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Pogledaj cijelu verziju : Patchevi i Ostalo - postajte i čitajte



Arbiter of Change
11-11-2008, 16:49
Ovdje postajte i raspravljajte o patchevima, trenutnim i nadolazećim. Mislim da je ovako bolje nego da otvaramo temu za svaki patch zasebno (citirao sam postove iz prijašnjih patch tema tako da su lako dostupni).

1.04 (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=404)
1.05 (http://vnboards.ign.com/warhammer_online_age_of_reckoning_general_board/b22997/109321363/p1/?176)

Arbiter of Change
11-11-2008, 16:51
Patch notes o nadolazećem 1.0.4bSpatchu:
http://herald.warhammeronline.com/warhe ... war?id=439 (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=439)

Arbiter of Change
18-11-2008, 11:05
Patch 1.0.5 - Arrives 18/11/08 (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=450)

Arbiter of Change
02-12-2008, 06:37
Patch 1.0.6 (Part 1) - Arrives 12/2/08! (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=477)
Patch 1.0.6 (Part 2) - Arrives 12/2/08! (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=479)

Arbiter of Change
05-12-2008, 19:37
Dev Diary: Player Statues (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=494)

Arbiter of Change
11-12-2008, 23:18
News From the Front: Patch 1.1a Has Arrived! (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=506)

Arbiter of Change
06-02-2009, 21:44
Patch 1.1.1 (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=605)
Patch 1.2 Sneak Peek (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=611)S- it nice.

Rang€r
07-02-2009, 12:27
5) Items: Itemization improvements and fixes for Gunbad, Bastion Stair, Lost Vale, Fortress Raid Rewards, City Invasion Rewards, and more!

7) Public Quests: Easy PQs for Tiers two, three, and four! This completes our first pass at the Easy PQ system and we will continue to review and tweak the system as necessary. As we have already done for Tier One, we have gone through the PQs in each Tier and made sure that at least one per chapter can be completed by 1-3 people.
8) New Live Event: The Bitter Rivals event will be launching with this version as the official kick off for the anticipated introduction of the Slayer and Choppa!

11) Mail: Send multiple items attached to each mail! Easily one of our most requested features by the players.

ove me stvari najviše vesele :) još do ponedjeljka igram onda bržebolje preč witcher pa povratak :))

Morph_OS
07-02-2009, 13:31
Mene veseli dolazak novih klasa i bug fixevi klasa...naravno..pve fixevi..ma vracam se kad to bude :D

Arbiter of Change
12-02-2009, 13:10
To te ja pitam - GIGANTSKI patch note za patch 1.2... obavezno bar pogledajte (premda nije moj forte, drago mi je da su poradili na craftingu).
http://herald.warhammeronline.com/patchnotes/index.php?id=2009_1-1-2


SPlayer Mounts
* Many mounts have been renamed. Existing mounts will have their names updated.
* We have added two additional mount variants for each race. These have been added to the Stable masters in the capital cities.
* We have added three additional mount variants exclusive to guilds only. These can be purchased by visiting the Guild Quartermaster once your guild reaches Guild Rank 25.
* We have added three new improved mounts (Faster & Lower dismount chance) exclusive to guilds only. These can be purchased by visiting the Guild Quartermaster once your guild reaches Guild Rank 37.
Odlično, konačno jedan money sink i uz to potiče igrače da se pridruže guildama te da pomažu njhovom napretku.... nice.

Worthaur
12-02-2009, 19:06
Da, jako zanimljiv patch

Nodakim
13-02-2009, 00:04
Nerfali WE i WH...WE su vise stvari nerfali...
Ne igram neko vrijeme pa ne znam kako je poslije ovoga točno,any1?

Rang€r
14-02-2009, 16:29
taj patch nije još izašo kolko kužim... al ak je to istina, onda swa prebacujem u assault stance i path i idem klat welfice :D

Nodakim
14-02-2009, 18:23
nerfali ih jako
Ja obnovio subscription za 2 mjeseca...
Uživam,r9 WH na Eltharionu
T1 samo igram
:(

Worthaur
14-02-2009, 18:45
Kog nerfali? Cujem da se WE smiju na ovaj nerf xD

Rang€r
14-02-2009, 21:09
lol... ja se nebi smijo... probo sam ih slabe su i ovak i onak, a order je ovak dost često organiziran pa crknu bez jbg, al u sc ak se ignoriraju to bude takav /kolj....

Worthaur
14-02-2009, 21:16
Slabe? Mogu ubit healera u 2 sekunde : ))

Arbiter of Change
14-02-2009, 21:21
Ja sam samo načuo neke pritužbe Destro zerg igrača zbog novih promjena... vaša mišljenja?

Iskreno, bilo je i vrijeme da WE dobiju nerf, posebno jer su sad izgubile armor debuffse koje su imale do sada, da ne spominjem općenito smanjenje štete. Uglavnom, za nerf sam, njihov i WH, jer će ih sada to, da citiram jednog forumaša, "natjerati da igraju kao članovi ekipe, a ne kao solo igrači koji se moždaSprikrpaju za heal".

Nodakim
14-02-2009, 22:08
Onak,kako da pobogu WH i WE budu članovi ekipe?Klase kojima je temelj da nisu članovi ekipe.Klase koje trebaju biti skrivene i izletjeti da prikolju healera.Inače ja heal nikada ne dobivam,jer moja uloga je takva...

Arbiter of Change
04-03-2009, 10:41
Patch 1.2 je u procesu stavljanja na EU servere, zajedno sa još nekim promjenama:

The first phase of these City siege improvements includes the following changes:

- We have reduced the amount of time that a Capital City will remain in the Contested state from 6 hours down to 2 hours.
- Capturing Battlefield Objectives in the Cities will now contribute more Victory Points towards City capture.
- Killing players in the Cities will now contribute more Victory Points towards City Capture.
- In order to give players more time to collect their rewards from the City Public Quests, we are increasing the loot timers from 2 minutes to 4 minutes.

Mystery In Space
04-03-2009, 11:38
Evo, prvi put sam probao knighta sa ovim patchem i mogu reći samo da sam ostao iznenađen koliko je klasa popravljena. Conquest sam do sada probao i dps je povećan za 40% dok je twistanje aura sada puno praktičnije pošto nemaju AP cost više. Sve u sveme zadovoljan sam sa dosta promjena o.o

ssalG
04-03-2009, 13:43
Magusima (po običaju) ostaje čekanje slijedećeg patcha :?

Mystery In Space
04-03-2009, 13:50
Ja ne znam što se magusi toliko žale da im treba neki žešći boost. Baš da vidim što je to s klasom napravio sam magusa prije mjesec i pol na eltharionu, digo ga na 40 i vidio da kao havoc (kakti najgori mastery tree) možeš doslovno izownat svaku budaletinu koja te zaskoči. Fakat mi nije jasno kaj je tolko "sjebano" sa tom klasom. Sve klase su u banani malo ali toliko plača nisam vidio nigdje nego kod magus communitija. Btw, ssal, ne gledam tebe kao plačljivca nego nije mi jasno kako klasa može biti slaba i pokvarena a u isto vrijeme owna sve živo i neživo.

Rang€r
04-03-2009, 14:43
magus je mirror SWa right? ak je tako može dilat dost više dmga od SWa po onom što sam ja vidio, ima one glupe DoTove...

Mystery In Space
04-03-2009, 14:51
Mirrow SW-a? O_O
Magus je mirror engija po meni o.o

ssalG
04-03-2009, 16:45
Ja ne znam što se magusi toliko žale da im treba neki žešći boost. Baš da vidim što je to s klasom napravio sam magusa prije mjesec i pol na eltharionu, digo ga na 40 i vidio da kao havoc (kakti najgori mastery tree) možeš doslovno izownat svaku budaletinu koja te zaskoči. Fakat mi nije jasno kaj je tolko "sjebano" sa tom klasom. Sve klase su u banani malo ali toliko plača nisam vidio nigdje nego kod magus communitija. Btw, ssal, ne gledam tebe kao plačljivca nego nije mi jasno kako klasa može biti slaba i pokvarena a u isto vrijeme owna sve živo i neživo.

Nekog ludog Magusa si ti to igrao ako možeš sa Havoc buildom izownat svakoga tko te zaskoči s obzirom da je to mastery tree čiji spellovi imaju najduži casting time.
Sjebano je slijedeće:
ODVRATNO loše taktike (prije će ti nestati dobrih taktika nego slotova za njih), daemoni, loši lvl. 4 morali, cijeli Daemonology tree (čak i Rift sa 1.2), nepouzdanost određenih skillova (Resummon, Daemonic Infestation), loš 1 KB koji imamo (Engineer ih ima 3), nedostatak prave uloge u borbi, činjenica da 1-2 HoT-a mogu u potpunosti mogu negirati njegove DoT-ove, 65 ft. domet u Changing tree (Engineer sa taktikom ima 98 ft.), ranged auto attack (bolje reći njegov nedostatak), disk koji služi samo da ga lakše uoče u borbi, to što su sa 1.2 svi dobili nove mountove osim Magusa...itd.

Arbiter of Change
04-03-2009, 23:25
MMORPG.com donosi svoje mišljenje o pathu 1.2. Mišljenja o klasama prebacite dolje u temu, ovo je za patcheve. :)
http://www.mmorpg.com/gamelist.cfm/game ... Calls.html (http://www.mmorpg.com/gamelist.cfm/game/239/feature/2772/Impressions-of-12-Map-Groups-and-Rally-Calls.html)

I još nekoliko stvari:
Zone Control and You! - Q&A (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=677)
Transferi su opet aktivni! (http://www.war-europe.com/#/news/?id_news=en384&lang=en)

Također, nemam sada link, pročitao sam neslužbenu informaciju od devsa da rade na emotesima (/sit, itd) tako da će i to doći u dogledno vrijeme.

Rang€r
05-03-2009, 20:43
neznam jesam li dobro pročito, ono o transferima servera, dole u noteu piše da karak hirn i dragonback mountains imaju najveći community i da se mogu smatrat sretnima? :)

jedva čekam da sredim to st(r)anje u školi pa da kupim gamecard... stvarno iritira kad skupiš pare i smiješ samo 2h ako i tolko na komp... :(

Arbiter of Change
10-03-2009, 13:48
Još informacija sa fronta, ovaj put o Trade skillsima:
Tradeskills Feature: Part 1 (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=676)

Arbiter of Change
11-03-2009, 21:27
Čika Jacobs govori o trenutnom stanju igre i koje ćemo novitete imati priliku vidjeti kroz dogledno vrijeme. Ako ne pratite scenu pročitajte da budete u toku sa WAR vijestima.

http://www.war-europe.com/#/news/?lang=en&id_news=en395

Neke od zanimljivih stvari:


- We are also looking at implementing a "Nemesis" system which tracks the top 20 enemy players that kill you and which will give you rewards for hunting them down.

- Our current plans include putting in a Keep Upgrade system that encourages guilds to claim and upgrade Keeps. These upgrades would be usage upgrades, not just visual upgrades. We are looking at giving interesting and useful things to guilds who upgrade Keeps; defence improvements, guilds rewards, etc. We also want to put in more attacker options, more attacker abilities, and experiment with new types of siege warfare. Down the ramp (a pun a day and all that) a bit, we are also working on putting in an additional ramp to the Keep Lord room in every Keep and Fortress in the game.

- Zone Capturing more straightforward and understandable, improving the Zone Control UI to give more information about Victory Points and where they are going, and the new Zone Domination System. We will continue to tweak and improve Zone Capture through the current patch cycle and beyond.

ssalG
11-03-2009, 23:00
Combat and Careers team will give some extra loving to the Archmage, Shaman, White Lion and Marauder (http://www.warhammeralliance.com/forums/showpost.php?p=3718785&postcount=231)

Duke of Earl
12-03-2009, 01:28
Personally, I’m waiting for the day that we contact extraterrestrial intelligent life and the first thing that they say is not "Take me to your leaders" but rather "Take me to your lawyers!"

:D

Uglavnom, sve ove promjene i poboljšanja mi zvuče jako dobro, nadajmo se da će većina biti ostvarena.

Arbiter of Change
15-03-2009, 11:47
Još informacija sa fronta, ovaj put nastavak o Trade skillsima:
Tradeskills Feature: Part 2 (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=685)

Arbiter of Change
21-03-2009, 14:56
Novi Grab bag je stigao:
http://herald.warhammeronline.com/warhe ... war?id=706 (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=706)

Rang€r
21-03-2009, 15:08
ne kužim kak radi onaj rally :S

šta neko pozove taj rally call i onda ti moš odlučit dal češ stisnut taj rally i onda te tpa u wc i moš ič u rvr?

Morph_OS
22-03-2009, 07:19
Neznam da li netko pozove taj rally..mislim da se automatski ukljuci. Ovo dalje sto si napisao je tocno,dakle ako pritisnes baci te u warcamp.

Arbiter of Change
26-03-2009, 11:47
Dakle, WARSvijestiS(zbog nove situacije ću odsada posebno isticati na koju se igru vijesti odnose, molio bi i vas da to radite):

NPC Races: Ogres (http://www.war-europe.com/#/specialfeat/?lang=en&feat=ogres)S- Lore pogled na Ogare
Mythic Developer chat from March 19th 2009 (http://img.war-europe.com/syndic_img/specialfeat/devchat/devchat1_EN.html)S- preporučam čitanje

ssalG
26-03-2009, 18:04
Developer chat je teže sranje, izbjegavaju i ignoriraju pitanja bolje od naše vlade.

Arbiter of Change
26-03-2009, 19:58
Znam, zato i kažem da pročitate. Treba početi učiti od profića, a ne od ovih naših muljatora. :)

Arbiter of Change
27-03-2009, 21:55
WAR

Patch 1.2.1 kratki preview sa službenog foruma:

The time has come for another update, and next week we will be rolling V1.2.1 on to the Public Test Servers. As always, please come help us test this version; it contains a number of what we hope are key and necessary changes to the game. So, as usual, here are some highlights from the patch.

1) Combat Responsiveness ImprovementsS– This subject has been an object of much discussion, both internally at Mythic, and externally among the community over the past few months and the team has been focusing especially heavily on this issue over the past few weeks. The result is that we have made a number of important improvements to this aspect of the game. In V1.2.1, casting times have become more accurate under normal play conditions, and players should no longer see a significant “stretch” or “pause” when casting spells while playing in “normal” conditions. We have also changed the UI display so increments of ½ second will be shown to give the player a more accurate and correct representation of time, and in high-lag situations, there will be a slight pause after the bar has filled up instead of the current “stretching” system. We have also made improvements to the animations and special effects-systems, which will result in better transitions especially when players are “chain-casting.”

2) Keep Upgrade SystemS– Our new Keep Upgrade system allows guilds that own a Keep to increase the Keep’s utility and defensive capabilities in a number of ways which we will talk about in a ton of detail later today. Upgrades need to be paid for, of course, through a maintenance fee, and upgrades will decay over time if maintenance fees aren’t paid. We will have a Keep Upgrade Interface to help the guild track the status of its Keep and associated upgrades. And for those guilds that take and hold a Keep until the zone is taken, a special reward awaits.

3) General UI ImprovementsS– We have made a number of improvements to the UI, including a major overhaul of the Guild Window that includes making it larger, adding more tabs and even more useful information. We have also made changes to the User Settings window to make it easier to use.

4) RvR Zone Control Rewards- We have made a number of improvements to reward players receive for capturing an entire zone as opposed to individual Objective and Keep captures. Battlefield Objectives will also buff players in the zone, and the players who have captured a Keep or Battlefield Objective will also see a doubling in the amount of Renown gained when the zone is captured.

5) The Battle for the Gates of Ekrund Expands!S– We have added a special 6-on-6 version of the Gates of Ekrund for players between the Ranks of 19-24. This will help players at these Ranks gain experience faster while the team continues to work on other improvements to the experience-gain pace for those Ranks. Of course, this new Scenario “Broken Gates of Ekrund” is also accompanied by its own quest.

6) Beyond the Sands Live EventS– It’s time for another Live Event, and the rise of the Tomb Kings is getting closer by the minute!

7) Lots of Bug FixesS– While nowhere near the size of the main 1.2 patch, the team still found time to crush a bunch of bugs while working on the rest of 1.2 and the upcoming 1.3.

8) Return to Nordenwatch Weekend EventS– We will also be holding a special Nordenwatch-themed weekend event.

9) And More!S– Lots more features, career balancing, and improvements to the game are on their way. More details about this next week.

So, those are some of the highlights for Patch 1.2.1. As the patch number suggests, this is not considered a major patch for us, but it does include some important improvements to the game. As I said above, our current plan is for this to be rolled to the PTS early next week. So, please, come help us fill the PTS so we can test these changes in a more “robust” and challenging environment. This will really help us stress test the CRI improvements and as that has been a major issue of concern for players, we ask you again for your help in closing the book (or would that be Tome?) on this issue.

As always, we thank you for your patronage and support.

Mark

ssalG
28-03-2009, 07:35
Incoming 1.2.1 GTAoE Changes (http://forums.warhammeronline.com/warhammer/board/message?board.id=archetype_ranged&thread.id=416&view=by_date_ascending&page=1)

Polovično rješenje kao i obično.

Arbiter of Change
28-03-2009, 16:35
Ja i dalje tvrdim da je problem stari engine, ali ajde.

Inače, detaljnije o Keeps poboljšanjima u novom patchu (preporučam čitanje jer uvode neke nove stvari, kao Ritualist NPC i slično):
http://herald.warhammeronline.com/warhe ... war?id=724 (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=724)


- Self-only Oil Immunity potions that last 30, 60, or 90 seconds.
:)

Morph_OS
28-03-2009, 18:15
Ovo ce biti jako zanimljivo,jedini je bed puno ulagati u keep i onda ti neki freakovi dodu u 3 ujutro i zauzmu ga bez beda.

Rang€r
28-03-2009, 20:08
Ovo ce biti jako zanimljivo,jedini je bed puno ulagati u keep i onda ti neki freakovi dodu u 3 ujutro i zauzmu ga bez beda.

I'll be there ^^

što se tiče novih patcheva... ovaj 1.21 donosi keep upgrade, kak su to smixali zvuči super i uopče neče biti lako nabit keep svime i svačime i onda ga održavat...
ritualist i divine favor zvuči cool, ordiance također...

likovi stvarno imaju puno ideja i trude se oko igre, bilo bi šteta da "propadnu" ko AoC...

ssalG
28-03-2009, 20:42
Još WAR nije stavljen pred pravu kušnju, dobar dio ljudi bi nastavio igrati AoC da nisu dobili pravu alternativu u vidu WAR-a.
1.2.1 patch mi se čini korak u pravome smijeru, no pitanje je koliko će to oni dobro izvesti i što će još napraviti jer mislim da samo ovo nije dovoljno da zaustave odlazak ljudi i privuču ljude nazad.

Worthaur
29-03-2009, 08:15
Da, korak u pravom smjeru, no ak s ekspanzijom naprave rvr dungeon kao sto je bio u DaoCu (navodno predobar) pocet ce se vracat ljudi... I naravno, ak smanje lag

Arbiter of Change
29-03-2009, 11:30
Još WAR nije stavljen pred pravu kušnju, dobar dio ljudi bi nastavio igrati AoC da nisu dobili pravu alternativu u vidu WAR-a.
Iskreno, ja bi rekao da je WAR žestoko testiran već od 1. dana, i to više nego bilo koji drugi MMO koji je izašao u zadnje vrijeme, a čvrsti dokaz da je izdržao test je taj što je stalno dodavao novi sadržaj, posebno jer je tako brzo vratio stvari koje nisu prispjele biti u igri od samog početka, a da ne spominjem stalno dodavanje svježeg materijala uvjetovanog time što communitySželi (brojna RvR i nadolazeća Keep poboljšanja, primjera radi). I naravno, nemojmo zaboraviti opći proaktivni stav devsa koji uvijek nešto rade.

AoC je tu, objektivno gledano, failao u usporedbi s tim koliko je duže od WAR-a vani i koliko je sadržaja dodao. Naravno, "zahvale" za tu idu njegovoj kompleksnosti sa same tehničke strane (više vremena za napraviti modele, itd), ali i AoC komuna ima svoja nadanja za nadolazeći 1.5 patch koji bi trebao promijeniti dosta u igri od samih temelja (utječe na učinke atributa, to vam sve govori).

ezav
29-03-2009, 12:15
WaR dobro ide dalje .. dolazi puno novih ljepih stvari a lag su stvarno smanjili .. na karak hirnu ga i nisam previse osjetil .. a i sada na karak nornu to ispravljaju .. eto jucer smo zauzeli fall landing i nije bilo nimalo laga .. od dobrih barem 3 wb-a plus barem 2 wb-a dessisa .. tak da se nemrem pozaliti .. ali jucer sam prvi put osjetil lag u scenarijima sto mi nije jasno .. no opcenito s zadnjih par server odrzavanja su smanjili lag gotovo na minimum .. sam se nadam da se s 1.3 zakrpom nece vratit ..

ssalG
29-03-2009, 22:00
Iskreno, ja bi rekao da je WAR žestoko testiran već od 1. dana, i to više nego bilo koji drugi MMO koji je izašao u zadnje vrijeme, a čvrsti dokaz da je izdržao test je taj što je stalno dodavao novi sadržaj, posebno jer je tako brzo vratio stvari koje nisu prispjele biti u igri od samog početka, a da ne spominjem stalno dodavanje svježeg materijala uvjetovanog time što communitySželi (brojna RvR i nadolazeća Keep poboljšanja, primjera radi). I naravno, nemojmo zaboraviti opći proaktivni stav devsa koji uvijek nešto rade.

AoC je tu, objektivno gledano, failao u usporedbi s tim koliko je duže od WAR-a vani i koliko je sadržaja dodao. Naravno, "zahvale" za tu idu njegovoj kompleksnosti sa same tehničke strane (više vremena za napraviti modele, itd), ali i AoC komuna ima svoja nadanja za nadolazeći 1.5 patch koji bi trebao promijeniti dosta u igri od samih temelja (utječe na učinke atributa, to vam sve govori).

Ne dodaju oni ono što community želi već ono što su imali u DAoC-u i što su sigurni da mogu napraviti, a da ne spominjem da su to trebali staviti prije nego što je igra i izašla jer bez tih stvari RvR koji je osnova igre ima svrhe koliko i lupanje glavom od zid.
Po meni pravi test igri je kada dobije konkurenciju, a od izlaska WAR nije izašla koja bi se mogla smatrati pravom konkurencijom.

Rang€r
30-03-2009, 10:05
WoW mu je konkurencija, htio il ne htio, kolko samo ljudi dođe s WoWa i onda kaže kak WAR owna, a nisu čuli za njega, kolko ih dođe pa seru "how nice world of warhammer" i onda jednostavno odu jer ne kuže neke stvari, il zbog tog što WAR nema nešto što WoW ima... sječam se da se par ljudi bilo žalilo što nema nekakih meeting stonesa, kad bi išli u lair il gunbad...

Arbiter of Change
30-03-2009, 12:20
Ne dodaju oni ono što community želi već ono što su imali u DAoC-u i što su sigurni da mogu napraviti, a da ne spominjem da su to trebali staviti prije nego što je igra i izašla jer bez tih stvari RvR koji je osnova igre ima svrhe koliko i lupanje glavom od zid.

Po meni pravi test igri je kada dobije konkurenciju, a od izlaska WAR nije izašla koja bi se mogla smatrati pravom konkurencijom.
Ironično, ono što populacija želi, pored standardnih balans patcheva, je dodatak stvari koje su već postojale u DAoC kao što je Darkness Falls (PvP Dungeon) i veći fokus na Realm vs. Realm sukobe, tj. da oni stvarno i imaju utjecaja na svijet osim stalnih flippanja Fortressa. Po pitanju izazova se slažem, ali isto tako ćemo se i morati sačekati dok ne izađe novi naslov koji će ga izazvati (SW:tOR je još daleko, da ne spominjem Blizzardov novi MMO).

ssalG
31-03-2009, 02:41
WoW mu je konkurencija, htio il ne htio, kolko samo ljudi dođe s WoWa i onda kaže kak WAR owna, a nisu čuli za njega, kolko ih dođe pa seru "how nice world of warhammer" i onda jednostavno odu jer ne kuže neke stvari, il zbog tog što WAR nema nešto što WoW ima... sječam se da se par ljudi bilo žalilo što nema nekakih meeting stonesa, kad bi išli u lair il gunbad...

Postoji razlog zašto sam rekao "pravomSkonkurencijom".
Populacija WAR se sastojala i još se uvijek sastoji od ljudi koji su prije igrali WoW, GW, AoC...itd. i kojima su te igre dosadile te su tražili novi MMO.
Njih oko 350k-400k je došlo do zaključka da WAR nije ono što je Mythic obećavao da će biti te da mogu igrati svoje "stare" MMO-e dok ne dođe bolja alternativa, no isto tako njih oko 300k jednostavno nije više moglo igrati svoje stare igre pa su ostali pri WAR-u, tako da WoW u stvarnosti nikad nije mogao potpuno uništiti WAR.

Morph_OS
31-03-2009, 09:07
Meeting stonsi u WAR-u ne trebaju.To je svega 5min trcanja .Dok u wow-u trebaju zbog debilnog letenja od mjesta x do mjesta y koje traje pola h
,takozvani waste of time.

Arbiter of Change
31-03-2009, 12:02
Wildcard System (http://www.war-europe.com/#/news/?lang=en&id_news=en417)Sje postao aktivan. Ukratko (više na linku), svaki account dobiva 3 Wildcarda kojima može poništiti određene stvari koje je napravio u igri, uglavnom ako je nešto pogrešno izabrao ili dvaput kupio nešto.

Rang€r
31-03-2009, 18:20
WoW mu je konkurencija, htio il ne htio, kolko samo ljudi dođe s WoWa i onda kaže kak WAR owna, a nisu čuli za njega, kolko ih dođe pa seru "how nice world of warhammer" i onda jednostavno odu jer ne kuže neke stvari, il zbog tog što WAR nema nešto što WoW ima... sječam se da se par ljudi bilo žalilo što nema nekakih meeting stonesa, kad bi išli u lair il gunbad...

Postoji razlog zašto sam rekao "pravomSkonkurencijom".
Populacija WAR se sastojala i još se uvijek sastoji od ljudi koji su prije igrali WoW, GW, AoC...itd. i kojima su te igre dosadile te su tražili novi MMO.
Njih oko 350k-400k je došlo do zaključka da WAR nije ono što je Mythic obećavao da će biti te da mogu igrati svoje "stare" MMO-e dok ne dođe bolja alternativa, no isto tako njih oko 300k jednostavno nije više moglo igrati svoje stare igre pa su ostali pri WAR-u, tako da WoW u stvarnosti nikad nije mogao potpuno uništiti WAR.

da prave konkurencije ni nema, jer jedina sl. igra mu je DAoC...

@Morph_OS normalno da netrebaju, to sam samo dao primjer...

Arbiter of Change
03-04-2009, 18:16
Novi patch je došao na EU Test Server tako da... ajte svi testirati i javiti nam (posebno ovaj mini scenario). :)
http://www.war-europe.com/#/news/?lang=en&id_news=en421

Isto tako i novi grab bag:
http://herald.warhammeronline.com/warhe ... war?id=726 (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=726)

Arbiter of Change
16-04-2009, 11:20
1.2.1 sutra kreće na Live servere za US ekipu, tako da je za očekivati da će uskoro krenuti i za nas EU bagru. Da se podsjetimo - Patch Notes (http://herald.warhammeronline.com/patchnotes/index.php?id=2009_1-2-1).

I izgleda da su konačno finalizirali čitavu stvar sa tokenima, tj. medaljonima:

SRvR Quartermaster System
The RvR Quartermaster system is an alternative loot system designed to take some of the randomness out of earning equipment to progress through RvR. Players will earn a variety of medallions and crests throughout RvR that can be used to purchase RvR item sets as well as a limited number of disposable items.

Recruit Quartermaster - T1 RvR:
* Recruit Quartermasters can be found in the Marketplace of the Capital City or the Guild Tavern.
* Recruit Quartermasters will now sell the Decimator RvR armor set .
* Recruit Quartermasters will now sell Tier 1 RvR healing and AP potions.

Recruit Medallions:
* Recruit Medallions have been added to the game. These can be exchanged for goods by visiting a Recruit Quartermaster.
* Players can combine 5 Recruit Medallions into 1 Scout Medallion by CTRL + Right Clicking a stack of 5 Recruit Medallions.
* Rank 1 - 10 players will now have a chance to drop a Recruit Medallion on death.
* Participating in Tier 1 zone capture will automatically award players with 5 Recruit Medallions.
* Players participating in assaults on the Battlefield Objective guards and Sergeants in Tier 1 will earn an additional Recruit Medallion per Battlefield Objective captured when the Zone is captured.

Scout Quartermaster - T2 RvR:
* Scout Quartermasters can be found in the Marketplace of the Capital City or the Guild Tavern.
* Scout Quartermasters will now sell the Obliterator RvR armor set.
* Scout Quartermasters will now sell Tier 2 RvR healing and AP potions.

Scout Medallions:
* Scout Medallions have been added to the game. These can be exchanged for goods by visiting a Scout Quartermaster.
* Players can combine 5 Scout Medallions into 1 Solider Medallion by CTRL + Right Clicking a stack of 5 Scout Medallions.
* Rank 11 - 20 players will now have a chance to drop a Scout Medallion on death.
* Players who participate in a Tier 2 Keep capture, but do not win a PQ bag will automatically be awarded with 2 Scout Medallions.
* Tier 2 Keep PQ bags will now include Entangled Scout Medallions as a loot choice. These can be converted into 2 Scout Medallions by CTRL + Right Clicking on them.
* Participating in Tier 2 zone capture will automatically award players with 5 Scout Medallions.
* Players participating in Keep captures and assaults on the Battlefield Objective guards and Sergeants in Tier 2 will earn an additional Scout Medallion per BO / Keep captured when the Zone is captured.

Solider Quartermaster - T3 RvR:
* Solider Quartermasters can be found in the Marketplace of the Capital City or the Guild Tavern.
* Solider Quartermasters will now sell the Devastator RvR armor set.
* Solider Quartermasters will now sell Tier 3 RvR healing and AP potions.

Soldier Medallions:
* Solider Medallions have been added to the game. These can be exchanged for goods by visiting a Solider Quartermaster.
* Players can combine 5 Solider Medallions into 1 Officer Medallion by CTRL + Right Clicking a stack of 5 Soldier Medallions.
* Rank 21 - 34 players will now have a chance to drop a Solider Medallion on death.
* Players who participate in a Tier 3 Keep capture, but do not win a PQ bag will automatically be awarded with 2 Solider Medallions.
* Tier 3 Keep PQ bags will now include Entangled Solider Medallions as a loot choice. These can be converted into 2 Soldier Medallions by CTRL + Right Clicking on them.
* Participating in Tier 3 zone capture will automatically award players with 5 Solider Medallions.
* Players participating in Keep captures and assaults on the Battlefield Objective guards and Sergeants in Tier 3 will earn an additional Soldier Medallion per BO / Keep captured when the Zone is captured.

Officer Quartermaster - T4 RvR:
* Officer Quartermasters can be found in the Marketplace of the Capital City or the Guild Tavern.
* Officer Quartermasters will now sell the Annihilator RvR armor set.
* Officer Quartermasters will now sell the Conqueror RvR armor set.
* Officer Quartermasters will now sell T4 RvR healing and AP potions.

Officer Medallions:
* Officer Medallions have been added to the game. These can be exchanged for goods by visiting an Officer Quartermaster.
* Rank 35 + players will now have a chance to drop an Officer Medallion on death.
* Realm rank 45+ players will now have a chance to drop 2 Officer Medallions on death.
* Players who participate in a Tier 4 Keep capture, but do not win a PQ bag will automatically be awarded with 2 Officer Medallions.
* Players participating in assaults on the Battlefield Objective guards and Sergeant or Keep captures in T4 will earn an additional Officer Medallion per BO / Keep captured when the Zone is captured.
* Participating in Tier 4 zone capture will automatically award players of Realm Rank 34 and below with 5 Officer Medallions.
* Players participating in Battlefield Objective or Keep captures in T4 will earn an additional Officer Medallion per BO / Keep captured when the zone is captured.

Conqueror Crests:
* Conqueror Crests have been added to the game. These can be exchanged for goods by visiting an Officer Quartermaster.
* Players can break down 1 Conqueror Crest into 5 Officer Medallions by CTRL + Right Clicking a Conqueror's Crest.
* Realm Rank 40+ players will now have a chance to drop a Conqueror's Crest on death.
* Players who participate in a Tier 4 Fortress capture, but do not win a PQ bag will automatically be awarded with 2 Conqueror's Crests.
* Players who participate in a Tier 4 Fortress defense, but do not win a PQ bag will automatically be awarded with 2 Conqueror's Crests.
* Tier 4 Fortress PQ bags will now include Fused Conqueror's Crests as a loot choice which can be converted into 2 Conqueror's Crests by CTL + Right Clicking on them.
* Participating in Tier 4 zone capture will automatically award players of Realm Rank 35+ with 1 Conqueror Crest instead of Officer Medallions.

Royal Quartermaster - T4+ RvR:
* Royal Quartermasters can be found in the Palace of the Capital City or the Guild Tavern.
* Royal Quartermasters will now sell the Invader RvR armor set.
* Royal Quartermasters will now sell select pieces of the Warlord RvR armor set.
* Royal Quartermasters will now sell select pieces of the Sovereign RvR armor set.
* Royal Quartermasters will now sell Tier 4+ RvR healing and AP potions.

Invader Crests:
* Invader Crests have been added to the game. These can be exchanged for goods by visiting an Officer Quartermaster.
* Players can break down 1 Invader Crest into 5 Conqueror Crests by CTRL + Right Clicking a Invader's Crest.
* Realm Rank 51+ players will now have a chance to drop an Invader's Crest on death.
* Players who participate in an Invader PQ, but do not win a PQ bag will automatically be awarded with 1 Invader Crest.
* Invader PQ bags will now include 2 Invader Crests as a loot choice.

Warlord Crests:
* Warlord Crests have been added to the game. These can be exchanged for goods by visiting an Officer Quartermaster.
* Players can break down 1 Warlord Crest into 5 Invader Crests by CTRL + Right Clicking a Warlord's Crest.
* Realm Rank 61+ players will now have a chance to drop a Warlord's Crest on death.
* Players who participate in an Warlord PQ, but do not win a PQ bag will automatically be awarded with 2 Warlord Crest.
* Warlord PQ bags will now include 2 Warlord Crests as a loot choice.

Royal Crests:
* Royal Crests have been added to the game. These can be exchanged for goods by visiting an Officer Quartermaster.
* Players can break down 1 Royal Crest into 5 Warlord Crests by CTRL + Right Clicking a Royal Crest.
* Realm Rank 71+ players will now have a chance to drop a Royal Crest on death.

Rang€r
17-04-2009, 10:31
evo skidam sad patch...


* Participating in Tier 4 zone capture will automatically award players of Realm Rank 34 and below with 5 Officer Medallions.

nejdem još SWa lvlat :))

inače jučer smo prijepodne, lockali cjeli emp, prvo reikland, pa praag i na kraju chaos wastes gdje ih je bilo ko stoke(destroa, ne..) al smo im brzo pograbili keepove i BOove, pa ih sterali u wc gdje su čamili 1h i 45 min, uz tu i tamo neki izlet, negdje 15 min prije lockanja zone(dominationom) izletili su iz wca i pobili mnoge, neki su bili afk, neki su raspravljali samnom o armoru na SWu... al onda kad smo se respawnali bilo je gotovo :) jučer od 5 keep takesa u kojima sam bio, dobio sam samo jedan green bag :( al dobro još mi je char mlad :)

P.S. * Lotsa Choppin': This ability has been changed to a Cone area of effect that will only hit targets in front and on the sides of the Choppa. Due to this change this ability will no longer require a target to activate.

padaju prvi nerfovi :)) kak su me jučer izdavili s tim sranjem, ja sam iza njih, i ak želim da mi budu u dometu za spiralku, lupaju me, fakat zanimljivo oni mene mačem mogu, a ja njih strelom nemogu... glupi aoe

Mystery In Space
18-04-2009, 18:04
Ovaj novi patch po meni je napravio veće sranje nego je prije bilo. Lag je gori toliko da su sada i scenariji neigrivi, briljantno. Jedino u čeme se može uživat u waru je t1-t3 dok je t4 priča za sebe.

ssalG
18-04-2009, 18:55
Warhammer je nažalost davno krenuo "button mashing" putem, a koliko vidim Choppa i Slayer su samo potvrda toga.

Worthaur
18-04-2009, 18:57
Ovaj fix koji je doso danas je jako popravio lag

Rang€r
18-04-2009, 21:34
Warhammer je nažalost davno krenuo "button mashing" putem, a koliko vidim Choppa i Slayer su samo potvrda toga.

pa osim AoCa, taki su svi mmoi, a i AoC je u neku ruku osnovni 1 2 3, sam što ima sjeban UI i katkad slučajno sjebeš koji broj pa ti ode cjeli combo :-x

ssalG
18-04-2009, 21:47
Nisi shvatio što sam mislio.
Govorim o tome da imaš 2-3 skilla koja koristiš uz minimalno razmišljanje, a koja ti praktički jamče pobjedu.

Rang€r
18-04-2009, 22:06
da... to je jedna žalosna istina, al nije se teško priviknut na to, meni je jedino žao što svaki dan neko u nekom kanalu se dere kak je SW nagimpan, kak je BROKEN, a klasa je najmanje promjenja od svih od starta igre i još onda glupi destro plače, pa joj promjene stats gain od itema, tak da mi neki devs itemi daju will, pa koji će to qrc SWu?! da dobim 0.5 disrupta možd, il 240 corp. ress. kao 3. bonus dok druge klase imaju +44 woundsa i sl. SW bi bio umnogome buffan kad bi sredili taj item stats gain jer je totalno u banani...

P.S. sad su 3 servera down, ellyrion, karak azgal i norn, a ljudima će bit vračen taj 1 dan igre nazad, bar neka pristojnost od njih ^^ a ovu noč smo baš trebali očistit BS sve šta se može :(

Arbiter of Change
30-04-2009, 09:14
Novi projekt na EU stranici; Races in Warhammer.

Races in Warhammer: Skaven (http://img.war-europe.com/syndic_img/specialfeat/Skaven/skaven_en.html)

Rang€r
30-04-2009, 18:38
pročito sažetak, baš su ambiciozni ti mali glodavci ^^ world domination :pray:

"Silly men-things killing chaos-things, stupid-stupid, but good-good for the mighty Skaven, so it's few enemies and a lot of food."

bilo bi kul kad bi bila dodana 3. frakcija ko u DAoC(tamo ima 3 frakcije kolko sam čuo..) skavene, pa bi sigurno izbacili neki mod ko orcanizer, baš im je kul taj jezik ^^

Arbiter of Change
15-05-2009, 16:43
Career Spotlight: Disciple of Khaine (http://www.war-europe.com/#/specialfeat/?lang=en&feat=interviewdok)
Dawn of War II - Update v1.3.1 (http://community.dawnofwar2.com/blogs/?p=645)

Arbiter of Change
21-05-2009, 19:35
E ovo je već dobra fora koju sam čekao: The Winds of Magic (http://www.war-europe.com/#/specialfeat/?lang=en&feat=wom)

Rang€r
21-05-2009, 20:34
ja sam to bio malo pregledo(winds of magic) i ne kužim kak si baš to bio čeko :S onak ljepo napisan i zanimljiv podatak :)

btw jel ima negdje da se zna konkretno koje če promjene donjet 1.3 patch, onak ljepo napisano da piše SW-...
-...
-...
neda mi se sad tražit, nisam baš aktivan u zadnje vrijeme a treba renowna ko droge :(

Arbiter of Change
28-05-2009, 18:43
Još ništa konkretno, ali uvijek možeš kopati po službenom forumu.

Inače, još jedan fičr: Things You Do Not Want to Miss in WAR (http://www.war-europe.com/#/specialfeat/?feat=tour&lang=en)

Rang€r
31-05-2009, 22:29
http://herald.warhammeronline.com/patchnotes/index.phpS

izašo je i changelog za 1.3....

još nerfova SWeovima... kad sam to ujutro pročito došlo mi da izbrišem igru i spalim kutiju... nije ono ništa strašno, ali bokte malo buffa :(((

inače ja se respecco na scout, pa sad s potionom imam 1054 ball skilla u scout stanceu :> danas u cryptsima, bio još BW kao dps, a ja aggro odvučem od heroa kolko dmga dilam :DD

imam slayera za alta, r14, kak je to čudo imba, bio sam na r11 u t1 scu dilo 55k dmga i imo negdje 23 killing blowa, s tim da destriči nisi bili baš lowbie.. a u t2 sam uvjek međ najboljim dpsovima, neš preljepo za igrat, kad vidiš kolko dmga dilaš to ti dan uljepša :))

ssalG
31-05-2009, 22:39
A možda je BW jednostavno imao ovo (http://www.wardb.com/spell.aspx?id=567).

Arbiter of Change
31-05-2009, 22:41
Yay:

SNew Sigil System
The Armor Ward system has been replaced with a new achievement-based system called Sigils. Each Sigil represents a Ward that was previously awarded through the acquisition and equipping of armor sets found in the Old World Armory. The purpose of the Sigil system is to allow players to get the benefit of the Wards previously associated with the armor sets without being required to wear and use that armor set. It also allows for new methods of receiving the Ward and progressing through the game without collecting armor sets.

The new Sigil system can be viewed and tracked in the Old World Armory section of the Tome of Knowledge. Clicking on any Sigil loads a page that displays the fragments needed to complete the Sigil, and describes the tasks associated with each fragment of the Sigil. For any given fragment, only one task of those presented will need to be done. You can see the tasks associated with each fragment by clicking on the fragment icon on the left side of the screen. Also, obtaining a fragment of a higher level Sigil will unlock the fragment for any lower level Sigils. Any players who have current armor or sets that would fulfill a fragment task for any Sigil fragment will be granted credit for the fragment task upon first logging in on that character. Once unlocked, a fragment is unlocked; completing multiple fragment tasks for any particular task will not grant any additional bonus.

Please note that the PVE and RVR fragment tasks are new to this system and the counters for these tasks will start at zero.

Worthaur
01-06-2009, 07:17
još nerfova SWeovima... kad sam to ujutro pročito došlo mi da izbrišem igru i spalim kutiju... nije ono ništa strašno, ali bokte malo buffa :(((
Nerfaju sav AoE u igri tak da se nemas sta zalit

Rang€r
01-06-2009, 13:47
A možda je BW jednostavno imao ovo (http://www.wardb.com/spell.aspx?id=567).

... moraš mi sve pokvarit :( ta glupa stoka, mislim da ne postoji vrsta spella kojeg nemaju, a dmg spellovi su im ono duplo veći od SWeovih, al opet na zadnjim bossovim u cryptsu, podjelili trojicu na svakog i moj je prvi crko :D sad češ još reč da je moj tank i healer bio bolji -.-

ssalG
01-06-2009, 21:55
Nerfaju sav AoE u igri tak da se nemas sta zalit

Da zato jer su SW AoE skillovi bili jednako jaki kao i oni od BW-a ili Choppe pa su zaslužili nerf.

Worthaur
01-06-2009, 22:12
Pa ak si dobro procito patch notes vidio bi da nerfaju RANGE
* The following area-of-effect abilities have had their radii reduced: Barrage, Distracting Rebounds, Flame Arrow, Glass Arrow, Hunter's Fervor, Instill Fear, Lileath's Arrow, Outrider Patrol, Penetrating Arrow, Rain of Steel, Outrider Patrol, Split Arrows, Sweeping Slash, Whirling Pin, and Whirling Rage.

Rang€r
01-06-2009, 22:54
Pa ak si dobro procito patch notes vidio bi da nerfaju RANGE
* The following area-of-effect abilities have had their radii reduced: Barrage, Distracting Rebounds, Flame Arrow, Glass Arrow, Hunter's Fervor, Instill Fear, Lileath's Arrow, Outrider Patrol, Penetrating Arrow, Rain of Steel, Outrider Patrol, Split Arrows, Sweeping Slash, Whirling Pin, and Whirling Rage.

da to sam skužio, jedino ne kužim zaš to ponavljaš? :S

i to nije range kao range npr. SFA 65 feeta, več radijus AoEa, vjerojatno s za nekih 10-15 feeta manje, što nije niš strašno tak je i prije bilo, a onaj moj prvi post je bio čista zajebancija ak neko nije skužio jer vidim da ko god igra taj WAR malo ozbiljnije uopče ne kuži kad se neko oče malo zajebavat :/

ssalG
02-06-2009, 00:07
Pa ak si dobro procito patch notes vidio bi da nerfaju RANGE
* The following area-of-effect abilities have had their radii reduced: Barrage, Distracting Rebounds, Flame Arrow, Glass Arrow, Hunter's Fervor, Instill Fear, Lileath's Arrow, Outrider Patrol, Penetrating Arrow, Rain of Steel, Outrider Patrol, Split Arrows, Sweeping Slash, Whirling Pin, and Whirling Rage.

Znam ja dobro što oni nerfaju, ali nevidim zašto bi SW ili SM trebali dobiti isti nerf kao jedan BW.

Worthaur
02-06-2009, 06:23
Pa s obzirom da ce smanjit group heal sa 150 feeta na 90 feeta moraju smanjit i sve ostalo da bude u istom omjeru kao dosad

ssalG
02-06-2009, 09:06
Ako se je nevaram stvar je išla obrnuto, AoE heal je smanjen zbog nerfanja AoE damage skillova.

Rang€r
02-06-2009, 12:07
smanjenje radijusa group heala=nema više ninjainga keepova? :))

ssalG
04-06-2009, 15:50
Odgođen "Combat and Careers" dio 1.3 patcha. (http://forums.war-europe.com/warhammeronline/board/message?board.id=tzeentchannouncementsEN&thread.id=4)

Rang€r
04-06-2009, 19:49
pff SW ostaje loš ko i inače..

inače prije 2 dana smo imali baš ljep druchii fort siege, ja dobio gold bag, al sam se malo prije nego što je lord umro, respawno, nisam stigo otič po bag, al sam usliko screenshoot, tako da mi GM il tako nešto pošalje bag :)

i tako ja pošaljem CSRu appeal i ss, a on mi samo ljepo urednim engleskim kaže da se tu ništa nemože, žao im je, trebam li još kaku pomoč... ja ne shvačam kak se mogu tak ponašat prema igračima ko zadnjim retardima, kolko sam skužio ima još dosta puno ljudi koji su tako prošli, a neki su čak i dobili loot...

ssalG
05-06-2009, 08:25
To je zajeb poznat još od izlaska igre, a CSR ti to nemože pomoći jer koliko ja znam nije im dozvoljeno stvarati predmete u igri.

Rang€r
06-06-2009, 09:43
da govore da će u 1.3 dodati stvar da ako ne pokupiš bag, bit će ti poslan mailom u roku 24h :thumbs2:

Arbiter of Change
13-06-2009, 17:21
Evo još samo nekoliko dana do izlaska Land of the Dead.
http://www.massively.com/2009/06/12/its ... june-16th/ (http://www.massively.com/2009/06/12/its-coming-for-you-land-of-the-dead-dated-for-june-16th/)

Rang€r
13-06-2009, 17:22
a u qrc, kak su lukavi sad moram sub produživat :)

Worthaur
16-06-2009, 18:09
Sutra nam dolazi Rise of the Tomb Kings
1.3 Final Patchnotes (http://img.war-europe.com/syndic_img/news/patches/patch1_3_EN.html)

Rang€r
16-06-2009, 19:43
a trebo je danas... stoka glupa sutra mi ističe sub i ne pada mi napamet produživat ga...

ezav
16-06-2009, 23:01
Danas je u amerika .. europa je ovek jedan dan kasnije ..

Rang€r
17-06-2009, 01:04
a dobro da je samo jedan dan...

Arbiter of Change
21-06-2009, 14:45
Career Spotlight: Ironbreaker (http://www.war-europe.com/#/specialfeat/?feat=interviewib&lang=en)

Arbiter of Change
16-07-2009, 01:55
Malo informacija o tome što dolazi u 1.3.0b i 1.3.1. (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=863)

Izvadak jednog dijela:

AoE balance fixes:

* All AoE abilities are moving to standardized ranges and coverage, based on their type (Melee "Cleave", Conical AoE, Line AoE, PBAoE, or Targeted AoE).

Crowd control changes:

* All Immunities Persist Through Death: Pretty simple one here, no more Stun -> Dead -> Rez -> Stun -> Dead.
* Increased Duration of Disable Immunities: Immunities for the disable family of CC (knockdown, stun, disarm, and silence) will have their immunity timers increased from 6 times the effect duration to 10 times the effect duration. In other words, if you are stunned for three seconds, in 1.3 you would have an 18-second immunity. With this change, that same immunity would be 30 seconds.
* Root Immunity and Knockback/Pull Immunity Combined: We're rolling root immunity and knockback/pull immunity together into a single "movement immunity" effect. This immunity will remain for 30 seconds, and will prevent you from things such as being pulled in, then immediately rooted in place, making it a much more tactical decision about whether it's better to stop an enemy in place or move them around.
* New Renown Purchase Ability: We are releasing a new Renown Point purchasable ability at Renown Rank 40 that will be a "CC immunity" that players can trigger for temporary CC immunity. This should help break up the "I get CC'd at the beginning of a fight and there is nothing I can do about it" issues.

Rang€r
25-07-2009, 11:04
isse nema mene i ovaj podforum umre :D

ovi CC "nerfovi" su mi nekak dobri za SWea, pošto on nema tolko CCa(bar u skirmish speccu) več se baš bazira na pure dmg, dakle sad će bit lakše dilat taj pure dmg, ja sretan :)

Arbiter of Change
07-08-2009, 22:20
Patch notes za 1.3.1 koji je trenutno na PTS-u:
http://herald.warhammeronline.com/patch ... _1-3-1#_62 (http://herald.warhammeronline.com/patchnotes/index.php?id=2009_1-3-1#_62)

Rang€r
22-09-2009, 15:34
http://www.war-europe.com/#/news/?lang=en&id_news=en562

promjene u butcheringu, jednom probo taj craft suko mi je teže, zato sam i lika deleto krajem t2 xd

Rang€r
01-10-2009, 22:52
patch notes 1.3.2 (http://herald.warhammeronline.com/patchnotes/index.php#patch:0_section:5)

nemam komentara... toliko debilnosti da je to za plakat, a da i SW skirmish i assault tree su ostali nepromjenjeni, bravo mythic, al dobro bar su nas malo izjednačili sa SHom i dodali veči AP za EE 1s cast time...

P.S. idem sad farmat renown.. trebat će za sovereign

Worthaur
02-10-2009, 06:50
Super, nerfali mi slayera : (

Rang€r
02-10-2009, 09:09
totalno neočekivano i neopravdano :D

sad sam si baš razmišljo, ove promjene će jebeno pogodit sve ostale klase, dok je SW osto skoro jednako sakat ko i prije sam što je scout malo poboljšan :>

Arbiter of Change
02-10-2009, 12:54
A nitko nije primjetio Apprenticeship sistem, ili ti ga sistem mentorstva kojeg već dosta dugo nisam vidio u novijim komercijalnim MMO naslovima.
Samo... WARov regularni PvE je ionako prelagan tako da je ovo, pa, lagano beskorisno.

Rang€r
03-10-2009, 00:46
zato ga niko nije ni spomenuo..

inače sad sam negdje na wha(i sad nemog nač -.-') pročito da je mythic na us forumima čak i izbacio video s promjenama za assault tree koju su trebale doč za ovaj patch i tamo je SW imo d-w, pa dobro koji njima qrc ja stvarno ne kužim :(

a najjače još i ovo(mada nije bitno tolko) SWeu je silence nerfan na 4s, a SHu uz nerf na 4s, povečali dmg, pa dobro di je tu logika, to nema veze s pameču... onda stanceovi, onaj assault je tolko zbuggan i nelogičan da se pitaš na čemu su oni bili kad su to radili, SW ustvari ima stance, koji svaki armor debuff UDVOSTRUČUJE, dakle choppa me ljepoa debuffa 900 armora, u assault stanceu to je 1800 armora manje >.> a npr. WP buff +6xx armora ne udvostručuje... da ne spominjem kak SW nema armor set za il bilokakav gear/predložak za assault...a jedan marauder, koji ima istu mehaniku samo što je melee, uz ljepe bonuse na statse još ima i neke fine dodatke poput "ingoring armor penetration" i šta več ne >.>
što više znam to mi gore, još fali da mi nakon ovog patcha lagga, a znam da hoče bar prvih 5-6 dana nakon updatea... bleh nema šanse da više produžujem dok ne fixaju SWa, jer je ovo čista sramota, ja na lika utrošim oko 25 dana svog života i na kraju sam niko i ništa...

Arbiter of Change
15-10-2009, 21:57
Patch 1.3.2 je live, a zajedno s njim je izašlo i novo Dev pismo.

http://herald.warhammeronline.com/warhe ... war?id=945 (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=945)
http://herald.warhammeronline.com/warhe ... war?id=948 (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=948)


* Ability to walk and sit. (RP players rejoice!)
* Various UI fixes, such as making sure timers synchronize properly on PQs.
* Graphical enhancements (Bloom, improved weapon trails, heat shimmer, etc…).
* Pet and monster pathing improvements.

Mystery In Space
15-10-2009, 23:41
Vidit ćemo kako će proć EU verzija i kada će je stavit.

Rang€r
16-10-2009, 00:32
* Graphical enhancements (Bloom, improved weapon trails, heat shimmer, etc…)

da.. treba malo wowozirat igru

još samo oču da mom SWu sjaje oči i da puca lasere iz luka

Arbiter of Change
16-10-2009, 16:11
To su sve normalne stvari, stvari koje su i trebale već biti u jednom next-gen naslovu... da ne spominjem kako tek sada sređuju tragove oružja. :)

Rang€r
16-10-2009, 20:29
meni je samo žao što sam išo na onu warhammer wikiju pa sam naučio više o svom tom loreu i tom, pa mi je igra prešarena :(

sad i ovo.. bar da su neki screen priložili da vidimo kak izgleda :)

a inače ono za laser iz luka, zapravo, to več postoji, lileaths arrow any1? xd

Arbiter of Change
10-12-2009, 13:50
Evo i 1.3.3 patch notes:
http://herald.warhammeronline.com/patch ... 3#patch:-1 (http://herald.warhammeronline.com/patchnotes/index.php?id=2009_1-3-3#patch:-1)


Highlights

The Underdog System
Each time a capital city is Captured the realm who successfully captured the city will lose one Underdog Rating point to a maximum of -3 while the realm who defended the city will gain one underdog rating point to a maximum of +3. Underdog Rating points will decay up or down back toward 0 by 1 point per 24 hours during which no city is Captured. Underdog Rating points greater than +1 or less than -1 each add or remove 5% to the percentage of Victory Points needed to capture zones in the Tier 4 Open RvR Campaign and also increase or reduce the Tier 4 pairing lockdown timer by one hour per point beyond the first. Additionally, Zone Domination timers are reduced to 45 minutes for Keeps and 10 minutes for Battlefield Objectives at an Underdog Rating of 2, and 30 minutes for Keeps and 0 minutes for Battlefield Objectives at an Underdog Rating of 3. New underdog rating icons and tooltips have been added to the Zone Control bar in Tier 4 to display this information.

Bloom & HDR
The game client now allows users to turn on Bloom and HDR lighting post processing effects. Users who enable post processing will experience a visually harmonious and enhanced feel in the Warhammer world! To enable these new visual enhancements check the Post Processing box in the Customize Performance panel of the User Settings options. A new customize performance default setting has also been added, "Oooh, shiny!" which includes all the settings of "High Quality" with the addition of post processing (PLEASE NOTE: These features are not yet enabled for the Mac Client).

The WAR Report
A feature that returning and existing characters will enjoy is 'The WAR Report' window. This window opens automatically when a player enters the game for the first time during a session and gives a snapshot of the action going on in the world. Separated by Tiers, the window not only gives you a list of current events but also allows you to choose one and teleport directly to the action. RVR events will take you to the closest warcamp and PVE events will take you to either the closest chapter hub or to the nearest Flight Master location which may be either a chapter hub or a warcamp depending on the event. This instant action teleport will be available for use once every 8 hours. The WAR Report window can be accessed via a toggle located on the left side of the mini-map between the Rally Cry and Scenario queuing buttons. The window can also be toggled off if players do not want it to automatically open when they first enter the game.

Rang€r
12-12-2009, 19:31
ovaj war report je kul... za underdog nebi znao šta reći, jer neznam kaka je sad situacija u t4 :/

hdr i bloom, pih vidio sam par skrinova, niš posebno

Mystery In Space
12-12-2009, 22:26
Fail patch je sve što mogu reć. Od WL fixa na dalje...

ezav
13-12-2009, 00:27
True ... meni je igra pocela stucati nakon njega ... ono nije lag ... neg fakin trza ... do sada nije ...

Rang€r
14-12-2009, 14:33
pih, kad god oni novi patch lupe budu problemi s perfomansom, niš neočekivano...

nego sljedeči patch stiže SW fix onda? assault dual wield? :>

ezav
14-12-2009, 18:17
Arm cemu Sw fix poboga ... kao ranged dps je bomba trenutacno ... a MDPS on nije niti ce ikada biti ... tako da zaboravi DW ... ak oces igrati MDPS rolaj slejera !

Rang€r
14-12-2009, 20:32
znaš ti dobro na šta ja mislim kad kažem da hoču DW u assaultu(dobro možd neznaš pošto si cjelo vrijeme scout speccan :P)... al ono činjenica je da se tebi on čini kao bomba dps zato što imaš odličan gear, a kad pogledaš druge s višemanje istim gearom razlika ipak nije tolko mala... jednostavno kad ti neigraš scout, več skirmish/assault si u qrcu, jer kak god okrenuo ak očeš neki dps moraš bit na min. 45 feeta od mete, a to je ono... vidio sam meleere kak me lupaju na 50 feeta >.>

Mystery In Space
14-12-2009, 21:00
Reci mi jednu klasu koja ima sve 3 grane savršeno napravljene. Mislim da ti je to odgovor na SW fix.

Rang€r
14-12-2009, 21:39
neznam neigram druge klase... al gle, scout tree, da oču sa 116 metara gađat neprijatelje uzeo bi BWa, dok je skirmishanje sasvim druga stvar, tak da me i zaboli ak ću bit neš slabiji od ostalih, al bilo bi ljepo dobit neki buff ^^

Mystery In Space
14-12-2009, 21:41
Gle, sve klase imaju jedan tree koji je x puta bolji od drugih, te druge 2 grane služe za razbijanje dosade i to je to. SW ima puno veći range od bw-a btw.

Rang€r
15-12-2009, 15:10
ne puno več 10 feeta, koji ono tako bole jebote, dok ga to osakat za 2/3 ostalih abilitya, a onda imaš onog geja squig herdera koji ima puno bolji CC, prvi su imali EE/plink za 1sec cast time, imaju peta, ne osakati im se više od pol abilitya mjenjanjem squiga(stancea)

ne govorim ja da je SH il da su ostale klase savršene, al SW je totalno najdalje od tog, pogotovo kad pročitaš onaj opis na siteu ili u igri, pazi ovo sad

A flexible offensive attacker at any range, Shadow Warriors are skilled both at bow and blade. They pick strategies tu best suit the battlefield, and can easily shift from being a deady long-range attacker to a highly mobile medium-range skirmisher. In hand-to-hand combat, Shadow Warriors are also lethal, and can dispose of enemies swiftly with their blades.

u opisu uopče nema priče da ak si skirmish/assault specced jedini koristan stance ti je assault, gdje gubiš svaki CC, dok kasnije malo ne ojačaš pa kad si skirmish specced budeš nešto sa skirmish stanceom, dok je scout specc lesser BW...

Sybelius
26-01-2010, 22:24
* At this point the plan is to have 1.3.4 on PTS by the first week of February or (at the latest) early the second week of February. Patch notes, of course, will accompany the opening of Warpstone.
* We will be introducing an entire new line of weapons earned via RvR (this is the "feature players have been asking for"). These weapons will be purchasable via a vendor and will not be bought using medallions or crests, instead utilizing an entirely new currency system earned via Scenario gameplay from tiers 1-4. More information about these new items and how they're earned will be forthcoming in a Dev Diary with Developer Sean Bosshardt.

Speaking of Scenarios...
* We are completely reworking the current structure of Scenarios by removing some of the less popular and streamlining the tiering of Scenarios. There will be more details upcoming in a Dev Diary from Content/RvR Lead Mike Wyatt next month.
* The last tidbit is a change to the way that the campaign functions. Starting with 1.3.4, once a Contested City flips into the Captured state (otherwise called "Stage 2") the Open RvR Campaign will now restart, leaving the realm sieging their enemies city with a tough decision: Stay in the city, possibly defeating your opponent's King, or retreat back to the open field to defend your realm?


So there's a little more meat to some of the changes coming in game update 1.3.4. Obviously we're pretty excited about these items and even more excited to talk about 1.3.5 and beyond in Bruce's next producers letter which will coincide with the launch of 1.3.4 on all live servers. We've had a great 6 months of improving every aspect of WAR and we're more focused than ever on continuing to deliver on what our players want: Fast hitting, skull crushing and engaging Realm vs. Realm combat.

Rang€r
31-01-2010, 12:23
hmmm, dobro je, nisu niš loše napravili barem :D

oče dolaziti kakve promjene u balansu klasa?

Rang€r
14-02-2010, 22:39
http://forums.warhammeronline.com/warha ... ad.id=6076 (http://forums.warhammeronline.com/warhammer/board/message?board.id=dev_discussions&thread.id=6076)

o scenarijima u 1.3.4.

Arbiter of Change
19-03-2010, 20:08
What the hell is this shit? Nisam očekivao da će BioWare postati glasnogovornik WAR-a. :D
BioWare talks Warhammer Online's forthcoming expansions (http://www.massively.com/2010/03/19/bioware-talks-warhammer-onlines-forthcoming-expansions/)

In fact, by the sounds of it, Warhammer Online is due for some interesting announcements in the future. Another of Muzyka's comments on the title was, "We have new content planned and all kinds of cool expansions for it."

Mystery In Space
20-03-2010, 11:12
Ne znam kako će to ispast. Umjesto da jednostavno počnu isponova na svom kodu nastavljaju se koprcat u starom i beskorisnom kodu. Lizardman (još malo lore brakinga molim). Meh, vidit ćemo.

Arbiter of Change
26-03-2010, 11:21
Warhammer Online postao besplatan. Naravno, to samo znači da više ne trebate kupiti igru kako bi ju registrirali da bi nadalje plaćali mjesečno, igra nije postala F2P. Onaj client kojeg skinete sa free trialom je sada efektivno postao retail client.

http://www.eurogamer.net/articles/warha ... -made-free (http://www.eurogamer.net/articles/warhammer-online-client-made-free)

Rang€r
26-03-2010, 14:00
jao več pomislio da su sub ukinuli... taman razmišljam da se vratim sad za praznike, ima 60day gamecard na game.co.uk s poštarinom oko 140 kn :>

Arbiter of Change
14-04-2010, 15:20
Otkriveni su konačno detalji oko city siegova i ostalog.
http://forums.warhammeronline.com/warha ... ad.id=8243 (http://forums.warhammeronline.com/warhammer/board/message?board.id=dev_discussions&thread.id=8243)




Stage 1

* Setup Phase: 5 Minutes
* Duration: 15 Minutes (Maximum: 45 Minutes… details included in the description)
* Invader's Win Condition: Breach the Palace Gates
* Defender's Win Condition: Hold Out (until the timer expires)
* Reward Lockout Duration: Approximately 20 Hours

Stage 2

* Duration: 30 Minutes
* Invader's Win Condition: Escort Either Allied Warlord to the Palace Gates or Defeat Enemy Warlords
* Defender's Win Condition: Escort Either Allied Warlord to the Palace Gates or Defeat Enemy Warlords
* Reward Lockout Duration: Approximately 44 Hours

Stage 3

* Duration: 30 Minutes
* Invader's Win Condition: Defeat the Enemy King
* Defender's Win Condition: Defeat the Enemy King
* Reward Lockout Duration: Approximately 68 Hours

Rang€r
17-04-2010, 00:56
neda mi se sve čitat, al po slikama sam skužio da su povečali area city fajta, tak da obuhvača cjeli grad(il su to i prije napravili :S), sam što mi je to malo preveliko sad za 24v24, al bumo vidli :>

onaj sažetak sam maloprije pročito na siteu, a detaljno objašnjenje mi se neda čitat, jer bi mi sad sve ušlo na jedno a izašlo na drugo uho, tak da ak je arby il neko drugi pročito to detaljno, da napiše neš najvažnije i najzanimljivije ^^

Arbiter of Change
25-06-2010, 19:27
Sad ste se sjetili, prozor vam.
GOA Ceases Publishing WAR in Europe, Mythic to Take Over (http://www.war-europe.com/#/news/?id_news=en769&lang=en)

sickpetey
25-06-2010, 21:18
Jel to znaci da cemo moci igrati sa amerima ili ?

Rang€r
25-06-2010, 21:20
to znači da če igra postat bolja :>

sickpetey
25-06-2010, 21:25
Budem vidio..mozda se vratim svom blackguardu ionako imam cijeli invader set kojem fali renown rank lol

Mystery In Space
25-06-2010, 22:05
Sumnjam da ćemo igrat sa amerima (ping itd.). Ima Mythic servere u Njemačkoj pa se očekuje da će se tamo serveri prebaciti (bar su tako sa daocom napravili).

Rang€r
26-06-2010, 09:50
kvragu sad dolazim u napast da opet krenem igrat... must resist :(

sickpetey
26-06-2010, 09:55
Serveri ce znaci biti stabilniji....i to je to..meh, nije mi neki preveliki razlog da ponovo igram

Worthaur
28-06-2010, 17:03
http://www.warhammeronline.com/internat ... faq_en.php (http://www.warhammeronline.com/international/goa/faq_en.php)
When is the change from GOA to Mythic expected to take place?
The Transition is taking place during June 29th to July 7th.

Pa mogo bi probat opet kad taj transfer zavrsi

Mystery In Space
28-06-2010, 18:44
Trenutno je super imat 4 City siege-a na dan te igranje tjednih dosadnih scenarija (hell yeah). Kako su kompetitivne gilde davno napustile server (nemogućnost igranja premade vs premade jedan od razloga recimo) česta je pojava da te tank na 36+ ranku pita što je guard pa se desi da ga ne može nać pod spellovima, nakon toga si prozvan nubekom ukoliko im pokušaš pomoć da nađu skill jer ne znaš koje basic skilove tank ima premda mu opišeš kako skill izgleda xD Challenge da ni ne spominjem, mislim da sam vidio možda 2/3 tanka koji znaju kad upotrijebit challenge i još oko 5 koji samo stisnu bezveze pa kud puklo da puklo al bitno da su iskoristili spell. Slayer je još veći lol trenutno, 3 tyrant/war/sov slayera (par "pro" slayera) sam gledao u scu sad neki dan kako lupaju po zealotu koji ih je uspio outhilat (prvo sam se čudio kak im je uspjelo ne ubit zealota sa takva 3 dpsera koji kad te krivo pogledaju padneš, sa anihilator slayerom topim ljude u scu a kamoli da takav gear imam xD, dok nisam shvatio da su troll specani ali da ne koriste 50% heal debuff jer ne vrijedi za 1 GC =_0, dobar im razlog lol) + malo su nerfali slayera jer su se choppe bunili xD (niš posebno ali se osjeti) + ima još puno primjera sa ostalim klasam, ovo je bilo malo uočljivije jer sam igro takve klase. Ono što oću reći je da je kvaliteta igrača jako pala nakon što su određene gilde otišle + ovo je moje viđenje rvra/sca odkad sam resubo, ako vam ovo ne smeta feel free to resub 8)

Nešto se šuška da će opet fortove uvest, maknut VP iz nižih tier-ova, dodat novi PvE content ( :kill: ) sa sljedećim patchom o.o Tko zna, možda i omoguće premade vs premade que za scenarije.

Worthaur
28-06-2010, 20:35
Kako su kompetitivne gilde davno napustile server
Ovo me i brine najvise =/

Rang€r
28-06-2010, 20:50
bitno da o SWima niš ne govore, a rekli su odma poslje izlaska igre da će ih buffat, da če assault imat dual wield, da će skirmish imat camouflage ability....

Worthaur
28-06-2010, 20:55
Ma vec su dovoljno OP, treba ih nerfat

Mystery In Space
28-06-2010, 20:58
Kako ne spominju SW-a? Nemoj lagat ranger, rekli su da ih sigurno neće nerfat :rotfl:

Gle Worth, imaš Red Guard, Crimson i VII koje se vode kao "pro" order gilde danas (je da imaju neke dobre igrače ali koja gilda nema par dobrih igrača?) ali kad bolje pogledaš oni nemaju neki skill, možda se i može reć ustvari da imaju skill ali to je tipa: Blob up , 4 kotbs go in front, 20 BW behind them and burn baby burn (ista stvar je i na destro strani). Sve u sveme mislim da skoro svaki igrač danas ima bw/kotbs ili wpa kao alta xD

Worthaur
28-06-2010, 21:58
Ma znam, vise manje ta situacija je bila i prije godinu dana :p
Par ljudi iz guilde jos igra, znaci ekipa na ventu i premade scenariji, to je jedino sto me zanima

Mystery In Space
28-06-2010, 23:03
Yup, senka ponekad zna navratit( 8) ), Kerrigan, Niara, Hordell, još se ekipe vratilo čak (mislim da je lecim ali nisam ziher, vidio sam Norim na azgalu kad je destro igrala i tako) svi su u Cotg samo što mi taj sc premade group sistem ide lagano na živce. Kad ideš sa dobrim premadom (kad se napokon skupi ekipa) onda se dogodi da cijeli dan šibaš pugove što stvarno nije neki gušt radit jer ih u 95% slučajeva spawn kampaš a ostalih 5% liva scenarij pa ni ne stigneš do spawna :-x dok ako odeš solo ili sa bezveze sklepanom grupom odjednom tebe počnu šibat destro premade-ovi. Mislim da je mythic stvarno napravio premade vs premade ali su malo pobrkali formule u kodu :rotfl:

Nadam se da će sljedeći patch donjet neka poboljšanja ali ćemo sve to vidjet s vremenom. Ipak je to Mythic koji je išao nerfat BW i Sorce pa su na kraju znerfali magusa i engija umjesto sorki i bwa xD Magus je prijo u t1 krito po 100 (dotovi) a sada kritaju po 30 (shamy i am kritaju po 90+), nough said :rotfl:

sickpetey
29-06-2010, 00:51
http://www.warhammeronline.com/international/goa/faq_en.php
When is the change from GOA to Mythic expected to take place?
The Transition is taking place during June 29th to July 7th.

Pa mogo bi probat opet kad taj transfer zavrsi


Ne znam mozda...malo me smaralo prije jer sa svojim blackguardom nisam mogo NISTA u battlegroundsima..ono likovi svi u invader gear ili jos bolje sa svojim spearom sam radio bijedan dmg...to me jednostavno odbija jer tesko napredujem dalje

Mystery In Space
29-06-2010, 13:20
Možeš shutdownat koga god oćeš u scu ili rvru kao BG i to ti nije dosta dok nemaš invader? :shock:

Do 7og tko god da igra i farma xp, renown ili gear to mu se neće prenjet na nove servere i nakon toga će mythic dat 2 tjedna besplatno samo je pitanje dal svima ili samo onima koji imaju aktivan sub.

Worthaur
29-06-2010, 13:31
Any info on the deal with accounts which havnt been used in awhile? Will old accounts still be transferd?
All accounts will be transfered. Unsubbed accounts will get 2 weeks of free play time.

sickpetey
29-06-2010, 13:32
Možeš shutdownat koga god oćeš u scu ili rvru kao BG i to ti nije dosta dok nemaš invader? :shock:

Do 7og tko god da igra i farma xp, renown ili gear to mu se neće prenjet na nove servere i nakon toga će mythic dat 2 tjedna besplatno samo je pitanje dal svima ili samo onima koji imaju aktivan sub.

kad imas nekog tko ti pomazes a ne rrasplasenu hrpu debila koje te ostavi samog u 80% slucajev (to mi se cak i u premadovima dogadjalo),tenkovi krenu ja sa njima kad ono pogledas iza svi healeri dpsi i sta god pobjegli..jedino sam imo srece kad odem na nekog 1v1 al to se ne dogadja precesto

Sybelius
29-06-2010, 13:35
Do 7-og ,tranzicijski mperiod,na goa, starim, serverima moci ce igrati svi ,sadasnji i bivsi pretplatnici for free,e na novim serverima ona 2 free tjedna dobivaju samo aktivni pretplatnici.

Worthaur
29-06-2010, 13:42
kad imas nekog tko ti pomazes a ne rrasplasenu hrpu debila koje te ostavi samog u 80% slucajev
No shit, kak mislis igrat MMO ak nemas dobru ekipu?


Do 7-og ,tranzicijski mperiod,na goa, starim, serverima moci ce igrati svi ,sadasnji i bivsi pretplatnici for free
Znaci jos nije pocelo? Jer se nemogu loginat

Mystery In Space
29-06-2010, 15:34
Di si to izvuko da će se besplatno igrat? =_0

Rang€r
29-06-2010, 20:35
Ma vec su dovoljno OP, treba ih nerfat

totalno. s druge strane AM/shamanima bi trebalo poboljšat dps tree jer je ovo čista sramota, ipak su BWi učili stvar od AMova

Mystery In Space
29-06-2010, 21:05
Sry Worth nisam vidio tvoj post. Od 7og kreću besplatna 2 tjedna :D Tada će sve biti na njemačkim serverima, trenutno igraju samo oni 80 rr likovi koji nemaju sto za farmat pa se zajebavaju posto se nista nece prenjet između 28 i 7og jer je stanje spremljeno 28 za prijenos.

Worthaur
30-06-2010, 09:24
Your subscription ends on the: 08/07/2010
Jos da dignu server i gg

Mystery In Space
30-06-2010, 09:31
Do 8og je besplatno isto izleda :o
Ja neću igrat dok ne uključe 2 besplatna tjedna a to će bit 7 il 8 8)

Rang€r
30-06-2010, 12:51
2 tjedna, taman da se izdovoljim ^^

fali contenta sad WARu, a ni ovaj koji je trenutno igri je totalno bugast, igra je vani skoro pa 2 godine i još ništa od expanzije il nečeg što bi naglašavala na nju

Arbiter of Change
30-06-2010, 20:15
2 tjedna, taman da se izdovoljim ^^
Trenutno aktivnim pretplatnicima idu 2 tjedna, ne svima. :)
Inače, ovo će biti sve besplatni jedan period (6.7.?), ali koja svrha kad tek trebaju dignuti servere + dok mi se patchira đubre.

Mystery In Space
30-06-2010, 20:22
Trenutno aktivnim pretplatnicima idu 2 tjedna, ne svima. :)

Di si to vidio? :o

Arbiter of Change
30-06-2010, 20:24
Moja greška. :)

All game play during this period will be free, past and current European subscribersSwil alsol receive two weeks of free game play beginning 7th July.

Rang€r
30-06-2010, 21:34
do 7. ču valjd naučit paradise city solo, onda malo WARa, scenariji če mi dojadit za dan dva, šta još ima zabavno u igri?

Mystery In Space
30-06-2010, 21:49
Kako me strašiš bezveze Arbiter :nonono:

Što je zabavno u waru Ranger? Nemoj ga igrat sa ciljem da farmaš nešto pa ćeš vidjet + bez dobre ekipe nećeš imat neke trenutke kojih ćeš se sjećat (to vrijedi za sve mmoe o.o)

Worthaur
01-07-2010, 17:04
Kad GMovima bude dosadno
http://img686.imageshack.us/f/eccentrica036.jpg/

Mystery In Space
01-07-2010, 20:09
Se vi ljudi možete ulogirat?

Worthaur
01-07-2010, 20:14
Nope, uspjeli su nes zajebat a prakticki se vise ni nemoraju brinut o nicem... To sam GOA moze

Mystery In Space
01-07-2010, 20:17
Koji lolitis (ni ja se ne mogu ulogirat) :rotfl:
Ma, ionak dobijemo 2 tjedna free kad sve ode na mythic servere :D

Arbiter of Change
02-07-2010, 11:56
Šta još nisu digli?

Mystery In Space
02-07-2010, 12:34
Ma može se igrat na goa-inim serverima ALI ne svi. Kažu da mogu trenutno igrat samo oni koji imaju aktivan sub što bi ajmo reć stajalo da pola nas koji se ne možemo ulogirat nije subano na još barem pol mjeseca, mjesec :rotfl:

Ma nije ni bitno, uskoro će sve bit na myth serverima :D

Rang€r
03-07-2010, 14:41
Kad GMovima bude dosadno
http://img686.imageshack.us/f/eccentrica036.jpg/

ne kužim koji se tu kurac dogodio?:D

Worthaur
03-07-2010, 14:44
Nis, spawnali razne mobove po eataineu

Rang€r
03-07-2010, 19:29
u 18h? gg :D

Rang€r
07-07-2010, 01:35
transfer je gotov, pali se igra :>

Worthaur
07-07-2010, 07:51
Glavno da ja jos uvjek nemogu uc

Mystery In Space
07-07-2010, 10:46
Se možeš ulogirat na njihovom site-u?

Worthaur
07-07-2010, 11:05
Yup, u igru ne

Mystery In Space
07-07-2010, 11:10
Jesi potvrdio mail? Igra je sad off ionak sada do 6 mislim pa pokušaj kasnije.

Worthaur
07-07-2010, 11:17
Ma jesam... Nah, online sam na frendovom accountu, jos nije maintance poceo

Worthaur
08-07-2010, 17:56
Lalala jos se nemogu loginat lalala pusi kurac mythic lalala

Rang€r
08-07-2010, 19:12
lol baš u vrijeme pisanja tog posta je pao tchar zanek :D

u warlord purple bagu dobio falcata of hallowed memories(mada sam več imo super mač, al bitno da imam šugavi conqs insignia bow -.-), a u stage 3 sam bio 13., naravno prvih 12 dobivaju bagove -.-

inače danas neš nije u redu sa serverima, par puta me diskonektalo, pa sam popušio lock u TMu, onda dok smo čekali da se caledor locka sam ođo u SP scenario i tamo sam dobio crestove i medaljone, a nisam dobio 10k+ renowna -.-

onda me jednom dcnntalo tijekom stage 1 ICa, tu sam popušio 1500 renowna i onda mi je gadno zaspajkalo kad je tchar zanek bio na 10 % helta, skoro sam miš spuco od monitor, al onda mi je na svu sreću spike prošo ^^

P.S. sad farmat scenarije za šugavi bow :(

Worthaur
09-07-2010, 23:00
Ranger, ovak se to radi :p
http://img12.imageshack.us/img12/6592/imbaz.th.png (http://img12.imageshack.us/i/imbaz.png/)

Rang€r
09-07-2010, 23:31
ne, ovak (http://screenshot.xfire.com/s/61369444-4.jpg)Sse to radi ^^

danas sam bio s AMom iz guilda soliro uglavnom, vidio sam vas cumittije u jednom scu, ne sječam se kak je završilo, osim da sam ja sako xd

btw, ti si lagging? jel te nisu kickali iz ICa, pa si došo u FiW, pa su te i odande kikali? il je to bio neki drugi slayer :/

danas opet ubili kralja btw, novi city fightevi rulaju, sutra resubbam

danas dobio 170 i neš tisuča renowna, moram dogurat bar do rr70 dok je ovaj dupli renown tak da mogu warlord nosit

Worthaur
09-07-2010, 23:41
IC, FiW? U committeeju sam od prvog dana otkako je nastao, zamijenio si me s nekim
Sad bi ti postao ss gdje imam 600k+ i 40+ killova al neam ga vise ^^

I da, ubio kralja, dobio purple bag sa oruzjem koje ima dobar dps a sve ostalo je zakurac

sickpetey
09-07-2010, 23:45
Jos uvijek traje 2 tjedna free,mislim se malo zajebavati sa blackguardom kasnije

Rang€r
10-07-2010, 11:12
IC, FiW? U committeeju sam od prvog dana otkako je nastao, zamijenio si me s nekim
Sad bi ti postao ss gdje imam 600k+ i 40+ killova al neam ga vise ^^

I da, ubio kralja, dobio purple bag sa oruzjem koje ima dobar dps a sve ostalo je zakurac

vjerojatno, znam da je bio taj neki slayer na L, al ono kad su dodali slayere, dobra večina slayera su bili napuhani retardi koji su spamali 1 ability, eventualno 2-3... sad sam dobio flashback na choppa train :D

inače, super je stvar uspoređivat slayera sa shadow warriorom, doduše ako ikad dobijemo dual wield, ja respeccam assault, onda čemo se takmičit ^^

Jos uvijek traje 2 tjedna free,mislim se malo zajebavati sa blackguardom kasnije

hmm, tebi treba renown, rite? bolje požuri, ovih 2 tjedna(tj još nekih 11-12 dana) svi imaju dupli rp/xp gain i još je za vikend rp gain povečan ak se ne varam i to bi se trebalo stackat.

Rang€r
13-07-2010, 22:19
http://forums.warhammeronline.com/warha ... ing&page=1 (http://forums.warhammeronline.com/warhammer/board/message?board.id=dev_discussions&thread.id=12505&view=by_date_ascending&page=1)

jebeno nevjerujem, e, promjenili su SWe i to čak, moglo bi se reč, na bolje :pray: :pray: :pray:

btw no minimum range :pray: :pray:

doduše totalno su mi sjebali gamestyle, al bmk, vjerujem da ču se snač ^^

sad mi je sinula fenomenalna ideja, mislio sam da je ovo s ES taktikom loše, al to če učinit lileaths arrow 1s cast time, veči dmg od SFA+ aoe, imamo novu bombing klasu :>

Worthaur
14-07-2010, 06:22
20 feeta? Ogroman nerf i sviđa mi se to

Rang€r
14-07-2010, 14:13
da najjače je što svi misle da če BW/sorce sad moč spamat fb i mirror kod sorce(neznam kak se zove), sa 1.5s cast timeom, a zapravo če bit pun qrc failova u pokušavanju istog :D

ja sam skoro cjelo vrijeme u t4 igro s 45 feeta max. rangeom i to je sjebana stvar, zbog svih problema s laggom i range bugovima, na 20 feeta će skoro sve sorce ginut ko majmuni

Arbiter of Change
26-07-2010, 14:36
Službeni forum se seli na BioWareov Social Network uskoro.
http://herald.warhammeronline.com/warhe ... ar?id=1196 (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=1196)

Rang€r
26-07-2010, 15:16
prije par sati se vratio s mora, mogo bi sad napokon otič pogledat jel se još uvjek može pomoču cd keyeva resubbat, tak da mi taman traje do kraja ferja.

vidjeh da je PTS live, jel ima neko s r40 SWom, a da je išo provjeravat jel lileaths arrow 1s cast?

ak nije nema tog boga da se resubbam

Sybelius
27-07-2010, 16:41
Kad prestaje tranzicijski free gameplay,trebao je 23th a jos uvijek se mogu logirati. :D

Rang€r
27-07-2010, 16:57
lol nisam ni išo isprobavat, idem vidjet jel se mogu ulogirat ^^

Mystery In Space
27-07-2010, 18:29
Ma SW-i kukaju bezveze a to se tek vidi sad na PTS-u jer kod SW-a gear igra veću ulogu tako da su tek opasniji na 75rr+ a pod opasniji mislim da radi veći i brži damage nego vražji bw (sw je najopasnija klasa koju sam duelo sa zealotom). Zealot mehanika je lol (makli su nam šansu da se obranimo sa tom mehanikom hura :twisted: ).

Rang€r
28-07-2010, 13:38
lol neko mi post obriso.

nego to se vidi sad na PTSu zbog promjena, normalno da če SW sa full sovereign razvalit nekog zealota.

ja imam WL/invader gear sa conqs sc bowom, pa razvalim 1v1 svakog mogučeg zealota na serveru i ovako kako je, a kamoli na 1.3.6

5 sec kd, gg no re

a to što SWi dilaju više dmga od BWa je čisto stvar što su večina BWa, bilokoji iole normalan BW može outdpsat SW bez jebiga

Mystery In Space
28-07-2010, 19:17
Sam ja rekao da me razvalio? =_0 (ak razvaljuješ onak kak si pokazo u svom videu onda su to stvarno neki mučeni zealoti, btw pogledaj kolko se hilam, imaš link negdje na forumu,uglavnom sa heal debuffom outhilam damage, caka je da od BW-a mogu sve clensat dok od sw-a ne).
Promjene nisu neke posebne kod SW-a što ih čini jačima (možda jesu sad jednostavniji za igrat protiv melee klasa al protiv range-a je isit klinac). Kad kažem više damage-a mislim na ST.

Rang€r
29-07-2010, 00:11
kod SWa dmg zavisi od pun kurac faktora, znam o čem pričaš, tak kad mi dođe dobar SH da me 2 healera hilaju u qrcu sam nema šanse da preživim jer krita za +1k svake sekunde

što se novog patcha tiče, najbitnija je promjena ta da su sjebali skirmish tree, tj. nisu sjebali al više se neče moč igrat ko prije, al mene živo boli jer sam sad več high rr tak da mogu ljepo sa 20 feeta bombat 1s cast lileathsom :>

Rang€r
04-10-2010, 19:55
upravo skužio ovo http://www.warhammeralliance.com/forums ... p?t=333952 (http://www.warhammeralliance.com/forums/showthread.php?t=333952)

neznam, na papiru zvuči dobro, al sam jebeno siguran da če sjebat nešto.

Arbiter of Change
03-11-2010, 09:45
WAR
In Development - Play as Skaven (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=1372)
1.4.0 Patch notes (http://herald.warhammeronline.com/patchnotes/index.php?id=2010_1-4#patch:-1_section:0)

sickpetey
03-11-2010, 14:55
I have a very bad feeling about this

Rang€r
03-11-2010, 20:16
bleh, mislim da sam ja bio največi fan WARa i više uopče nemam volje za njega... neznam kak objasnit, jednostavno se gameplay izlizao... čeka se gw2 :)

sickpetey
03-11-2010, 20:42
Mozda bude srece pa ovo bude podloga za ekspanziju tako da dodaju neke druge rase jer ne vidim lijeka warhammeru ako uskoro ne dodje ekspanzija sa vecim lvl capom (puno vecim) rasom/dvije i sa vise promijena.Skaveni bi bili oke destruction choice ali ne vidim nista za Order..sta wood elfovi/brettonia/kislevites/araby i gluposti...svi zele Lizardmene ali stvarno neznam kako bi to strpali u lore...mozda ako kazu da je Slaan predvidio propast civilizacije itd itd i zbog toga poslo svoje lizardmene da aidaji order u borbi protiv chaosa...tj ako mythic uopce misli da napravi neku ekspanziju

Rang€r
03-11-2010, 20:52
kolko sam ja upoznat s mythicom, nedavno su rekli da ne planiraju izdavat expanzije za WAR(mislim da su rekli da su expanzije glupe il u tak nekom tonu al nisam ziher), ali hej zato dobivaš rvr packove po cijeni expanzije(lol), i to je prvobitno bilo zamišljeno kao 3 packa, ali izgleda da su ih srezali na 2. s time da je 1. onaj koji se odnosi na igru i to je totalno lame naćin produživanja igre i dodavanja sadržaja, a onaj 2. je mužnja love.

kao što sam ja več reko, nema te rase il nečeg što bi me natjeralo da opet igrat WAR dok je gameplay takav kakav je.

sickpetey
03-11-2010, 21:00
Ko sto reko ako ne odustanu od svoje "No expansion" taktike koje se drze ko male bebe majcine sise onda ce warhammer online otici u zaborav..ako vec nije....steta

Rang€r
03-11-2010, 22:12
oni koji su ostali če ostati, al čisto jebeno sumnjam da če im se iko vratit, a to je poenta svega, jer im nema previše smisla držat igru za tih nekih 20ak tisuča, u najboljem slučaju, subscribera.

Arbiter of Change
03-11-2010, 23:04
Mene samo čudi kako su sklepali ovo kad ih je EA vjerojatno ostavio na, ono, osnovi osnova po pitanju ekipe koja još radi na igri.

Rang€r
03-11-2010, 23:25
ah da, kao mythic pomaže biowareu na fixiranju tora i još imaju daoca, baš.

Worthaur
04-11-2010, 08:35
Err, Bioware ima vecu ulogu neg Mythic u WARu