Jadni rimski vojnici, udariše ih divovske baliste, bojna kola i slonovi. Terrain map je super, ali boje mape su loše. Sada će kvariti osjećaj širenja teritorije.
Jadni rimski vojnici, udariše ih divovske baliste, bojna kola i slonovi. Terrain map je super, ali boje mape su loše. Sada će kvariti osjećaj širenja teritorije.
Zakej igra košta 55€ na Steamu?
Plus izdvojiti i za DLC-ove. Život ide dalje.
U slučaju Total Wara isplati se jedino uzeti ona veća DLC proširenja tipa Rise of the Samurai ili stand-alone nadogradnje. Al nezz, ovo prednaručujem tijekom ljeta - osim što ćemo dobiti vjerojatno najbolji TW do sada, uz to još obožavam povijesno razdoblje antike. U prvom Romeu odigrao sam grand kampanju tri puta ako se ne varam. Meni igra vrijedi 55€.
Retail je 30 Eura.
Vrijeme je. 35GB samo za osnovnu igru.
http://wiki.totalwar.com/w/Rome_II_Recommended_Specs
SS Minimum:
OS: XP/ Vista / Windows 7 / Windows 8
Processor:2 GHz Intel Dual Core processor / 2.6 GHz Intel Single Core processor
Memory: 2GB RAM
Graphics:512 MB DirectX 9.0c compatible card (shader model 3, vertex texture fetch support).
DirectX®:9.0c
Hard Drive: 35 GB HD space
Screen Resolution: 1024x768
S Recommended:
OS: Windows 7 / Windows 8
Processor:2nd Generation Intel Core i5 processor (or greater)
Memory: 4GB RAM
Graphics:1024 MB DirectX 11 compatible graphics card.
DirectX®:11
Hard Drive:35 GB HD space
Screen Resolution: 1920x1080
Rome 2: Total War - Battle of the Nile (Gameplay & Commentary)
Rome II Interactive Campaign Map Planner
http://maps.totalwar.com/rome2map
Thought I’d just illustrate how difficult it is to show off a game that’s as big as Total War when it’s not finished yet. One thing a lot of you noticed were how prominent arrow trails were in our Battle of the Nile video a good example of something that changes and evolves as the game goes through development.
Projectile trails are important because the player needs some visual indication that their troops are attacking with, or under attack from, ranged weaponry. But as you saw, they were rather prominent in the Battle of the Nile. This was actually caused by all troops firing at once and the trails overlapping each other.
This screen shows what they look like today – the effect of development progression on just that area of the game; one of hundreds of thousands of tweaks and spots of polish the team are applying on the run up to launch.
Mapa izgleda sjajno, ali ima manje provincija i manje gradova.
Baš je lijep svijet
Jel isti engine ko Šogunov?
May our only occupation be not having a job, and may the only cocktails that we make be molotov!Izvorno postao Neven <R>
Total War: ROME II -- Find a Way Trailer
Hannibal Barca na kraju
Nikako nemogu probavit ovaj UI
May our only occupation be not having a job, and may the only cocktails that we make be molotov!Izvorno postao Neven <R>
Video je već bio jučer stavljen.Izvorno postao Arbiter of Change
Kako će izgledati dok grad razvije i raste. Primjer je grad Massalia na jugu Francuske:
Slike pet velikih glavnih gradova u Rome II:
Atena
Kartaga
Rim
Babilon
Aleksandrija