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Pogledaj cijelu verziju : Total War: Rome II + Caesar in Gaul



Stranica : 1 [2]

flander
02-12-2013, 19:41
problem je u tebi

Deadwalker
02-12-2013, 20:24
Kad si ne zna kupiti računalo.

Xero
02-12-2013, 20:28
Srbi ste.

Arbiter of Change
03-12-2013, 11:29
http://i.imgur.com/t5a7G1o.jpg

Najavljena standalone ekspanzija/campaign pack/što god PR kaže naziva Caesar in Gaul.SHoće li ovo možda biti novi Napoleon koji će iskupiti igru?
http://forums.totalwar.com/showthread.p ... post980217 (http://forums.totalwar.com/showthread.php/113376-Caesar-in-Gaul-Expansion-Campaign-Pack-for-Total-War-ROME-II?p=980217#post980217)

Caesar in Gaul is a standalone campaign pack for Total War: ROME II covering Julius Caesar’s war of expansion against the Gaulish tribes. Players can choose from four playable factions in this conflict: the Gallic Arverni, the Germanic Suebi, the Belgic Nervii and Rome, in a campaign inspired by Caesar’s Commentarii de bello Gallico (Commentaries on the Gallic war).

New Campaign Map:
The Caesar in Gaul campaign map is an enhanced, more detailed representation of Gaul, with players able to expand across 18 provinces dotted with resources, new settlements and new provincial capitals.

Greater focus on characters:
Many factions employ great generals and statesmen from history (for example, Rome fields Gaius Julius Caesar himself, Mark Anthony and others). Each of the four playable factions also has a faction leader who acts as the player’s avatar during the campaign.

24 turns per year:
As Caesar in Gaul deals with a considerably shorter time-span (58-51BC) than the grand sweep of the ROME II campaign, each turn represents two weeks rather than a year. This means seasons make a return. The gameplay effects of these aren’t always predictable however, and may vary from province to province. A late autumn may bring a good harvest for example, but a long, dry summer may damage your food production.

Compact, focussed multiplayer campaign:
For those generals looking for a more rapid MP campaign game, Caesar in Gaul presents a series of interesting options. Due to the geographic scope and the opposing 48 factions, co-op or competitive 2-player campaigns are tighter, more focussed, and less time-consuming than a full Campaign.

New mid-game challenge mechanics:
For those players making it through to the mid-game, there will be new challenges to face as a more suitable replacement for the Civil Wars of ROME II. As a Gallic tribe, you’ll feel the mailed fist of Rome respond with heavy intervention forces, and as Rome, you’ll see the Gallic tribes rebelling and forming alliances against you.

New historical battle:
Caesar in Gaul adds the Battle of Alesia as a playable historical battle. Alesia marked the turning point of Caesar’s Gallic War, and resulted in the capture of Vercingetorix, who was later taken to Rome and executed at Caesar’s Triumph.

Deadwalker
03-12-2013, 12:18
Nice, može.

Ovo me veseli:


As Caesar in Gaul deals with a considerably shorter time-span (58-51BC) than the grand sweep of the ROME II campaign, each turn represents two weeks rather than a year. This means seasons make a return. The gameplay effects of these aren’t always predictable however, and may vary from province to province. A late autumn may bring a good harvest for example, but a long, dry summer may damage your food production.

Arbiter of Change
08-12-2013, 11:01
Izgleda da daju besplatne barbare svima.
http://wiki.totalwar.com/w/Total_War:_R ... ia_Faction (http://wiki.totalwar.com/w/Total_War:_Rome_II_-_Baktria_Faction)

As veterans of the Successor Wars, Hellenic states hold few surprises in battle for the warriors of Baktria. As a result, the Baktrian soldiery faces Hellenic armies with great confidence and courage. Well-situated for trade, they enjoy enhanced commercial and industrial income, and with their popular Hellenic outlook, they find it easier to spread cultural influence with others. However, the edge of the Great Steppe is a troublesome place for a Hellenic culture to settle; Baktria finds it difficult to curry favour with the aggressive nomad tribes.

PLAYER
01-01-2014, 11:53
Postoji li kakav način da se malo ubrza ovo vrijeme čekanja dok se ne završi potez? Kvari dosta dojam igre.

Arbiter of Change
09-04-2014, 17:52
Je li ovo neka šala na račun vjernih igrača?


https://www.youtube.com/watch?v=9iA_E5YF5xo

dugi
09-04-2014, 18:56
Ne možeš vjerovati kako glatko radi i kako je upravljivo.

Deadwalker
09-04-2014, 20:16
Tablet uopće nije loša stvar za turn-based strategije. Bitke mi ipak izgledaju malo nezgrapno.

Xero
09-04-2014, 21:32
Dobro da ste mi oživili temu da mogu reć da je igra i dalje sranje. Sad radi normlano, ali je AI bugovito govno. Na stranu to što ne znaju što je taktika i što mogu primat pojačanje preko pola mape. Zna se još desit da se protivnička pojačanja jednostavno ne primaju štetu i nepopbjedivo se šetaju preko mape da bi malo stajali i onda se opet vratili u normlano stanje.

cham3leon
09-04-2014, 23:04
Sviđa mi se ovo plotanje zakrivljenih putanja prstom. Vjerojatno najintuitivnije izveden "ti to, a ti to" sistem. Al opet moraš bit mazohist da to igraš na tako malom ekranu i za svaki kurac tareš prstom po staklu.