strange celebration revolves around a "fertility" theme. We are just beginning the Season of the Zephyr—often associated with matrimony, courtship, and fertility—so this odd occurrence may not be a simple coincidence. I only hope that this furry vision was not the result of long hours spent in seclusion within the monastery archives stoking my imagination with the promise of gold and chocolate treasures. All work and no play makes the Scribe a dull boy, as they say. But, the last time I checked, hard work didn't make one hallucinate about talking rabbits. I suppose we shall learn the truth this weekend...

Stize novi Update sa skillovima koji ce ostati tjedan dana te ako se pokazu uspjesnim ostati ce do daljnjega


Following our continued observation of the Guild Wars ladder and tournament play, we intend our April skill balance updates to resolve current game issues and increase the usefulness of some underpowered skills. These changes will remain in place for the week, and if they are successful, they will remain in the game permanently. We will continue to monitor the state of the game and make adjustments as needed. In our next update, we hope to add additional PvE-only skills to allow more attractive options for cooperative play, as well as begin adjusting some skills to make them more viable in cooperative play.

The skills below will be changed with this week's game update.

Assassin:

* Assassin's Remedy: now works on the next 1..10 attack skills.
* Black Mantis Thrust: decreased Energy cost to 5.
* Dancing Daggers: increased damage to 5..35.
* Golden Lotus Strike: decreased recharge time to 10 seconds.
* Jagged Strike: increased Bleeding duration to 1..15 seconds, decreased recharge time to 1 second.
* Malicious Strike: increased damage to 10..30.
* Recall: changed functionality to "While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill."
* Sharpen Daggers: now works on the next 1..10 attack skills.
* Signet of Toxic Shock: decreased recharge time to 15 seconds.

These changes are part of larger movement to make the Assassin's lead-to-off-hand attack combination a more attractive option. If these changes are successful, future balance updates will continue to improve upon these types of skills. Recall was a balance concern because it was difficult to recognize (there was no actual Enchantment on the teleporting player), and because those facing Recall could do nothing to prevent it. Now it can be removed in order to send the Assassin back prematurely to where he started.

Dervish:

* Avatar of Balthazar: increased duration to 10..90.
* Avatar of Dwayna: increased duration to 10..75.
* Avatar of Grenth: increased duration to 10..45.
* Avatar of Lyssa: increased duration to 10..90.
* Avatar of Melandru: decreased Health bonus to 100.
* Grenth's Grasp: decreased recharge time to 10 seconds.
* Natural Healing: increased the amount healed for to 40..150 Health, decreased recharge time to 5 seconds.
* Onslaught: Decreased Energy cost to 5.
* Pious Haste: increased duration to 5..12 seconds.
* Rending Sweep: increased recharge time to 10 seconds.
* Vow of Silence: decreased casting time to .25 second.
* Vow of Strength: increased duration to 20 seconds.
* Zealous Vow: increased duration to 20 seconds.

We're attempting to further equalize elite power in the Dervish line, starting with longer durations on the lesser-used avatars. Avatar of Melandru has become a bit harder to kill than we'd like while transformed. To counter this, we've decreased the amount of its Health bonus slightly. Onslaught and the Vow series of skills were underpowered elites in comparison, so we've boosted its power slightly to see if that makes them more viable. Rending Sweep proved an extremely powerful, non-elite alternative to Avatar of Grenth and received a significant increase to its recharge time. Natural Healing was improved to add a self-sufficiency option into Wind Prayers, Pious Haste received a slight duration increase to make it more manageable, and Grenth's Grasp was changed to bring it up to something more worthy of an elite skill.

Elementalist:

* Armor of Mist: decreased casting time to 1 second.
* Conjure Flame/Frost/Lightning: increased damage to 10..25.
* Glyph of Lesser Energy: now reduces the cost of your next 2 spells by 10..18 Energy, based on the Energy Storage attribute.
* Mind Blast: increased damage to 15..75.

While Glyph of Lesser Energy has been very successful in diversifying elite selection on Elementalists and bringing more high-cost skills into play, it has also enabled a few overpowered skill combinations for secondary Elementalists. We believe this change will address these overpowered combinations without removing Glyph of Lesser Energy as a viable option. Mind Blast was adjusted to bring it line with other low-recharging damage skills. We felt that damage-addition skills didn't add enough to be a viable option, so we raised their damage amounts. Finally, Armor of Mist should now give a good speed boost to Water Magic characters, particularly flag runners.

Mesmer:

* Auspicious Incantation: changed to "For 20 seconds, the next spell you cast is disabled for an additional 10..5 seconds, and you gain 110..200% of that spell's Energy cost."
* Diversion: increased recharge time to 12 seconds.
* Ether Signet: decreased recharge time to 45 seconds.
* Keystone Signet: decreased recharge time to 20 seconds.
* Guilt: duration changed to 6 seconds, decreased recharge time to 25 seconds.
* Mistrust: duration changed to 6 seconds.
* Shame: duration changed to 6 seconds.
* Shared Burden: decreased Energy cost to 10.
* Signet of Clumsiness: increased damage to 15..60.
* Spirit of Failure: Decreased Energy gain to 1..3, increased recharge time to 20.

The Diversion/Mantra of Recovery combination was proving to be slightly overpowered, so we changed Diversion's recharge time to compensate. One-time effect Hexes such as Shame, Mistrust, and Guilt have similar issues, so their duration has been changed to a flat 6 seconds. We simplified the description for Auspicious Incantation, and Signet of Clumsiness received a small damage boost to improve viability of the anti-melee and PvE varieties of Mesmer. Spirit of Failure received an increase to its recharge time and a decrease to its Energy gain, making it a little more difficult and less rewarding to spread this Hex everywhere. Keystone and Ether Signet's recharge time have been reduced to encourage the use of these lesser-used Signets, and Shared Burden has been reduced in cost to make a more attractive, elite alternative to Imagined Burden.

Monk:

* Zealous Benediction: decreased Energy gained to 7.
* Convert Hexes: decreased casting time to 1 second.
* Deny Hexes: attribute changed to divine favor.
* Reverse Hex: decreased casting time to .25 second.
* Reversal of Damage: decreased recharge time to 6 seconds.
* Signet of Rejuvenation: increased the amount of unconditional healing to 15..75.
* Smite Hex: decreased recharge time to 12 seconds.

Zealous Benediction is simply too powerful, so we've reduced the amount of Energy gain it supplies. This, combined with the change to Glyph of Lesser Energy, should help to diversify Monk elites. We wanted to improve a few of the less attractive Hex-removal options without increasing the pacing of Hex removal overall. Reverse Hex adds a quick-casting 10 Energy option, and the improved casting time for Convert Hexes makes it more usable for multiple removals. Smite Hex was improved to match the pacing of Holy Veil, and Deny Hexes was moved to the Divine Favor attribute to give it a guaranteed removal and better synergy. We added additional healing to Signet of Rejuvenation, making it a better zero-Energy option for Healing Prayers. In a similar vein, Reversal of Damage received an improved recharge time to give Smiting Prayers a more usable, low-recast skill.

Necromancer:

* Animate Bone Horror: decreased Energy cost to 10.
* Animate Vampiric Horror: decreased Energy cost to 15.
* Enfeebling Touch: decreased recharge time to 5 seconds.
* Mark of Fury: decreased Energy cost to 5.
* Mark of Subversion: changed duration to 6 seconds.
* Poisoned Heart: decreased Energy cost to 5, decreased recharge time to 12 seconds.
* Price of Failure: increased recharge time to 20 seconds.
* Reckless Haste: increased Energy cost to 15.
* Soul Reaping: now only provides Energy at a maximum rate of once every 5 seconds.

Soul Reaping's synergy with Spirits and minions opened up a lot of builds that simply never ran out of power. Spirits still provide half Energy, and with Soul Reaping's Energy gain limited, a player death will now provide more net Energy, which we believe will help Soul Reaping get closer to its intended function. Mark of Fury was strictly inferior to Dark Fury, so we reduced the cost of Mark of Fury in hopes that this improves its playability. Mark of Subversion was changed to match the duration of Diversion, Shame, Mistrust, and Guilt, which keeps these one-time Hexes consistent with one another. Reckless Haste had its cost increased, and Price of Failure received a duration decrease to make it more difficult to keep these powerful Hexes on a large number of people. Poisoned Heart became cheaper and now recharges faster for some fun, creative play, and Enfeebling Touch has been improved so that it's more in line with other applications of Weakness.

Paragon:

* "They're on Fire!": now only affects party members.
* Anthem of Envy: damage bonus increased to 10..25.
* Anthem of Fury: decreased recharge time to 10 seconds, now only affects party members.
* Anthem of Flame: now only affects party members.
* Anthem of Guidance: now only affects party members.
* Crippling Anthem: now only affects party members.

This small adjustment to the Paragon was made primarily to deal with Spirit/Chant issues. Since all Spirit attacks count as attack skills, these Chants were making offensive Spirits more powerful than they were intended. Anthem of Fury also received a slight recharge decrease to allow it to fuel Echoes more effectively, and Anthem of Envy's damage bonus was increased to reflect the difficulty of meeting the skill's condition.

Ranger:

* Antidote Signet: decreased recharge time to 4 seconds.
* Archer's Signet: decreased casting time to 2 seconds, skill disable time improved to 15..5.
* Bestial Mauling: decreased Dazed duration to 4..10 seconds.
* Disrupting Lunge: increased recharge time to 10 seconds.
* Heal as One: decreased recharge time to 8 seconds.
* Lightning Reflexes: decreased recharge time to 30 seconds.
* Needling Shot: damage bonus increased to 10..30.
* Otyugh's Cry: changed to "For 10..25 seconds, all allied animal companions gain +24 armor and cannot be blocked."
* Pestilence: changed to "Create a level 1..10 Spirit. When any creature within its range dies, Conditions on that creature spread to any creature in the area already suffering from a Condition This Spirit dies after 30..90 second[s]."
* Spike Trap: increased damage to 10..40.
* Trapper's Focus: increased duration to 10..25 seconds.
* Tripwire: increased damage to 5..20.
* Viper's Nest: increased damage to 5..35.

While we've been pleased to find the Ranger seeing more play, we felt the skill diversity for this class was limited. The addition of the new pet controls caused us to scale back the interrupting pet skills, and allowed us to rework Otyugh's Cry into a much more useful skill. Antidote Signet was strictly inferior to the Paragon's Remedy Signet, so we reduced its recharge time to match. The trapper role is something we're looking to improve, so in this update we've improved the Condition duration or the damage of the least-used Trap skills. Heal as One now has an improved recharge time to put it more in line with other self-heals and add some additional options for the Beast Mastery line. Needling Shot's damage bonus was not quite good enough for its conditional effect, so we improved that to give Bow Rangers another damage option.

Ritualist:

* Brutal Weapon: increased damage to 10..25, increased duration to 1..45 seconds.
* Consume Soul: decreased recharge time to 2 seconds.
* Spirit's Strength: increased damage to 5..35.

We wanted to improve a few niche skills in the Ritualist line, and we think we've accomplished that with these changes. Consume Soul is very specific skill, so we reduced its recharge time to make it more effective at removing Spirits from play. The fact that Brutal Weapon cannot stack with Enchantments is a bigger drawback than we'd originally thought, so we gave this skill a slight damage boost and a significant duration increase. Spirit's Strength is a fun, niche skill for some builds, and we wanted to make it more rewarding for players who choose to try something creative and different.

Warrior:

* "Shields Up!": decreased duration to 5..11 seconds, and reduced armor bonus to +24.
* Barbarous Slice: increased damage to 5..30.
* Crippling Slash: now also inflicts Bleeding.
* Dwarven Battle Stance: increased attack speed boost to 33%.
* Heavy Blow: decreased adrenaline cost to 5 strikes.
* Mighty Blow: increased damage bonus to 10..40.
* Savage Slash: decreased recharge time to 15 seconds.

"Shields Up!" was proving to be a frustrating form of passive defense, and since one of our overall goals has been to reduce passive defense and support active defense, we felt it important to reduce the raw power of this Shout. Barbarous Slice was an inferior sword attack that we wanted to improve, and we felt that increasing its damage was a way to make it a more likely option for causing Bleeding. Crippling Slash also now causes Bleeding in order to improve its versatility and to make it more likely for players to equip it. We decreased Savage Slash's recharge time to put it more in-line with other melee interrupts, and Dwarven Battle Stance was given a full 33% attack speed bonus both to take more advantage of the interrupt quality and so that it acts as a full-fledged attack speed increase skill. Because of Heavy Blow's conditional nature, we reduced its adrenaline cost slightly, and lastly, Mighty Blow was given improved damage to put it on par with the recently improved Strength attack skills.
Najnoviji Gaile Gray talk


Gaile Gray Talk Wednesday April 04, 2007
Summary

* As said in the Scribe, players will receive a significant Storage upgrade soon.
* The new storage will grant a player an extra vault tab for each campaign he has, up to a maximum of three.
* The tabs are not linked to any kind of item - we may place whatever we want in them.
* The update with the above change and many more will happen most likely this week.
* The Easter items will be the two ones mentioned in the Scribe.
* Skill Hunter title split will come with Hard mode
* 2-3 weeks until the prizes for the celestial tournament are awarded.

Nadam se da ste zadovoljni.Stvarno trebati cu napraviti neku hrvatsku web stranicu Guild Wars-a 8)

ssalG
05-04-2007, 15:42
Odličan update.

Thrall
05-04-2007, 18:10
Da i meni se jako sviđa. :)

Berax0r
05-04-2007, 18:59
Evo u izradi je Cro GW web site i na dobrom je putu :wink:
Prijaviti ću je i kao fansite :wink:

Thrall
05-04-2007, 19:01
Nice... :pray:

Berax0r
05-04-2007, 22:41
a valjda će biti ljudi koji će je posjećivati :(
Šta mislite na ime: GuildWars-CroPlanet??

Thrall
06-04-2007, 09:16
Ja ću je sigurno posjećivati, a i ime je dobro.

Berax0r
19-04-2007, 20:48
http://www.guildwars.com/gameplay/hardmode/

:pray:

ssalG
19-04-2007, 21:02
Double-click on the Elite Tome while in a town or outpost to learn any elite profession skill already unlocked on your account.

E ovo je grijeh, i nadam se da će ovo ukinuti ili da će biti extremno rijetko jer samo skraćuje igru.

Kron
19-04-2007, 21:25
wot a naser. same gluposti. neka stave nesto da mogu ici iz UW/FoW ravno u toa a ne uvijek u LA pa ToA.

EDIT: Obsidian Keyevi 1.25k!!1

FaTaL_mRkvA
20-04-2007, 07:20
jel vi updateove kupujete ili ih skidate besplatno?

Thrall
20-04-2007, 12:42
U Guildu Warsu je sve besplatno.

v4MP1r3
11-08-2007, 16:59
ovaj vikend se ponavlja Dragon Festival sa igrama i questovima ^^
enjoy ya all

Pro n00b
11-08-2007, 17:13
Jel se ponavlja i ona maska ovaj vikend?

Kron
11-08-2007, 19:21
same shit different day (za masku)

Thrall
11-08-2007, 20:43
Točno tako........

tmarosi
12-08-2007, 10:54
dragon maska opet

ekipa lagano pizdi jer su htjeli proslogodisnju masku

^B4$t4rD^
12-08-2007, 18:27
jadan je taj festival, zasto ga 2 put stavljaju? bolje da stave duple nagrade za ab... :yuck:

Thrall
12-08-2007, 18:51
Pa bili su double famovi, po nekoj logici bi možda trebali biti double factonsi.....