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Pogledaj cijelu verziju : Total War: Shogun 2 + Fall of the Samurai



Stranica : [1] 2 3 4

Tsaя
29-05-2010, 12:25
[center:1y6d0j68]http://farm5.static.flickr.com/4039/4646424669_e28d63e982_o.jpg

Official Shogun 2: Total War Fact Sheet Leaks Out (http://ve3d.ign.com/articles/news/55055/Official-Shogun-2-Total-War-Fact-Sheet-Leaks-Out)[/center:1y6d0j68]

Sickmanno1
29-05-2010, 12:33
Drago mi je zbog vas fanova, makar eto nikad nisam kuzio sta je tak spektakularno u toj igri. Al dvojku cu zaigrati sam eto da isprobam i mozda se probudim ^^

GDra
29-05-2010, 13:09
Obožavam sve o samurajima i sličnom, ovo jedva čekam!

Tsaя
29-05-2010, 13:40
Ja isto jedva čekam, moglo bi biti jako zanimljivo !!!

Praetorian
29-05-2010, 13:56
Baš krasno :( :cry: :-x

Arbiter of Change
29-05-2010, 14:18
Kickass, jedva čekam da opet zaposlim Yari Ashigaru seljačine. :)

Tsaя
29-05-2010, 14:22
Baš krasno :( :cry: :-x

Ma daj, pa vidit ćeš da će ispast odlična igra !!!

Ray
29-05-2010, 14:26
Ali stvarno su nas sve iznenadili sa ovim Shogunom, mislim da skoro nitko nije ovo očekivao. Sve u svemu, mislim da će igra biti odlična, treba nam više strategija smještenih u Japanu (Aziji).

Grim
29-05-2010, 14:29
Ovo se definitivno igra, čak sam se i više nadao Shogunu nego Romeu. :)

Tsaя
29-05-2010, 14:52
Pa po mom mišljenju nam i treba nešto ovakvo, nešto novo, s drukčijom kulturom i načinima borbe...
A pošto je Shogun prvi TW i pošto je od tog TW-a počela sva ta TW slava, Shogun zaslužuje svoj nastavak.

Herr Schnitzel
29-05-2010, 14:53
Kickass, jedva čekam da opet zaposlim Yari Ashigaru seljačine. :)
Yari Ashigaru ne samo da su bili najkorisnija jedinica ikad igdje, nego su i kulno izgledali s onim kapama.

Tsaя
29-05-2010, 14:54
Pošto će ostati naval bitke, što mislite kako će izgedati ?

Jopax
29-05-2010, 18:10
Izašao je i teaser :D
http://pc.ign.com/dor/articles/1093437/ ... 52710.html (http://pc.ign.com/dor/articles/1093437/mystery-game-teaser-trailer/videos/shogun_trl_shodo_52710.html)

Tsaя
29-05-2010, 18:30
Ma nije ti to teaser za S2:TW.

ScorpiuS
29-05-2010, 20:35
Ja iza Shoguna 2 želim vidjet Rome 2

Jopax
29-05-2010, 21:37
Također CA traži game testere, i ako je suditi da je kraj testiranja nekada kada i izbacivanje igre onda bi ovo moglo doći nekada početkom iduće godine :D

Deadwalker
30-05-2010, 13:09
Opa, ovo me bas iznenadilo. Neka, neka, bit ce to posebna poslastica^^

Tsaя
30-05-2010, 13:12
E jopax, što se tiče teasera.
Može biti da je na Japanskom ili Kinsenkom onaj lik napisao Shogun.
A ako je kojim sučajem to napisao na kineskom, moguće je da je i Kina u igri!

Durin
30-05-2010, 19:33
Ne znam da li da zaključam ovu temu pošto nije sigurno da izlazi Shogun 2. CA se definitivno igra sa fanovima, puštajući različite informacije tako da nećemo biti sigurni do E3-a. I timer se NE zaustavlja na 0.

Deadwalker
30-05-2010, 19:35
Nije sluzbeno? :(
Dobro, lockat cu onda ovaj topic do sluzbene najave. Ako bude Shogun 2, otkljucat cu, ako ne, izbrisat cemo ovo.

Durin
02-06-2010, 22:03
Službeno najavljeno

http://pc.ign.com/articles/109/1093664p1.html

56000 ljudi na bojnom polju?!

Deadwalker
02-06-2010, 22:29
Ipak je Shogun 2 u pitanju :pray:
E ovo ce biti dobro^^

Durin
02-06-2010, 22:42
Launch trailer:
N03t3mC5jnM

ScorpiuS
03-06-2010, 08:45
To je Announcement trailer a ne Launch

Tsaя
03-06-2010, 10:07
A, bit će brutalna igra. Baš mi je fora što će sada biti druge vjere, kulture, građevine, drukčiji vojnici... malo za promjenu od Europe !!! Super, jedva čekam !!!

ScorpiuS
03-06-2010, 10:18
Mogli bi i napravit neku igru baziranu na borbama nativnih amerikanaca.

Tsaя
03-06-2010, 10:19
Što mislite, hoće li samo Japan biti u igri ili će biti veća mapa (malo Kine...) ???

Volio bih ako ne naprave to u običnoj verziji, da naprave DLC sa Mongolcima.

GDra
03-06-2010, 10:36
Po traileru, igra će ownat. Ali 56000 ljudi?!

Rang€r
03-06-2010, 11:22
strpat će cjeli japan na 1km kvadratni

Arbiter of Change
03-06-2010, 17:22
56000 ljudi na bojnom polju?!
Još važnije od toga je ovo.

SInstead of being the impersonal force guiding the destiny of your faction, you'll actually play as a person who has to negotiate the treacheries and loyalties of family politics, which can sometimes be as deadly a battlefield as any you can find. Your generals will also be more important this time around, not just due to the return of their pre-battle speeches, but also because you can choose which upgrades they get as they develop. It makes it much easier to get attached to them than the sometimes random characters you've recruited in previous Total War games.

NOBUNAGA!!!

ScorpiuS
03-06-2010, 20:50
Po traileru, igra će ownat. Ali 56000 ljudi?!
Već vidim kako će se procesori srat u gaće čim pokrenu ovu igru :)

Durin
03-06-2010, 22:44
Još se ne zna što je to točno 56000 ljudi, tj. je li to osam igrača sa 6500 vojnika. Ako i jest tako, i 6500 je podosta. Ali ako je 28000 vs 28000... :P

Igra je najavljena za 2011, malo prebrzo ako se mene pita.

Jopax
03-06-2010, 23:12
A ko zna koliko već rade na njoj, možda su počeli odmah nakon izdavanja Empirea, u svakom slučaju ovo će rulati, a mogu zamisliti kako bi tek moćno bilo da isto naprave Kineski TW(ne ih mješati, neka Shogun ostane Shogun), tako bih volio ponoviti onu taktiku iz Red Cliffa :D :D

ScorpiuS
04-06-2010, 08:02
Koliko ja znam imaju jedan tim u Londonu i drugi u Australiji, pa dok jedan radi jednu gru, drugi radi drugu.

Deadwalker
04-06-2010, 08:40
Igra je najavljena za 2011, malo prebrzo ako se mene pita.

Vjerojatno ce doci tradicionalno u veljaci. Ne cini mi se prebrzo. Igra ce gotovo sigurno biti na empire engine-u, ovo se ostalo stigne doraditi.
Ili ce se doraditi nakon 5 patcheva. :P

Durin
04-06-2010, 17:43
Q4 2011. Inače, siguran sam da neće biti puno bugova zbog toga što je to Engine iz Empirea.

Rome - novi engine - bugovi
Medieval II - stari engine - nema puno bugova
Empire - novi engine - bugovi
Shogun 2 -stari engine - ....

ScorpiuS
04-06-2010, 18:19
Ne samo manje bugova nego i više stvari ubačeno u igru

Raz
04-06-2010, 19:19
NOBUNAGA!!!

Definitivno! :pray:

Jedino se bojim kako će moja kanta podnijet igru...

Tsaя
06-06-2010, 20:06
S2TW web stranica. (http://www.totalwar.com/)

hansi
06-06-2010, 20:59
Imam neki predosjećaj da će ovo biti jedan od najboljih total warova, a i da će meni osobno biti najdraži <3

Jopax
06-06-2010, 22:21
Jebote kako su me trnci prošli na početku kad lik govori o harmoniji pa pođe ona tambura ili gitara ili šta već, premoćno :pray: :pray:

Rang€r
06-06-2010, 23:00
meni je totalno lame, al to sam samo ja :/

Raz
06-06-2010, 23:05
Odličan je trailer, totalno su pogodili atmosferu.

Arbiter of Change
06-06-2010, 23:13
meni je totalno lame, al to sam samo ja :/
Dude ima brkove na kacigi... ne može kulnije od toga. :)

Durin
08-06-2010, 19:24
Novi Q&A. (http://blogs.sega.com/totalwar/2010/06/08/shogun-2-total-war-qa/)

Jopax
08-06-2010, 19:45
fufufuufufufufuufufufu
Sad ovo treba dočekati, joj izludit ću

Grim
08-06-2010, 20:16
Čini mi se da će ovo biti najbolji Total War do sada. :)

Praetorian
08-06-2010, 21:11
Imam feeling da nisi igrao ETW i NTW...

Grim
08-06-2010, 21:30
Imam feeling da nisi igrao ETW i NTW...
Oboje sam igrao, ali ipak mi je Rome bolji. :)

Praetorian
08-06-2010, 21:33
Nadam se da će developeri dati modding toolse, modovi izvuku najbolje iz igre i nikad nije dosadno. Za Napoleon nema još modding tulsa pravih. Već smo pisali i peticiju, ali developeri samo šute :-x

Insert
08-06-2010, 22:50
Imam feeling da nisi igrao ETW i NTW...
Oboje sam igrao, ali ipak mi je Rome bolji. :)
Rome je puno zanimljiviji prvenstveno zbog veće raznolikosti naroda i jedinica. Teško je zaboraviti bacače glava, vrišteće žene, chariote, gole fanatike, grčke falange, zapaljive svinje, slonove, germanske berserkere (najepic jedinica ikad, čim uđu u okršaj ne možeš ih više kontrolirati).
U etw i ntw svi imaju jako slične ili iste jedinice što je nadoknađeno s više taktičkih mogućnosti koje AI ne zna iskoristiti.

ScorpiuS
08-06-2010, 22:53
Nadam se da će developeri dati modding toolse, modovi izvuku najbolje iz igre i nikad nije dosadno. Za Napoleon nema još modding tulsa pravih. Već smo pisali i peticiju, ali developeri samo šute :-x
Nije da ih je to spriječilo da prave modove za igu :D

Tsaя
09-06-2010, 06:32
Da baš me živcira što nedaju moding toolse. S tim MT je igra puno bolja i zanimljivija.

Praetorian
09-06-2010, 09:28
Nadam se da će developeri dati modding toolse, modovi izvuku najbolje iz igre i nikad nije dosadno. Za Napoleon nema još modding tulsa pravih. Već smo pisali i peticiju, ali developeri samo šute :-x
Nije da ih je to spriječilo da prave modove za igu :D

Da, ali nemogu se ubaciti sve zamisli u mod...
Odi na TotalWar center, pa čitaj...

ScorpiuS
09-06-2010, 12:11
Mislim da nema smisla modat Napoleona kada imaš Empire, jer je po meni Napoleon osiromašeni Empire. Da, znam da je Empire imao puno bugova i svih tih tehničkih problema, ali šta me briga za to kad mogu igrat sa samo 4 nacije. Meni je i dalje najdraži Rome, a drugi po redu mi je Medieval 2 jer imaju hrpu nacija sa kojima možeš igrati i svaka je drugačija.

Tsaя
09-06-2010, 13:26
Jedva čekam S2TW, bit će prejeben. Najviše me veseli što smo opet u srednjem vijeku, jer mi je M2TW najbolji TW do sada !!!

Praetorian
09-06-2010, 13:49
Nego ljudi ja sam lagao kad sam rekao da mi nevalja Shogun2, i da mi samuraji smiješno izgledaju (točnije da liče na teletabise). Bio sam ljut što neće biti R2TW, ali i ovo će biti zakon. Gotovo ništa neznam o tome razdoblju. Biće zakon.

Tsaя
09-06-2010, 15:08
Da baš zato što ništa neznam o Japanu, tom dobu u Japanu, njihovoj kulturi... zato će mi igra biti super !!!

Rang€r
09-06-2010, 19:10
Nego ljudi ja sam lagao kad sam rekao da mi nevalja Shogun2, i da mi samuraji smiješno izgledaju (točnije da liče na teletabise). Bio sam ljut što neće biti R2TW, ali i ovo će biti zakon. Gotovo ništa neznam o tome razdoblju. Biće zakon.
:pray:

Deadwalker
09-06-2010, 20:55
:rotfl:

Grim
09-06-2010, 20:56
Nego ljudi ja sam lagao kad sam rekao da mi nevalja Shogun2, i da mi samuraji smiješno izgledaju (točnije da liče na teletabise). Bio sam ljut što neće biti R2TW, ali i ovo će biti zakon. Gotovo ništa neznam o tome razdoblju. Biće zakon.
Ali zbilja. :pray: :pray:

Deadwalker
09-06-2010, 20:58
Al barem je iskren momak.
:eyebrows:

Arbiter of Change
09-06-2010, 21:01
Al barem je iskren momak.
:eyebrows:
A ja sam Petar Pan.
Nadam se da ćemo barem nešto gameplaya vidjeti na E3-u, čisto da vidim hoće li upgrejdati prezentaciju štogod.

Praetorian
09-06-2010, 21:08
Koje su frakcije bile igrive u jedinici?

sickpetey
09-06-2010, 21:46
Shogun -.- chaarming...sam nek bude Kineza il Huna ili cu to definitivno avoidati :thumbs1:

Tsaя
10-06-2010, 07:01
Koje su frakcije bile igrive u jedinici?

Bili si Japanski klanovi, ko šta će ovdije biti.

Praetorian
10-06-2010, 09:09
Znam da su bili klanovi, ali kak su se zvali, i jel netko zna nabrojat neke jedinice. Jel ima neki stariji gejmer koji je igrao Shogun1, pa neka malo opiše dojmove itd...

Arbiter of Change
10-06-2010, 09:17
Znam da su bili klanovi, ali kak su se zvali, i jel netko zna nabrojat neke jedinice. Jel ima neki stariji gejmer koji je igrao Shogun1, pa neka malo opiše dojmove itd...
Let me Google that for you... (http://lmgtfy.com/)

Isse.

Praetorian
10-06-2010, 09:37
Kakvih sve debil.ina ima.

Našao sam dosta o feudalnom Japanu, ima i jedan forum već se raspravljalo o toj temi. Budem išao u knjižnicu možda ima kakva knjiga o tom razdoblju.

Jopax
10-06-2010, 12:27
Pa najlakše ti je bilo odigrati igru, pošto je starija nebi trebala biti skupa, također ne možeš se nazivati TW fanom ako nisi odigrao Shogun

Praetorian
10-06-2010, 13:06
Veći sam fan nego neki koji su igrali Shogun, a znam da NTW i ETW nisu prešli ni sa jednom frakcijom...

Tsaя
10-06-2010, 13:09
Ma štaš ga igrat, Shogun 1 je smeće.
Al će zato Shogun 2 bit fino bolji i od NTW i ETW-a zajedno, u lijepoj gafici, odličnom gameplayu... Bit će prejeben. Ja jedva čekam.

Praetorian
10-06-2010, 13:10
Tako je.

Tsaя
10-06-2010, 13:13
http://img156.imageshack.us/img156/4411/picturew.png

Dakle, ovo je mapa.

Pretpostavljam da jedna boja označava jednu naciju i da se sastoji od više regija.

Praetorian
10-06-2010, 13:17
Vjerojatno će biti puno malih regija. Bojim se da će CA pogriješiti sa modelima od vođa klanova, svaki bi trebao imati drukčiji izgled na campaign mapi.

Raz
10-06-2010, 13:20
Ma štaš ga igrat, Shogun 1 je smeće.
Wat? (http://www.metacritic.com/games/platforms/pc/shoguntotalwar)

Tsaя
10-06-2010, 13:20
Vjerojatno će biti puno malih regija. Bojim se da će CA pogriješiti sa modelima od vođa klanova, svaki bi trebao imati drukčiji izgled na campaign mapi.

Ne, miuslim da su svi jako slični, možda gotovo isti. Al naravno, neki su različiti.


Šta mislite dal bi se trebao vratiti stari city look, kao u M2TW-u, RTW-u.... ?
Ja mislim da bi to trebali vratiti. Baš sam tad volio igrati takve bitkeo osvajanja grada. U ETW-u i NTW-u su to utvrde (forts), a to je glupo i nije zanimljivo!


Jao, moram sad opet pogledat film The Last Samurai!

GDra
10-06-2010, 13:23
Jao, moram sad opet pogledat film The Last Samurai!

Sad sam se sjetio tog filma, zakon je. :D

Tsaя
10-06-2010, 13:43
Ma štaš ga igrat, Shogun 1 je smeće.
Wat? (http://www.metacritic.com/games/platforms/pc/shoguntotalwar)

Šta ti nije jasno. S1TW se nemože mjerit s niti jednim TW-om, najlošiji je.

Praetorian
10-06-2010, 13:47
Neki kažu da nisam total war fan jer nisam igrao Shogun, a neki kažu da će to biti najbolji TW, a stavio bi ruku u vatru da nisu prešli ETW i NTW i onda nemogu donosit takve ocjene.

Tsaя
10-06-2010, 13:49
Meni je svaki total war legendaran !!! Svaki je super, svaki valja i u svakom TW-u uživam !!!
S1TW i M1TW nisam igrao (tj. probao sam i vidio da su lošiji i malo drukčiji, pa sam odusto. Ovi ostali TW naslovi poslije ta dva su legendarni !!!), počeo sam od RTW-a.

Raz
10-06-2010, 13:50
[quote="Über Tsar":3f8gtcy3]Ma štaš ga igrat, Shogun 1 je smeće.
Wat? (http://www.metacritic.com/games/platforms/pc/shoguntotalwar)

Šta ti nije jasno. S1TW se nemože mjerit s niti jednim TW-om, najlošiji je.[/quote:3f8gtcy3]
Hvala Bogu da je lošiji (ne kažem LOŠ, već ne toliko dobar kao nastavci). Bilo bi tužno da igra sa svakim novim nastavkom ne dobiva na kvaliteti.

keko
10-06-2010, 13:55
Shogun i Medieval 1 su smeće? Pa na kojim ste vi drogama? Istina je da se ne mogu mjeriti s kasnijim Total Warovima s obzirom na vrijeme kad su napravljeni, ali tvrditi da su smeće je u najmanju ruku bedasto, posebno od ljudi koji sebe nazivaju TW fanovima.

Tsaя
10-06-2010, 13:56
Dobro, nisu baš smeće, ali su dosta loši u usporedbi s RTW, M2TW, ETW i NTW.

keko
10-06-2010, 14:05
Normalno je da su loši s obzirom na novije nastavke, ali su u to vrijeme bile revolucionarne igre, tako da mislim da su zaslužile barem malo poštovanja, bez riječi smeće u njihovom opisu.

Jopax
10-06-2010, 14:37
Shogun ima jedino lošiju grafiku nego noviji naslovi, ali nijedan TW mu se nije približio atmosferom, ako to uspiju izvesti kako treba svaka im čast

Također smatram da su Empire i Napoleon najlošiji dosad, možda jer nisam fan razdoblja ali mi borba nikako nije mogla sjesti, prestatično

Praetorian
10-06-2010, 14:40
Meni Napoleon TW ima najbolju atmosfreu.

Jopax
10-06-2010, 14:41
To je zato jer nisi igrao Shogun ;)

keko
10-06-2010, 15:03
Sad moram opet Shogun instalirat :roll:

Tsaя
10-06-2010, 15:40
Campaign mapa je totalno drukčija, pretpostavljam da je diplomacija isto loša, AI...

http://www4.slikomat.com/09/1219/hqb-shogun.jpg


Grafika je strašno ružna, ali to nema veze, jer je igra stara, i za to vrijeme je to bila OK grafika.

http://www4.slikomat.com/09/1219/4tl-48773-.jpg

http://www4.slikomat.com/09/1219/7gq-shogun.jpg

http://www4.slikomat.com/09/1219/yd3-shogun.jpg

keko
10-06-2010, 15:51
Dokrajčio si me ovim slikama, sad definitivno moram ponovo instalirat...

Tsaя
10-06-2010, 15:53
Dokrajčio si me ovim slikama, sad definitivno moram ponovo instalirat...

Heh. Al, moram priznat da te nerazumijem.

Meni je S1TW definitivno najlošiji TW!

Herr Schnitzel
10-06-2010, 16:07
@Praetorian i Über Tsar - vrijeme je da prestanete postati u ovoj temi. Ili, još bolje, da prestanete postati uopće.

GDra
10-06-2010, 16:14
A new Hero System has been announced, where upon each faction shall have a Hero that can sway the tide of battle, and are supposedly almost unstoppable. IGN reports that 'hero units are a nearly unstoppable force on the battlefield, capable of holding bridge crossings against entire armies, or smashing through a battle line to engage the enemy general'. Some may think that this seems overpowered; however The Creative Assembly has reported that they are simply 'Highly ranked elite units' and 'available at the top of the tech tree'. Creative Assembly employees have also posted in the official total war forums that they will not be able to take on an entire army. This new system is receiving mixed reactions and mixed reports from IGN and The Creative Assembly.

Što mislite o ovome?

Tsaя
10-06-2010, 16:25
Zvuči zanimljivo, treba vidjeti kako će to ispasti.
Baš super što ćemo i ovdije imati tech tree!

Tsaя
10-06-2010, 18:26
Evo malo slika samuraja i ostalih japanskih jedinica tog doba.
Šta mislite o njima?

http://www.twcenter.net/forums/showthread.php?t=365916
http://picasaweb.google.com/flamethrower46/Samurai#

keko
10-06-2010, 19:16
Zašto na drugoj slici na drugom linku vojnici imaju svastiku? Koliko ja znam, to je samo nacistički i hinduistički simbol.

Tsaя
10-06-2010, 19:28
Zašto na drugoj slici na drugom linku vojnici imaju svastiku? Koliko ja znam, to je samo nacistički i hinduistički simbol.

Nemam pojma. Vjerovatno je neka zajebancija, nevjerujem da su takve simbole koristili.

McPingvin_v2.0
10-06-2010, 19:54
Dobro, nisu baš smeće, ali su dosta loši u usporedbi s RTW, M2TW, ETW i NTW.
Ova opel corsa (http://pictures.topspeed.com/IMG/crop/200611/1983-opel-corsa-history-1_460x0w.jpg)Sje lošija od ove opel corse (http://upload.moldova.org/auto/Opel/Opel_Corsa_OPC_02.jpg).

Naravno da je kad je starija 15 godina, Šeloče. Ne možeš gledati na tu igru kao da je sada izašla, nego kao da smo u godini kada je izašla. U tom slučaju, Shogun: Total War jebe matere.



EDIT: also, svastika je simbol koji se koristi(o) u pola znanog svijeta.
In Japan, the swastika is called manji. Since the Middle Ages, it has been used as a coat of arms by various Japanese families. On Japanese maps, a swastika (left-facing and horizontal) is used to mark the location of a Buddhist temple. The right-facing manji is often referred to as the gyaku manji (逆卍, lit. "reverse manji"), and can also be called kagi jūji (literally "hook cross").

Praetorian
10-06-2010, 20:11
Evo malo slika samuraja i ostalih japanskih jedinica tog doba.
Šta mislite o njima?

http://www.twcenter.net/forums/showthread.php?t=365916
http://picasaweb.google.com/flamethrower46/Samurai#

Super su slike, već sam ih par puta gledao :thumbs2:

keko
10-06-2010, 20:52
Aha, a ja se čudio što svastika tamo radi, mislio sam da se koristila sam u nacističkoj Njemačkoj i hinduističkim zemljama.

Grim
10-06-2010, 20:53
@Praetorian i Über Tsar - vrijeme je da prestanete postati u ovoj temi. Ili, još bolje, da prestanete postati uopće.
I concur.



A new Hero System has been announced, where upon each faction shall have a Hero that can sway the tide of battle, and are supposedly almost unstoppable. IGN reports that 'hero units are a nearly unstoppable force on the battlefield, capable of holding bridge crossings against entire armies, or smashing through a battle line to engage the enemy general'. Some may think that this seems overpowered; however The Creative Assembly has reported that they are simply 'Highly ranked elite units' and 'available at the top of the tech tree'. Creative Assembly employees have also posted in the official total war forums that they will not be able to take on an entire army. This new system is receiving mixed reactions and mixed reports from IGN and The Creative Assembly.

Što mislite o ovome?

Wait... what? :(

Jedan heroj će moći obraniti prelazak bataljuna preko mosta, to zvuči užasno overpowered i fakat neznam način na koji to može proći. To mi se nikako ne sviđa, pa pobogu nije ovo LOTR pa da stavim Aragorna da mi brani most, kako im to pak pade na pamet.

Rang€r
10-06-2010, 21:05
meni se to sviđa, napokon če se moč napravit prebolestan lotr mod :D

@pretorijanac i tsar :(

hansi
10-06-2010, 21:06
jeb* se grim, sada moram ponovo instalirati bfme :(

Jopax
10-06-2010, 21:27
Objasnili su kako će otprilike to raditi, znači heroji će biti neke ličnosti legendarne koje će biti ekstra jače i imat će pratnju svojih "učenika" kao svoje straže i bit će otprilike jačine kao elitne jedinice, možda malo jače :)

Tsaя
13-06-2010, 11:55
Moonlight bathes the rolling hills and forested glades, glinting off our serried rows of troops. Up ahead, a white castle gleams from the top of a steep hill, torches flickering distantly under the sloping eaves of its distinctive roof, a pale sentinel watching over the valley; our objective.
The wind whips across the battlefield, rustling trees, sweeping through the grass and carrying the distinctive red maple leaves of a Japanese autumn on its gusts. Between our troops and that castle lie our foes, ranged in their thousands to meet us.
Dimly glowing paper lanterns, carried by one man in each unit, swing in the breeze, and as we begin to push our forces forward, rain begins to fall on the battlefield. The black, lacquered armour of our troops glistens wetly under the downpour as pikemen advance steadily up the hill.
Then, from the forested glade to their right, a burst of light - a volley of flaming arrows, launched in ambush, arcs through the night sky and lands among our troops. There is an unmistakable hiss as the lethal, flaming darts find wet ground, wet armour and wet flesh, and our pikemen fall in disarray, weakened; easy prey for the cavalry who now sweep thunderously across the slick grass to finish them off, swords rising and falling in dancing curves.
"Oops," says the chap controlling the demo, rubbing his chin somewhat sheepishly, and jolting me back - momentarily - from a rain-lashed autumn night in feudal Japan to a gloriously sunny summer&#39;s day in the south of England.


It&#39;s in these unlikely environs that The Creative Assembly is returning to the scene of its first breakout hit, Shogun: Total War. In the 10 years (almost to the day) which have elapsed since Shogun appeared, the Total War series has grown upwards and outwards, embracing ever-larger conflicts spanning ever-larger geographic regions. For its next outing, however, the franchise returns to its roots, the feudal Japan of the Warring States Era.The affection for the era pours from the game&#39;s creative leads. "It&#39;s one of my favourite periods, one of my favourite cultures," announces creative director Mike Simpson. "It&#39;s a rich mine that we didn&#39;t really have the technology to explore fully last time around."
"It&#39;s just the perfect time to set a Total War game," says the Total War franchise&#39;s lead designer, James Russell, picking up the theme with gusto. "It&#39;s the most turbulent period of Japanese history - central authority has completely broken down, so you have all these rival, powerful warlords, the daimyo, vying for control."
"Because of the breakdown of central authority, anything could happen. It&#39;s an era of completely decentralised society, where the clan and the local military power is all-important. That makes it a brilliant setting for Total War, where you rewrite your own history - because anything could have happened.
"It&#39;s also a period where you&#39;ve got interesting changes happening, because you&#39;ve got the first arrival of the Europeans, the introduction of very early firearms to Japanese warfare... That creates some really interesting dilemmas for the player."


The love for the period runs deeper than effusive statements from the designers. One striking aspect of the game is the use throughout of stunning artwork in the contemporary style of medieval Japan - filling the screen with icons, menus, maps and paintings which wouldn&#39;t look out of place on a folding screen in a palace in old Kyoto. One of the team&#39;s artists, I&#39;m told, spent a full year learning how to paint in this style.
The dedication shines through, even at this early stage - and it&#39;s a symptom of the team&#39;s other pressing reason for returning to the Sengoku Era, after its continent- and eventually globe-trotting adventures in later Total War instalments.
Homing in on Japan gives the game focus, the ability to explore the military history of a specific nation and era in extraordinary depth, rather than spreading the game across countless different nations and their different military approaches.
"We&#39;re focusing the gameplay down on a smaller landmass, but still retaining the epic scale of Total War," says Russell. "You get that sense of the vastness of Japan - it conjures up the feeling that you would have had in the medieval mind.
"We want to make the game epic, not in terms of geographic extent like in Empire and Napoleon, but in terms of gameplay depth and really drilling down to the beautiful depth you can within Japanese culture... Because we&#39;re representing one culture, we can really show it in all its glorious detail, instead of having to show lots of different cultures around the world in less depth."


That much is apparent simply from the quality of the game&#39;s artwork and visuals. Each battlefield is a picturesque scene from an epic movie, each of the soldiers on it (56,000 is the extraordinary theoretical maximum number in any given engagement, I&#39;m told) rendered in loving detail, right down to those rivulets of rain trickling down the lacquered plates in wet weather.
Yet in gameplay terms, too, the team is enjoying this newfound focus. The game boasts nine factions, each a historical clan of the era which starts out with its base in a single state of Japan, and which has certain unique strengths or weaknesses, as well as certain unique characters associated with it. The assortment of units, however, is much smaller than in previous Total War games - an as-yet-not-finalised number around 30 is bandied about in our conversation.
"We want every feature, every unit, to have genuine gameplay depth to it," says Russell. In a way, we want to do more with less. Obviously the Napoleonic wars had a frightening array of units, and we wanted to render that appropriately - that was part of the feel of the period, and we want to do what&#39;s appropriate for the setting. With Shogun 2, we want to make sure that every unit has a unique identity and feel, that they understand how to use it, and what its strengths and weaknesses are."


Jamie Ferguson, Shogun 2&#39;s lead designer, says that internally, the team calls this approach "the Zen of Total War" - admitting, before I can wince, that this does "sound a bit cheesy". It encompasses all of the team&#39;s goals, which he outlines briefly as "immersion, beauty, style, and doing more with less."
"So say you&#39;ve got a guy like a nodashi swordsman," he explains. "He&#39;s piling through the enemy, and you can see where his strength is - which is on the offence - but at the same time you can see, just by looking at him and his fighting style, that he&#39;s very lightly armoured and doesn&#39;t wear much equipment, so as a result he&#39;s quite likely to go down in a hail of arrows. You get a really strong sense of the stone-paper-scissors for each unit."
The low unit count has also allowed the team to focus on customisation options, with each clan, and each unit, being open to a variety of player customisations. "The kind of variations which might have been different unit types in previous games end up being one unit type that you can choose a specialisation for," explains Simpson.
Meanwhile, certain territories in the campaign mode bring with them advantages for certain types of unit, ensuring that each force ends up radically different to that which another player might wield in his campaign.
Additionally, the team is introducing a variety of Hero units to the game - many of them real or semi-mythological characters from Japanese history, whose presence on the battlefield can turn the tide of war.


Conscious of Total War&#39;s reputation for historical accuracy, however, the team isn&#39;t turning these units into total juggernauts. Each Hero will come with a group of disciples, making them into a war unit rather than an individual, and while powerful, they&#39;ll remain balanced in the game.
"On his own, against 20 units, he&#39;ll die - but he plays his part, and his presence makes the sum into more than its parts," explains Ferguson, noting that a crucial role for many heroes will be the buff they provide to troop morale by their presence.
Benkei, a legendary monk warrior who held a bridge against an entire army before dying, riddled with arrows, still standing in a defensive stance and scaring off enemy soldiers, is cited as one example of the archetypes on which Hero characters will draw.


Huge plans are afoot, too, for two other key areas of Total War&#39;s experience - naval battles, and castle sieges. The team is hugely excited about naval battles, which for the first time introduce the concept of a landscape to the engagements. Islands, peninsulas and reefs will provide texture to the battles, a strategic backdrop which allows much more planning and tactical thinking than the blank seascapes of previous games.
Additionally, Japanese ships - driven by oars rather than sails, and lacking cannons, focusing instead on archers and swordsmen for boarding - create a much more tactical form of gameplay than the swirling dogfights of 18th Century naval engagements.
Castle sieges, meanwhile, are radically changed from their European counterparts - not least due to the unique nature of Japanese castles. "In a European castle, you build walls, put a moat around it and say, right, come on, try to get over my walls," says Ferguson.


"With a Japanese castle, they look around, find a big mountain or hill with a clear view of the landscape, and chop the top off it. Then they build low walls on top of that - but what we&#39;d regard as the castle walls are really just the sides of a mountain."
As a result, siege weapons become pointless. Instead, those inside the castle can be starved out (boring, if effective) - or, if very confident, they may actually open the castle gates and allow their attackers to enter, hoping to turn each courtyard inside into a death trap for any unwary enough to try their luck.
"The Japanese idea is to open the gates and say, come on in if you&#39;re hard enough," says Simpson. "You end up with courtyard-by-courtyard gameplay with different routes through, different traps to fall into - and for the defenders, lots of different options to choose from, too."
The game isn&#39;t due out until 2011, and although the team fidgets excitedly when I ask about multiplayer, they refuse to be drawn on their plans other than to say that it&#39;s "something very big and very cool, which we can&#39;t talk about yet because we need to make sure that it works before we go and blab about it." Wise words - take note, fellow developers.
Returning my attention to the screen, I note that a new strategy is emerging - perhaps a slightly more desperate one, in light of the corpses of our brave pikemen which now litter the muddy hillside.


Across their bodies, the enemy&#39;s swordsmen charge, an unwavering line of thousands of samurai, swords aloft and glittering in the moonlight. Hastily organised rows of our own samurai brace themselves in a matching line, as more flaming arrows begin to arc through the sky towards us.
With a clash, the armies meet across a front almost a kilometre long. Untold dozens fall in the first moment, as striking distance is reached and blades fall - then utter confusion reigns, as the front lines fracture and samurai scrap with each other in the pouring rain.
Martial prowess on full display, the swordsmen dance around each other, flashing blades striking like steel cobras at arm&#39;s length. What seems like a disorganised melee from a distance resolves, closer to the eye, into a thousand individual duels, each seeming exquisitely choreographed in its deadliness.
It&#39;s not going well for us, though, as our foes&#39; flaming arrows continue to do their work. Finally, the demo player reveals his trump card - an elite cavalry unit, which has circled around behind the enemy archers using the cover of a misty valley and a densely wooded hill.
Howling, they descend on the lines of archers, speed and height advantage leaving the bowmen defenceless. Stripped of their support, the enemy lines waver; moments later, our cavalry rush them from behind, slaughtering their back lines before plunging into the fray to claim more honour, more glory.
The battle is over. On the horizon, the castle looms. Beyond it, the entire Japanese archipelago awaits. The war is only beginning.

Praetorian
13-06-2010, 12:34
Super preview, već zamišljam kak će dvorci biti predivni.

Tsaя
13-06-2010, 12:50
Mene isto zanimaju kako će izgledati dvorci i gradovi i hoće li se moći upgrade-at kao u M2TW-u.

Tsaя
14-06-2010, 07:40
New features:
Hero units, multi-level castles, 25% more bones than in Empire, a vast increase in the RPG element of the game, an AI based off of Sun Tzu's Art of War, and the return of many other features such as night-time battles and naval battles (which are going to be controlled by oars, so wind doesn't affect movement)

Ovaj citat mi se posebno sviđa !!!

Jopax
14-06-2010, 11:01
Gah, prokleti Shogun, odlučim ga ponovo instalirati i sve radi super osim borbi koje ruše igru AARGH

sickpetey
14-06-2010, 14:36
Hero uniti wtf....daj ajde to ce biti kao u Barbarian invasion..bogte od kelta npr oni divljaci razbacivali su 3 cete rimljana sa maljevima -.-

Raz
14-06-2010, 14:55
Pa vjerojatno će biti balansirano... sigurno neće napravit overpowered odred koji krši sve pred sobom. Ako će i biti nešto jači, sigurno će i cost unita biti znatno veći od običnih trupa.

sickpetey
14-06-2010, 15:00
Bumo vidjeli

Durin
15-06-2010, 10:10
Pao sam u nesvijest kada sam vidio screense. Damn!

http://www.devoticustodes.net/forum/sho ... #post41703 (http://www.devoticustodes.net/forum/showthread.php?p=41703#post41703)

http://ve3dmedia.ign.com/images/07/42/74285_Shogun2TotalWar-Screenshot-08.jpg

http://ve3dmedia.ign.com/images/07/42/74281_Shogun2TotalWar-Screenshot-04.jpg

http://ve3dmedia.ign.com/images/07/42/74278_Shogun2TotalWar-Screenshot-01.jpg

Tsaя
15-06-2010, 10:21
:pray: :pray: :pray: :pray: :pray: :pray: :pray: :pray: :pray: :pray: :pray: :pray:

Isuse bože !!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Kako jebeno !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Ajme svršavam na ovo !!!!!!!!!!!!!!!!!!!!!!!!!!!! Kako bolesno izgleda !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah !!!!

Grafika nenadjebivo izgleda !!! Jedva čekam ovo !!!!!!!!!!!!!!!!!!!!!

Arbiter of Change
15-06-2010, 10:22
Vidim po artworku da su Date Masamune i Takeda Shingen u igri. Nice. :)
Oda klan također.

Tsaя
15-06-2010, 10:25
Dvorci su super !!! Moći ćemo u bitci dovest ljude brodovima, iskrcat se i izravno napasti !!! Odlična novost ¨!!!

Praetorian
15-06-2010, 10:42
Durin puno hvala za slike, uljepšao si mi dan :thumbs2: :thumbs2:

Ajme koja atmosfera, ovo će biti predobra igra.

Tsaя
15-06-2010, 10:44
Sad neću moć spavat! :)

GDra
15-06-2010, 11:09
Predivno! :pray: :pray: :pray: :pray: :pray:
Jedva čekam neki novi trailer!

Tsaя
15-06-2010, 11:49
Ovo će definitivno biti najbolji TW do sada !!!

Deadwalker
15-06-2010, 12:40
Graficki vrlo lijepo i atmosfericno^^ :)

keko
15-06-2010, 13:22
Valjda ću zadovoljavati minimalne system requirementse :( .

Grim
15-06-2010, 13:29
Užasno atmosferično izgleda. :)

Praetorian
15-06-2010, 13:33
Valjda ću zadovoljavati minimalne system requirementse :( .

AK ti je radio ETW i NTW radit će ti i ovo, jer je isti engine.
Tsar neću ni ja moć spavat, ista je stvar sa svakim TW, kad vidim slike ili trailer odmah dobijem nesanicu, kad dobro izgleda.

crnisokol
15-06-2010, 14:33
dobro izgledaju sreensi...jeda čekam shogun :D

McPingvin_v2.0
15-06-2010, 16:32
Ja sam jedini kojem screensi nisu ništa posebno?

Durin
15-06-2010, 17:35
Meni su odlični obzirom da igra izlazi tek Q4 2011 a screensi u pre-alpha verziji već izgledaju ovako.

Rang€r
15-06-2010, 17:52
Ja sam jedini kojem screensi nisu ništa posebno?

ne

Tsaя
15-06-2010, 18:30
Dajte dečki, pa igra je "BOMBA", kak vam screensi nevaljaju ???

McPingvin_v2.0
15-06-2010, 18:43
Pogledaj prvi screenshot. Odsjaj od poda kao da ja uglačani kamen, wtf? Trava na ostalim slikama ima teksturu kao da ju je netko radio u paintu '95.

Praetorian
15-06-2010, 18:47
Odsjaj je zbog kiše, nisi nikada vidio mokar kamen ili asfalt WTF

McPingvin_v2.0
15-06-2010, 18:48
Ček, oćeš reći da se oni bore na komadu kamena veličine 500x500 metara koji je, usput, zelene boje?

Praetorian
15-06-2010, 18:51
Ono na prvoj slici je više stijena nego trava koje ima malo, zbog kiše i baklji dolazi odsjaj.

EDIT nisu baklje nego lampe

Grim
15-06-2010, 18:58
Tek sam sada primjetio koliki je fail trava. :pray:

Jopax
15-06-2010, 19:00
A možda je ono jednostavno blato(ne znam točan naziv), ono malo gušće koje zapravo ne guta udove kao ono na hipodromu

Praetorian
15-06-2010, 21:04
Tek sam sada primjetio koliki je fail trava. :pray:

Fail je i Dragon Age u nekim teksturama koje su mutnije od nekih starijih igara pa je igra super. A i ovo su prvi screensi od Shoguna tako da će trava sigurno biti popravljena, a i svi dosad Total Warovi imaju odličnu travu.

sickpetey
15-06-2010, 22:48
Za stratega fancy grafika je samo bonus...trava..hebes travu

McPingvin_v2.0
16-06-2010, 00:31
Gle, boli mene briga za travu, ali počeli ste se dirati po međunožju zbog ovih screenshotova bez, meni vidljivog, razloga :)

sickpetey
16-06-2010, 02:17
Velika bitka,japanski vojnici,zidine i kako se preko njih vide japanske gradjevine,izgled vojnika (bas se vidi da je azijat XD nisu mu facu zajebali) and mostly fight in night..dosta ljudi vole dobru prokletu borbu u mraku..ja vise volim kad je u sumi pa nakon bitke na jednom mjestu ima pun k trupala i kako se malo teze upravlja unitima zbog pun kok drveca but this will do too. I napokon ne nose svi proklete baklje nego samo neki od njih u medeavalu me to iritiralo malo je ubijalo pojam night battlea kad se odvijalo na otvorenom...al valjda sam to samo ja

Tsaя
16-06-2010, 07:12
Ma sredit će oni travu, pa igra je tek u početnoj fazi izrade (bar mislim).
A i ta slika pokazuje bitku na zemlji, di je mrvicu trave i to ne svida, pada kiša i zbog tih lampa ima odsjaj. Meni dobro izgleda, al izgledat će još bolje.

_____________________________________

Shogun 2: Total War Impressions - First Look (http://e3.gamespot.com/story/6265866/shogun-2-total-war-impressions-first-look)

Rang€r
16-06-2010, 14:23
ti il neko je reko da su na igri počeli radit nakon empirea... -.-

Tsaя
16-06-2010, 18:26
Pa nemože trava biti lošija nego u prošlom nastavku !!!
I to je nega zemlja, pomalo blatna zbog kiše i zbog tih lampi se stvara odsjaj.

sickpetey
16-06-2010, 20:44
Jel se meni cini il vi jos raspravljate o freaking travi?

Tsaя
16-06-2010, 20:58
Jebala vas trava !!! Sve sam već objasnio !!!


Jel ima ko komentar na ovo ?


Shogun 2: Total War Impressions - First Look (http://e3.gamespot.com/story/6265866/shogun-2-total-war-impressions-first-look)

Insert
16-06-2010, 21:19
Jel ima ko komentar na ovo ?

[quote="Über Tsar":3qg2tnn8]Shogun 2: Total War Impressions - First Look (http://e3.gamespot.com/story/6265866/shogun-2-total-war-impressions-first-look)[/quote:3qg2tnn8]
Manje tipova jedinica je logična odluka s obzirom da se sve odvija u jednoj državi, tako je bilo i u prvom shogunu. U empireu i napoleonu je bilo puno različitih jedinica, ali su kod europskih nacija imale slične karakteristike i jako sličan izgled pa ionako koristiš iste taktike sa svakom nacijom (od pješadije imaš line infantry, skirmishere, light infantry i stotinu varijacija istih koje se razlikuju samo za nijansu po statsima što je na kraju nepotrebno). Kod medievala i romea je barem bilo neke logike s obzirom da je bio pokriven dosta širi raspon kultura i nacija.

Praetorian
16-06-2010, 21:32
30 unitsa je malo, ali ako CA da moding toolse, moderatori će napraviti duplo više unitsa. Primjer Darth mod, dodaje 100 novih unitsa.

Insert
16-06-2010, 22:06
30 unitsa je malo, ali ako CA da moding toolse, moderatori će napraviti duplo više unitsa. Primjer Darth mod, dodaje 100 novih unitsa.
Dovoljno je s obzirom da će svaka frakcija imati iste jedinice uz možda par elitnih unikatnih.

keko
17-06-2010, 14:29
Bolje 30 autentičnih unitsa, nego da smišljaju 200 unitsa koji uopće nisu postojali.

Praetorian
17-06-2010, 14:42
Ja samo molim boga da daju moding tolse i za Napoleona i za Shogun 2 :pray:

Tsaя
18-06-2010, 07:17
30 unitsa je premalo. Osim ako će svaka nacija imati 30 unitsa, al neće.



E3 2010: Shogun 2: Total War Impressions (http://pc.ign.com/articles/109/1099535p1.html)

keko
18-06-2010, 07:46
Ako će biti pokriveno samo područje Japana, onda tu nema nacija, nego samo klanovi, a jedino po čemu bi se jedinice mogle razlikovati su oznake klana.

Tsaя
18-06-2010, 08:38
Da, mislim da će tako i biti. Ali bi mogao svaki klan imati neku svoju specijalnu jedinicu.

Praetorian
18-06-2010, 09:33
Bolje 30 autentičnih unitsa, nego da smišljaju 200 unitsa koji uopće nisu postojali.

Ima puno više od 30 autentičnih unitsa koje su mogli stavit, recimo mod for king or country za M2TW, gdje se radi o engleskom civilnom ratu u kojem ratuju samo dvije frakcije (rojalisti i parlamentaristi) i svaka ta frakcija ima više od 30 unitsa i sve su autentične.

Herr Schnitzel
18-06-2010, 18:22
Zanemarimo, naravno, što su te jedinice zapravo pojedine regimente, a isti tip jedinice, jel.

McPingvin_v2.0
21-06-2010, 10:17
http://sphotos.ak.fbcdn.net/hphotos-ak-ash1/hs543.ash1/31775_131472143545541_129543640405058_274070_54494 89_n.jpg

Jopax
21-06-2010, 11:17
Ovi brodovi me neodoljivo podsjećaju na prvi Black&White :D

Tsaя
22-06-2010, 11:27
http://angryjoeshow.com/2010/06/shogun- ... view-demo/ (http://angryjoeshow.com/2010/06/shogun-2-interview-demo/)

Praetorian
22-06-2010, 14:38
Neće biti moding tulsa, onda ne kupujem igru.

Tsaя
22-06-2010, 22:12
Jebiga, mene svedno ništa ne sprečava da napravim mod, kao ni većinu na TWC-u. Izgleda da nam pederi iz CA ne žele olakšat! :thumbs1:

Praetorian
23-06-2010, 13:06
Jebiga, mene svedno ništa ne sprečava da napravim mod, kao ni većinu na TWC-u. Izgleda da nam pederi iz CA ne žele olakšat! :thumbs1:

Da, ali ne možeš napraviti mod, da skroz promijeni igru. Recimo da od Napoleona napraviš Medieval3, jer kreteni iz CA nedaju moding tulse, pa je jako teško razbijat kodove. Možeš malo promijenit AI, teksture, detalje, i takve stvari dodavat, ali nemožeš upotpunosti izmijenit igru. Medieval 2 Total War je najbolji za modanje, možeš napraviti šta hoćeš. Napoleon gubi publiku baš zbog nedostatka moding tulsa, tako da se nevesilim shogunu 2. Ajd zamisli da daju moding tulse za ETW, pa da neko napravi mod o srednjem vijeku, ili gospodar prstenova...Kad su pitali CA zašto nedaju moding tulse, oni su rekli da neće zbog toga što onda modeartori mogu napraviti DLC-ove koje CA naplaćuje i rekli su da je to ppiratstvo. Tak i tak su im DLC-ovi jadni, moderatori naprave stoput bolje DLC-ove i to besplatno.

Rang€r
23-06-2010, 13:39
ja mislim da bi vi trebali poduzet nešto u vezi toga, nemogu se oni tako prema vama ponašat, nejde to tako

Praetorian
23-06-2010, 13:48
Pisali smo peticiju, ali CA samo šuti.

Za sve zainteresirane neka potpišu.
http://www.twcenter.net/forums/showthread.php?t=330713

sickpetey
25-06-2010, 16:40
ja mislim da bi vi trebali poduzet nešto u vezi toga, nemogu se oni tako prema vama ponašat, nejde to tako


Ja mislim da vas on zajebava XD
ak ne
nece im silne peticije mnogo pomoci...mozda ce vam omoguciti modanje uz neku cijenu lol XD,a ionako neki genijalci uvijek nadju nacin

Praetorian
25-06-2010, 17:19
Da nebi me iznenadilo da naplate moding tulse :-x , ulgavnom ima jedan čovijek koji je uspio bez pravih tulsa promijenit modele od generala na campaign mapi, svaka čast čovijeku.

Tsaя
25-06-2010, 20:33
Lakše ti je promijenit modele generala nego unitsa.

Praetorian
25-06-2010, 20:36
Znam da to nisu mogli napraviti u nijednom modu za Empire i Napoelon, tak da sumjam da je lagano. Neki dan je to uspjelo jednom čovjeku iz francuske Sergu, isad ga svi pitaju kak je to uspio bez moding tulsa.

Durin
12-07-2010, 10:53
Još malo infoa:

hp61S39LhsU

Tsaя
12-07-2010, 12:02
Zanimljivo, jedva čekam novi video !!

Praetorian
12-07-2010, 13:38
Not bad, not bad.

The Fury
28-07-2010, 23:58
http://www.gametrailers.com/video/exclu ... n-2/702266 (http://www.gametrailers.com/video/exclusive-gameplay-shogun-2/702266)

HOLY MOTHER OF MERCY :pray: :pray: :pray:

hansi
29-07-2010, 00:28
http://www.gametrailers.com/video/exclusive-gameplay-shogun-2/702266

HOLY MOTHER OF MERCY :pray: :pray: :pray:
KOJI TRAILER :pray: :pray: :pray:
ovo ce se igrat naveliko, total war + ovaj setting= ja zadovoljan :D

sickpetey
29-07-2010, 08:01
Mozda budem igro nakon godinu dana kad komp nadogradimjer nevjerujem da cu moci ovo igrati XD nadam se da ce u medjuvremenu doc ekpsanzija (ili biti radjena) di ce staviti mongole,koreju,kinu itd...malo mi je glupo da budu samo japanci =/

Praetorian
29-07-2010, 09:12
http://www.gametrailers.com/video/exclusive-gameplay-shogun-2/702266

HOLY MOTHER OF MERCY :pray: :pray: :pray:
:pray: :pray: :pray: :pray: :pray: :pray: :pray: :pray:


sickpetey biće zahtjevi ko za Napija, ak si mogo njega igrat moćeš i ovo.

sickpetey
29-07-2010, 09:47
Kul budem probao onda

Tsaя
29-07-2010, 10:34
Jeba te Bog, svršio sam na ovo!
Aaaaaaah, sad neću nikako moć spavat više!
Kad ovo više izlazi da se smirim?!

Durin
29-07-2010, 12:53
Izgleda super, ne toliko bolje od Napoleona tako da nisam toliko impresioniran. Više me zanimaju promjene na campaign mapi, u pogledu gameplaya, AI-ja itd.

Praetorian
29-07-2010, 12:56
Da izlgeda ko Napoleon, znači grafika če biti super, i mene zanima campaign mapa. Pošto će biti mala valjda će biti puno, detalja, da se mogu diverzije radit. Biće ninđe (grafiti), vjerojatno jako puno vođa klanova, geishe...


Tsar ni ja neću spavat, ak te tješi :thumbs2:

sickpetey
29-07-2010, 13:01
Sta geishe da drze moral? Kolko se ja sjecam one su bile za ljude dubljeg djepa XD. Bas me zanima kak ce napraviti ninje i kako ce funkcionirati to sa herojima ili su maknuli to ?

Praetorian
29-07-2010, 13:04
Geishe će biti ko pricneze u M2TW, samo možda će one moći i ubit :D

McPingvin_v2.0
29-07-2010, 13:07
Dobro pa je to gameplay video :/

crnisokol
30-07-2010, 08:35
Geishe će biti ko pricneze u M2TW, samo možda će one moći i ubit :D

Mislim da su u jedinicu bile kao elitni assassini...hoće li i sad tak biti?

Grim
30-07-2010, 10:15
http://www.gametrailers.com/video/exclusive-gameplay-shogun-2/702266

HOLY MOTHER OF MERCY :pray: :pray: :pray:
Citat od Sun Tzua na početku, kako je to bilo očekivano. :)

Praetorian
22-08-2010, 09:58
Bilo bi super kad bi ubacili u igru da npr. neki samuraj koji vidi da će izgubit bitku počini seppuku (harakiri) na bojištu.

keko
22-08-2010, 10:11
Onda će na kraju još zeznuti pa će svi raditi masovna samoubojstva :roll: .

Praetorian
22-08-2010, 10:12
Onda će na kraju još zeznuti pa će svi raditi masovna samoubojstva :roll: .

Da zbog glitcheva i patfidinga bi to moglo i bit :D

Insert
22-08-2010, 11:07
Generali će izvršavati samoubojstvo ako budu konstantno gubili bitke.

Deadwalker
28-08-2010, 16:50
Prvi preview Shoguna 2 na portalu Nxt Gamer

READ ON (http://www.nxtgamer.com/featured/first-look-shogun-2-total-war/)

Aral
03-09-2010, 08:57
Battle Report: Episode I (http://www.gametrailers.com/video/battle-report-shogun-2/703964)

Looks nice.

Tsaя
03-09-2010, 10:47
Odlično!
Graika je super, izgled jedinica jako detaljan, AI super... jedva čekam ovu igru.
Sa svakim trailerom je sve bolja!

Praetorian
03-09-2010, 10:52
Predobro, vidim engine od Empirea izgleda i dalje predobro.

Tsaя
10-09-2010, 09:45
:pray: Shogun II: Total War Campaign Preview (http://pc.ign.com/articles/111/1119498p1.html)S :pray:

- Super fore s agentima i generalima, mapa izgleda odlično, jedva čekam neki video!

Tsaя
10-09-2010, 11:14
http://pcmedia.ign.com/pc/image/article/111/1119498/shogun-ii-total-war-20100909044710584.jpg

http://pcmedia.ign.com/pc/image/article/111/1119498/shogun-ii-total-war-20100909044715677.jpg

http://pcmedia.ign.com/pc/image/article/111/1119498/shogun-ii-total-war-20100909044656772.jpg

http://pcmedia.ign.com/pc/image/article/111/1119498/shogun-ii-total-war-20100909044701569.jpg

http://pcmedia.ign.com/pc/image/article/111/1119498/shogun-ii-total-war-20100909044706240.jpg

Interceptor
10-09-2010, 11:34
HUZAAAAAAAAAAAAAAAH!!!

Tsaя
11-09-2010, 12:04
Evo još par natuknica. Valda je eng. dobar.

-65 provinces
-3 starting provinces, everything else will be hidden behind the fog of war (2D map in Japanese flair from the Edo-era)
-3D-Portraits of faces in the campaign GUI
-particle effects on the campaign map (water etc.)
-free rotating camera
-Generals, Geishas, Ninjas etc. can be upgraded and will change their appearance on the campaign map up to three times
-direction of the development of a character will have to be chosen in some kind of tech tree: the Ninja can master either assassinating, scouting, sabotage or espionage
-there is a sort of "Ninja-hunter" that can kill your Ninja easily
-skills of other characters: Ninjitsu, poison, knives
-the top of the Generals tech tree will be "Legendary Warrior" (specialization: fire arrows or bigger marching range), "Living legend" (art of diplomacy and culture - "Way of Chi")
-four advisors, each with special skills (I think like the ministers of ETW/NTW)
-you got up to four brothers that can be married
-exchange hostages
-Ronins (heroes which don't belong to a clan) will appear on the campaign map
-European technology can be used but will affect public order, worsen relationships to other clans and will make Christian monks appear.

-napokon možemo rotirati na campaign mapi!


Još jedan campaign preview! (http://www.escapistmagazine.com/articles/view/editorials/reviews/previews/8097-Shogun-2-Total-War-Campaign-Preview)

McPingvin_v2.0
11-09-2010, 13:21
-65 provinces
Dobro je, došli su k sebi.

Tsaя
11-09-2010, 14:41
Pobojo sam se da će ih bit manje, al fala bogu ima ih dosta.

Praetorian
13-09-2010, 10:59
Shogun II ne kupujem s Napoleonom sam se zahebo pa Shogun zaobilazim u širokom luku, pitat ću prijatelja da mi posudi 8)

Tsaя
13-09-2010, 14:03
Shogun II ne kupujem s Napoleonom sam se zahebo pa Shogun zaobilazim u širokom luku, pitat ću prijatelja da mi posudi 8)

Aaaaaaa, šteta, S2TW će biti zakon.
Neznam u čemu si se zajebo sa NTW-om, igra je super.

Praetorian
13-09-2010, 14:20
Je super je, ali sam ga izigrao i nemam više šta jer nema modova dobrih, ajd bar su developeri sad iskreni s Shogunom II, rekli su da nema moding toolsa i ja ću lijepo uštedit pare :D

Tsaя
17-09-2010, 16:22
EL60inmJ084

Tsaя
06-10-2010, 16:59
963KzbA0TiM&feature=player_embedded


3D mapa, baš fora!
Aaaa, kak je ovaj ninja smotan.

Durin
07-10-2010, 12:47
Novosti vezane uz zvuk u igri:


There are two types of things that you'll hear from units in NTW and S2TW when it comes out: firstly, there are straight acknowledgments of orders, so a unit will either confirm its identity or say what it's going to do for you. This might sound a bit boring, but it's part of the game feedback so you know what's what.

The second set of speechifying in battle is the flavour stuff: the overheard remarks and conversations from the ranks. There's quite a clever system that picks an ambient speech based on the unit's situation when the camera (and hence your POV) is nearby. You'll overhear men in units say different things depending on whether they are under fire, in a melee, or standing about waiting to do something.

I wrote the text and designed the system to make sure remarks could have more than one use. This conversation chunk...

Officer: What's today: rain, sergeant, or musket balls?
Sergeant: Balls, sir, balls.

... may get used in two situations: when the unit is under fire, in which case it's coolly courageous, or standing idle, in which case the sergeant is just a cheeky beggar. NTW has around 400 different speeches that you can overhear: some are brave, some are scared, some have a blackly comic air to them, some are sad. Hopefully, you'll think they add some flavour and personality to the game. They happen in naval battles too.

S2TW uses a similar system. You'll have to listen out for what your samurai and ashigaru have to say for themselves.

sickpetey
07-10-2010, 13:51
More speeches..e to mi se svidja..u medievalu je bilo dobrih speecheva samo u ekspanziji =/

Forengner
07-10-2010, 13:52
Voice acting je u MTW2 bio ocajan,pogotovo kod francuskih/nemackih generala. :)

sickpetey
07-10-2010, 13:53
Ni Rusi me nisu previse ocarali =(

Forengner
07-10-2010, 13:56
Engleski je bio donekle dobar,ali je nemacki bio jednostravno presmesan.Kao da je Lt.Gruber pozajmljivao glas svapskoj ekipi. :)

Tsaя
07-10-2010, 14:40
Sviđa mi se to što će ovdje generali držat govore prije bitke.

Durin
07-10-2010, 15:14
U Med 2 nije bilo ostalih jezika osim engleskog (osim ako ne posjedujete igru na drugom jeziku). Možda mislite na njemački, istočnoeuropski ili mediteranski naglasakSengleskog?

Durin
08-10-2010, 15:44
YslEBWCQhig

-10 factions
-
"we actually have a faction starting out as a protectorate of another faction, and you'll have to break free."
- Limited edition donosi jednu bonus fakciju
- uvode se RPG elementi (naravno u ograničenom opsegu)
- mapa se na početku ne zna, već se mora otkrivati

sickpetey
08-10-2010, 18:32
Uhu protektorati,jos ih nisam vidio od Knights of Honor..tj di je biti pod protektoratom nesto i znacilo =/

Tsaя
10-10-2010, 15:35
Odličan video !!! Moram imati taj limited edition!

Tsaя
11-10-2010, 07:21
oDkEDfjvqBc&feature=related
K9RwuGJixEY&feature=related
MfL-lwPgFek&feature=related

Tsaя
20-10-2010, 18:23
http://i466.photobucket.com/albums/rr21/wiinds/40062010102085033.jpg

http://i466.photobucket.com/albums/rr21/wiinds/40062010102084907.jpg

http://i466.photobucket.com/albums/rr21/wiinds/40062010102084930.jpg

http://i466.photobucket.com/albums/rr21/wiinds/40062010102084947.jpg

http://i466.photobucket.com/albums/rr21/wiinds/40062010102085010.jpg

Praetorian
22-10-2010, 21:11
Neće mi otvorit slike.

Tsaя
23-10-2010, 07:29
Evo, nezz zašt one nerade.

http://pcmedia.ign.com/pc/image/article/112/1129290/shogun-ii-total-war-20101020100857998.jpg

http://pcmedia.ign.com/pc/image/article/112/1129290/shogun-ii-total-war-20101020100902154.jpg

http://pcmedia.ign.com/pc/image/article/112/1129290/shogun-ii-total-war-20101020100906342.jpg

http://pcmedia.ign.com/pc/image/article/112/1129290/shogun-ii-total-war-20101020100911420.jpg

http://pcmedia.ign.com/pc/image/article/112/1129290/shogun-ii-total-war-20101020100915904.jpg

Praetorian
23-10-2010, 09:37
Super slike.

Tsaя
29-10-2010, 10:15
Shogun 2 Total War: Craig Laycock Interview (http://nzgamer.com/pc/features/920/shogun-2-total-war-craig-laycock-interview.html)

Jako je interesantno, puno otkriva, obavezno pročitajte!

Jako mi se sviđa to što osim na novac sad trebamo paziti i na hranu, jer to ovisi o tome hoćemo li moći graditi nove jedinice ili ako smo u minusu, vojska i građani će umirati.
Super je i što će biti dva smijera u tehnologiji (jedan je "ekonomski", a drugi "vojni"), te kad odaberemo jedan, ovaj drugi nemožemo razvijati, pa valja dobro promisliti prije toga.
Već vidim kako će igra biti odlična!

Forengner
29-10-2010, 10:18
:? To mi se cini lose,dakle ako izaberemo vojni put,tj vojnu naciju,ne mozemo razvijati ostatak tech-trea-a?Dodjavola,to opasno ogranicava mogucnosti,nadam se da to samo orijentira drzavu ka vojsci,ratu,osvajanjima,svakako ne bih voleo da to potpuno onemogucava razvoj drugog razvojnog stabla.

Tsaя
29-10-2010, 10:22
Evo ti dio o tehnologiji i ekonomiji. Meni se čini kako odlična ideja.



NZGamer.com: What about the research trees we saw in Napoleon?

We have reworked that. Now we have a research tree called the “Mastery of the Arts” which takes a fixed number of turns to progress through. So at the moment you can’t boost that with agents. The idea is that you learn things as you go and unlock things as you go along. The “Mastery of the Arts” is divided down two major routes. You can go the way of chi or the way of bushido. So with chi you can go for the more philosophical and get campaign bonuses. Tax bonuses, happiness bonuses. Or you can go the way of bushido and unlock all the cool things like fire arrows and the like. The idea is that you will never be able to get through all of both. You have to specialise. When you select certain things it will lock other paths, every play through is going to be different.

NZGamer.com: What’s new about the in game economy?

We have reworked things a little bit. Now we have food, which limits your growth. You need to make sure you have an adequate supply of food in order to recruit new troops. Your castle is your provincial stronghold, and all the food in the province gets consumed by the castle. So you need to have a positive balance of food if you want to be able to recruit units effectively. The trade routes are also coming back, but they will be overland trade routes.

hrčak
29-10-2010, 10:25
Zanimljiva ideja, samo me zanima kako će to za stvarno izgledati.

Forengner
29-10-2010, 10:29
U grand strategy igrama volim da imam potpunu slobodu u game-play-u,ako je vec puno sadrzaja,zasto ga ogranicavati na taj nacin?Recimo,ako bi ikad igrao Shogun2 ja bi se opredelio za neki 'pola-pola' put,relativno razvijena vojna sila,ali u isto vreme i bogata,ekonomski jaka,dobra i u ratu i u diplomatiji,ovako moram da biram.
Sto se hrane i snabdevanja tice,mislim da je to odlicna ideja,pogotovo mogucnost trgovackih nacija,trgovackih puteva.

Praetorian
29-10-2010, 10:43
Shogun 2 Total War: Craig Laycock Interview (http://nzgamer.com/pc/features/920/shogun-2-total-war-craig-laycock-interview.html)

Jako je interesantno, puno otkriva, obavezno pročitajte!

Jako mi se sviđa to što osim na novac sad trebamo paziti i na hranu, jer to ovisi o tome hoćemo li moći graditi nove jedinice ili ako smo u minusu, vojska i građani će umirati.
Super je i što će biti dva smijera u tehnologiji (jedan je "ekonomski", a drugi "vojni"), te kad odaberemo jedan, ovaj drugi nemožemo razvijati, pa valja dobro promisliti prije toga.
Već vidim kako će igra biti odlična!

A bezveze pa šta uradiše :thumbs1:

Empire i Napoleon imaju predobar tech tree, možeš se razvijat kak oćeš, ovo mi se nesviđa nikako :thumbs1:

Deadwalker
29-10-2010, 14:47
Lol.
Logično je da ako razvijaš jednu branšu gospodarstva, da na drugoj moraš reducirati ulaganja, ne možeš sve odjednom. Ekonomski tree će vjerojatno služiti za razvijanje jakog i stabilnog društva gdje nije potrebna velika teritorijalna ekspanzija. Dobra ekonomija je stabilan stup bilo kojeg društva, a pomoću nje i diplomacije se mogu lagano pridobiti saveznici koji te mogu štititi. S druge strane, vojno orijentirano gospodarstvo znači automatski potrebu za brzom teritorijalnom ekspanzijom kako bi se domogao tuđih ekonomskih dobara te zarada na pljački. Vjerojatno će u takvom društvu biti veća razina nezadovoljstva, al zato postoji kvalitetna vojska da guši ustanke. Vjerojatno će česte pobjede generirati dodatno zadovoljstvo građana što će biti zapravo ključno za održavanje mira.

U svakom slučaju, ovo je za mene korak naprijed :)

Praetorian
29-10-2010, 14:55
Lol

Meni je bolje kad se je moglo sve razvijat kao u ETW i NTW, nevidim razloga da se nemože razvijat ekonomija i vojska, tak i tak jedno s drugim ide.

Deadwalker
29-10-2010, 15:22
Ovo je samo povećavanje taktičkih mogućnosti i tjera te da više koristiš diplomaciju. Ide jedno s drugim, ali u kapitalizmu. Igra je smještena u razdoblje feudalizma ako se ne varam. Po meni, riječ je samo o približavanju gameplaya nekakvom realitetu i otvaraju se neke nove taktičke smicalice. Da je Napoleon TW imao takav sustav, igra bi bila još i bolja. Diplomacija bi imala daleko veći značaj.

Forengner
29-10-2010, 16:36
Ne,ne i ne,zbog cega automatski eliminisati jedan put biranjem drugog,ok je ako igrac mora izabrati jedan primarni put,ekspanzija,ekonomija itd itd ali uporedo s njim neka bude i vise drugih opcija, ogranicavanje ovakve vrste mi se nimalo ne dopada.

Tsaя
29-10-2010, 16:42
Lol

Meni je bolje kad se je moglo sve razvijat kao u ETW i NTW, nevidim razloga da se nemože razvijat ekonomija i vojska, tak i tak jedno s drugim ide.

Obadvije razvijaju i vojsku i ekonomiju samo nemaju iste bonuse i specijalne tehnologije.

Praetorian
29-10-2010, 17:54
Ne,ne i ne,zbog cega automatski eliminisati jedan put biranjem drugog,ok je ako igrac mora izabrati jedan primarni put,ekspanzija,ekonomija itd itd ali uporedo s njim neka bude i vise drugih opcija, ogranicavanje ovakve vrste mi se nimalo ne dopada.

Tako je, mogli su ostavit izbor a na igraču je da upgrejda šta oće. Ali ne, mora CA nešto upropastit, stvrano mi se nesviđa to da mogu samo odabrat ekonomiju ili militariju ili nešto treće, treba da bude sve pa nek svako nadograđuje šta hoće.

Durin
03-11-2010, 22:40
Novi story trailer. (http://www.ign.com/videos/2010/11/03/shogun-2-total-war-story-trailer?objectid=76283)

Tsaя
04-11-2010, 08:38
Odličan video. Jedva čekam da ju zaigram!

Deadwalker
04-11-2010, 11:12
Ne,ne i ne,zbog cega automatski eliminisati jedan put biranjem drugog,ok je ako igrac mora izabrati jedan primarni put,ekspanzija,ekonomija itd itd ali uporedo s njim neka bude i vise drugih opcija, ogranicavanje ovakve vrste mi se nimalo ne dopada.

mozda zato jer je logicno? :( Jebemu, nemozes u jednakom vremenu i s istim resursima razvijati ekonomiju i vojsku jer to sve košta(o dubljoj povezanosti ekonomije, kapitilazma i vojske nema smisla raspravljat ovdje). Vrijeme i novčana ulaganja. Osim toga, povećava se replay value tako.

Forengner
04-11-2010, 11:33
Sto se replay-value-a tice,tu se slazem,ali mi nikako ne lezi to ogranicavanje,zasto,naprimer ne bismo mogli prvo da razvijamo ekonomiju,te samim tim stvorimo 'temelj' carstva,dobijamo veliki prihod,novac,a onda po zavrsetku ekonomskog razvoja krenemo da ulažemo u vojne svrhe.
Svejedno,mozda je prerano za ovakve rasprave,ko zna sta ce oni jos promeniti dok igra ne dodje na police.

Praetorian
04-11-2010, 12:13
Novi story trailer. (http://www.ign.com/videos/2010/11/03/shogun-2-total-war-story-trailer?objectid=76283)
Hvala. Super video.

Deadwalker
04-11-2010, 12:31
Sto se replay-value-a tice,tu se slazem,ali mi nikako ne lezi to ogranicavanje,zasto,naprimer ne bismo mogli prvo da razvijamo ekonomiju,te samim tim stvorimo 'temelj' carstva,dobijamo veliki prihod,novac,a onda po zavrsetku ekonomskog razvoja krenemo da ulažemo u vojne svrhe.
Svejedno,mozda je prerano za ovakve rasprave,ko zna sta ce oni jos promeniti dok igra ne dodje na police.

gle, ljudi su napravili sve te TW igre do sada, sigurno im ne fali iskustva. Sumnjam da ce ova ogranicavanje u tech treeu nesto kvariti gameplay :)

Tsaя
07-11-2010, 12:52
Par novih slika:

http://sphotos.ak.fbcdn.net/hphotos-ak-ash2/hs575.ash2/149732_168760806483341_129543640405058_486799_5554 445_n.jpg

http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs932.snc4/74533_168760829816672_129543640405058_486800_17590 10_n.jpg

http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs957.snc4/75030_168760843150004_129543640405058_486801_11648 63_n.jpg

http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs960.snc4/75325_168760856483336_129543640405058_486802_49904 42_n.jpg

http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs994.snc4/76773_168760876483334_129543640405058_486803_42766 09_n.jpg

Jopax
07-11-2010, 13:04
U vezi tehnologije, koliko sam ja shvatio oba puta su slobodna ali i povezana, tako da kad istražite nešto na jednom ne možete nešto na drugome.Ako uzmete na primjer jače oklope zaključaju vam se napredne farme i slično, znači moći ćemo i dalje miješati ali sada ćemo morati birati kako.

Tsaя
07-11-2010, 14:15
Ja isto mislim da će biti nešto slično kako je Jopax rekao. To bi bilo logično.

Tsaя
16-11-2010, 18:51
Shogun 2: Total War - New Naval Battle Footage (fgggltvVtOg&feature=sub)

Praetorian
16-11-2010, 20:51
Ovo će ownat.

hrčak
16-11-2010, 22:11
Pomorske bitke. Još nemogu vjerovat da će to biti moguće. Strgani miševi here I come.

Tsaя
24-11-2010, 08:01
http://farm6.static.flickr.com/5210/5201774133_f05eb12558.jpg

Arbiter of Change
25-11-2010, 12:18
To vam je inače cover art, kad je Tsar ovako rječit.

Tsaя
25-11-2010, 12:29
To vam je inače cover art, kad je Tsar ovako rječit.

Aj jbg, mislio sam da se zna, pa kaj drugo može bit. :)

Tsaя
02-12-2010, 20:26
Vrlo slasne vijesti s IGN-a! (http://uk.pc.ign.com/articles/113/1137776p1.html)

Tsaя
03-12-2010, 10:13
+plus

NOVE SLIKE

http://img502.imageshack.us/img502/7051/shoguniitotalwar2010120.jpg

http://img258.imageshack.us/img258/9997/0033333.jpg

http://img839.imageshack.us/img839/8246/00099988.jpg

http://img528.imageshack.us/img528/6098/000887744.jpg

http://img97.imageshack.us/img97/3225/000011144.jpg

http://img821.imageshack.us/img821/7051/shoguniitotalwar2010120.jpg

http://img199.imageshack.us/img199/7051/shoguniitotalwar2010120.jpg

http://img89.imageshack.us/img89/3875/kvmrbtkszorigg5hbq83xq.jpg

-ova zadnja slika mi se nekako najviše sviđa :)

Praetorian
04-12-2010, 15:58
Super slike sad bi ti dao REP ali kad ovaj forum nema tu opciju :(

Meni nije zadnja slika najbolja, ima par boljih :D

Deadwalker
04-12-2010, 20:18
Izmjenio sam naslov topica da budemo u skladu s trendovima pošto od nedavno pa nadalje će sve igre serijala se nazivati na ovaj način (prvo Total War, pa onda naziv nastavka).

Tsaя
04-12-2010, 21:38
Na zapovjed, gazda! :)


Evo još jedan preview, njemački je, al tu je google translate! Enjoy! (http://translate.google.com/translate?js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&sl=de&tl=en&u=http%3A%2F%2Fwww.pcgames.de%2FShogun-2-Total-War-PC-235021%2FNews%2FShogun-2-im-Hands-on-Test-Burgenbelagerungen-gespielt-und-komplett-neuer-Mehrspielermodus-enthuellt-802732%2F)

http://s3.directupload.net/images/user/101203/k52sy2uz.jpg

http://s3.directupload.net/images/user/101203/mjea4h4k.jpg

http://gamona-images.de/267706/overlay,$57372$,0,0,top-left/scale,1600,900,outside/b5bdf8177ce42a79c0e7aaf69c97ac77.jpg


Preview by PC Gamer (http://www.pcgamer.com/2010/12/03/hands-on-shogun-2%E2%80%99s-siege-battles-2/)

Praetorian
04-12-2010, 22:58
Super vidim da će se heroji moć nadograđivat.