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Pogledaj cijelu verziju : igre koje su obecavale brda i doline a ono svinjski drek



Fireblade
18-05-2009, 09:48
evo ode postajte takve igre
za mene je crysis
bogte mazo sve super priroda lijepa tropicke plaze kad puff led i letece lignje i hobotnice omfg kako sam popi*dio

Raz
18-05-2009, 10:13
LOKI.

Nije da je baš obećavala brda i doline, no smeta me što je i u dosta recenzija dobivala prilično dobre ocjene a imho je igra ustvari ispala zbugano, neoptimizirano smeće koja pokušava biti diablo klon no ni to joj baš ne ide.

keko
18-05-2009, 10:16
Spore, ja sam mislio da će to biti mješavina dobre strategije i kreativnosti, kad ono, igra za djecu ispod 6 godina :thumbs1: .

W3DR4N
18-05-2009, 10:28
Koliko ja znam, Crytek je najavio nenadmašnu grafiku, fantastičan uništiv okoliš i frenetičnu akciju. Sve je isporučio na zavidnoj razini.

Aral
18-05-2009, 10:30
zadnja dva tri izdanka nfs serijala, cod5...ima toga jos.

Axwell
18-05-2009, 10:39
Trenutno mi je napameti jedino par nastavka Nfs-a,kad se sjetim ostaloga ću postat.

Electricify
18-05-2009, 11:04
@Fireblade :bravo:
Sve je bilo dobro dok nisu te lignje počele letjeti po ekranu.
Isto je tako bilo i sa Far Cry, otoci, plaže, nabildani majmun kao glavni lik... i onda su došle one beštije.

Fireblade
18-05-2009, 11:09
far cry nisam ni igrao jer me bli nesto kad sam saznao da ih radi ista ekipa omfg necu ga ni zaigrat nek je grafika predobra i to

Aral
18-05-2009, 11:25
Grafika samo doprinosi boljoj atmosferi i ugodjaju igranja...a crysis ima prebolestan setting s time, hi-tech squid rulzz. A far cry mi jos bolju sprehu ima :thumbs2:

Public Enemy
18-05-2009, 11:43
Poprilično me iznevjeri Far Cry 2 i novi nfs.štancaju nastavke ko kobasice a ništa s ničim.

Electromaster
18-05-2009, 11:47
Tako vam i treba kad se nabrijete zbog hypea koji se diže oko pojedinih igara. :jeajea:
Osobno, razočarao me Far Cry 2, zbog monotonosti i umjetne [ne]inteligencije.

Arbiter of Change
18-05-2009, 12:29
SPORE... očekivao sam brda i doline, dobio sam gomilu penis-like kreatura od fanova.
Većina tzv. "next gen" naslova koji nisu ništa do li plitki bechmarksi i 80% ih se može sakriti u usporedbi sa starim igrama.

W3DR4N
18-05-2009, 12:54
Dawn of War 2
Izbaci jedno 80% sadržaja i stavi orkljašenu Company of Heroes mehaniku. Eto ti superhita. Drek.

bezimeni
18-05-2009, 13:11
Fallout 3; isfuran koncept i dosadno do bola .

str1k3r
18-05-2009, 13:33
Crysis nikako, ja sam ostao oduševljen Crysisom. Igre koje su obećavale brda i doline su : Spore ( nemam 6 godine, a i da imam i tada bi mi se činila predjetinjastom ), donekle i Far Cry 2 ( U cijeloj freakin' Africi nemate niti jednog prijatelja, a o inteligenciji protivnika da ne govorim), sramim se što ću ovo reći, kao veliki fan serijala, Dawn of War 2, :( ( igra je napravljena jako loše u odnosu na predhodnike, je istina je da je u početku dobra, ali jako brzo dosadi i nema nikakav replay value tj. što se mene tiče, i nekako ... nije isti Warhammer osjećaj kad igram npr. Soulstorm ili DC, i kad igram DoW2 jedino što me oduševlo kod DoW 2 je glazba i tu im skidam kapu do poda,a što se tiče ostalog, trebali su se više potruditi. Ja ne govorim da je igra loša, već kažem da jednostavno nije bolja od DC-a, koji je BTW najbolji dio Wh40k svijeta ikad ponuđen u serijalu, kako su je i najavljivali da će biti )

Constantine
18-05-2009, 14:25
Koliko ja znam, Crytek je najavio nenadmašnu grafiku, fantastičan uništiv okoliš i frenetičnu akciju. Sve je isporučio na zavidnoj razini.
/agreed

Za mene je to Far Cry 2,ocekivao sam puno vise i Alone In The Dark,mislio sam de ce bit odlicna igra a ispala je bezveze

Grim
18-05-2009, 20:46
C&C Red Alert 3 (od vecih smeca u zadnje vrijeme) i CoD5 - ziva katastrofa. :(

###DK###
18-05-2009, 21:05
Jedino neki nastavci Need For Speeda.
Pro Street i Undercover, da budem točniji.
Carbon mi je dobar.

Kid A
18-05-2009, 21:29
Mene je MGS4 malo razocarao...manje stealtha,vise akcije....

Deadwalker
18-05-2009, 21:54
Slazem se s Arbiem, definitivno Spore. Ocekivao sam igretinu, a dobio macka u vreci. Steta :(

Kostolomac
18-05-2009, 22:15
Spore, Far Cry 2 i Red Alert 3. Zasad sam se tih igara sjetio.

str1k3r
18-05-2009, 22:42
Alone in the Dark :( ( great disappointment )

The Jackal
18-05-2009, 22:45
C&C Red Alert 3 (od vecih smeca u zadnje vrijeme)

Totalno se slažem. A ja sam velik C&C fan :)

Fireblade
19-05-2009, 09:03
no shit
novi pop meni

reverse
19-05-2009, 18:11
Skoro sve sta EA proizvodi.

FaTaL_mRkvA
20-05-2009, 06:14
Bilo mi je prehebeno kad sam prvi put upalio Far Cry...
Bio mi je fora onaj otok, vožnja čamcem, etc...
I onda ubrzo dolete ona mutava čudovišta :-x
Tad sam bio pretužan :(
A oni su mi bili iznenađenje jer sam jedva čekao ući u igru da sam preskočio filmić na početku... :(

A, začudo, u Crysisu mi to ne smeta (po onome što sam kod frenda vidio) :killyou:

Lord Jambrek
13-06-2009, 09:23
@Fireblade :bravo:
Sve je bilo dobro dok nisu te lignje počele letjeti po ekranu.
Isto je tako bilo i sa Far Cry, otoci, plaže, nabildani majmun kao glavni lik... i onda su došle one beštije.

E dajte mi nekaj objasnite, zašto vama to smeta? Znam gro ljudi kojima smeta to što se igra svodi na napucavanje ljudi i onda najednom dođu nekakve živine i slično. Meni to naprosto nije jasno.

Inače čak sam uspio i shvatit da se to dešava zato što igrač ne prati priču. U crysis-u se znalo da će bit izvanzemaljaca i tak se i za Far Cry znalo da će bit mutanata, zato jer se spominje kroz igru.



Obećavali brda i doline?

Kad ćemo tako, to je za mene TESIV: Oblivion.

r0rschach
13-06-2009, 14:46
Svi NFS naslovi od Carbona pa nadalje, Far Cry 2, Mirror's Edge i još podosta toga.

noobina
29-06-2009, 10:42
far cry 2, endwar

Gamer++
17-07-2009, 12:15
nfs svi poslje most wanteda taj je jedini bio dobar, CoD 4 i 5 par misija prešao za 5 sati a tamo piše 23 sata igre :hangin: ...

Mirko L
17-07-2009, 12:34
Meni je Crysis baš dobar bija.(u poččetku)
Bija san oduševljen mogućnošću uzimanja i razbijanja svakakvih objekata.
A bilo je i baza skrivanje u grmlje i kempanje.

Kad su došli alieni, igra se pogoršala, ali opet ne tako da se nije mogla igrat.
Nije da ja nevolin to s alienima čisto zato šta su alieni...
Nego zato šta:

1.Linearnost se drastično povećala.
U misijama prije aliena, moglo si ić di oće, pa se skrivat i slične zabavne stvari...Kad su se pojavili alieni, toga nije više bilo, ma kakvi.

2.Nisi se više moga sakrit u grm i snajpat neprijatelje.
Zato šta nije bilo grmlja više, a i gad god bi se sakrija, alieni bi te ionako vidili.

Tako da u početku to je bila jedna zabavna i nelinearna igra, ali kad su došli alieni, samo je bilo akcije.

OT: Far cry 2, ali zbog bugova i predugih vožnja tamo-vamo.
Nije mi se više dalo igrat nakon nekog vremena.

Samael
17-07-2009, 12:49
Oblivion definitivno... kao da nakon janjetine moraš jesti brokulu

Joe_Strummer
17-07-2009, 18:17
Bilo što od Molyneuxa. Osim prije Lionheada faze, to nisam igrao.

Black And White 1 i 2 - uloga boga debelo premala i ograničena. Stvorenja imho nisu uopće zabavna i ne da mi se brinut o njima pa ih puštam da ljude jedu.

Fable 1 i 2 - više nego solidni rpgovi, ali itekako nedostaju sva ona veličanstvena obećanja prije izlaska.

The Movies - Također, pomalo preograničeno, iako ok igra. Očekivao više.



i siguran sam de će ovaj Milo ispast govno.

wiseguy
17-07-2009, 19:47
C&C Red Alert 3,to mi je prvi put da igram c&c i nije mi se dopaloi NFS.undercover

Gamer++
20-07-2009, 09:11
Možda ću sad ispasti perverzan, ali istina je istina (uz par iznimaka) stare igre su puno kvalitetnije od ovih današnjih, (da nebi bilo zabune ovo se ne odnosi na grafiku i količinu detalja) odlikovane su orginalnošću i puno zanimljivijim konceptom gotovoSsve današnje igre su u nastavcima (Crysis warhead, FarCry 2[totalni promašaj], spore galctic...) rijetko ko se dosjeti pa napravi nešto orginalno, izuzev nezavisne proizvođače koji se uvijek trude unijeti dašak noviteta u svijet gaminga, CoD 1 i 2 i Flashpoint(1) su isto starije igre a koliko su zanimljivije od današnjih Cod4 i 5 malo misija, što mi sad znači da mi je grafika neznam što ako ja ne uživam u igri dok je igram, pa nisam bzvz dao 350 kuna da igram 3-4 sata eventualno 5, a na kutiji lijepo piše 13 sati igre, a još me najviše ras*di kad ono po gameplay trailerima misliš ovo must have kad ono ajmo prvo na demo, onda daju najbolju misiju (od njih 5) i još ta misija nije neznam kak dugačka poa si gamer zamisli gle ovo 13 sati igre a ja prošo misiu za 10 min znači da igra ima puno misija još ako na nekoj zapnem može potrajati, i sav sretan otrči do gameshopa, otpakira igru ubaci u dvd pogon, čeka pola sata da se intalira dakle ostalo je još 12,5 sati igre, igra se starta u rezoluciji 800x600, bogec pokušava pola sata irgati nemože ugasi msiju i počne poštimavati rezoluciju stavi fino sve na high i ide ide ide i počnu se listati creditsi ovaj jadnik pogleda na sat pa nije već prošlo više od deset sati, tek je prošlo 2 sata igra je gotova...

I nek mi metko pametan odgovori čemu grafika ako zabave i igranja praktički nema?
očekivam odgovor od svih odgovornih izdavača!

Deadwalker
20-07-2009, 09:24
C&C Red Alert 3,to mi je prvi put da igram c&c i nije mi se dopaloi NFS.undercover

Meni se isprva nije dopao, al za skirmish i online gotovo savrsena igra... :)

p.s I dalje apeliram, ako se nekome da na hamachiu, neka salje p.m... :)

Aral
20-07-2009, 09:25
Covjece red alert je zakon, prava zezancija od igre.

Evo pala mi jos jedna igra na pamet koja je puno obecavala a ispala...Deus Ex 2 :D

Raz
20-07-2009, 09:30
C&C Red Alert 3,to mi je prvi put da igram c&c i nije mi se dopaloi NFS.undercover
Probaj Red Alert 1, meni najbolji C&C. Ovi kasniji mi se i nisu nešto dopali.

Aral
20-07-2009, 09:31
Da...mammoth tanks rush :pray:

Deadwalker
20-07-2009, 09:36
Kolko sam vidio, vise manje se svi zale da je u Red Alertu 3 presarena grafika...ako vas to smeta, smanjite shadere...razlika je golema...

shaderi high:
http://www.imagesforme.com/out.php/t600331_RA312009072010332915.jpg (http://www.imagesforme.com/show.php/600331_RA312009072010332915.jpg)

shaderi medium:
http://www.imagesforme.com/out.php/t600335_RA312009072010341048.jpg (http://www.imagesforme.com/show.php/600335_RA312009072010341048.jpg)

I onda mozete igrati normalno bez prekomjernog zasljepljivanja... :P

Aral
20-07-2009, 09:41
Hehe, dobra ti ideja :D Osobno, meni su shaderi tamo tatalno fensi, daju mi neki stih igri. Iako vjerujem da je mnogima smetalo 8)

W3DR4N
20-07-2009, 10:09
Prototype

bezimeni
20-07-2009, 10:30
Istina , dugo nisam igrao takvo govno kao što je Prototype.Da imam 10 godina možda bih i uživao .

Raz
20-07-2009, 10:50
Red Alert 2Si 3... dok je jedinica ipak bila nerealnija sa time travelom i svim, imala je dobru atmosferu i savršen omjer fantasy/sci-fi i realnosti. RA 2 je opasno počeo prelazit tu granicu, a RA 3 je k tome i komičan. Palac dolje :thumbs1:

Oblivion, kao ni RA 2 i 3... nije igra loša, ali nije ni do koljena predhodniku. Ova zbog prevelikog osjećaja pojednostavljivanja. E da, ni lokacije nisu tako zanimljive pogotovo ako uzmemo spilje u obzir koje su c/p jedne te iste.

KOTOR 2. Nemojte me krivo shvatit, nije da pljujem po njoj, ali nakon par sati igranja sam imao osjećaj "been there, done that". Jednom ću joj vjerojatno dat drugu priliku.

DRIV3R. Kod bratića malo igrao... 1 je bila awesome, 2. je nastavak već polako počeo zalazit u vode gta, no bio je dobar, 3. je nastavak čisti klon gta te nevrijedan spomena.

Far Cry 2... dobar, ali repetitivnost te loš AI ubijaju u pojam.

Nijedna od ovih (osim drivera možda) nije svinjski drek, ali su me jednostavno razočarale ako ih usporedimo s predhodnikom.
KOTOR 2 je iznimka no već sam rekao koji sam problem imao sa njim.

Ivan_87
21-07-2009, 03:11
C&C Red Alert 3,to mi je prvi put da igram c&c i nije mi se dopaloi NFS.undercover
Probaj Red Alert 1, meni najbolji C&C. Ovi kasniji mi se i nisu nešto dopali.

da .. igro sam ga od 1997-2005 skoro svaki drugi dan .. ovi novi su koma .. prevelika budućnost .. to mi se ne sviđa ..

Delirium
24-07-2009, 14:13
najvece razocaranje mi je bio Fallout 3...osjeco sam se koda igram mod za oblivion...sad

Sgt. Bull
25-07-2009, 01:28
najvece razocaranje mi je bio Fallout 3...osjeco sam se koda igram mod za oblivion...sad
Konačno netko da i to kaže. Igru sam igrao poprilično dugo (više od 10 sati) i prelazio sam je poprilično detaljno no ono što sam uvidio, počevši od najmanjih detalja jeste da je igra bukvalno napravljena kao da je mod za oblivion. Smeće? Mnogo da.

mravojed20
08-08-2009, 22:41
Oblivion...jao. Sad bi stavio kvotove od svih koji su davali izjave iz Bethesde šta će bit u igri...ali ne želim u depri bit tjedan dana.

Kid A
08-08-2009, 22:42
Ajd,za nasu dusu......stavi,pliz.

mravojed20
09-08-2009, 11:48
Uživajte :D

Uf, i zaboravio sam E3 video,igra je tada bila svjetlosnim godinama ispred onog što smo dobili:
9oDuzQHTz-4S -grafika
zL8pyOP0VQIS - gameplay

S
[Kathode]S"All screenshots we've released are 100% in game showing stuff we've already got implemented. We haven't done any special poses or anything like that, with the exception of magazine covers."

[MrSmileyFaceDude]S"I'm sorry, but what part of "without losing our hardcore rpg fans" don't you understand?"

[Slateman]S"Each of the faction lines in this game have plots and quests to much greater depth over MW. Quality, not quantity."

[MrSmileyFaceDude]S"I know you don't want to hear it, but you're just going to have to trust us that the dialogue is better than Morrowind's."

[Todd]S"As you play, you start to figure out what you can do with these NPCs, and how you can influence their behavior, and when doing a quest, it really comes into play. A simple 'get the diamond from that guy...' quest can be done in hundreds of ways now."

[VSXX]S"We have everything from mice to moles to crickets. The most fearsome you have ever seen even! You thought sleeping at night with a singing cricket outside your window was bad. You wait till you meet the one that plays a 14 piece drum set outside your window."

[Pete]S"Honestly, and this is just my opinion, I think the hardcore RPG guys are going to love what we have in store for them in Oblivion. The depth, the level of polish...it crushes Morrowind. That doesn't mean that other people won't want to buy it and play it because it's a beautiful game that has fun combat and cool quests. We'll make enough copies for everyone."

[MrSmileyFaceDude]S"You'll be reading LOTS of stuff. All of the quest lines are much more in depth, challenging and interesting. And there's a heck of a lot more to the game than just the guilds and the main quest. Lots and lots of other things to do that haven't been mentioned. Stats play a huge, huge role. Class actually has meaning this time. The game is better balanced. You have more rewards for advancement besides just getting better at things. The dungeons are better designed, the NPCs are more interesting, the dialogue is better written.

If you think this is a simple, dumbed down hack & slash, you couldn't be more wrong."

[BlueDev]S"For Oblivion, there's a very concious effort to avoid too much random information spewing by NPCs. Fear not--there's still the same amount of info to be found in the game. In fact, the NPCs probably have more than ever to say; it just makes more sense for them to say it."

[MrSmileyFaceDude]S"Oblivion is infinitely superior to Morrowind in every conceivable way."

[MattRyan]S"So for all of you thinking that it would be neat to steal something, and then take off on your horse....guess what? An NPC can do the same dirty trick to you as well. "

[Todd]S"The clothing you wear does affect certain NPC's, but not in a big way, it’s subtle."

[MrSmileyFaceDude]S"Broken shields and weapons are automatically dropped and they clatter to the ground using Havok physics. Broken armor stays on, but is ineffective and you'll know if you're wearing broken armor or not."

[Slateman]S"While I cannot go into detail, rest assured that even players who max out a bunch of skills will discover challenges in this game. We didn't leave you guys out "

[MrSmileyFaceDude]S"Just because you can attempt to bribe someone does not mean they'll automatically accept it."

[MattRyan]S"We are gamers. We have given tons of time toward the balance of gameplay. Asside from the designers, artists, programmers, and producers.... our staff of QA testers are extremely good at exploiting our game systems and looking for loopholes in gameplay, or shortfalls in fun vs. realism.

In conclusion, to completely cut out any adjustment to difficulty in enemies would not be fun, just as making all creatures off-set to your level would not be fun."

[Slateman]S"Yep. To second MSFD, we don't auto-level exactly to your level. We have all sorts of adjustments available. If we didn't the game would be boring "

[MattRyan]S"If everything was leveled then you'd have no fear of anything in the game ('I can beat everything!') We plan on scaring the heck out of the player by higher level creatures."

[MrSmileyFaceDude]S"You're walking through a seedy part of a town in Western Cyrodiil. People mill about, some engaged in conversation, others minding their own business, out on their own errands. Suddenly, an ugly man decides he doesn't like you. Maybe he's drunk, maybe he's just a bully, maybe he's just showing off in front of his friends -- but for whatever reason, he has taken your measure and decided he can best you.

He comes charging at you, with a nasty looking mace in his hand and a look of hatred on his face. Onlookers move back to make room for what should be an entertaining fight.

Quickly drawing your sword and shield, you wheel around to face him. He's upon you pretty quickly though, and you barely have time to raise your shield (hold right mouse button) before his first blow thunders down upon you.

But you block well, and as he recoils from the collision, you quickly perform left & right slashes with your sword (left click, pause, left click). The bully realizes this isn't going to be easy.

He backs off a bit, and starts dodging around you. First to the left, then to the right. You maneuver to keep him in view, looking for an opening. Suddenly he steps back, raises his mace in both hands, and steps forward, bringing the mace towards your head in a crushing blow!

But you're quick -- you step to the side as he attacks. As he passes by, you execute a spinning maneuver and slash him in the side (hold left mouse button and left maneuver key). The hit is solid, and your foe staggers from the blow.

But it's not over yet. The bully swings his mace wildly -- his first swing misses, but the next one connects for a blow that sends you staggering. Pressing his advantage, the bully bears down on you with a power attack of his own. OUCH. This isn't going well. You take a glance at your health meter, it's getting a bit low. You quickly back up out of the bully's reach and raise your shield (hold right mouse button).

He's hurting, too. You circle each other for a time, looking for an opening, trying to recover some fatigue. Finally the bully charges forward with a devastating overhead blow, perhaps hoping to break your shield. But the shield holds and the recoil send him staggering back. This is your chance! You perform a mighty forward power attack (hold the left mouse button, press forward) and connect solidly. The blow staggers your foe once again, and you perform 3 slashing attacks in rapid succession (left mouse button, pause, left mouse button, pause, left mouse button), and finally the bully collapses to the ground, defeated.

The crowd disperses, going back to their own business."

[MrSmileyFaceDude]S"We happen to think that console gamers are smarter than that, and the success of Morrowind on Xbox proves that console gamers actually ARE interested in games with MORE depth and complexity than some people seem to think they are."

[MrSmileyFaceDude]S"I absolutely guarantee that they'll be able to make mods that will completely blow away anything we saw for Morrowind, using the new Construction Set."

[MrSmileyFaceDude]S"You can only use the map-based fast travel to go to places you've already been. So you'll HAVE to walk to each possible location AT LEAST once."

[MrSmileyFaceDude]S"We could make traditional creatures that looked like every other depiction of those creatures you've seen in books, movies, or other games, but then where's the originality in that?"

[MrSmileyFaceDude]S"NPCs would have to be told to go into your house via Radiant AI. And even if they WERE, you could always lock your door..."

[Slateman]S"Trust me, you're going to get lost if you wander in these forests and don't use the compass or map."

[MrSmileyFaceDude]S"you can enter every interior."

[Pete]S"There isn't a magazine on the planet that hasn't gotten information if they've asked for it."

[MrSmileyFaceDude]S"Resurrected NPCs are not themselves. They're basically mindless automata who will follow you around and fight for you."

[MrSmileyFaceDude]S"Oblivion is an extremely rich, complex game with a tremendous amount of depth, compelling quest lines, interesting NPC characters, a huge variety of player character types and intricate character progression set in a huge, varied game world. Combat, magic, and AI have all been dramatically improved to enhance gameplay while still providing a balance between player skill and character skill, because after all, Oblivion is a role playing game. Yes, some things that were present in Morrowind are not in Oblivion -- but a lot more has been added than removed, and the goal has always been to make a game that is both more accessible to first-time RPG players, and is also challenging and rewarding for more experienced players."

[Pete]S"We will continue to support the mod community as best we can and let them do the great things they do, just as we did with Morrowind."

[Sentinel]S"The sad fact is that many development studios can't afford to bankroll their own game development. So they rely on publishers to give them the money to create these games. The problem with this is that the publisher then feels they should have input into the game since they are spending the money. Hence Atari and EA have such a big influence on a game they publish.

Just glad here at Bethesda we are our own publisher and developer and have free reign to make what we want."

[MrSmileyFaceDude]S"We're NOT going to slap in features that don't work well just to say we have them."

[Pete]S"Holidays this year"

[Pete]S"You know if you have a 360 it will look as good as it can possibly look. If you have the latest, greatest PC with the best video card, etc., it will probably look the same as the Xbox 360 version."

[MrSmileyFaceDude]S"The compass, the quest marker and compass icons, are NOT the hand-holding, dumbing down babysitter some folks paint them out to be."

Kid A
09-08-2009, 12:03
"Oblivion is infinitely superior to Morrowind in every conceivable way."
Strasno :(

Delirium
10-08-2009, 17:58
S
[Kathode]S"All screenshots we've released are 100% in game showing stuff we've already got implemented. We haven't done any special poses or anything like that, with the exception of magazine covers."

[MrSmileyFaceDude]S"I'm sorry, but what part of "without losing our hardcore rpg fans" don't you understand?"

[Slateman]S"Each of the faction lines in this game have plots and quests to much greater depth over MW. Quality, not quantity."

[MrSmileyFaceDude]S"I know you don't want to hear it, but you're just going to have to trust us that the dialogue is better than Morrowind's."

[Todd]S"As you play, you start to figure out what you can do with these NPCs, and how you can influence their behavior, and when doing a quest, it really comes into play. A simple 'get the diamond from that guy...' quest can be done in hundreds of ways now."

[VSXX]S"We have everything from mice to moles to crickets. The most fearsome you have ever seen even! You thought sleeping at night with a singing cricket outside your window was bad. You wait till you meet the one that plays a 14 piece drum set outside your window."

[Pete]S"Honestly, and this is just my opinion, I think the hardcore RPG guys are going to love what we have in store for them in Oblivion. The depth, the level of polish...it crushes Morrowind. That doesn't mean that other people won't want to buy it and play it because it's a beautiful game that has fun combat and cool quests. We'll make enough copies for everyone."

[MrSmileyFaceDude]S"You'll be reading LOTS of stuff. All of the quest lines are much more in depth, challenging and interesting. And there's a heck of a lot more to the game than just the guilds and the main quest. Lots and lots of other things to do that haven't been mentioned. Stats play a huge, huge role. Class actually has meaning this time. The game is better balanced. You have more rewards for advancement besides just getting better at things. The dungeons are better designed, the NPCs are more interesting, the dialogue is better written.

If you think this is a simple, dumbed down hack & slash, you couldn't be more wrong."

[BlueDev]S"For Oblivion, there's a very concious effort to avoid too much random information spewing by NPCs. Fear not--there's still the same amount of info to be found in the game. In fact, the NPCs probably have more than ever to say; it just makes more sense for them to say it."

[MrSmileyFaceDude]S"Oblivion is infinitely superior to Morrowind in every conceivable way."

[MattRyan]S"So for all of you thinking that it would be neat to steal something, and then take off on your horse....guess what? An NPC can do the same dirty trick to you as well. "

[Todd]S"The clothing you wear does affect certain NPC's, but not in a big way, it’s subtle."

[MrSmileyFaceDude]S"Broken shields and weapons are automatically dropped and they clatter to the ground using Havok physics. Broken armor stays on, but is ineffective and you'll know if you're wearing broken armor or not."

[Slateman]S"While I cannot go into detail, rest assured that even players who max out a bunch of skills will discover challenges in this game. We didn't leave you guys out "

[MrSmileyFaceDude]S"Just because you can attempt to bribe someone does not mean they'll automatically accept it."

[MattRyan]S"We are gamers. We have given tons of time toward the balance of gameplay. Asside from the designers, artists, programmers, and producers.... our staff of QA testers are extremely good at exploiting our game systems and looking for loopholes in gameplay, or shortfalls in fun vs. realism.

In conclusion, to completely cut out any adjustment to difficulty in enemies would not be fun, just as making all creatures off-set to your level would not be fun."

[Slateman]S"Yep. To second MSFD, we don't auto-level exactly to your level. We have all sorts of adjustments available. If we didn't the game would be boring "

[MattRyan]S"If everything was leveled then you'd have no fear of anything in the game ('I can beat everything!') We plan on scaring the heck out of the player by higher level creatures."

[MrSmileyFaceDude]S"You're walking through a seedy part of a town in Western Cyrodiil. People mill about, some engaged in conversation, others minding their own business, out on their own errands. Suddenly, an ugly man decides he doesn't like you. Maybe he's drunk, maybe he's just a bully, maybe he's just showing off in front of his friends -- but for whatever reason, he has taken your measure and decided he can best you.

He comes charging at you, with a nasty looking mace in his hand and a look of hatred on his face. Onlookers move back to make room for what should be an entertaining fight.

Quickly drawing your sword and shield, you wheel around to face him. He's upon you pretty quickly though, and you barely have time to raise your shield (hold right mouse button) before his first blow thunders down upon you.

But you block well, and as he recoils from the collision, you quickly perform left & right slashes with your sword (left click, pause, left click). The bully realizes this isn't going to be easy.

He backs off a bit, and starts dodging around you. First to the left, then to the right. You maneuver to keep him in view, looking for an opening. Suddenly he steps back, raises his mace in both hands, and steps forward, bringing the mace towards your head in a crushing blow!

But you're quick -- you step to the side as he attacks. As he passes by, you execute a spinning maneuver and slash him in the side (hold left mouse button and left maneuver key). The hit is solid, and your foe staggers from the blow.

But it's not over yet. The bully swings his mace wildly -- his first swing misses, but the next one connects for a blow that sends you staggering. Pressing his advantage, the bully bears down on you with a power attack of his own. OUCH. This isn't going well. You take a glance at your health meter, it's getting a bit low. You quickly back up out of the bully's reach and raise your shield (hold right mouse button).

He's hurting, too. You circle each other for a time, looking for an opening, trying to recover some fatigue. Finally the bully charges forward with a devastating overhead blow, perhaps hoping to break your shield. But the shield holds and the recoil send him staggering back. This is your chance! You perform a mighty forward power attack (hold the left mouse button, press forward) and connect solidly. The blow staggers your foe once again, and you perform 3 slashing attacks in rapid succession (left mouse button, pause, left mouse button, pause, left mouse button), and finally the bully collapses to the ground, defeated.

The crowd disperses, going back to their own business."

[MrSmileyFaceDude]S"We happen to think that console gamers are smarter than that, and the success of Morrowind on Xbox proves that console gamers actually ARE interested in games with MORE depth and complexity than some people seem to think they are."

[MrSmileyFaceDude]S"I absolutely guarantee that they'll be able to make mods that will completely blow away anything we saw for Morrowind, using the new Construction Set."

[MrSmileyFaceDude]S"You can only use the map-based fast travel to go to places you've already been. So you'll HAVE to walk to each possible location AT LEAST once."

[MrSmileyFaceDude]S"We could make traditional creatures that looked like every other depiction of those creatures you've seen in books, movies, or other games, but then where's the originality in that?"

[MrSmileyFaceDude]S"NPCs would have to be told to go into your house via Radiant AI. And even if they WERE, you could always lock your door..."

[Slateman]S"Trust me, you're going to get lost if you wander in these forests and don't use the compass or map."

[MrSmileyFaceDude]S"you can enter every interior."

[Pete]S"There isn't a magazine on the planet that hasn't gotten information if they've asked for it."

[MrSmileyFaceDude]S"Resurrected NPCs are not themselves. They're basically mindless automata who will follow you around and fight for you."

[MrSmileyFaceDude]S"Oblivion is an extremely rich, complex game with a tremendous amount of depth, compelling quest lines, interesting NPC characters, a huge variety of player character types and intricate character progression set in a huge, varied game world. Combat, magic, and AI have all been dramatically improved to enhance gameplay while still providing a balance between player skill and character skill, because after all, Oblivion is a role playing game. Yes, some things that were present in Morrowind are not in Oblivion -- but a lot more has been added than removed, and the goal has always been to make a game that is both more accessible to first-time RPG players, and is also challenging and rewarding for more experienced players."

[Pete]S"We will continue to support the mod community as best we can and let them do the great things they do, just as we did with Morrowind."

[Sentinel]S"The sad fact is that many development studios can't afford to bankroll their own game development. So they rely on publishers to give them the money to create these games. The problem with this is that the publisher then feels they should have input into the game since they are spending the money. Hence Atari and EA have such a big influence on a game they publish.

Just glad here at Bethesda we are our own publisher and developer and have free reign to make what we want."

[MrSmileyFaceDude]S"We're NOT going to slap in features that don't work well just to say we have them."

[Pete]S"Holidays this year"

[Pete]S"You know if you have a 360 it will look as good as it can possibly look. If you have the latest, greatest PC with the best video card, etc., it will probably look the same as the Xbox 360 version."

[MrSmileyFaceDude]S"The compass, the quest marker and compass icons, are NOT the hand-holding, dumbing down babysitter some folks paint them out to be."





boga ti koji bullshit

Paran0a
10-08-2009, 18:03
Ajmo jos 50 puta kvoutat taj post

_M_o_G_
10-08-2009, 18:07
Daj nemoj me zjbvt igra je prva liga!!!!

Hellboy
10-08-2009, 18:33
Da je gluplja išla bi u rikverc.

The Great Duck
10-08-2009, 19:06
LOL Dunmeri su još imali glas iz Morrowinda...Ali ne paše im baš uz izgled u Oblivionu...

Delirium
10-08-2009, 20:04
Oblivion je po meni podbacio sa svojom grafikom i bugovima (i različitošću od morrowinda)
HDR u toj igri bode u oči...jako...JAKO!!

No to na stranu oblivion jos uvijek suxxa...po puno toga..

4/10 :(
bad work bethesda

Deadwalker
11-08-2009, 14:08
blivion je po meni podbacio sa svojom grafikom i bugovima (i različitošću od morrowinda)
Da, trebali su napraviti Morrowind u novom engine-u... :roll:


HDR u toj igri bode u oči...jako...JAKO!!
U opcijama ga vrlo lako iskljucis ako ti smeta :wink:

Toxic_x3
11-08-2009, 14:18
Razocarao me katastrofalno los al u far cry 2,nfs pro street i undercover i lose optimizirani GTA IV

Hellboy
11-08-2009, 14:58
Zadnja 2 patcha za GTA 4 rade od njega potpuno novu igru.

Grim
11-08-2009, 20:05
Zadnja 2 patcha za GTA 4 rade od njega potpuno novu igru.
Istina, ali meni nakon nekog vremena samo dosadi, neznam zašto, jednostavno mu fali nešto.

Grim
12-08-2009, 11:19
Pa netrebas quotat toliki post, omg. :(

The Jackal
13-08-2009, 05:12
Sims 3... katastrofa... treba još bar 2-3 patcha

Arbiter of Change
13-08-2009, 09:58
Zvučiš kao da nikad nisi igrao Sims 2.
Trica je bog i batina sa tehničkog stajališta u usporedbi sa prethodnikom, samo treba sadržaja još.

Delirium
13-08-2009, 09:59
2 je veliki fejl...a ako ne dodaju nesto dobro u trojku i ona ce bit :(

Deadwalker
13-08-2009, 13:55
Trica je bog i batina sa tehničkog stajališta u usporedbi sa prethodnikom, samo treba sadržaja još

Aha, znaci ceka nas jos desetak ekspanzija :)

Paran0a
13-08-2009, 20:25
Ja sam jednom svoju familiju tjerao da se jebu tolko dugo dok muskarac nije umro.

The Jackal
16-08-2009, 00:21
Zvučiš kao da nikad nisi igrao Sims 2.
Trica je bog i batina sa tehničkog stajališta u usporedbi sa prethodnikom, samo treba sadržaja još.

Je... istina. I potpuno se slažem da je Sims 3 bog i batina.. no.. ima malo bugova i ima PREMALO ali fakat PREMALO sadržaja. Treba više traitova, itema za kupnju, gradova... ma svega

McPingvin_v2.0
16-08-2009, 00:35
Bit će... za 2$ po 10 itema :)

The Jackal
16-08-2009, 00:40
:(
Pohlepna fakin gamad