biće grafiti
Sjećate se one igre za koju je Tomasz Gop, bivši CDPR zaposlenik, davao nekakve nagovještaje? E pa uskoro više, točnije na E3-u.
http://www.cigames.com/
http://www.gameinformer.com/b/news/arch ... allen.aspx
SLords of the Fallen is a hardcore action-RPG featuring an advanced combat systems and robust class skill trees. Set in a richly created fantasy world where the Gods have failed mankind, players will take on the role of a human named Harkyn who sets out on a quest to stand against an apparently unstoppable supernatural force. Players travel across a world that is deeply dived by those that follow and others that resist, the Fallen God. Along their journey they will be faced with a series of decisions that will alter both the world and their character thus dramatically impacting the storyline.
“Our team is building Lords of the Fallen specifically for players who enjoy taking on huge challenges, where the odds are stacked against them,” said Tomasz Gop, executive producer, CI Games. “From the very beginning, Lords of the Fallen will intrigue and satisfy players’ hunger to explore each corner of a brand new world, freely customize and build their own character and take down some of the most epic enemies ever seen.”
biće grafiti
May our only occupation be not having a job, and may the only cocktails that we make be molotov!Izvorno postao Neven <R>
CD Projekt RED ima 112 zaposlenika i napravili su sranje. Ako uzmeš samo jednog developera od te ekipe, hoće li napraviti 112 puta manje sranje od Witchera?
Render i malo o glavnom liku. BALD SPACE MARINE.
http://www.vg247.com/2013/06/07/lords-o ... -revealed/
Players will uncover and learn new secrets and abilities as their character is “the only one capable of ending the long battle of the Fallen God believers and those that have abandoned him long time ago.”
“Harkyn is not your ordinary hero. Our team is committed to creating a distinct character and a gameplay experience unique to every player, as well as a deep, secretive history that players will be rewarded for upon discovering. We’re excited to show LORDS of the FALLEN, our main character, Harkyn, and the advanced combat mechanics for the first time at E3 next week,” said Tomasz Gop, executive producer.
Intervju sa Gopom i par screenova.
http://www.dsogaming.com/news/lords-of- ... -released/
Novi intervju. Ništa posebno novo.
http://www.vg247.com/2014/01/15/lord...t-a-franchise/
The action-RPG is coming to PC, PS4 and Xbox One this autumn and takes places in a fantasy world where god himself has been imprisoned deep below the Earth; with only his arm sticking out of a vast mountain range, stuck there after one final attempt at escape. Without warning, his minions have sprung forth and are wreaking havoc on the land.
...
He explained, “Lords of the fallen is a game that is not a game about – and I don’t want to get this wrong because we do have storyline, we do have characters, NPCs and quest – but this is not a game where you would like to take out 100 hours of storyline and a thousand side-quests. This is a game about you crossing the gap, and the difference and distance between being a random noob at the beginning, and skilled pro player at the end. This crafting of your skill is what this is about, and I thought Dark Souls was exactly about the same thing.”
So Lords of the Fallen definitely places emphasis on personal progression and overcoming challenges. He added, “For me personally – and it was one of the biggest take-aways from Dark Souls – I could honestly say, that I was on the other side of the experience that people beginning the game have. Like, at the end of the day I could honestly say, ‘I owned the game.’ This is exactly what you’re trying to get with the right mind-set with games like Dark Souls, and I believe Lords is going to do the same thing.”
I asked Gop if people were dying often during internal tests, and he replied, “Of course, and this is going to depend on your approach, because there will be guys who will be trying to do everything at the high slope of the learning curve. For them, it will be an experience probably comparable to Dark Souls.” He stressed that those used to Dark Souls, and who have a mastery of melee and magic forms of combat will find the game relatively easier, but cautioned that there’s a difference between something being difficult and simply demanding a lot of your time.
Izgleda... dobro... čak štoviše i dapače...
Izgleda mi ko grafički vrlo napredni Dark Souls ali bez njegove kompleksnosti, jedinstvenog dizajna svega i atmosfere, ali igrao bi jer se čini fora i možda priča bude neš šta vrijedi pratiti.
Zadnji uredio mravojed20 : 11-02-2014 u 10:19
Prolazno.
Ahahaha kako ovo loše izgleda, svi neprijatelji mlate po zraku.
izgleda ko dobra verzija dark soulsa.
Hehe. Ban na neodređeno.
Djeluje šlampavo i amaterski. Cursed Crusade sindrom gdje je trailer izgledao ok, a igra bila rasulo žešće.
šta niko ne pominje, izlazi za 10 dana.
pari dobra
Kaj je to snimka cijele igre? Pet sati bokte.