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Pogledaj cijelu verziju : Legend of Grimrock



Arbiter of Change
25-08-2011, 16:27
Prvi Legend of Grimrock gameplay video.

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Sonic_Moronic
11-10-2011, 20:45
Prvi Legend of Grimrock gameplay video.

/cut

Stvarno izgleda odlično, dungeoni su mračni i creepy, a turn-based borba ne izgleda kao da je turn-based.

Pratit ću ovo. :thumbs2:

DJ Not Nice
29-11-2011, 03:10
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Arbiter of Change
30-11-2011, 12:37
Vlastita tema konačno, odličan trailer iznad.

Feanor
30-11-2011, 13:11
Prati se

Arbiter of Change
27-03-2012, 10:13
Moguć je preorder na GOG.com.
http://www.gog.com/en/news/preorder_legend_of_grimrock

DCBd8plG1do

The Boz
27-03-2012, 10:22
That awkward moment when GoG offers a preorder...

Outmind
27-03-2012, 21:34
Igrat će se. Jedino mi je žao što su išli stopama igara poput eye of the beholder, pa igra nije turn based...

Raz
04-04-2012, 13:27
dzIiXx-8BHc

Super izgleda.

Grim
06-04-2012, 10:20
Je se zna koja ce biti cijena ovog na Steamu? Na GoG-u je preorder $11.99 što je poprilično jeftino, i u dolarima. Ali bih ipak radije na Steamu imao.

Arbiter of Change
06-04-2012, 10:28
Dobiješ i Steam key ako kupiš direktno na službenoj stranici.
http://www.grimrock.net/buy/

Sonic_Moronic
06-04-2012, 11:27
dzIiXx-8BHc

Super izgleda.

Da, retro totalni, ali odlično što nije turn-based.

Looky
06-04-2012, 16:53
jedva čekam!!

Babitz
14-04-2012, 02:46
Igra tko? Ja sam jučer uzeo i fora mi je zasad.

Delirium
14-04-2012, 09:46
Evo ja igram. Fora mi je. Makar me malo hvata paranoja nakon dužeg igranja :D
Nadam se da ovo neće ostat na ovome i da će uz fan-made mape i developer izbacit još nekoliko svojih, sa nadajmo se, novim teksturama zidova.

Arbiter of Change
21-04-2012, 09:44
Patch 1.1.4 je vani.
http://www.grimrock.net/2012/04/20/patc ... -released/ (http://www.grimrock.net/2012/04/20/patch-1-1-4-released/)

- vsync is enabled by default
- borderless windows are no longer topmost
- pressing ESC closes character sheet
- fixed unlimited frost arrow exploit
- improved display resolution auto-detection at first launch
- fixed a couple of typos and broken english
- removed check that disables high texture resolution setting when running low on video memory (some graphics drivers seem to report available video memory incorrectly)
- quick save/load
- volume sliders
- to avoid confusion autosave & quicksave slots can’t be renamed anymore
- adjusted gui layout and camera fov so that user interface elements do not overlap with important screen areas on non-widescreen displays
- invert horizontal mouse option
- camera bobbing option (only available by editing the config file manually)
- configurable tooltip delay (only available by editing the config file manually)
- frame rate limiter (set to 120fps but can be changed by editing the config file)
- custom character portraits
- bug fix: very long map marker notes without spaces in them causes the automap to crash
- bug fix: editing a map marker that is on the same exact spot as a marker on the other map page edits them both at the same time
- bug fix: map labels are sometimes drawn partially underneath map symbols
- bug fix: topmost menu item doesn’t work reliably in high resolutions such as 2560×1440
- bug fix: wall text translations are not dismissed when right-clicking
- bug fix: inanimate objects can be backstabbed
- bug fix: projectiles go through doors in some very rare cases
- bug fix: saving the game crashes if all save game slots are full and the autosave slot is deleted or unused
- bug fix: Fighter’s Challenge doesn’t open if there’s an item in front of the door (only applies to new games, existing save games still have this bug)
- bug fix: saving the game just after the end fight creates a corrupted save that can lead to crashes and the end sequence not getting triggered correctly
- bug fix: auto pickup doesn’t pick up the correct amount of ammo in some rare circumstances
- bug fix: standing on stairs and turning with the mouse, followed by a turn using q/e keys is buggy
- bug fix: when a monster is damaged, experience point text sometimes (very rarely) flash in a square where a monster has been killed
- bug fix: trying to load a save game that has just been deleted manually from the file system (e.g. in Windows explorer) crashes the game

begedinnikola
21-04-2012, 18:08
Odigrao neki dan. Igra isporucuje sve sto je obecala, po meni. Jedva cekam update koji ce omoguciti user content.

Looky
15-05-2012, 22:32
igra se, zasad mi je prepredobra!
jedva čekam nove mape i usermade content

Sonic_Moronic
30-07-2012, 21:09
Krenuo sam ovo igrati, stvarno je totalni remake crawlera poput Dungeon Mastera i Eye of the Beholder, nisam se tome nadao. Fanovi žanra se imaju čemu veseliti, a i meni se dopada ta mehanika pošto sam igrao navedene igre. Survival u mraku i korištenje bilokakvog otpada kojeg uspiješ naći.

Delirium
30-07-2012, 21:10
Jesam ja jedini kojem ova igra postaje poprilično creepy nakon malo više sati?
Neki djelovi. U mraku.
Brrr.


A možda sam samo pičkica.

Sonic_Moronic
30-07-2012, 21:14
Ja sam si malo sjebao party, nisam znao da mage ima skill zahtjeve da baca spellove pa sam sve stavio u Spellcraft. I lopuži sam stavio missile weapons, tko zna kad ću to naći.
Doduše combat nije toliko stresan kad stalno možeš bježati.

Babitz
30-07-2012, 23:13
Borba je dosta loša, realno. Mislim, dosta je da samo circle strejfaš i bok. Lopuši je najbolje daggere. Kasnije dobije skill da može klat iz drugog reda. Alternativno, nabriješ mu dex i staviš ga u prvi red. Znam da ima neki luk negdje na početku, al ga nisam našao.

Sonic_Moronic
30-07-2012, 23:33
Ma stavio sam bodove u thrown weapons, dosta mi je čekati da nađem neki luk/praćku. A i nije loše malo se razgranati zbog stat bonusa.
Mage mi konačno dingao i sad kolje.

Arbiter of Change
18-01-2013, 10:29
Prodali su preko 600k kopija do sada i sad teasaju nešto novo. Ekspanzija, možda?
http://www.grimrock.net/2013/01/17/reca ... ello-2013/ (http://www.grimrock.net/2013/01/17/recap-2012-hello-2013/)

But great success doesn’t mean we haven’t lost our passion for making great games. So, what’s next, you might ask. We thought we could share with you a glimpse of some new exiting things we’ve been working on. But beware, this is only the tip of the iceberg. Enjoy!