Pogledaj cijelu verziju : CFGi
Fireblade
24-06-2009, 09:15
Evo ode postajte koje cfge koristite
ja koristim od klanovca fightera kojemu je ingame nick <3'Fighter
cfg je prejeben....samo on je ubacio moje bindove u svoj jer sam imao onh gay bindova bar 20 :D
ae vi govorite koje koristite,koi su vam naj,primjedbe pa cak i uploadajte :P(al ja svoj necu zbog bindova)
croat1gamer
24-06-2009, 15:56
Yitch3
Fireblade
24-06-2009, 17:39
jel to onaj za bolji fps??
daj uploadaj
evo upravo skuzih da iz svog cfga u necji mogu ubacit svoje bindove :D
i btw croat ne seri.....ne igras ga online....il si me deletao kao frenda na xfu :?
TimeLord
24-06-2009, 17:41
Fireblade dobra ti je slika
Fireblade
24-06-2009, 17:43
ty a sad nemoj spamat nego editiraj post u nesto pametno :D
Javi mi se na Xfire kad dođeš online da ti pošaljem svoju Elite kolekciju ;D
Fireblade
24-06-2009, 20:31
ahhhh...tek sutra ujutro :D oko 10 -10 ipo
croat1gamer
25-06-2009, 08:43
Samo ne igram cod4 vec neko vrijeme, ali znam ponekad nabaciti rundu dvije.
Fireblade
04-07-2009, 10:21
dajte ljudi niste valjda tako lame pa da koristite svoje cfge :?
Imam ja jedan super.
Zove se default :D
Fireblade
04-07-2009, 10:37
pa pogledaj sta sam gore napisao :?
Sta bi trebao uopce promijenit novi cfg???...SAmo veci fps ili??..Ja imam fps do 350/400 tako da...imam default..
Mr.G4m3r
05-07-2009, 14:46
yo. isuse odkad nisam bio na forumu ovom :D neces ti postat pro jer imas cfg od e'luckera
Sta bi trebao uopce promijenit novi cfg???...SAmo veci fps ili??..Ja imam fps do 350/400 tako da...imam default..
Nespamaj vec pricekaj.
cfg ce ti žrtvovati graficki izgled da bi dobio bolje performanse (uglavnom frafiku jer je to najvidljivije i najvise ždere FPS)
ah...onda meni to ne treba..ja imam i do 350 fpsa...tako da... :D
vjever_masni
14-07-2009, 20:00
config dobar treba jer se metci bolje lijepe, i podesena je grafika da bolje uocis naprijatelja, tako je meni svaki drugi metak sa automatom headshot, a sa riflom ni ne moram aimat jel mi se metak lako zaljepi
El Klinjo
14-07-2009, 23:20
ah...onda meni to ne treba..ja imam i do 350 fpsa...tako da... :D
Jel ti mogu bit frend?
A šta se CFGa tiče, u odnosu na default, razlika u ljepljenju nije velika.
Većina je to stvar imaginacije.
vjever- koji ti imas???...ima gje to za download??..ili mi mozes sendat, ako kazes da puno koristi....???.-.
klinjo.- kak mislis??..moj xf ti je migulj500, ako na to mislis.... :D
El Klinjo
15-07-2009, 22:22
@miska - ne, to je bio sarkazam :(
Jednostavno napravite svoj CFG, tako je najbolje, tako sam ja napravio. :D
El Klinjo
16-07-2009, 12:57
Najbolje je uzet neki dobar cfg i onda ga polako editat po svojoj volji.
Sad vi recite sta ocete al vecina se slaze da je to "ljepljenje" metaka cisto umisljanje . Maxpackets 100 , lockani fpsi i hf :P
Mr.G4m3r
21-07-2009, 14:44
Sad vi recite sta ocete al vecina se slaze da je to "ljepljenje" metaka cisto umisljanje . Maxpackets 100 , lockani fpsi i hf :P
a-a. ovisi ti to puno i o pingu inace. probaj se igrat malo. mjenjaj cl_maxpackets 63/83/100, cl_packetdup 1,2,3,4,5 i fps 125/166*/250
*167, a ako stavis 167 ce ti lockat 200
osjetit ces ogromnu razliku :)
cl_maxpackets 63/83/100, cl_packetdup 1,2,3,4,5
Sta konkretno rade ove 2 komande?
Mr.G4m3r
21-07-2009, 22:43
cl_maxpackets - maksimalan broj paketa koje šalješ
cl_packetdup - dupliranje (umnožavanje) paketa
ako se ne varam
Kome? Djedu mrazu? :D
Naravno serveru pretpostavljam :D
I Kakve su postavke bolje?
Ima gdje kakve upute ili sta , kako i sta treba mijenjat??...fkt bi probao, jer imam def..pa da vidim..dal ima razlike.... :)
El Klinjo
22-07-2009, 21:41
Na promodu si prisiljen stavit 100 paketa...Ne vidim smisao za manjim brojem
Što se tiče packetdupa, postavka ovisi o "kvaliteti" veze.Ako nemaš nikakvih lagova, staviš 1, ako imaš nekih sitnih, staviš 2, ako imaš jake lagove staviš 5.
Naravno lagovi moraju bit vezani za konekciju, tj. za gubljenje paketa.
Ja držim na 2, iako nemam lagova.
Ak mozete vrtit na 250 FPS-a, sve ostalo vam je beskorisno, jer da bolje igrate, trebate imat skilla. :D
Na promodu si prisiljen stavit 100 paketa...Ne vidim smisao za manjim brojem
Što se tiče packetdupa, postavka ovisi o "kvaliteti" veze.Ako nemaš nikakvih lagova, staviš 1, ako imaš nekih sitnih, staviš 2, ako imaš jake lagove staviš 5.
Naravno lagovi moraju bit vezani za konekciju, tj. za gubljenje paketa.
Ja držim na 2, iako nemam lagova.
ne igram promod....bezvezarija TOTALNA za mene....
A ovo sta se desava kad mjenjas brojeve za packedup??...def mi je 1...
El Klinjo
23-07-2009, 21:11
Napisao je čovjek 3 posta iznad moga :(
Mr.G4m3r
24-07-2009, 14:09
cl_maxpackets - maksimalan broj paketa koje šalješ
cl_packetdup - dupliranje (umnožavanje) paketa
ako se ne varam
:)
na cod2 su ti cvarovi dozvoljeni, na cod4 promodu nisu...
Ak mozete vrtit na 250 FPS-a, sve ostalo vam je beskorisno, jer da bolje igrate, trebate imat skilla. :D
na cod4 ti je skoro pa svejedno 125/250 - na 250 brze puca...
a na cod2 ima jos dosta komandi koje poboljsavaju igru :)
Eo imao sam priliku isprobati R@ptorov CFG.
Vrlo cudan cfg. Da se scorpa moras drzat RMB. Texture su katastrofa. Gore su od W:ET textura :scared: i jos su par tipki izmjenjene (npr nisam znao pokrenuti airstrike :( )...
Ali jako ugodno me iznenadilo sto nijedanputa nisam imao veci lag. Igra ide jako stabilno, jedino mi je par puta stucnila ali ostalo ide ko podmazano. Eh kad bi moj CFG isao tako glatko... :(
I da. /r_drawdecals su na 1 (iako se uopce nevidekolko su texture razmuljane), a kada sam ih stavio na 0 dobio sam oko 10 frejmova.
Et jos si stavi /r_drawdecals na 0 i imas super cfg po svojoj mjeri :D
croat1gamer
25-07-2009, 06:27
Tipke mozes promijeniti preko postavki kontrola u opcijama. >_>
El Klinjo
25-07-2009, 09:48
[quote="Mr.G4m3r":27kkay41]cl_maxpackets - maksimalan broj paketa koje šalješ
cl_packetdup - dupliranje (umnožavanje) paketa
ako se ne varam
:)
na cod2 su ti cvarovi dozvoljeni, na cod4 promodu nisu...
Ak mozete vrtit na 250 FPS-a, sve ostalo vam je beskorisno, jer da bolje igrate, trebate imat skilla. :D
na cod4 ti je skoro pa svejedno 125/250 - na 250 brze puca...
a na cod2 ima jos dosta komandi koje poboljsavaju igru :)[/quote:27kkay41]
Varaš se :D
Maxpackets mora biti 100, ali packetdup je dozvoljen po želji.
Što se tiče razlike između 125 i 250.
U CoD2 ima podosta razlike, ali u cod4 je razlika minimalna, oružje puca brže, ali to gotovo neprimjetno.
Glatkoća je jednaka.
croat1gamer
25-07-2009, 10:06
Oruzje puca stalno jednakom brzinom >_>
To sto vase oci te razlike zamijete je cisti placebo efekt.
El Klinjo
25-07-2009, 10:44
CoD je jedna od igara kod kojih fps igra ulogu u brzini ispucavanja.
/cl_maxpackets 100
/cl_packetdup 2
fps lock na 250
/_r drawdecals 0(vec mi je bio, nez kako).. :D
Meni kolko ja vidim nema bas i nikve razlike....fps sam imao prije na 500 lock..al sad ajde na 250...ostalo def pa mi bilo isto ko i sad.... :D
El Klinjo
25-07-2009, 11:57
/cl_maxpackets 100
/cl_packetdup 2
fps lock na 250
/_r drawdecals 0(vec mi je bio, nez kako).. :D
Meni kolko ja vidim nema bas i nikve razlike....fps sam imao prije na 500 lock..al sad ajde na 250...ostalo def pa mi bilo isto ko i sad.... :D
svejedno ti je 250 lock ili 500 lock, ako imaš manje od 250
ne nemam...imam cak i do 350 fpsa..zato ipak lockam na 500...I"m serious!!... :)
normalno...vrti mi se oko 200,250 ali poskace i do 350...pa se vrti na 300 i tak...:)
El Klinjo
25-07-2009, 15:12
Sa tim kompom?
Nikakav cfg ti nebi dao 300 fpsa u cod4 sa tim kompom(IMO)
Iako je komp dobar.
Druga stvar je kad grafa mora renderat jedan zid, onda je normalno da imaš visok fps, ali na otvorenom 300?
Naravno govorim o normalnim detaljima i rezoluciji, druga je stvar ako igraš na 640x480
Zašto ne? (ako igra do rezolucije 1280)
Tipke mozes promijeniti preko postavki kontrola u opcijama. >_>
Ali to je njegov CFG i igram po njegovim komandama i postavkama...
Oruzje puca stalno jednakom brzinom >_>
To sto vase oci te razlike zamijete je cisti placebo efekt.
dada. trebas ti viditi kako puca sa 10frejmova :D a i ne samo da puca brze (jedva primjento) nego i trci i skace brze... Takav je engine. :D
croat1gamer
25-07-2009, 17:00
Ne nego ti igra ide fluidnije, te mozes brze responsati na pojedine dogadaje, a posto je lockano na xyz frejmova je stalno identicno, te nema varijacija u kolicini frejmova, te respondas stalno na identicni nacin.
El Klinjo
25-07-2009, 21:44
Neznam di sam pročitao, ali izračunali su u cod4 kolika je razlika otprilike između 125 locka i 250 locka.
Razlika je minimalna, ali postoji(iako se golim okom možda i nemože primijetiti).
Ljudi si ogromne razlike umišljaju, kao i sa ljepljenjem metaka npr.
Netko im natuvi ta sranja u glavu i onda vide nešto čega nema.
croat1gamer
25-07-2009, 21:52
Evo sta sve placebo efekt cini.
Ali dobar je jedan tip kojeg poznajem, tip koristi bolt action sniper bez scopea jer kaze da mu se skill povecao toliko da moze pogoditi protivnika bez scopea, a kada ga ubije govori famozne kvoutove "sreca" i "citer"http://www.hcl.hr/forum/Smileys/Alpha/wildy.gifhttp://www.hcl.hr/forum/Smileys/Alpha/wildy.gifhttp://www.hcl.hr/forum/Smileys/Alpha/wildy.gif
El Klinjo
25-07-2009, 22:07
Joj to je još jedna skupina gamera koje mrzim, pokušavaju sve živo unscopeat kako bi to stavili na fragmuvi ili gdje već.Tako im raste online penis
croat1gamer
25-07-2009, 23:19
Da, ali tip to ne radi zbog fragmoviea nego jer misli da mu skill omogucuje da ne mora koristiti scope.
El Klinjo
26-07-2009, 07:54
Da, ali tip to ne radi zbog fragmoviea nego jer misli da mu skill omogucuje da ne mora koristiti scope.
da i to, onda kad ima lucka i pogodi te 1/10 binda gluposti npr. SOZ4OWNED...
croat1gamer
26-07-2009, 08:05
Nezna sto uopce znaci bindati, a kamoli da zna pisati u boji.
Zapravo, da mu ja nisam objasnio kako se pocinje igrati nebi niti znao uopce za neke stvari.
Meni je najbolje kada dodem takvom liku i zakoljem ga s nozem s leda, pa slijedi: "Citerrr!!!", tako divno. :D
Neznam di sam pročitao, ali izračunali su u cod4 kolika je razlika otprilike između 125 locka i 250 locka.
Razlika je minimalna, ali postoji(iako se golim okom možda i nemože primijetiti).
Ljudi si ogromne razlike umišljaju, kao i sa ljepljenjem metaka npr.
Netko im natuvi ta sranja u glavu i onda vide nešto čega nema.
Da. razlika je neprimjetna ali npr. probaj skociti na Toujaneu na onu kucu sa ljestvama kod briatanskog spawna sa FPSom 70 i 300+. Sa 70 nema teorije da skocis dok sa 300+ skaces ko klokan.
Znaci razlike ima al je opet na otvorenom boištu minimalna.
croat1gamer
26-07-2009, 12:53
Ne nego ti igra ide fluidnije, te mozes brze responsati na pojedine dogadaje, a posto je lockano na xyz frejmova je stalno identicno, te nema varijacija u kolicini frejmova, te respondas stalno na identicni nacin.
To nisi procitao?
:(
El Klinjo
26-07-2009, 12:58
Neznam di sam pročitao, ali izračunali su u cod4 kolika je razlika otprilike između 125 locka i 250 locka.
Razlika je minimalna, ali postoji(iako se golim okom možda i nemože primijetiti).
Ljudi si ogromne razlike umišljaju, kao i sa ljepljenjem metaka npr.
Netko im natuvi ta sranja u glavu i onda vide nešto čega nema.
Da. razlika je neprimjetna ali npr. probaj skociti na Toujaneu na onu kucu sa ljestvama kod briatanskog spawna sa FPSom 70 i 300+. Sa 70 nema teorije da skocis dok sa 300+ skaces ko klokan.
Znaci razlike ima al je opet na otvorenom boištu minimalna.
Govorim o razlici između 125 i 250Slocka u cod4
U cod2 je razlika između 125 i 250 veća, tek između 70 i 300
Fireblade
03-10-2009, 11:59
ima ko ikakav novi cfg?
Shaka os mi oislati svoj CFG? :)
evo mog cfga iz cod2 ako netko ima jos sta za izmust FPS-a neka kaze ja sam izvuko koliko sam znao
http://sites.google.com/site/fhfhf43/config_mp.cfg
sta vam je taj cfg? vidim da je neki file vezan uz mp :D
To ti je file u koji se spremaju postavke igre kao sto je npr rezolucija, frekfencija, max_fps, AA, kontrole tipkovnice i miša i slicne naredbe.
Jel ima negdje za skiniti CFG koi je potpuno seriski (onakav kakav imamo kad instaliramo igru) ali da nije sve strpano u onih 5-6 redova nego da je pregledno (svaka komanda u poseban red).
Jel ima negdje za skiniti CFG koi je potpuno seriski (onakav kakav imamo kad instaliramo igru) ali da nije sve strpano u onih 5-6 redova nego da je pregledno (svaka komanda u poseban red).
pokušaj CFG otvorit u wordpadu a ne u notepadu, u notepadu mi je kao i debi u par redova sve nagurano dok u wordpadu normalno
Fireblade
07-10-2009, 13:19
To ti je file u koji se spremaju postavke igre kao sto je npr rezolucija, frekfencija, max_fps, AA, kontrole tipkovnice i miša i slicne naredbe.
Jel ima negdje za skiniti CFG koi je potpuno seriski (onakav kakav imamo kad instaliramo igru) ali da nije sve strpano u onih 5-6 redova nego da je pregledno (svaka komanda u poseban red).
i cjela postavka grafike
momci napravio sam svoj cfg
ako neko oce nek mi kaze da mu sendam :D
Fireblade
07-10-2009, 14:08
sry double post evo link ako neko hoce znaci zasad je rider skinuo pa cu provjerit kad skinete 10 puta da uploadam opet ako jos neko bude zelio
EDIT:jesam idiot zaboravio link :rotfl: :rotfl:
http://rapidshare.com/files/289826925/c ... p.cfg.html (http://rapidshare.com/files/289826925/config_mp.cfg.html)
El Klinjo
07-10-2009, 14:40
imam ja cfg od nekog njemačkog igrača, ja sam ga editao malo, ako je netko zainteresiran nek mi javi...
Samo nije baš dobar za fps.
sry double post evo link ako neko hoce znaci zasad je rider skinuo pa cu provjerit kad skinete 10 puta da uploadam opet ako jos neko bude zelio
EDIT:jesam idiot zaboravio link :rotfl: :rotfl:
http://rapidshare.com/files/289826925/c ... p.cfg.html (http://rapidshare.com/files/289826925/config_mp.cfg.html)
Eh da nisam ti stigao popljuvati CFG jer sam zurio u skolu.
Zapalo mi je za oko da se mape ucitavaju u pederskoj boji xD a i framebost me nije odusevio :(
Jedino su sve graficke postavke stavljene na OFF to jest NO. A da kvalitetu textura stavis na low?
Fireblade
08-10-2009, 10:45
meni sa geforce 7600 gs vrti 250 fpsa :D
A moja 8600GT vrti na 100tinjak FPSa :(
pokusaj sa mojim cfg-om iz prosle stranice ak s njim nemas 333 fps-a onda nikako neces imat
Hhm sa tvojim CFGom sam imao max fps 30 a kad sam ugasio sync every frame dobijo sam malicko vise al ne vise od 40 :(
I sa cim ti trcis?
woot :o ja na 2500+ i x1650 imam 100+ FPS-a s tim O.o
thonchek
13-10-2009, 16:41
Za Cod2 made by me(jedan od boljih cfga koji sam napravio), a za Cod4 paradoxov..ovaj novi, uz svoju doradu i svijih bindova
Onaj novi cfg od paradoxa nije loš, baš mi se sviđa, uz par izmjena biti će savršen. :D
Nparavio sam sebi cfg. i mogu reci da je prilicno dobar. recoil smanjem sa samo 2 naredbe ( ne skripte ) 250 lock na dx7 sa 1680x1050 na 8600 GTS (:D ), ljepljene metaka vise nego dobro i tak. slago sam go oko 3 mjeseca tak da mora valjat :D
El Klinjo
17-10-2009, 22:24
Nparavio sam sebi cfg. i mogu reci da je prilicno dobar. recoil smanjem sa samo 2 naredbe ( ne skripte ) 250 lock na dx7 sa 1680x1050 na 8600 GTS (:D ), ljepljene metaka vise nego dobro i tak. slago sam go oko 3 mjeseca tak da mora valjat :D
tak i treba, ja obično uzmem nečiji config i dobro ga editam :)
Ma sta ti editiras....Stavis /name (svoje ime) i promjenis wasd i scim pucas...Dajte se ne preseravajte....Ugl evo configa http://cfg.ic.cz/
El Klinjo
18-10-2009, 16:44
Ma sta ti editiras....Stavis /name (svoje ime) i promjenis wasd i scim pucas...Dajte se ne preseravajte....Ugl evo configa http://cfg.ic.cz/
Naravno, ti znaš najbolje.
Ma sta ti editiras....Stavis /name (svoje ime) i promjenis wasd i scim pucas...Dajte se ne preseravajte....Ugl evo configa http://cfg.ic.cz/
Naravno, ti znaš najbolje.
Yep.=)
Ma sta ti editiras....Stavis /name (svoje ime) i promjenis wasd i scim pucas...Dajte se ne preseravajte....Ugl evo configa http://cfg.ic.cz/
fail.
vidi se da imas otrilike 500h coda i ides u klanove koji mjere skill po istome. nemoj se tu vise javljat, 1 ovakav post i forum ce past.
EDIT: m0d, nisi trebao slati PM za cfg, mogo si ovdje pitat, odg bi bio isti: NE!
Fireblade
19-10-2009, 12:58
nabavio najnoviju kolekciju cfgova evo ss pa pogledajte ciji su :D
http://www.imagesforme.com/upload/08e13547.bmp
zasto si jednostavno ne slozis svoj? to sto oni imaju, ti s tim ne znas igrat...
El Klinjo
19-10-2009, 14:14
fireblade xfire? :D
http://www.xfire.com/communities/pcphr/
Tu ces nas vecinu naci :roll:
Fireblade
19-10-2009, 14:23
nisam u pcplay grupi :P
fireblade002
Fireblade
19-10-2009, 14:33
ono bmk :D
btw ima ko kakav klan da igra cro esl ladder da me ubaci imam na jednom xfu 650 na drugom 500 h i onak bio sam u ponajboljim cro clanovima :D
ne fakat moze test neko?
ono bmk :D
btw ima ko kakav klan da igra cro esl ladder da me ubaci imam na jednom xfu 650 na drugom 500 h i onak bio sam u ponajboljim cro clanovima :D
ne fakat moze test neko?
mozes li reci imena tih ponajboljih cro klanova?
Ma sta ti editiras....Stavis /name (svoje ime) i promjenis wasd i scim pucas...Dajte se ne preseravajte....Ugl evo configa http://cfg.ic.cz/
fail.
vidi se da imas otrilike 500h coda i ides u klanove koji mjere skill po istome. nemoj se tu vise javljat, 1 ovakav post i forum ce past.
EDIT: m0d, nisi trebao slati PM za cfg, mogo si ovdje pitat, odg bi bio isti: NE!
Imam malkoc vise =).......reko mi skoric da si bruka u codu.
Fireblade
19-10-2009, 18:48
ono bmk :D
btw ima ko kakav klan da igra cro esl ladder da me ubaci imam na jednom xfu 650 na drugom 500 h i onak bio sam u ponajboljim cro clanovima :D
ne fakat moze test neko?
mozes li reci imena tih ponajboljih cro klanova?
tebi necu nis pricat,suvise si pametan
@Fire
Pitam posto moj klan igra ESL cro ladder... S:
@m0d
cb 1v1 anytime xf: crocarp
@Fire
Pitam posto moj klan igra ESL cro ladder... S:
@m0d
cb 1v1 anytime xf: crocarp
You go girl.!
Some1 is afraid? =/
Yes. Of u nigguh. U is very hatin nigga. And i'm Jew hatin nigguhs.
cut the crap! igramo ili ne? da vidimo je skoric u pravu?!
cut the crap! igramo ili ne? da vidimo je skoric u pravu?!
Kada inst cod2 =).....rec skoricu da nabavi dvd.....
Trenutno sm na wowu i risenu :P
aha, ne vidjam ja skorica, oso je iz teh, de mi postaj svoj CB acc, da vidim sta me ceka
aha, ne vidjam ja skorica, oso je iz teh, de mi postaj svoj CB acc, da vidim sta me ceka
Neigram cb od pre 1 god..........igram zadnjih par mjeseci sam mixeve.....i fkors ctf u paru sa mr nilsonom=)
Razzarach
02-02-2010, 21:44
// generated by Call of Duty, do not modify
unbindall
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+gostand"
bind ' "say [^2×^7]SVisit [MW]clan servers-->188.165.196.117:28967(Normal server) & 188.165.196.117:28966(Zombie server)| low pings & always online admins | thnx 2 =WWEG=Bubble[L]S4 servers [^2×^7]"
bind + "say [^2×^7]Sexec parabol^21^7X ^2war_config.cfg^7 [^2×^7]"
bind , "openscriptmenu quickpromod sniper"
bind - "say [^2×^7]Ssee you n^23^7xt round^2... ^7[^2×^7]"
bind . "say ^0CI^7:)"
bind 0 "say [^2×^7]SD^23^7fend me^2...^7 [^2×^7]"
bind 1 ";+moveleft; wait; wait; -moveleft"
bind 2 ";+moveright; wait; wait; -moveright"
bind 4 "+smoke"
bind 5 "+actionslot 3"
bind 6 "+actionslot 4"
bind 7 "say [^2×^7]Sima li hrvata [^2×^7]
bind 8 "say ^7[MW]--->^1Modern Warriors Clan^7<--- ^4visit ^2www.cod4clan.eu ^3for more info^8. play with s^40^7^8ul!"
bind 9 "say_team ^7[^2×^7]Swatch out^2!^7 [^2×^7]"
bind ` "toggleconsole"
bind A "+moveleft"
bind B "mp_QuickMessage"
bind C "gocrouch"
bind D "+moveright"
bind E "+leanright"
bind F "+activate"
bind G "+frag"
bind H "say [^2×^7]Sown^23^7d by parabol^21^7X [^2×^7]"
bind I "say [^2×^7]Si lol^2'^7d [^2×^7]"
bind J "say we are the ^6[^7MW^6]^7...s0z, i forgot the rest ^6^^"
bind K "say ^0@^1@^2@^3@^4@^5@^6@^7@^8@^9@^0@^1@^2@^3@^4@^5@^6 @^7@^8@^9@^0^1@^2@^3@^4@^5@^6@^7@^8@^9@^0^1@^2@^3@"
bind L "say [^2×^7]Ss0z^24^7WaIlBaNg [^2×^7]"
bind M "say_team ^7[^2×^7]Sgo ^2B^7... [^2×^7]"
bind N "say_team ^7[^2×^7]Sgo ^2A^7... [^2×^7]"
bind O "toggle sensitivity 0.8 1 3"
bind P "say [^2×^7]Si hate ya ^2<3 ^7[^2×^7]"
bind Q "+leanleft"
bind R "+reload"
bind S "+back"
bind T "chatmodepublic"
bind U "say_team ^7[^2×^7]Swatch out^2! ^7[^2×^7]"
bind V "+melee"
bind W "+forward"
bind X "weapnext; wait 2; weapnext"
bind Y "chatmodeteam"
bind Z "+talk"
bind ~ "toggleconsole"
bind CAPSLOCK "+melee"
bind PAUSE "toggle cl_paused"
bind ALT "weapnext"
bind CTRL "goprone"
bind SHIFT "+breath_sprint"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "say s0z^24^7Nosc0pE^2..."
bind F4 "say s0z^34^7NaIDe^3..."
bind F5 "toggle name mw'pabol1xY [MW]parabol1x (Mw)parabol1X [MW]parabolic"
bind F6 "toggle cg_brass 1 cg_brass 0"
bind F7 "toggle r_specular 0 1"
bind F8 "toggle r_Drawdecals 1 r_Drawdecals 0"
bind F9 "toggle r_blur 0 1 2 6"
bind F10 "toggle com_maxfps 125 250 333"
bind F12 "toggle cg_draw2D"
bind KP_HOME "toggle cg_thirdpersonangle 340 320 300 280 260 240 220 200 180 160 140 120 100 80 60 40 20 0"
bind KP_UPARROW "timescale 5.0"
bind KP_PGUP "toggle cg_draw2D"
bind KP_LEFTARROW "timescale 0.5"
bind KP_5 "timescale 1"
bind KP_RIGHTARROW "timescale 2.0"
bind KP_END "toggle cg_thirdpersonangle 0 20 40 60 80 100 120 140 160 180 200 220 240 260 280 300 320 340 "
bind KP_DOWNARROW "timescale 0.3"
bind KP_PGDN "toggle cg_thirdperson"
bind KP_ENTER "toggle g_compassShowEnemies"
bind KP_INS "toggle cl_freezedemo"
bind KP_DEL "toggle developer"
bind KP_SLASH "quit"
bind KP_MINUS "toggle cg_thirdpersonrange 1024 800 600 350 120"
bind KP_PLUS "toggle cg_thirdpersonrange 120 350 600 800 1024"
bind MOUSE1 "+attack"
bind MOUSE2 "+speed_throw"
bind MOUSE3 "+frag"
bind MWHEELDOWN "+attack"
bind MWHEELUP "weapnext"
seta ai_badPathSpam "0"
seta ai_corpseCount "0"
seta ai_debugAccuracy "0"
seta ai_debugAnimDeltas "0"
seta ai_debugCoverEntityNum "-6969"
seta ai_debugCoverSelection "0"
seta ai_debugFindPath "0"
seta ai_debugMayMove "0"
seta ai_debugMeleeAttackSpots "1"
seta ai_debugThreat "0"
seta ai_debugThreatSelection "0"
seta ai_disableSpawn "0"
seta ai_nocriticalsections "1"
seta ai_noDodge "0"
seta ai_playerFarAccuracy "0.1"
seta ai_playerFarDamage "99"
seta ai_playerFarRange "2000"
seta ai_playerNearAccuracy "0"
seta ai_playerNearDamage "200"
seta ai_playerNearRange "800"
seta ai_showBadPlaces "1"
seta ai_ShowCanshootChecks "0"
seta ai_showClaimedNode "0"
seta ai_showDodge "0"
seta ai_ShowFailedPaths "100"
seta ai_showFriendlyChains "0"
seta ai_showNearestNode "0"
seta ai_showNodes "0"
seta ai_showNodesDist "384"
seta ai_showPaths "0"
seta ai_showRegion "0"
seta ai_showVisData "0"
seta ai_showVisDataDist "1000"
seta airlift_min_spec "0"
seta angles "0"
seta animated_trees_enabled "0"
seta animscriptent "-1"
seta b_altHud "1"
seta b_altHudFlags "6"
seta b_anticheat "1"
seta b_antilag "1"
seta b_antiwarp "1"
seta b_backupcvars "1"
seta b_bannerlocation "128"
seta b_banners "0"
seta b_bannertime "0"
seta b_brokenlogtimestamps "0"
seta b_campaignFile ""
seta b_chargetransfer "1"
seta b_chatAlpha "0.33"
seta b_chatFlags "1"
seta b_chatsounds "0"
seta b_cheatkicktime "-1"
seta b_cheatlog ""
seta b_cmdwarnings "1"
seta b_cursefilter ""
seta b_cursefilteraction "3"
seta b_customVoiceChat "1"
seta b_damagexp "0"
seta b_debugfakebmodel "0"
seta b_defaultbantime "300"
seta b_defaultskills ""
seta b_demo_autotimescale "1"
seta b_demo_autotimescaleweapons "0"
seta b_demo_dynamitecam "0"
seta b_demo_dynamitecounter "0"
seta b_demo_followxDistance "50"
seta b_demo_followyDistance "0"
seta b_demo_followzDistance "20"
seta b_demo_freecamspeed "800"
seta b_demo_grenadecam "1"
seta b_demo_mortarcam "0"
seta b_demo_nametags "0"
seta b_demo_nopitch "1"
seta b_demo_panzercam "0"
seta b_demo_pitchturnspeed "140"
seta b_demo_playersprites "1"
seta b_demo_pvshint "0"
seta b_demo_rollspeed "140"
seta b_demo_teamonlymissilecam "0"
seta b_demo_yawturnspeed "150"
seta b_demorecord_statusline "470"
seta b_descriptiveTextscale "0.8"
seta b_distancefalloff "1"
seta b_drawclock "1"
seta b_drawPromotions "1"
seta b_drawranks "1"
seta b_drawRewards "1"
seta b_drawspectatoralpha "1.0"
seta b_drawspectatorteamflags "1"
seta b_drawspeed "0"
seta b_emptyscript ""
seta b_ettv_flags "3"
seta b_fireteamAlpha "1.0"
seta b_fireteamLatchedClass "0"
seta b_floodMaxCommands "6"
seta b_flushItems "0"
seta b_goatsound "1"
seta b_headshot "0"
seta b_helmetprotection "1"
seta b_hitsounds "1"
seta b_hudYoffset "10.0"
seta b_instagibDamage "400"
seta b_intermissiontime "60"
seta b_intreadypercent "75"
seta b_lagometerAlpha "1.0"
seta b_levels_battlesense ""
seta b_levels_covertops ""
seta b_levels_engineer ""
seta b_levels_fieldops ""
seta b_levels_lightweapons ""
seta b_levels_medic ""
seta b_levels_soldier ""
seta b_locationJustify "0"
seta b_locationMaxChars "25"
seta b_locationMode "0"
seta b_logbanners "1"
seta b_logrealtimestamps "1"
seta b_mapconfigdirectory ""
seta b_mapscriptdirectory ""
seta b_mapzoom "2.708854"
seta b_match_warmupjoin "0"
seta b_maxmortarpitch "0"
seta b_moverscale "1.0"
seta b_multiview "1"
seta b_muzzleflash "0"
seta b_noactivatelean "0"
seta b_noskillupgrades "0"
seta b_numPopups "-1"
seta b_optimizePrediction "1"
seta b_panzerhack "1"
seta b_popupFadeTime "2500"
seta b_popupStayTime "2000"
seta b_popupTime "1000"
seta b_predefineddemokeys "1"
seta b_privatemessages "2"
seta b_pronedelay "0"
seta b_realHead "0"
seta b_riflegrenades "1"
seta b_semiAdminLevels "0"
seta b_shoutcastpassword ""
seta b_shove "80"
seta b_shove_noz "1"
seta b_shovesounds "1"
seta b_showClientCmds "0"
seta b_shrug "0"
seta b_simpleItems "0"
seta b_spectatorNames "1"
seta b_speedinterval "200"
seta b_speedunit "0"
seta b_statsaver "1"
seta b_stickycharge "1"
seta b_sv_hitsounds "1"
seta b_textcolorfilter ""
seta b_tjg_ghostfx "2"
seta b_tjl_color "blue"
seta b_tjl_draw "1"
seta b_tjl_showmaxspeed "0"
seta b_tjl_stepsize "0.5"
seta b_tjl_stoponnomove "1"
seta b_tracers "1"
seta b_votetextscale "0.8"
seta b_watermark ""
seta b_watermarkAlpha "1"
seta b_watermarkFadeAfter "0"
seta b_watermarkFadeTime "0"
seta b_weapaltReloads "1"
seta b_wolfrof "0"
seta b_xpstopwatch "0"
seta bg_debugWeaponAnim "0"
seta bg_debugWeaponState "0"
seta bg_duck2prone_time "2"
seta bg_fallDamageMaxHeight "350"
seta bg_fallDamageMinHeight "140"
seta bg_foliagesnd_fastinterval "500"
seta bg_foliagesnd_maxspeed "180"
seta bg_foliagesnd_minspeed "40"
seta bg_foliagesnd_resetinterval "500"
seta bg_foliagesnd_slowinterval "1500"
seta bg_ladder_yawcap "100"
seta bg_physicsFix "1"
seta bg_prone2duck_time "2"
seta bg_prone_softyawedge "1"
seta bg_prone_yawcap "85"
seta bg_swingSpeed "0.2"
seta bg_viewheight_crouched "40"
seta bg_viewheight_prone "11"
seta bg_viewheight_standing "60"
seta blood "1"
seta bobpitch "0"
seta bobroll "0"
seta bog_b_min_spec "0"
seta bot_enable "0"
seta camera "off"
seta capturelimit "0"
seta cf_AmmoStatusbar "8x8"
seta cf_crosshairnames "9x9"
seta cf_following "8x8"
seta cf_fragmsg "8x8"
seta cf_Pickupstring "10x14"
seta cf_scores "11x11"
seta cf_statusbar "32x32"
seta cf_Teamchat "8x12"
seta cf_teamcrosshairhealth "9x9"
seta cf_teamoverlay "9x9"
seta cf_vote "10x10"
seta cf_WeaponName "12x12"
seta cf_WeaponSwitch "32x32"
seta cf_wstats "1.2"
seta cf_wtopshots "1.0"
seta cg_blood "1"
seta cg_bloodLimit "0"
seta cg_bloodLimitMsec "330"
seta cg_brass "0"
seta cg_chatHeight "8"
seta cg_chatTime "12000"
seta cg_connectionIconSize "0"
seta cg_crosshairAlpha "1"
seta cg_crosshairAlphaMin "0.5"
seta cg_crosshairDynamic "0"
seta cg_crosshairEnemyColor "1"
seta cg_cursorHints "1"
seta cg_debugInfoCornerOffset "57.1337 464"
seta cg_descriptiveText "1"
seta cg_drawBreathHint "1"
seta cg_drawCrosshair "1"
seta cg_drawCrosshairNames "0"
seta cg_drawFPS "Simple"
seta cg_drawFPSLabels "1"
seta cg_drawFriendlyFireCrosshair "1"
seta cg_drawLagometer "1"
seta cg_drawMantleHint "0"
seta cg_drawSnapshot "0"
seta cg_drawTurretCrosshair "1"
seta cg_firstPersonTracerChance "0.5"
seta cg_fov "80"
seta cg_fovScale "1.125"
seta cg_gameBoldMessageWidth "390"
seta cg_gameMessageWidth "455"
seta cg_gun_ofs_f "0"
seta cg_gun_x "0"
seta cg_headIconMinScreenRadius "0.015"
seta cg_hintFadeTime "100"
seta cg_hudChatIntermissionPosition "5 110"
seta cg_hudChatPosition "5 200"
seta cg_hudDamageIconHeight "64"
seta cg_hudDamageIconInScope "0"
seta cg_hudDamageIconOffset "128"
seta cg_hudDamageIconTime "2000"
seta cg_hudDamageIconWidth "128"
seta cg_hudGrenadeIconEnabledFlash "1"
seta cg_hudGrenadeIconHeight "25"
seta cg_hudGrenadeIconInScope "1"
seta cg_hudGrenadeIconMaxHeight "104"
seta cg_hudGrenadeIconMaxRangeFlash "500"
seta cg_hudGrenadeIconMaxRangeFrag "250"
seta cg_hudGrenadeIconOffset "50"
seta cg_hudGrenadeIconWidth "25"
seta cg_hudGrenadePointerHeight "12"
seta cg_hudGrenadePointerPivot "12 27"
seta cg_hudGrenadePointerWidth "25"
seta cg_hudMapBorderWidth "2"
seta cg_hudMapFriendlyHeight "15"
seta cg_hudMapFriendlyWidth "15"
seta cg_hudMapPlayerHeight "20"
seta cg_hudMapPlayerWidth "20"
seta cg_hudMapRadarLineThickness "0.15"
seta cg_hudProneY "-160"
seta cg_hudSayPosition "120 100"
seta cg_hudStanceHintPrints "0"
seta cg_hudVotePosition "5 220"
seta cg_invalidCmdHintBlinkInterval "600"
seta cg_invalidCmdHintDuration "1800"
seta cg_laserLight "0"
seta cg_mapLocationSelectionCursorSpeed "0.6"
seta cg_marks_ents_player_only "1"
seta cg_nopredict "0"
seta cg_overheadIconSize "0.7"
seta cg_overheadNamesFarScale "0.6"
seta cg_overheadNamesFont "2"
seta cg_overheadNamesGlow "0 0 0 1"
seta cg_overheadNamesMaxDist "10000"
seta cg_overheadNamesSize "0.5"
seta cg_overheadRankSize "0.5"
seta cg_predictItems "1"
seta cg_scoreboardBannerHeight "25"
seta cg_scoreboardHeight "400"
seta cg_scoreboardItemHeight "12"
seta cg_scoreboardMyColor "0 1 1 0"
seta cg_scoreboardPingGraph "1"
seta cg_scoreboardPingText "1"
seta cg_scoreboardRankFontScale "0.25"
seta cg_scoreboardWidth "530"
seta cg_ScoresPing_BgColor "0 0 0 0"
seta cg_ScoresPing_HighColor "0.8 0 0 1"
seta cg_ScoresPing_Interval "100"
seta cg_ScoresPing_LowColor "0 1 1 1"
seta cg_ScoresPing_MaxBars "4"
seta cg_ScoresPing_MedColor "0.8 0.8 0 1"
seta cg_scriptIconSize "0"
seta cg_small_dev_string_fontscale "1"
seta cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
seta cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
seta cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
seta cg_subtitleMinTime "3"
seta cg_subtitles "1"
seta cg_subtitleWidthStandard "520"
seta cg_subtitleWidthWidescreen "520"
seta cg_teamChatsOnly "0"
seta cg_thirdPersonRange "120"
seta cg_tracerchance "0.2"
seta cg_tracerScale "1"
seta cg_tracerScaleMinDist "5000"
seta cg_tracerSpeed "7500"
seta cg_tracerwidth "4"
seta cg_viewZSmoothingMax "16"
seta cg_viewZSmoothingMin "1"
seta cg_viewZSmoothingTime "0.1"
seta cg_voiceIconSize "1"
seta cg_weaponCycleDelay "0"
seta cg_youInKillCamSize "6"
seta cl_allowDownload "1"
seta cl_anonymous "0"
seta cl_freelook "1"
seta cl_maxpackets "100"
seta cl_maxPing "800"
seta cl_maxppf "10"
seta cl_mouseAccel "0"
seta cl_packetdup "0"
seta cl_pitchspeed "140"
seta cl_punkbuster "1"
seta cl_voice "1"
seta cl_wwwDownload "1"
seta cl_yawspeed "140"
seta com_hunkMegs "1024"
seta com_introPlayed "1"
seta com_maxfps "250"
seta com_recommendedSet "1"
seta compassClampIcons "1"
seta compassCoords "740 3590 400"
seta compassDebug "0"
seta compassECoordCutoff "37"
seta compassFriendlyHeight "10"
seta compassFriendlyWidth "10"
seta compassMaxRange "2500"
seta compassMinRadius "0.0001"
seta compassMinRange "0.0001"
seta compassObjectiveArrowHeight "16"
seta compassObjectiveArrowOffset "2"
seta compassObjectiveArrowRotateDist "5"
seta compassObjectiveArrowWidth "16"
seta compassObjectiveDrawLines "1"
seta compassObjectiveHeight "16"
seta compassObjectiveIconHeight "16"
seta compassObjectiveIconWidth "16"
seta compassObjectiveMaxHeight "70"
seta compassObjectiveMaxRange "2048"
seta compassObjectiveMinAlpha "1"
seta compassObjectiveMinHeight "-70"
seta compassObjectiveNumRings "10"
seta compassObjectiveRingSize "64"
seta compassObjectiveRingTime "10000"
seta compassObjectiveTextHeight "18"
seta compassObjectiveTextScale "0.3"
seta compassObjectiveWidth "16"
seta compassPlayerHeight "18.75"
seta compassPlayerWidth "18.75"
seta compassRadarLineThickness "0.4"
seta compassRadarPingFadeTime "4"
seta compassRadarUpdateTime "4"
seta compassRotation "1"
seta compassSize "1"
seta compassSoundPingFadeTime "2"
seta compassTickertapeStretch "0.5"
seta con_boldgamemessagetime "8"
seta con_debug "0"
seta con_errormessagetime "0"
seta con_gamemessagetime "5"
seta con_gameMsgWindow0FadeInTime "0.25"
seta con_gameMsgWindow0FadeOutTime "0.5"
seta con_gameMsgWindow0Filter "gamenotify obituary"
seta con_gameMsgWindow0LineCount "4"
seta con_gameMsgWindow0MsgTime "5"
seta con_gameMsgWindow0ScrollTime "0.25"
seta con_gameMsgWindow0SplitscreenScale "1.5"
seta con_gameMsgWindow1FadeInTime "0.25"
seta con_gameMsgWindow1FadeOutTime "0.01"
seta con_gameMsgWindow1Filter "boldgame"
seta con_gameMsgWindow1LineCount "5"
seta con_gameMsgWindow1MsgTime "8"
seta con_gameMsgWindow1ScrollTime "0.25"
seta con_gameMsgWindow1SplitscreenScale "1.5"
seta con_gameMsgWindow2FadeInTime "0.75"
seta con_gameMsgWindow2FadeOutTime "0.5"
seta con_gameMsgWindow2Filter "subtitle"
seta con_gameMsgWindow2LineCount "7"
seta con_gameMsgWindow2MsgTime "5"
seta con_gameMsgWindow2ScrollTime "0.25"
seta con_gameMsgWindow2SplitscreenScale "1.5"
seta con_gameMsgWindow3FadeInTime "0.25"
seta con_gameMsgWindow3FadeOutTime "0.5"
seta con_gameMsgWindow3Filter ""
seta con_gameMsgWindow3LineCount "5"
seta con_gameMsgWindow3MsgTime "5"
seta con_gameMsgWindow3ScrollTime "0.25"
seta con_gameMsgWindow3SplitscreenScale "1.5"
seta con_inputBoxColor "0 0 0 1"
seta con_inputHintBoxColor "0 0.2 0.2 1"
seta con_matchPrefixOnly "1"
seta con_minicon "0"
seta con_miniconlines "5"
seta con_minicontime "4"
seta con_outputBarColor "0 1 1 0.2"
seta con_outputSliderColor "0 1 1 0.3"
seta con_outputWindowColor "0 0 0 1"
seta con_restricted "0"
seta con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
seta con_typewriterColorGlowCompleted "0 0.3 0.8 1"
seta con_typewriterColorGlowFailed "0.8 0 0 1"
seta con_typewriterColorGlowUpdated "0 0.6 0.18 1"
seta con_typewriterDecayDuration "700"
seta con_typewriterDecayStartTime "6000"
seta con_typewriterPrintSpeed "50"
seta customclass1 "Raid 1"
seta customclass2 "Raid 2"
seta customclass3 "SpecOps"
seta customclass4 "Custom"
seta customclass5 "Sniper"
seta debug "0"
seta debug_drawcone "off"
seta debug_protocol ""
seta debug_stundraw "off"
seta debug_tankall "off"
seta debug_tanknone "off"
seta debug_tankque "off"
seta debug_tanksamples "off"
seta debuggraph "0"
seta demo_start "demo0000"
seta demo_stop "stoprecord; set demo_togg vstr demo_start"
seta demo_togg "vstr demo_start"
seta destructibles_enable_physics "1"
seta developer "1"
seta disable_tank_shock_minspec "1"
seta dmflags "0"
seta dollycamera ""
seta drew_notes "3"
seta dynEnt_active "0"
seta fallback "0"
seta fixedtime "0"
seta fraglimit "20"
seta fs_basegame ""
seta fs_basepath "e:\call of duty 4 modern warfare 1.7"
seta fs_cdpath ""
seta fs_copyfiles "0"
seta fs_debug "0"
seta fs_game "mods/wweg204"
seta fs_homepath "e:\call of duty 4 modern warfare 1.7"
seta fs_ignoreLozalized "0"
seta fs_restrict "0"
seta fx_count "0"
seta fx_cull "1"
seta fx_debug "0"
seta fx_draw "1"
seta fx_drawClouds "0"
seta fx_enable "1"
seta fx_freeze "0"
seta fx_marks "1"
seta fx_marks_ents "0"
seta fx_marks_smodels "0"
seta g_allowvote "0"
seta g_antilag "1"
seta g_banIPs ""
seta g_clonePlayerMaxVelocity "80"
seta g_deadChat "1"
seta g_deathDelay "3000"
seta g_dropForwardSpeed "10"
seta g_dropHorzSpeedRand "100"
seta g_dropUpSpeedBase "10"
seta g_dropUpSpeedRand "5"
seta g_log "games_mp.log"
seta g_logSync "0"
seta g_oldVoting "1"
seta g_playerCollisionEjectSpeed "25"
seta g_redCrosshairs "1"
seta g_ScoresColor_Allies "0.6 0.639216 0.690196 0"
seta g_ScoresColor_Axis "0.65098 0.568627 0.411765 0"
seta g_TeamColor_Allies "0.6 0.639216 0.690196 0"
seta g_TeamColor_Axis "0.65098 0.568627 0.411765 0"
seta g_TeamColor_EnemyTeam "1 0.45098 0.501961 0"
seta g_TeamColor_MyTeam "0.6 0.8 0.6 0"
seta g_TeamName_Allies "PROMOD_ATTACK_NAME"
seta g_TeamName_Axis "PROMOD_DEFENCE_NAME"
seta g_useGear "0"
seta g_useholdspawndelay "500"
seta g_voiceChatTalkingDuration "500"
seta g_voteAbstainWeight "0.5"
seta g_warmup "0"
seta g_weaponAmmoPools "1"
seta g_weaponrespawn "5"
seta gamedate "Jun 18 2008"
seta gamename "Call of Duty 4"
seta graphheight "32"
seta graphscale "1"
seta graphshift "0"
seta handicap "100"
seta hud_deathQuoteFadeTime "1000"
seta hud_enable "1"
seta hud_fade_ammodisplay "0"
seta hud_fade_compass "0"
seta hud_fade_healthbar "0"
seta hud_fade_offhand "0"
seta hud_fade_sprint "1.7"
seta hud_fade_stance "0"
seta hud_fadeout_speed "0.1"
seta hud_flash_period_offhand "0.5"
seta hud_flash_time_offhand "2"
seta hud_health_pulserate_critical "0.5"
seta hud_health_pulserate_injured "0.1"
seta hud_health_startpulse_critical "0.33"
seta hud_health_startpulse_injured "0.1"
seta hud_letterBoxFadeTime "1000"
seta in_gpuSync "0"
seta in_mouse "1"
seta input_viewSensitivity "1"
seta loc_forceEnglish "0"
seta loc_language "0"
seta m_filter "0"
seta m_forward "0.25"
seta m_pitch "0.022"
seta m_side "0.25"
seta m_yaw "0.022"
seta min_spec_ai "0"
seta monkeytoy "0"
seta mss_3d_provider "Miles Fast 2D Positional Audio"
seta mss_khz "44"
seta name "(Mw)'parabol1X"
seta nema "eSuba`paradox- is da botmachine!"
seta net_noipx "0"
seta net_noudp "0"
seta net_socksEnabled "0"
seta net_socksPassword ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksUsername ""
seta r_aaAlpha "off"
seta r_aaSamples "4"
seta r_altModelLightingUpdate "1"
seta r_anisotropy "1"
seta r_aspectRatio "wide 16:10"
seta r_ati_fsaa_samples "0"
seta r_ati_pntriangles "0"
seta r_ati_truform_normalmode "CUBIC"
seta r_ati_truform_pointmode "CUBIC"
seta r_ati_truform_tess "0"
seta r_autopriority "1"
seta r_cacheModelLighting "1"
seta r_cacheSModelLighting "1"
seta r_clear "dev-only blink"
seta r_colorbits "32"
seta r_compressmodels "1"
seta r_customMode "1"
seta r_debugLineWidth "1"
seta r_depthbits "32"
seta r_depthPrepass "0"
seta r_desaturation "1"
seta r_detail "1"
seta r_displayRefresh "75 Hz"
seta r_distortion "0"
seta r_dlightLimit "0"
seta r_dof_enable "0"
seta r_drawDecals "0"
seta r_drawSun "0"
seta r_drawWater "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_compress_textures "1"
seta r_ext_compressed_textures "1"
seta r_ext_multitexture "1"
seta r_ext_NV_fog_dist "0"
seta r_ext_texture_env_add "1 "
seta r_ext_texture_filter_anisotropic "0"
seta r_ext_transform_hint "1"
seta r_fastSkin "1"
seta r_fastsky "1"
seta r_filmTweakBrightness "0"
seta r_filmTweakContrast "1.1"
seta r_filmTweakDarkTint "1.7 1.7 2"
seta r_filmTweakDesaturation "0"
seta r_filmTweakEnable "0"
seta r_filmTweakInvert "0"
seta r_filmTweakLightTint "1.6 1.6 1.8"
seta r_filmtweaks "1"
seta r_filmUseTweaks "0"
seta r_fog "1"
seta r_forceLod "none"
seta r_fullscreen "1"
seta r_gamma "0.872024"
seta r_glow_allowed "1"
seta r_glowTweakBloomIntensit "3"
seta r_glowTweakBloomIntensity "3"
seta r_glowTweakBloomIntensity0 "1"
seta r_gpuSync "off"
seta r_ignorehwgamma "0"
seta r_inGameVideo "1"
seta r_lightTweakSunColor "1 0.921569 0.878431 1"
seta r_lightTweakSunDirection "-67 97 0"
seta r_lightTweakSunLight "0.78"
seta r_lodBiasRigid "0"
seta r_lodBiasSkinned "0"
seta r_lodScaleRigid "1"
seta r_lodScaleSkinned "1"
seta r_mode "1280x1024"
seta r_monitor "0"
seta r_multiGpu "1"
seta r_normalMap "Unchanged"
seta r_nv_fence "0 "
seta r_nv_fog_available "0"
seta r_nv_fog_dist "0"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_nv_register_combiners "0 "
seta r_nv_texture_shader "0"
seta r_nv_vertex_array_range "0 "
seta r_optimize "1"
seta r_optimizeLightmaps "0"
seta r_optimizeXModels "5"
seta r_outdoorAwayBias "32"
seta r_outdoorDownBias "0"
seta r_outdoorFeather "8"
seta r_picmip "0"
seta r_picmip_bump "0"
seta r_picmip_manual "1"
seta r_picmip_spec "0"
seta r_picmip_water "1"
seta r_polygonOffsetBias "-1"
seta r_polygonOffsetScale "-1"
seta r_portalBevels "0.7"
seta r_preloadShaders "1"
seta r_rendererInUse "Shader model 3.0"
seta r_rendererPreference "Shader model 3.0"
seta r_smc_enable "0"
seta r_specular "0"
seta r_specularColorScale "1"
seta r_subdivisions "999"
seta r_sun_from_dvars "0"
seta r_sunblind_fadein "0.5"
seta r_sunblind_fadeout "3"
seta r_sunblind_max_angle "5"
seta r_sunflare_max_size "669.9"
seta r_sunflare_min_size "0"
seta r_sunsprite_size "16"
seta r_swapInterval "0"
seta r_texFilterAnisoMax "1"
seta r_texFilterAnisoMin "16"
seta r_texFilterMipMode "Force Trilinear"
seta r_texturebits "32"
seta r_vsync "0"
seta r_zFeather "0"
seta ragdoll_enable "1"
seta ragdoll_fps "20"
seta ragdoll_max_simulating "16"
seta raid_class_ak47_attachment "openscriptmenu -1 loadout_primary_attachment:assault:none; set raid_class_ak47_tog vstr raid_class_ak47_perk1"
seta raid_class_ak47_class "openscriptmenu changeclass_marines_mw assault"
seta raid_class_ak47_go "openscriptmenu changeclass_mw go; kill; set raid_class_ak47_tog vstr raid_class_ak47_weapon; ^2ak47"
seta raid_class_ak47_perk1 "openscriptmenu -1 loadout_perk1:specialty_bulletaccuracy; set raid_class_ak47_tog vstr raid_class_ak47_go"
seta raid_class_ak47_secondary "openscriptmenu -1 loadout_secondary:deserteagle; set raid_class_ak47_tog vstr raid_class_ak47_attachment"
seta raid_class_ak47_tog "vstr raid_class_ak47_class"
seta raid_class_ak47_weapon "openscriptmenu -1 loadout_primary:ak47; set raid_class_ak47_tog vstr raid_class_ak47_secondary"
seta raid_class_ak74u_attachment "openscriptmenu -1 loadout_primary_attachment:smg:none; set raid_class_ak74u_tog vstr raid_class_ak74u_perk1"
seta raid_class_ak74u_class "openscriptmenu changeclass_marines_mw specops; set raid_class_ak74u_tog vstr raid_class_ak74u_weapon"
seta raid_class_ak74u_go "openscriptmenu changeclass_mw go; kill; set raid_class_ak74u_tog vstr raid_class_ak74u_weapon; ^2ak74u"
seta raid_class_ak74u_perk1 "openscriptmenu -1 loadout_perk1:specialty_bulletaccuracy; set raid_class_ak74u_tog vstr raid_class_ak74u_go"
seta raid_class_ak74u_secondary "openscriptmenu -1 loadout_secondary:deserteagle; set raid_class_ak74u_tog vstr raid_class_ak74u_attachment"
seta raid_class_ak74u_tog "vstr raid_class_ak74u_class"
seta raid_class_ak74u_weapon "openscriptmenu -1 loadout_primary:ak74u; set raid_class_ak74u_tog vstr raid_class_ak74u_secondary"
seta raid_class_m40a3_attachment "openscriptmenu -1 loadout_primary_attachment:assault:none; set raid_class_m40a3_tog vstr raid_class_m40a3_perk1"
seta raid_class_m40a3_class "openscriptmenu changeclass_marines_mw sniper; set raid_class_m40a3_tog vstr raid_class_m40a3_weapon"
seta raid_class_m40a3_go "openscriptmenu changeclass_mw go; kill; set raid_class_m40a3_tog vstr raid_class_m40a3_weapon; ^2m40a3"
seta raid_class_m40a3_perk1 "openscriptmenu -1 loadout_perk1:specialty_bulletaccuracy; set raid_class_m40a3_tog vstr raid_class_m40a3_go"
seta raid_class_m40a3_secondary "openscriptmenu -1 loadout_secondary:deserteagle; set raid_class_m40a3_tog vstr raid_class_m40a3_attachment"
seta raid_class_m40a3_tog "vstr raid_class_m40a3_class"
seta raid_class_m40a3_weapon "openscriptmenu -1 loadout_primary:m40a3; set raid_class_m40a3_tog vstr raid_class_m40a3_secondary"
seta raid_class_r700_attachment "openscriptmenu -1 loadout_primary_attachment:assault:none; set raid_class_r700_tog vstr raid_class_r700_perk1"
seta raid_class_r700_class "openscriptmenu changeclass_marines_mw sniper; set raid_class_r700_tog vstr raid_class_r700_weapon"
seta raid_class_r700_go "openscriptmenu changeclass_mw go; kill; set raid_class_r700_tog vstr raid_class_r700_weapon; ^2r700"
seta raid_class_r700_perk1 "openscriptmenu -1 loadout_perk1:specialty_bulletaccuracy; set raid_class_r700_tog vstr raid_class_r700_go"
seta raid_class_r700_secondary "openscriptmenu -1 loadout_secondary:deserteagle; set raid_class_r700_tog vstr raid_class_r700_attachment"
seta raid_class_r700_tog "vstr raid_class_r700_weapon"
seta raid_class_r700_weapon "openscriptmenu -1 loadout_primary:remington700; set raid_class_r700_tog vstr raid_class_r700_secondary"
seta rate "25000"
seta sensitivity "2"
seta server1 ""
seta server10 ""
seta server11 ""
seta server12 ""
seta server13 ""
seta server14 ""
seta server15 ""
seta server16 ""
seta server2 ""
seta server3 ""
seta server4 ""
seta server5 ""
seta server6 ""
seta server7 ""
seta server8 ""
seta server9 ""
seta sm_enable "0"
seta sm_maxLights "0"
seta sm_polygonOffsetBias "0.5"
seta sm_polygonOffsetScale "2"
seta sm_spotEnable "1"
seta sm_sunShadowScale "1"
seta snaps "30"
seta snd_cinematicVolumeScale "0.85"
seta snd_enableEq "1"
seta snd_errorOnMissing "0"
seta snd_khz "44"
seta snd_levelFadeTime "250"
seta snd_outputConfiguration "Stereo"
seta snd_slaveFadeTime "500"
seta snd_touchStreamFilesOnLoad "0"
seta snd_volume "0.301337"
seta sv_allowDownload "1"
seta sv_floodprotect "4"
seta sv_hostname "parabol^61^7cs serv."
seta sv_maxclients "2"
seta sv_maxPing "0"
seta sv_maxRate "25000"
seta sv_minPing "0"
seta sv_punkbuster "1"
seta sv_reconnectlimit "3"
seta sv_voice "0"
seta sv_wwwBaseURL ""
seta sv_wwwDlDisconnected "0"
seta sv_wwwDownload "0"
seta sys_configSum "4379996"
seta sys_configureGHz "2.74414"
seta sys_gpu "ATI Radeon HD 4800 Series"
seta sys_sysMB "1024"
seta takeCoverWarnings "0"
seta thereisacow "1337"
seta ui_bigFont "0.4"
seta ui_browserFriendlyfire "1"
seta ui_browserHardcore "-1"
seta ui_browserKillcam "-1"
seta ui_browserMod "0"
seta ui_browserOldSchool "-1"
seta ui_browserShowDedicated "1"
seta ui_browserShowEmpty "0"
seta ui_browserShowFull "1"
seta ui_browserShowPassword "0"
seta ui_browserShowPunkBuster "0"
seta ui_browserShowPure "1"
seta ui_connectScreenTextGlowColor "0 1 1 1"
seta ui_currentMap "5"
seta ui_currentNetMap "5"
seta ui_dedicated "0"
seta ui_drawCrosshair "1"
seta ui_extraBigFont "0.55"
seta ui_gametype "0"
seta ui_joinGametype "0"
seta ui_maxclients "32"
seta ui_mousePitch "0"
seta ui_netGametype "4"
seta ui_netGametypeName "war"
seta ui_netSource "2"
seta ui_serverStatusTimeOut "7000"
seta ui_smallFont "0.25"
seta vehDriverViewHeightMax "50"
seta vehDriverViewHeightMin "-15"
seta vid_xpos "3"
seta vid_ypos "22"
seta voice_deadChat "0"
seta voice_global "0"
seta voice_localEcho "0"
seta waypointDebugDraw "0"
seta waypointIconHeight "13.37"
seta waypointIconWidth "13.37"
seta waypointOffscreenPointerHeight "13.37"
seta waypointOffscreenPointerWidth "25"
seta winvoice_mic_mute "1"
seta winvoice_mic_reclevel "65535"
seta winvoice_mic_scaler "1"
seta winvoice_save_voice "0"
con_hidechannel *; con_showchannel dontfilter error gamenotify boldgame subtitle obituary logfile_only console_only gfx sound files devgui profile ui client server system playerweap ai anim physics fx leaderboards parserscript script
moj miljeni cfg... modificirani sevyev...
http://www.xfire.com/communities/pcphr/
Tu ces nas vecinu naci :roll:
nisam znal za ovo, thx na linku :P
E jedan info oko ljepljenja metaka koje mi je rekao frend (2000+ sati CoD2)
800x600 best FPS lock 250
1024x768 best FPS lock 333
Razzarach
13-02-2010, 21:48
i ja ne kuzim?
btw. sta je tocno ljepljenje metaka
E jedan info oko ljepljenja metaka koje mi je rekao frend (2000+ sati CoD2)
800x600 best FPS lock 250
1024x768 best FPS lock 333
Nema to nikakve veze, ja sam CoD2 igro sa 60-100 fpsa na 800x600 rezi i sve low godinu dana. Skido sam ih karom noaim sa po mape, i "ljepilo se". Dosta toga je u konekciji, pingu i ostalim stvarima u cfgu povezanim sa quake enginom, ali najmanje samo u fps-u. I ako imas dobar cfg a usrano ciljas i igras nece ti to pomoc da se "ljepi" i da budes "pro", kazem opcenito, ne za tebe... No offense. Potrazi ovdje par stvari o tome, super je stranica... http://bashandslash.com/
Nekažem da se neće ljepiti ako neigraš sa tim fps-om neg da se ovako lakše ljepi..
Uostalom samo prenosim što mi je rekao frend koji je složio tone cfg-a u zadnjih 5 godina.
Razzarach
14-02-2010, 19:49
request!
Stevyev CoD4 cfg...
pls samo C/P cijeli cfg(text) u spoiler tag
nemogu nac na netu
Pogledaj ovaj link http://bashandslash.com/index.php?optio ... &Itemid=74 (http://bashandslash.com/index.php?option=com_content&task=view&id=240&Itemid=74)Si biraj! :thumbs2:
El Klinjo
14-02-2010, 21:42
Nekažem da se neće ljepiti ako neigraš sa tim fps-om neg da se ovako lakše ljepi..
Uostalom samo prenosim što mi je rekao frend koji je složio tone cfg-a u zadnjih 5 godina.
U krivu je.
Razzarach
15-02-2010, 11:49
još da to nisam prvo pogledo
treba mi od BBashers Stevy-a | ex. TEK9.Stevy | ex. fnaticMSI Stevy
a to ne vidim na BASHANDSLASH stranici
Nekažem da se neće ljepiti ako neigraš sa tim fps-om neg da se ovako lakše ljepi..
Uostalom samo prenosim što mi je rekao frend koji je složio tone cfg-a u zadnjih 5 godina.
U krivu je.
Si siguran?
next frend (1500h) također tvrdi da mu se meci loše ljepe po ostalim kompovima bez modanja CFGa.
Nekažem da se neće ljepiti ako neigraš sa tim fps-om neg da se ovako lakše ljepi..
Uostalom samo prenosim što mi je rekao frend koji je složio tone cfg-a u zadnjih 5 godina.
U krivu je.
Si siguran?
next frend (1500h) također tvrdi da mu se meci loše ljepe po ostalim kompovima bez modanja CFGa.
Da tvoj frend vise igra manje drka po cfgima skuzio bi razliku...razlike nema... placebo effect.....
El Klinjo
16-02-2010, 12:11
Kakve veze imaju njegovi sati?
Eto ja imam skoro 2000h sati u codovima, hoćeš sad meni vjerovat?
Jedna je stvar kad se mrvicu bolje lijepi sa editanjem configa, ali takve stvari su do veze client-server, tj. paketi, packetdup i takve stvari.
Priče kako je na 800x600 najbolje igrati na 123.45 fpsa su gluposti i hrpa sranja.
Razzarach
16-02-2010, 13:25
daj jebote... al fakat
već je naporno to forsanje cfg-a i FPS-a
Kad je takav engine.
Frend mi sinoc poslo svoj CFG i juce i danas sam igrao sa njim i naravno uvjerio sam se da to nisu price za malu djecu.
Na 24' monitoru igram na razi 800x600 :D i scop kar ljepi bolesno. Skoro svaki treci noaim je kill što je na na 1280 bio rjedak slucaj.
Kakve veze imaju njegovi sati?
Pa po tome što je covjek igrao na 60 kompova i nagledao se svakakvih CFGa, pa valjda zna o cemu prica.
Eto ja imam skoro 2000h sati u codovima, hoćeš sad meni vjerovat?
Eto necu. Rađe cu vjerovati decku koji mi je svaki dan dizao tlak svojom i igrom koji me naucio neke stvari nakon kojih sam primjetno bolje igrao.
El Klinjo
17-02-2010, 12:54
Ok, živi u svome dubokom uvjerenju u pro cfgove.
Ako mislite da igranje na 800x600 ili kako već povećava ljepljenje, onda nešto nije u redu s vama.
Sve je to placebo effect... Najbolji je default cfg.
Razzarach
17-02-2010, 20:07
lol
defalt je smeće
da ne spominjem depth of field i ostala smeća koja su ukljucena... :/
*duboko u sebi vjerujem da je ono bio sarkazam*
Ok, živi u svome dubokom uvjerenju u pro cfgove.
Ako mislite da igranje na 800x600 ili kako već povećava ljepljenje, onda nešto nije u redu s vama.
Blago se onda tebi... bez briga bez pameti...
Quake engine inace nije pun bugova i glitcheva... Ko jos vjeruje tim pustim pricama.
El Klinjo
18-02-2010, 10:26
Nemoraš mi o quake engineu, znam podosta o njemu.
Znam za sve bugove sa fpsom i takvim stvarima.
Ali tvrdnja da smanjenje reze utječe na ljepljenje, u najmanju je ruku glupa.
Razzarach
18-02-2010, 12:30
FPS utječe...
1) smanji rezu
2) dobi više framesa
3) ???
4) PROFIT!
El Klinjo
19-02-2010, 22:40
neda mi se raspravljat više, igrajte se na svojim pro cfgovima i sakatite izgled igre zbog nadasve neutemeljenih i retardiranih razloga.
Razzarach
20-02-2010, 17:20
lol, meni je moj "osakaćeni" cfg zakon, nema onog retajnog dima (Promod ) nema Onih gluposti po cesti i zgradama ( što mi je čak i ljepše) a i igru vtim sa 125 a ne 40 FPS kao što vrtim na defalt cfg-u
a reza je max od monitora 1280x1024
ja nezz zaš bi netko igro sa movie cfg-om ;D
iako ljepše izgleda... jednostavno nezz
El Klinjo
20-02-2010, 20:28
aludirao sam na činjenicu da smanjenje reze povećava ljepljenje.
Razzarach
07-03-2010, 12:36
moj novi cfg =)
sa mazarinijevim war bindovima ;D
cfg nije mazarinijev nego moj custom, samo imam neke bindove
// generated by Razarach!, do not modify
unbindall
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+gostand"
bind ' "say ^1FFFFFFFUUUUUU ^7(:-)"
bind + "say u were slave to a page in my rhymebook *crazy rythm* da roof iz on fajjaaaa... f.f.f.a.a.a.a.jaaa ^6[^7FutureProphecies^6]"
bind , "openscriptmenu quickpromod assault"
bind - "openscriptmenu quickpromod sniper"
bind . "openscriptmenu quickpromod specops"
bind 0 "say_team One Down^6!!!!!!!!!
bind 1 "say_team Clear, gogogogogo^6!!!!!!!!!!
bind 2 "say |^3×^7|Sensitivity is 0.700 ^7|^3×^7| Sniper sensitivity; sensitivity 0.7
bind 3 "say |^1×^7|Sensitivity is ^11.337 ^7|^1×^7| l33t; sensitivity 1.337"
bind 4 "+smoke"
bind 5 "+actionslot 3"
bind 6 "+actionslot 4"
bind 7 "toggle com_maxfps 125 150"
bind 8 "say_team ^1I PROTECT YOU, GO ON"
bind 9 "say_team ^1PROTECT ME ASAP!"
bind ` "toggleconsole"
bind A "+moveleft"
bind B "mp_QuickMessage"
bind C "gocrouch"
bind D "+moveright"
bind E "+leanright"
bind F "+activate"
bind G "+frag"
bind H "say u just nomnomnomed my bullet ^5:^7]"
bind I "say_team ^7[^2T^7]urtleeeeeeeeeee^6!!!!!!!!!"
bind J "say Dont hit my bullets with your head... its unhealthy..."
bind K "say [^2×^7]^0@^1@^2@^3@^4@^5@^6@^7@^8@^9@^0@^1@^2@^3@^4@^5@^6 @^7@^8@^9@^0^1@^2@^3@^4@^5@^6@^7@^8@^9@^0^1@^2@^3@ ^7[^2×^7]"
bind L "say [^2×^7]Ss0z^24^7WaIlBaNg [^2×^7]"
bind M "say_team ^7[^2A^7]netka^6!!!!!!!!!!"
bind N "say_team ^7[^2B^7]eran^6!!!!!!!!!!"
bind O "say_team ^7[^2COVER^7]Sme ^2ASAP^6!!!!!!!!!"
bind P "say_team ^7[^2Rush^7]ia^6!!!!!!!!!!"
bind Q "+leanleft"
bind R "+reload"
bind S "+back"
bind T "chatmodepublic"
bind U "say_team ^7[^2MID^7]RAPE^6!!!!!!!!!!"
bind W "+forward"
bind X "cg_weaponcycledelay 0; weapnext; wait 2; weapnext; cg_weaponcycledelay 25"
bind Y "chatmodeteam"
bind Z "toggle god 1 god 0"
bind ~ "toggleconsole"
bind CAPSLOCK "+melee"
bind PAUSE "toggle cl_paused"
bind UPARROW "say someody ban that mothafucka^6!!!"
bind DOWNARROW "rcon pb_sv_getss; say [^2×^7]S^1ADMIN TOOK PUNKBUSTER SCREENSHOTS ^7[^2×^7]"
bind LEFTARROW "rcon login [nedam pass od mog serva :P]; say [^2×^7]S^1ADMIN CONNECTED TO RCON TOOL^7 [^2×^7]"
bind ALT "weapnext"
bind CTRL "goprone"
bind SHIFT "+breath_sprint"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "say s^20^7z^24^7smOkEbAnG"
bind F4 "say [^2KNIFE^7]S^6?????????"
bind F5 "toggle name L4D.parabol[1]c L4D.LowarA L4D.ZionTrain [MW]RusheR [MW]Parabol[1]c [MW]ZionTrain "
bind F6 "toggle cg_brass 1 cg_brass 0"
bind F7 "toggle r_specular 1 0"
bind F8 "toggle r_Drawdecals 1 r_Drawdecals 0"
bind F9 "toggle cg_fov 80 65; cg_fovscale 1.125"
bind F10 "toggle com_maxfps 250 200
bind F11 "record"
bind F12 "stoprecord"
bind KP_HOME "toggle cg_thirdpersonangle 350 340 330 320 310 300 290 280 270 260 250 240 230 220 210 200 190 180 170 160 150 140 130 120 110 90 80 70 60 50 40 30 20 10 0"
bind KP_UPARROW "timescale 5.0"
bind KP_PGUP "toggle cg_draw2D"
bind KP_LEFTARROW "timescale 0.5"
bind KP_5 "timescale 1"
bind KP_RIGHTARROW "timescale 2.0"
bind KP_END "toggle cg_thirdpersonangle 0 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 320 330 340 350"
bind KP_DOWNARROW "timescale 0.3"
bind KP_PGDN "toggle cg_thirdperson"
bind KP_ENTER "toggle g_compassShowEnemies"
bind KP_INS "toggle cl_freezedemo"
bind KP_DEL "toggle developer"
bind KP_SLASH "quit"
bind KP_MINUS "toggle cg_thirdpersonrange 1024 960 840 720 600 480 240 120"
bind KP_PLUS "toggle cg_thirdpersonrange 120 240 480 600 720 840 960 1024"
bind MOUSE1 "+attack"
bind MOUSE2 "+speed_throw"
bind MOUSE3 "+frag"
bind MOUSE4 "+smoke"
bind MOUSE5 "+melee"
bind MWHEELDOWN "+attack"
bind MWHEELUP "weapnext"
seta ai_badPathSpam "0"
seta ai_corpseCount "0"
seta ai_debugAccuracy "0"
seta ai_debugAnimDeltas "0"
seta ai_debugCoverEntityNum "-6969"
seta ai_debugCoverSelection "0"
seta ai_debugFindPath "0"
seta ai_debugMayMove "0"
seta ai_debugMeleeAttackSpots "1"
seta ai_debugThreat "0"
seta ai_debugThreatSelection "0"
seta ai_disableSpawn "0"
seta ai_nocriticalsections "1"
seta ai_noDodge "0"
seta ai_playerFarAccuracy "0.1"
seta ai_playerFarDamage "99"
seta ai_playerFarRange "2000"
seta ai_playerNearAccuracy "0"
seta ai_playerNearDamage "200"
seta ai_playerNearRange "800"
seta ai_showBadPlaces "1"
seta ai_ShowCanshootChecks "0"
seta ai_showClaimedNode "0"
seta ai_showDodge "0"
seta ai_ShowFailedPaths "100"
seta ai_showFriendlyChains "0"
seta ai_showNearestNode "0"
seta ai_showNodes "0"
seta ai_showNodesDist "384"
seta ai_showPaths "0"
seta ai_showRegion "0"
seta ai_showVisData "0"
seta ai_showVisDataDist "1000"
seta airlift_min_spec "0"
seta angles "0"
seta animated_trees_enabled "0"
seta animscriptent "-1"
seta b_altHud "1"
seta b_altHudFlags "6"
seta b_anticheat "1"
seta b_antilag "1"
seta b_antiwarp "1"
seta b_backupcvars "1"
seta b_bannerlocation "128"
seta b_banners "0"
seta b_bannertime "0"
seta b_brokenlogtimestamps "0"
seta b_campaignFile ""
seta b_chargetransfer "1"
seta b_chatAlpha "0.33"
seta b_chatFlags "1"
seta b_chatsounds "1"
seta b_cheatkicktime "-1"
seta b_cheatlog ""
seta b_cmdwarnings "1"
seta b_cursefilter ""
seta b_cursefilteraction "3"
seta b_customVoiceChat "1"
seta b_damagexp "0"
seta b_debugfakebmodel "0"
seta b_defaultbantime "300"
seta b_defaultskills ""
seta b_demo_autotimescale "1"
seta b_demo_autotimescaleweapons "0"
seta b_demo_dynamitecam "0"
seta b_demo_dynamitecounter "0"
seta b_demo_followxDistance "50"
seta b_demo_followyDistance "0"
seta b_demo_followzDistance "20"
seta b_demo_freecamspeed "800"
seta b_demo_grenadecam "1"
seta b_demo_mortarcam "0"
seta b_demo_nametags "0"
seta b_demo_nopitch "1"
seta b_demo_panzercam "0"
seta b_demo_pitchturnspeed "140"
seta b_demo_playersprites "1"
seta b_demo_pvshint "0"
seta b_demo_rollspeed "140"
seta b_demo_teamonlymissilecam "0"
seta b_demo_yawturnspeed "150"
seta b_demorecord_statusline "470"
seta b_descriptiveTextscale "0.8"
seta b_distancefalloff "1"
seta b_drawclock "1"
seta b_drawPromotions "1"
seta b_drawranks "1"
seta b_drawRewards "1"
seta b_drawspectatoralpha "1.0"
seta b_drawspectatorteamflags "1"
seta b_drawspeed "0"
seta b_emptyscript ""
seta b_ettv_flags "3"
seta b_fireteamAlpha "1.0"
seta b_fireteamLatchedClass "0"
seta b_floodMaxCommands "6"
seta b_flushItems "0"
seta b_goatsound "1"
seta b_headshot "0"
seta b_helmetprotection "1"
seta b_hitsounds "1"
seta b_hudYoffset "10.0"
seta b_instagibDamage "400"
seta b_intermissiontime "60"
seta b_intreadypercent "75"
seta b_lagometerAlpha "1.0"
seta b_levels_battlesense ""
seta b_levels_covertops ""
seta b_levels_engineer ""
seta b_levels_fieldops ""
seta b_levels_lightweapons ""
seta b_levels_medic ""
seta b_levels_soldier ""
seta b_locationJustify "0"
seta b_locationMaxChars "25"
seta b_locationMode "0"
seta b_logbanners "1"
seta b_logrealtimestamps "1"
seta b_mapconfigdirectory ""
seta b_mapscriptdirectory ""
seta b_mapzoom "2.708854"
seta b_match_warmupjoin "0"
seta b_maxmortarpitch "0"
seta b_moverscale "1.0"
seta b_multiview "1"
seta b_muzzleflash "0"
seta b_noactivatelean "0"
seta b_noskillupgrades "0"
seta b_numPopups "-1"
seta b_optimizePrediction "1"
seta b_panzerhack "1"
seta b_popupFadeTime "2500"
seta b_popupStayTime "2000"
seta b_popupTime "1000"
seta b_predefineddemokeys "1"
seta b_privatemessages "2"
seta b_pronedelay "0"
seta b_realHead "0"
seta b_riflegrenades "1"
seta b_semiAdminLevels "0"
seta b_shoutcastpassword ""
seta b_shove "80"
seta b_shove_noz "1"
seta b_shovesounds "1"
seta b_showClientCmds "0"
seta b_shrug "0"
seta b_simpleItems "0"
seta b_spectatorNames "1"
seta b_speedinterval "200"
seta b_speedunit "0"
seta b_statsaver "1"
seta b_stickycharge "1"
seta b_sv_hitsounds "1"
seta b_textcolorfilter ""
seta b_tjg_ghostfx "2"
seta b_tjl_color "blue"
seta b_tjl_draw "1"
seta b_tjl_showmaxspeed "0"
seta b_tjl_stepsize "0.5"
seta b_tjl_stoponnomove "1"
seta b_tracers "1"
seta b_votetextscale "0.8"
seta b_watermark ""
seta b_watermarkAlpha "1"
seta b_watermarkFadeAfter "0"
seta b_watermarkFadeTime "0"
seta b_weapaltReloads "1"
seta b_wolfrof "0"
seta b_xpstopwatch "0"
seta bg_bobMax "0"
seta bg_debugWeaponAnim "0"
seta bg_debugWeaponState "0"
seta bg_duck2prone_time "2"
seta bg_fallDamageMaxHeight "350"
seta bg_fallDamageMinHeight "140"
seta bg_foliagesnd_fastinterval "500"
seta bg_foliagesnd_maxspeed "180"
seta bg_foliagesnd_minspeed "40"
seta bg_foliagesnd_resetinterval "500"
seta bg_foliagesnd_slowinterval "1500"
seta bg_ladder_yawcap "100"
seta bg_physicsFix "1"
seta bg_prone2duck_time "2"
seta bg_prone_softyawedge "1"
seta bg_prone_yawcap "85"
seta bg_swingSpeed "0.2"
seta bg_viewheight_crouched "40"
seta bg_viewheight_prone "11"
seta bg_viewheight_standing "60"
seta blood "1"
seta bobpitch "0"
seta bobroll "0"
seta bog_b_min_spec "0"
seta bot_enable "0"
seta bullet_penetrationMinFxDist "30"
seta camera "off"
seta capturelimit "0"
seta cf_AmmoStatusbar "10x10"
seta cf_crosshairnames "10x10"
seta cf_following "8x8"
seta cf_fragmsg "8x8"
seta cf_Pickupstring "10x14"
seta cf_scores "11x11"
seta cf_statusbar "32x32"
seta cf_Teamchat "8x12"
seta cf_teamcrosshairhealth "9x9"
seta cf_teamoverlay "9x9"
seta cf_vote "10x10"
seta cf_WeaponName "12x12"
seta cf_WeaponSwitch "32x32"
seta cf_wstats "1.2"
seta cf_wtopshots "1.0"
seta cg_blood "1"
seta cg_bloodLimit "0"
seta cg_bloodLimitMsec "330"
seta cg_brass "0"
seta cg_chatHeight "8"
seta cg_chatTime "12000"
seta cg_connectionIconSize "0"
seta cg_crosshairAlpha "1"
seta cg_crosshairAlphaMin "0.5"
seta cg_crosshairDynamic "0"
seta cg_crosshairEnemyColor "1"
seta cg_cursorHints "1"
seta cg_debugInfoCornerOffset "57.1337 464"
seta cg_descriptiveText "1"
seta cg_drawBreathHint "1"
seta cg_drawCrosshair "1"
seta cg_drawCrosshairNames "0"
seta cg_drawFPS "Simple"
seta cg_drawFPSLabels "1"
seta cg_drawFriendlyFireCrosshair "1"
seta cg_drawFriendlyNames "1"
seta cg_drawLagometer "1"
seta cg_drawMantleHint "0"
seta cg_drawSnapshot "0"
seta cg_drawThroughWalls "0"
seta cg_drawTurretCrosshair "1"
seta cg_firstPersonTracerChance "0.5"
seta cg_fov "80"
seta cg_fovScale "1.125"
seta cg_gameBoldMessageWidth "390"
seta cg_gameMessageWidth "455"
seta cg_gun_ofs_f "0"
seta cg_gun_x "0"
seta cg_headIconMinScreenRadius "0.015"
seta cg_hintFadeTime "100"
seta cg_hudChatIntermissionPosition "5 110"
seta cg_hudChatPosition "5 200"
seta cg_hudDamageIconHeight "64"
seta cg_hudDamageIconInScope "0"
seta cg_hudDamageIconOffset "128"
seta cg_hudDamageIconTime "2000"
seta cg_hudDamageIconWidth "128"
seta cg_hudGrenadeIconEnabledFlash "1"
seta cg_hudGrenadeIconHeight "25"
seta cg_hudGrenadeIconInScope "1"
seta cg_hudGrenadeIconMaxHeight "104"
seta cg_hudGrenadeIconMaxRangeFlash "500"
seta cg_hudGrenadeIconMaxRangeFrag "250"
seta cg_hudGrenadeIconOffset "50"
seta cg_hudGrenadeIconWidth "25"
seta cg_hudGrenadePointerHeight "12"
seta cg_hudGrenadePointerPivot "12 27"
seta cg_hudGrenadePointerWidth "25"
seta cg_hudMapBorderWidth "2"
seta cg_hudMapFriendlyHeight "15"
seta cg_hudMapFriendlyWidth "15"
seta cg_hudMapPlayerHeight "20"
seta cg_hudMapPlayerWidth "20"
seta cg_hudMapRadarLineThickness "0.15"
seta cg_hudProneY "-160"
seta cg_hudSayPosition "120 100"
seta cg_hudStanceHintPrints "0"
seta cg_hudVotePosition "5 220"
seta cg_invalidCmdHintBlinkInterval "600"
seta cg_invalidCmdHintDuration "1800"
seta cg_laserLight "0"
seta cg_mapLocationSelectionCursorSpeed "0.6"
seta cg_marks_ents_player_only "1"
seta cg_nopredict "0"
seta cg_overheadIconSize "0.7"
seta cg_overheadNamesFarScale "0.6"
seta cg_overheadNamesFont "2"
seta cg_overheadNamesGlow "0 0 0 1"
seta cg_overheadNamesMaxDist "10000"
seta cg_overheadNamesSize "0.5"
seta cg_overheadRankSize "0.5"
seta cg_predictItems "1"
seta cg_scoreboardBannerHeight "25"
seta cg_scoreboardHeight "400"
seta cg_scoreboardItemHeight "12"
seta cg_scoreboardMyColor "0 0 0 0"
seta cg_scoreboardPingGraph "1"
seta cg_scoreboardPingText "1"
seta cg_scoreboardRankFontScale "0.25"
seta cg_scoreboardWidth "530"
seta cg_ScoresPing_BgColor "0 0 0 0"
seta cg_ScoresPing_HighColor "0.8 0 0 1"
seta cg_ScoresPing_Interval "100"
seta cg_ScoresPing_LowColor "0 1 1 1"
seta cg_ScoresPing_MaxBars "4"
seta cg_ScoresPing_MedColor "0.8 0.8 0 1"
seta cg_scriptIconSize "0"
seta cg_small_dev_string_fontscale "1"
seta cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
seta cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
seta cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
seta cg_subtitleMinTime "3"
seta cg_subtitles "1"
seta cg_subtitleWidthStandard "520"
seta cg_subtitleWidthWidescreen "520"
seta cg_teamChatsOnly "0"
seta cg_thirdPersonRange "120"
seta cg_tracerchance "0.2"
seta cg_tracerScale "1"
seta cg_tracerScaleMinDist "5000"
seta cg_tracerSpeed "7500"
seta cg_tracerwidth "4"
seta cg_viewZSmoothingMax "16"
seta cg_viewZSmoothingMin "1"
seta cg_viewZSmoothingTime "0.1"
seta cg_voiceIconSize "1"
seta cg_weaponCycleDelay "25"
seta cg_youInKillCamSize "6"
seta cl_allowDownload "1"
seta cl_anonymous "0"
seta cl_forceavidemo "1"
seta cl_freelook "1"
seta cl_maxpackets "100"
seta cl_maxPing "800"
seta cl_maxppf "10"
seta cl_mouseAccel "0"
seta cl_packetdup "0"
seta cl_pitchspeed "140"
seta cl_punkbuster "1"
seta cl_voice "1"
seta cl_wwwDownload "1"
seta cl_yawspeed "140"
seta com_hunkMegs "1024"
seta com_introPlayed "1"
seta com_maxfps "125"
seta com_recommendedSet "1"
seta compassClampIcons "1"
seta compassCoords "740 3590 400"
seta compassDebug "0"
seta compassECoordCutoff "37"
seta compassFriendlyHeight "10"
seta compassFriendlyWidth "10"
seta compassMaxRange "2500"
seta compassMinRadius "0.0001"
seta compassMinRange "0.0001"
seta compassObjectiveArrowHeight "16"
seta compassObjectiveArrowOffset "2"
seta compassObjectiveArrowRotateDist "5"
seta compassObjectiveArrowWidth "16"
seta compassObjectiveDrawLines "1"
seta compassObjectiveHeight "16"
seta compassObjectiveIconHeight "16"
seta compassObjectiveIconWidth "16"
seta compassObjectiveMaxHeight "70"
seta compassObjectiveMaxRange "2048"
seta compassObjectiveMinAlpha "1"
seta compassObjectiveMinHeight "-70"
seta compassObjectiveNumRings "10"
seta compassObjectiveRingSize "64"
seta compassObjectiveRingTime "10000"
seta compassObjectiveTextHeight "18"
seta compassObjectiveTextScale "0.3"
seta compassObjectiveWidth "16"
seta compassPlayerHeight "18.75"
seta compassPlayerWidth "18.75"
seta compassRadarLineThickness "0.4"
seta compassRadarPingFadeTime "4"
seta compassRadarUpdateTime "4"
seta compassRotation "1"
seta compassSize "1"
seta compassSoundPingFadeTime "2"
seta compassTickertapeStretch "0.5"
seta con_boldgamemessagetime "8"
seta con_debug "0"
seta con_errormessagetime "0"
seta con_gamemessagetime "5"
seta con_gameMsgWindow0FadeInTime "0.25"
seta con_gameMsgWindow0FadeOutTime "0.5"
seta con_gameMsgWindow0Filter "gamenotify obituary"
seta con_gameMsgWindow0LineCount "4"
seta con_gameMsgWindow0MsgTime "5"
seta con_gameMsgWindow0ScrollTime "0.25"
seta con_gameMsgWindow0SplitscreenScale "1.5"
seta con_gameMsgWindow1FadeInTime "0.25"
seta con_gameMsgWindow1FadeOutTime "0.01"
seta con_gameMsgWindow1Filter "boldgame"
seta con_gameMsgWindow1LineCount "5"
seta con_gameMsgWindow1MsgTime "8"
seta con_gameMsgWindow1ScrollTime "0.25"
seta con_gameMsgWindow1SplitscreenScale "1.5"
seta con_gameMsgWindow2FadeInTime "0.75"
seta con_gameMsgWindow2FadeOutTime "0.5"
seta con_gameMsgWindow2Filter "subtitle"
seta con_gameMsgWindow2LineCount "7"
seta con_gameMsgWindow2MsgTime "5"
seta con_gameMsgWindow2ScrollTime "0.25"
seta con_gameMsgWindow2SplitscreenScale "1.5"
seta con_gameMsgWindow3FadeInTime "0.25"
seta con_gameMsgWindow3FadeOutTime "0.5"
seta con_gameMsgWindow3Filter ""
seta con_gameMsgWindow3LineCount "5"
seta con_gameMsgWindow3MsgTime "5"
seta con_gameMsgWindow3ScrollTime "0.25"
seta con_gameMsgWindow3SplitscreenScale "1.5"
seta con_inputBoxColor "0 0 0 1"
seta con_inputHintBoxColor "0 0.2 0.2 1"
seta con_matchPrefixOnly "1"
seta con_minicon "0"
seta con_miniconlines "5"
seta con_minicontime "4"
seta con_outputBarColor "0 1 1 0.2"
seta con_outputSliderColor "0 1 1 0.3"
seta con_outputWindowColor "0 0 0 1"
seta con_restricted "0"
seta con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
seta con_typewriterColorGlowCompleted "0 0.3 0.8 1"
seta con_typewriterColorGlowFailed "0.8 0 0 1"
seta con_typewriterColorGlowUpdated "0 0.6 0.18 1"
seta con_typewriterDecayDuration "700"
seta con_typewriterDecayStartTime "6000"
seta con_typewriterPrintSpeed "50"
seta customclass1 "Custom Slot 1"
seta customclass2 "Custom Slot 2"
seta customclass3 "Custom Slot 3"
seta customclass4 "Custom Slot 4"
seta customclass5 "Custom Slot 5"
seta debug "0"
seta debug_drawcone "off"
seta debug_protocol ""
seta debug_stundraw "off"
seta debug_tankall "off"
seta debug_tanknone "off"
seta debug_tankque "off"
seta debug_tanksamples "off"
seta debuggraph "0"
seta demo_start "demo0000"
seta demo_stop "stoprecord; set demo_togg vstr demo_start"
seta demo_togg "vstr demo_start"
seta destructibles_enable_physics "1"
seta developer "0"
seta disable_tank_shock_minspec "1"
seta dmflags "0"
seta dollycamera ""
seta drew_notes "3"
seta dynEnt_active "0"
seta fallback "0"
seta fixedtime "0"
seta fraglimit "20"
seta fs_basegame ""
seta fs_basepath "d:\call of duty 4 modern warfare 1.7"
seta fs_cdpath ""
seta fs_copyfiles "0"
seta fs_debug "0"
seta fs_game "mods/promodlive204"
seta fs_homepath "d:\call of duty 4 modern warfare 1.7"
seta fs_ignoreLozalized "0"
seta fs_restrict "0"
seta fx_count "0"
seta fx_cull "1"
seta fx_debug "0"
seta fx_draw "1"
seta fx_drawClouds "0"
seta fx_enable "1"
seta fx_freeze "0"
seta fx_marks "1"
seta fx_marks_ents "0"
seta fx_marks_smodels "0"
seta fx_visMinTraceDist "80"
seta g_allowvote "1"
seta g_antilag "1"
seta g_banIPs ""
seta g_clonePlayerMaxVelocity "80"
seta g_deadChat "1"
seta g_deathDelay "3000"
seta g_dropForwardSpeed "10"
seta g_dropHorzSpeedRand "100"
seta g_dropUpSpeedBase "10"
seta g_dropUpSpeedRand "5"
seta g_gametype "sd"
seta g_log "games_mp.log"
seta g_logSync "0"
seta g_minGrenadeDamageSpeed "400"
seta g_oldVoting "1"
seta g_playerCollisionEjectSpeed "25"
seta g_redCrosshairs "1"
seta g_ScoresColor_Allies "0 0 0 0"
seta g_ScoresColor_Axis "0.521569 0.278431 0.278431 0"
seta g_TeamColor_Allies "0.501961 0.501961 0.501961 0"
seta g_TeamColor_Axis "0.521569 0.278431 0.278431 0"
seta g_TeamColor_EnemyTeam "1 0.45098 0.501961 0"
seta g_TeamColor_MyTeam "0.6 0.8 0.6 0"
seta g_TeamName_Allies "PROMOD_ATTACK_NAME"
seta g_TeamName_Axis "PROMOD_DEFENCE_NAME"
seta g_useGear "0"
seta g_useholdspawndelay "500"
seta g_voiceChatTalkingDuration "500"
seta g_voteAbstainWeight "0.5"
seta g_warmup "0"
seta g_weaponAmmoPools "1"
seta g_weaponrespawn "5"
seta gamedate "Jun 18 2008"
seta gamename "Call of Duty 4"
seta graphheight "32"
seta graphscale "1"
seta graphshift "0"
seta handicap "100"
seta hud_deathQuoteFadeTime "1000"
seta hud_enable "1"
seta hud_fade_ammodisplay "30"
seta hud_fade_compass "0"
seta hud_fade_healthbar "0"
seta hud_fade_offhand "0"
seta hud_fade_sprint "1.7"
seta hud_fade_stance "0"
seta hud_fadeout_speed "0.1"
seta hud_flash_period_offhand "0.5"
seta hud_flash_time_offhand "2"
seta hud_health_pulserate_critical "0.5"
seta hud_health_pulserate_injured "0.1"
seta hud_health_startpulse_critical "0.33"
seta hud_health_startpulse_injured "0.1"
seta hud_healthOverlay_phaseEnd_pulseDuration "700"
seta hud_healthOverlay_phaseEnd_toAlpha "0"
seta hud_healthOverlay_phaseOne_pulseDuration "150"
seta hud_healthOverlay_phaseThree_pulseDuration "400"
seta hud_healthOverlay_phaseThree_toAlphaMultiplier "0.6"
seta hud_healthOverlay_phaseTwo_pulseDuration "320"
seta hud_healthOverlay_phaseTwo_toAlphaMultiplier "0.7"
seta hud_healthOverlay_pulseStart "0.55"
seta hud_healthOverlay_regenPauseTime "8000"
seta hud_letterBoxFadeTime "1000"
seta in_gpuSync "0"
seta in_mouse "1"
seta input_viewSensitivity "1"
seta jump_height "39"
seta jump_slowdownEnable "1"
seta loc_forceEnglish "0"
seta loc_language "0"
seta log "0"
seta m_filter "0"
seta m_forward "0.25"
seta m_pitch "0.022"
seta m_side "0.25"
seta m_yaw "0.022"
seta min_spec_ai "0"
seta monkeytoy "0"
seta mss_3d_provider "Miles Fast 2D Positional Audio"
seta mss_khz "44"
seta name "L4D.parabol[1]c"
seta nema "Live 4 Die ClanBase Clan Config by Parabol1c"
seta net_noipx "0"
seta net_noudp "0"
seta net_socksEnabled "0"
seta net_socksPassword ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksUsername ""
seta player_adsExitDelay "0"
seta player_backSpeedScale "0.7"
seta player_breath_gasp_lerp "6"
seta player_breath_gasp_time "1"
seta player_breath_hold_time "4.5"
seta player_meleeHeight "10"
seta player_meleeRange "64"
seta player_meleeWidth "10"
seta player_sprintMinTime "1"
seta player_sprintSpeedScale "1.5"
seta player_sprintTime "4"
seta player_sustainAmmo "0"
seta r_aaAlpha "off"
seta r_aaSamples "1"
seta r_altModelLightingUpdate "1"
seta r_anisotropy "1"
seta r_aspectRatio "auto"
seta r_ati_fsaa_samples "0"
seta r_ati_pntriangles "0"
seta r_ati_truform_normalmode "CUBIC"
seta r_ati_truform_pointmode "CUBIC"
seta r_ati_truform_tess "0"
seta r_autopriority "1"
seta r_blur "0.2"
seta r_cacheModelLighting "1"
seta r_cacheSModelLighting "1"
seta r_clear "dev-only blink"
seta r_colorbits "32"
seta r_compressmodels "1"
seta r_contrast "1"
seta r_customMode "1"
seta r_debugLineWidth "1"
seta r_depthbits "32"
seta r_depthPrepass "0"
seta r_desaturation "0"
seta r_detail "1"
seta r_displayRefresh "75 Hz"
seta r_distortion "0"
seta r_dlightLimit "0"
seta r_dof_bias "0.5"
seta r_dof_enable "0"
seta r_dof_farBlur "1.8"
seta r_dof_farEnd "7000"
seta r_dof_farStart "1000"
seta r_dof_nearBlur "6"
seta r_dof_tweak "0"
seta r_drawDecals "0"
seta r_drawSun "0"
seta r_drawWater "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_compress_textures "1"
seta r_ext_compressed_textures "1"
seta r_ext_multitexture "1"
seta r_ext_NV_fog_dist "0"
seta r_ext_texture_env_add "1 "
seta r_ext_texture_filter_anisotropic "0"
seta r_ext_transform_hint "1"
seta r_fastSkin "1"
seta r_fastsky "1"
seta r_filmTweakBrightness "0"
seta r_filmTweakContrast "1.1"
seta r_filmTweakDarkTint "1.7 1.7 2"
seta r_filmTweakDesaturation "0"
seta r_filmTweakEnable "1"
seta r_filmTweakInvert "0"
seta r_filmTweakLightTint "1.6 1.6 1.8"
seta r_filmtweaks "1"
seta r_filmUseTweaks "0"
seta r_fog "0"
seta r_forceLod "none"
seta r_fullbright "0"
seta r_fullscreen "1"
seta r_gamma "1.39286"
seta r_glow "1"
seta r_glow_allowed "0"
seta r_glow_enable "1"
seta r_glowTweakBloomCutoff "0.5"
seta r_glowTweakBloomIntensit "3"
seta r_glowTweakBloomIntensity "3"
seta r_glowTweakBloomIntensity0 "1"
seta r_glowTweakEnable "0"
seta r_glowTweakRadius0 "5"
seta r_glowUseTweaks "0"
seta r_gpuSync "off"
seta r_ignorehwgamma "0"
seta r_inGameVideo "1"
seta r_lightTweakSunColor "1 0.964706 0.690196 1"
seta r_lightTweakSunDirection "-45 25 0"
seta r_lightTweakSunLight "0.4375"
seta r_lodBiasRigid "0"
seta r_lodBiasSkinned "0"
seta r_lodScaleRigid "1"
seta r_lodScaleSkinned "1"
seta r_mode "1280x1024"
seta r_monitor "0"
seta r_multiGpu "1"
seta r_normalMap "Flat"
seta r_nv_fence "0 "
seta r_nv_fog_available "0"
seta r_nv_fog_dist "0"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_nv_register_combiners "0 "
seta r_nv_texture_shader "0"
seta r_nv_vertex_array_range "0 "
seta r_optimize "1"
seta r_optimizeLightmaps "0"
seta r_optimizeXModels "5"
seta r_outdoorAwayBias "32"
seta r_outdoorDownBias "0"
seta r_outdoorFeather "8"
seta r_picmip "0"
seta r_picmip_bump "0"
seta r_picmip_manual "1"
seta r_picmip_spec "0"
seta r_picmip_water "1"
seta r_polygonOffsetBias "-1"
seta r_polygonOffsetScale "-1"
seta r_portalBevels "0.7"
seta r_preloadShaders "1"
seta r_rendererInUse "Shader model 3.0"
seta r_rendererPreference "Shader model 3.0"
seta r_smc_enable "0"
seta r_specular "0"
seta r_specularColorScale "0"
seta r_subdivisions "999"
seta r_sun_from_dvars "0"
seta r_sun_fx_position "-100 0 0"
seta r_sunblind_fadein "0.5"
seta r_sunblind_fadeout "3"
seta r_sunblind_max_angle "5"
seta r_sunflare_max_size "669.9"
seta r_sunflare_min_size "0"
seta r_sunglare_fadein "0.4"
seta r_sunglare_fadeout "0.4"
seta r_sunglare_max_angle "25"
seta r_sunglare_min_angle "25"
seta r_sunsprite_size "16"
seta r_swapInterval "0"
seta r_texFilterAnisoMax "1"
seta r_texFilterAnisoMin "16"
seta r_texFilterMipMode "Force Trilinear"
seta r_texturebits "32"
seta r_vsync "0"
seta r_zFeather "0"
seta ragdoll_baselerp_time "1000"
seta ragdoll_enable "1"
seta ragdoll_fps "20"
seta ragdoll_max_life "4500"
seta ragdoll_max_simulating "16"
seta raid_class_ak47_attachment "openscriptmenu -1 loadout_primary_attachment:assault:none; set raid_class_ak47_tog vstr raid_class_ak47_perk1"
seta raid_class_ak47_class "openscriptmenu changeclass_marines_mw assault"
seta raid_class_ak47_go "openscriptmenu changeclass_mw go; kill; set raid_class_ak47_tog vstr raid_class_ak47_weapon; ^2ak47"
seta raid_class_ak47_perk1 "openscriptmenu -1 loadout_perk1:specialty_bulletaccuracy; set raid_class_ak47_tog vstr raid_class_ak47_go"
seta raid_class_ak47_secondary "openscriptmenu -1 loadout_secondary:deserteagle; set raid_class_ak47_tog vstr raid_class_ak47_attachment"
seta raid_class_ak47_tog "vstr raid_class_ak47_class"
seta raid_class_ak47_weapon "openscriptmenu -1 loadout_primary:ak47; set raid_class_ak47_tog vstr raid_class_ak47_secondary"
seta raid_class_ak74u_attachment "openscriptmenu -1 loadout_primary_attachment:smg:none; set raid_class_ak74u_tog vstr raid_class_ak74u_perk1"
seta raid_class_ak74u_class "openscriptmenu changeclass_marines_mw specops; set raid_class_ak74u_tog vstr raid_class_ak74u_weapon"
seta raid_class_ak74u_go "openscriptmenu changeclass_mw go; kill; set raid_class_ak74u_tog vstr raid_class_ak74u_weapon; ^2ak74u"
seta raid_class_ak74u_perk1 "openscriptmenu -1 loadout_perk1:specialty_bulletaccuracy; set raid_class_ak74u_tog vstr raid_class_ak74u_go"
seta raid_class_ak74u_secondary "openscriptmenu -1 loadout_secondary:deserteagle; set raid_class_ak74u_tog vstr raid_class_ak74u_attachment"
seta raid_class_ak74u_tog "vstr raid_class_ak74u_class"
seta raid_class_ak74u_weapon "openscriptmenu -1 loadout_primary:ak74u; set raid_class_ak74u_tog vstr raid_class_ak74u_secondary"
seta raid_class_m40a3_attachment "openscriptmenu -1 loadout_primary_attachment:assault:none; set raid_class_m40a3_tog vstr raid_class_m40a3_perk1"
seta raid_class_m40a3_class "openscriptmenu changeclass_marines_mw sniper; set raid_class_m40a3_tog vstr raid_class_m40a3_weapon"
seta raid_class_m40a3_go "openscriptmenu changeclass_mw go; kill; set raid_class_m40a3_tog vstr raid_class_m40a3_weapon; ^2m40a3"
seta raid_class_m40a3_perk1 "openscriptmenu -1 loadout_perk1:specialty_bulletaccuracy; set raid_class_m40a3_tog vstr raid_class_m40a3_go"
seta raid_class_m40a3_secondary "openscriptmenu -1 loadout_secondary:deserteagle; set raid_class_m40a3_tog vstr raid_class_m40a3_attachment"
seta raid_class_m40a3_tog "vstr raid_class_m40a3_class"
seta raid_class_m40a3_weapon "openscriptmenu -1 loadout_primary:m40a3; set raid_class_m40a3_tog vstr raid_class_m40a3_secondary"
seta raid_class_r700_attachment "openscriptmenu -1 loadout_primary_attachment:assault:none; set raid_class_r700_tog vstr raid_class_r700_perk1"
seta raid_class_r700_class "openscriptmenu changeclass_marines_mw sniper; set raid_class_r700_tog vstr raid_class_r700_weapon"
seta raid_class_r700_go "openscriptmenu changeclass_mw go; kill; set raid_class_r700_tog vstr raid_class_r700_weapon; ^2r700"
seta raid_class_r700_perk1 "openscriptmenu -1 loadout_perk1:specialty_bulletaccuracy; set raid_class_r700_tog vstr raid_class_r700_go"
seta raid_class_r700_secondary "openscriptmenu -1 loadout_secondary:deserteagle; set raid_class_r700_tog vstr raid_class_r700_attachment"
seta raid_class_r700_tog "vstr raid_class_r700_weapon"
seta raid_class_r700_weapon "openscriptmenu -1 loadout_primary:remington700; set raid_class_r700_tog vstr raid_class_r700_secondary"
seta raid_zi1 "cg_thirdPersonRange 120; vstr raid_zi_wait; vstr raid_zi2"
seta raid_zi10 "cg_thirdPersonRange 30; vstr raid_zi_wait; vstr raid_zi11"
seta raid_zi11 "cg_thirdPersonRange 20; vstr raid_zi_wait; vstr raid_zi12"
seta raid_zi12 "cg_thirdPersonRange 10; vstr raid_zi_wait; vstr raid_zi13"
seta raid_zi13 "cg_thirdPersonRange 0; vstr raid_zi_wait; vstr raid_zi14"
seta raid_zi14 "cg_thirdPerson 0; vstr raid_zi_wait"
seta raid_zi2 "cg_thirdPersonRange 110; vstr raid_zi_wait; vstr raid_zi3"
seta raid_zi3 "cg_thirdPersonRange 100; vstr raid_zi_wait; vstr raid_zi4"
seta raid_zi4 "cg_thirdPersonRange 90; vstr raid_zi_wait; vstr raid_zi5"
seta raid_zi5 "cg_thirdPersonRange 80; vstr raid_zi_wait; vstr raid_zi6"
seta raid_zi6 "cg_thirdPersonRange 70; vstr raid_zi_wait; vstr raid_zi7"
seta raid_zi7 "cg_thirdPersonRange 60; vstr raid_zi_wait; vstr raid_zi8"
seta raid_zi8 "cg_thirdPersonRange 50; vstr raid_zi_wait; vstr raid_zi9"
seta raid_zi9 "cg_thirdPersonRange 40; vstr raid_zi_wait; vstr raid_zi10"
seta raid_zi_wait "wait"
seta raid_zu1 "cg_thirdPerson 0; vstr raid_zu_wait; vstr raid_zu2"
seta raid_zu10 "cg_thirdPersonRange 80; vstr raid_zu_wait; vstr raid_zu11"
seta raid_zu11 "cg_thirdPersonRange 90; vstr raid_zu_wait; vstr raid_zu12"
seta raid_zu12 "cg_thirdPersonRange 100; vstr raid_zu_wait; vstr raid_zu13"
seta raid_zu13 "cg_thirdPersonRange 110; vstr raid_zu_wait; vstr raid_zu14"
seta raid_zu14 "cg_thirdPersonRange 120; vstr raid_zu_wait"
seta raid_zu2 "cg_thirdPerson 1; cg_thirdPersonRange 0; vstr raid_zu_wait; vstr raid_zu3"
seta raid_zu3 "cg_thirdPersonRange 10; vstr raid_zu_wait; vstr raid_zu4"
seta raid_zu4 "cg_thirdPersonRange 20; vstr raid_zu_wait; vstr raid_zu5"
seta raid_zu5 "cg_thirdPersonRange 30; vstr raid_zu_wait; vstr raid_zu6"
seta raid_zu6 "cg_thirdPersonRange 40; vstr raid_zu_wait; vstr raid_zu7"
seta raid_zu7 "cg_thirdPersonRange 50; vstr raid_zu_wait; vstr raid_zu8"
seta raid_zu8 "cg_thirdPersonRange 60; vstr raid_zu_wait; vstr raid_zu9"
seta raid_zu9 "cg_thirdPersonRange 70; vstr raid_zu_wait; vstr raid_zu10"
seta raid_zu_wait "wait"
seta rate "25000"
seta scr_allies "sas"
seta scr_art_tweak "1"
seta scr_axis "ussr"
seta scr_deleteexplosivesonspawn "1"
seta scr_dm_playerrespawndelay "0"
seta scr_dm_roundlimit "1"
seta scr_dm_scorelimit "0"
seta scr_dm_timelimit "10"
seta scr_fog_disable "0"
seta scr_game_matchstarttime "5"
seta scr_game_playerwaittime "15"
seta scr_game_spectatetype "2"
seta scr_player_suicidespawndelay "0"
seta scr_team_respawntime "0"
seta scr_war_numlives "0"
seta scr_war_playerrespawndelay "0"
seta scr_war_roundlimit "1"
seta scr_war_scorelimit "0"
seta scr_war_timelimit "15"
seta sensitivity "1.337"
seta server1 ""
seta server10 ""
seta server11 ""
seta server12 ""
seta server13 ""
seta server14 ""
seta server15 ""
seta server16 ""
seta server2 ""
seta server3 ""
seta server4 ""
seta server5 ""
seta server6 ""
seta server7 ""
seta server8 ""
seta server9 ""
seta sm_enable "0"
seta sm_maxLights "0"
seta sm_polygonOffsetBias "0.5"
seta sm_polygonOffsetScale "2"
seta sm_spotEnable "1"
seta sm_sunShadowScale "1"
seta snaps "30"
seta snd_cinematicVolumeScale "0.85"
seta snd_enableEq "1"
seta snd_errorOnMissing "0"
seta snd_khz "44"
seta snd_levelFadeTime "250"
seta snd_outputConfiguration "Stereo"
seta snd_slaveFadeTime "500"
seta snd_touchStreamFilesOnLoad "0"
seta snd_volume "1"
seta sv_allowDownload "1"
seta sv_floodprotect "4"
seta sv_hostname "^2L4D^5 clan server "
seta sv_maxclients "5"
seta sv_maxPing "150"
seta sv_maxRate "25000"
seta sv_minPing "0"
seta sv_punkbuster "1"
seta sv_reconnectlimit "3"
seta sv_voice "0"
seta sv_wwwBaseURL ""
seta sv_wwwDlDisconnected "0"
seta sv_wwwDownload "0"
seta sys_configSum "4379996"
seta sys_configureGHz "2.7576"
seta sys_gpu "ATI Radeon HD 4800 Series "
seta sys_sysMB "1024"
seta takeCoverWarnings "0"
seta thereisacow "1337"
seta ui_bigFont "0.4"
seta ui_browserFriendlyfire "-1"
seta ui_browserHardcore "1"
seta ui_browserKillcam "-1"
seta ui_browserMod "0"
seta ui_browserOldSchool "0"
seta ui_browserShowDedicated "0"
seta ui_browserShowEmpty "0"
seta ui_browserShowFull "1"
seta ui_browserShowPassword "0"
seta ui_browserShowPunkBuster "1"
seta ui_browserShowPure "1"
seta ui_connectScreenTextGlowColor "0 1 1 1"
seta ui_currentMap "5"
seta ui_currentNetMap "5"
seta ui_dedicated "0"
seta ui_drawCrosshair "1"
seta ui_extraBigFont "0.55"
seta ui_gametype "0"
seta ui_hud_hardcore "0"
seta ui_joinGametype "3"
seta ui_maxclients "32"
seta ui_mousePitch "0"
seta ui_netGametype "2"
seta ui_netGametypeName "sd"
seta ui_netSource "1"
seta ui_serverStatusTimeOut "7000"
seta ui_smallFont "0.25"
seta vehDriverViewHeightMax "50"
seta vehDriverViewHeightMin "-15"
seta vid_xpos "3"
seta vid_ypos "22"
seta voice_deadChat "0"
seta voice_global "0"
seta voice_localEcho "0"
seta waypointDebugDraw "0"
seta waypointIconHeight "13.37"
seta waypointIconWidth "13.37"
seta waypointOffscreenPointerHeight "13.37"
seta waypointOffscreenPointerWidth "25"
seta winvoice_mic_mute "1"
seta winvoice_mic_reclevel "65535"
seta winvoice_mic_scaler "1"
seta winvoice_save_voice "0"
seta xvid "devmap mp_strike; disconnect; exec sets_demo; vid_restart"
seta xvid2 "devmap mp_strike; disconnect; exec sets_demo; exec res2; vid_restart"
seta xvid3 "devmap mp_strike; disconnect; exec sets_demo; exec res3; vid_restart"
con_hidechannel *; con_showchannel dontfilter error gamenotify boldgame subtitle obituary logfile_only console_only gfx sound files devgui profile ui client server system playerweap ai anim physics fx leaderboards parserscript script
Razzarach
15-03-2010, 22:58
Inace meci se vise ljepe na normalnoj igri nego na promodu... sam sam primjetio
El Klinjo
16-03-2010, 08:49
inače, ne.
Na promodu su ispravljeni neki bugovi sa registracijom metaka, kao na sniperu.
Razzarach
16-03-2010, 16:12
a jebiga... ja imam vise srece na normalnom, bez hold brath sa M40
El Klinjo
17-03-2010, 13:34
Ma kažem jer je već prije "dokazano" da snip ima taj bug da ti se ne registrira metak a da pogodis metu.Naravno neovisno o serveru.
croat1gamer
06-04-2010, 12:51
Ajde mi vi .cgf pro'si recite ako ima alternativa za wait x, jer me sjebe ako je neki veci iznos tako da mi zasteka movement (alternativa za "wait 125" to be precise).
Razzarach
07-04-2010, 21:24
evo vam jedan bind posto "cimanje" puske ne radi na promod4
bind X "cg_weaponcycledelay 0; weapnext; wait 2; weapnext; cg_weaponcycledelay 25"
Nedajte da vs sjebu u waru, da vam podmetnu cetvorku, treba se trazit 204, ne 4 ni 206...
CB, CEVO, ESL, i sve ostalo kaze 2.0.4. :D
i ako netko moze c/p Reason D1ABLO-v cfg na spoiler, nisam regan na Reason forumu pa...
croat1gamer
07-04-2010, 21:43
Ajde nek mi netko kaze alternativu za wait, ne mogu napraviti ispravan burst za automatike s istim. :d
Razzarach
09-04-2010, 15:50
cek, imas nes kao brzi deagle ali neces da ti auto puske sporo pucaju?
Ne kontam, nemas alternative za wait...
croat1gamer
09-04-2010, 16:02
Mah, treba mi nesto slicno jer ovo sto radim se vec bazira na Mr_Nickleovom fire rate toggle, tj. da mogu namjestiti perfektan burst za auto od 3-4 metka (sto je nesto sporiji fire rate od stocka), a da u nuzdi mogu s klikanjem pucati bez stekanja za kretnje.
Razzarach
09-04-2010, 16:04
kolko sam ja testiro, burst daje veci recoil nego kad sam opalis... klikaj malo po malo... postaj taj cfg da shvatim o cem se radi (spoilertag) :D
croat1gamer
09-04-2010, 16:42
Ev' ti baza, ja sam ga razdjelio u vise cfg'ova radi par dodataka tipa detalji, objekti i sl.:
http://bashandslash.com/index.php?optio ... 8&Itemid=7 (http://bashandslash.com/index.php?option=com_content&task=view&id=248&Itemid=7)
Razzarach
11-04-2010, 11:59
A ima ko dio cfg-a koji djeluje na ljepljenje metaka... ne cijeli cfg :D
Ok malo sam zahrđo pa bi li neko bio srce da mi fino objasni par pojmova :)
Sniper bug? na serveu niko nece da objasni -.-
wait?
kako funkcioniraju ovi bindovi za oružja?
Razzarach
12-04-2010, 19:44
SNiper bug ti je bug na promodu da neko odabere assault a dodje mu snip...
wait je kad bindas da ti se komanda izvrsi x vremena nakon prve.
napr... weapnext; wait 4; weapnext ... isto ko da kliknes (sta god ti je bindano na weapnext) i onda isto to malo kasnije [cimanje puske].
weapon bindovi?!
El Klinjo
12-04-2010, 20:04
bindovi za oružja, vjerovatno misliš na bindove za klase.
Kod mene to u cfgu ovako izgleda
bind F1 "openscriptmenu quickpromod assault"
bind F2 "openscriptmenu quickpromod specops"
bind F3 "openscriptmenu quickpromod demolitions"
bind F4 "openscriptmenu quickpromod sniper"
Razzarach
12-04-2010, 20:13
a to.
Odes pod Controls -> Multiplayer options... tamo to imas.
To su class bindovi... kliknes tiku pa ti promjeni klasu.
ovo sa sniper bugom nisam dosad imao problema, a ovo sa waitom.. znam o cem pricas al nisam baš skonto... a lenda mi se sad sa tim zamarat. naucit cu kad mi bude trebalo :)
Razzarach
13-04-2010, 15:32
lol, sniper bug ljudi namjerno stavljaju... to je ko hack... da ne mora na pubovima zicat snipa.
El Klinjo
13-04-2010, 23:31
Mislim da se sniper bug odnosi i na bug sa sniperom koji je na stock cod4, da se jednostavno zna dogodit da se pogodak ne registrira.
Ne zbog loše veze i takvih razloga.
Tako sam bar jednom davno čitao, nemojte me totalno uzeti za riječ.
Malo čitam posljedne 3 stranice, i nemogu vjerovat da se ovdje spominju sati kao mjerenje skilla :/ to je kao da mjeris količinu vode termometrom ...
Ljepljene metaka je večinom do servera i pinga, ne do cfga, ja sam si složio odličan cf za 125 fpsa (nemogu na 250 zbog wind 7) i na 30 pingu kar je uvjek uvjek i uvjek iz 1 metka, dok je na 60+ rjetko... (cod2 jelte)
U cod4 imam cfg od mazzarinia sto je imo na lanu u italiji i mogu reci da je zvjerski :D
El Klinjo
14-04-2010, 10:58
najjači su mi frajeri što ostavljaju upaljenu igru da im se "pune sati"
I onda se kurč1 da ima 2.5k sati :/
blood4me
14-04-2010, 19:07
Uzmimo mene za primjer.. u vrhuncu svoje karijere(kada sam imao nekih 60ak igranih sati CoD4) na svaki server koji sam dosao bio sam prvi 8)
A opet, nitko me nije htio u klan zbog toga sto imam malo igranih sati pa sam automatski cheater i to.. lol...
Pub skillz doesnt count!! :D :D
Ja sam bio top 100 u cod4 5v5 2 mj. nakon izlaska igre, a isto sam imo oko 100-tinjak sati...
blood4me
14-04-2010, 20:33
ah.. necmo sad u detalje, pub ili ne.. bitno da sam ja bio glavni :P
XD
croat1gamer
14-04-2010, 20:40
Reci da nemas xfire.
Razzarach
14-04-2010, 21:10
... Pub < PCW < CB
Lakse je igrat sa jacim timovima od vas, mi igramo sa HS2k/HEROZ/Imex ^^ cijelo vrijeme, gubimo ali barem nam je to dobar trening... bolje to nego ownat lowse cijelo vrijeme...
Necete vjerovat kako je CB tezi od PCW-a... u TOP100 idu High klanovi :D PCW je među Lowsima i Med :D
Inace... treba mi neki cfg za ljepljenje metaka :D
REkoh jednom, ponavljam opet, ljepljenje metaka je stvar servera ne cfga....
stanje na CB-u trenutno: od recimo 5000 klanova, 4960 haxa, ostali koji igraju cisto ispastaju. igram cb vec 3 god i mogu reci da je prvih god bilo predbro, postenig matcheva je bilo na pretek, dok sada svaki war moras radit timestamps :/
El Klinjo
16-04-2010, 12:11
u kurac, ne postoji prokleti cfg za ljepljenje metaka po 500. put.
Cb je govno zadnje 2 godine, ESL owna ali je niska aktivnost.
Nema stvari po kojoj ESL ne dere CB.
Još je najbolje što možeš biti prijavljen samo za jedan team na jednom ladderu.
CB je dobar samo za mixeve i ništa drugo.
croat1gamer
16-04-2010, 13:03
Malo sam citao za fps i skuzio sam da je u pitanju decimalni ostatak koji se manifestira u vezi sa syncom client-server za brzine.
Ljepljenje ne postoji, ali se moze poboljsati registracija packetsa ibtime smanjiti sansu od gubljenja metaka.
El Klinjo
16-04-2010, 13:05
to sam napisao jedno 10 puta u ovoj temi. :D
ako ne pogađaš, neće tebi nijedan cfg pomoći.
Možeš si samo podesit pakete kako odgovaraju tvojoj vezi i kompu.
croat1gamer
16-04-2010, 13:10
Samo to jos da objasnimo tipovima sa +1k sati. :)
e yitch3 cfg roxa sve, meci se ljepe kad ga malo "modam".
Vidim razliku na SVIM serverima.
a sa klanom sam na CB u tjedan dana naso 5chitera a igrali smo 7 matcheva.
-Razzarach @ viperov komp.
croat1gamer
16-04-2010, 14:14
Aj stavi .cfg
Razzarach
17-04-2010, 12:29
evoevo... sutra dolazi jer sam sad na laptopu....
al to je yitch 3 malo moddan da mi odgovara reza.
i ljudi igrajte na p!xone serveru... premalo je dobrih igraca a ping je meni napr. 15-20.
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