GvsG sigurno nije bio jer nije implentirano(guild sistem),a demo je mislim sadržavao samo početna područja i neki možda mid level Charr area.
GvsG sigurno nije bio jer nije implentirano(guild sistem),a demo je mislim sadržavao samo početna područja i neki možda mid level Charr area.
Nece se grindat.
Rekli su da nece dat nikakav info o PvPu narednih par mjeseci...
Armors sets...
And this1. is shoulder (top is cut off)
+15 perception
+24 intelligence
Crest of the Legion 4/6 (?)
+10 intelligence
+20 perception
+100 maximum hp
Thunderclap (50% chance for critical hits)
+5% chance for critical hits
+10 on all attributes
2.Is first ring-slot
Amethystring
+30 intelligence
rare ring
3.Accessory
Blue rabbit's foot(/paw) (wait what? )
+21 willpower
fine accessory
Weapon:
power: 365-388
+15 vitality
+24 intelligence
+15 willpower
+10 life per hit (daytime)
+10 life-steal per hit (nighttime)
Good questions being asked through this interview.
Q&A Session with Eric Flannum-August 21, 2010.
Malchior's summary
There are not profession specific armors.
Racial skills are like the missing pieces that can be added to a build.
You can learn skills before you pick up a particular weapon.
You can respec attributes in the final version!!!
WvW will use the PvE version of skills. PvE/PvP split skill balance! (Called it)
No official hard mode. Dungeons are designed to be VERY difficult and will have multiple modes that will allow them to be repeatable.
Drawing on mini-map/pinging still exists; it can still be used for party communication.
Basic Guild Wars 2 mentions about personal story, anti-grind philosophy, etc... (stuff we know)
Shadow Behemoth is a level 15 creature/event
Dungeons, buildings, interior areas will have multiple levels/floors to explore. This will be shown by the map.
Polearms were an earlier concept and did once exist in the game. However, they didn't make it into the final cut of the game. You never know, they could make an appearance later on.
There will definitely be both a closed beta and an open beta. (The guy asking the question didn't both with dates because he knew Anet wouldn't answer)
Za ovo prvo,rekli su da dizajneri i Izzy mislim da zasada nisu došli do armora i da zasada imaju samo koncepte za one armorere koje se odnose na sve rase i profesije,na to pitanje su rekli da je moguće da će određene rase,možda profesije imati svoje armore.
Ja bi rađe da uvedu Mounted Combat,onak na Devouverima,medvjedima i centaurima. xD
http://www.guildwars2guru.com/guild-war ... -gamescom/Will players be able to have fun and be useful in the World vs. World, whatever their level?
Yes, absolutely. One of the goals of World vs. World is that if you want to play the game entirely just there, you can do that. You can go level up; you can gain experience; you can do everything you want just in the World vs. World area. You don’t have to play PvE if you don’t want to. It’s totally up to you.
Dunno, nije bas da si mogo lvlat prek rvr-a kao preko pve-a... Pod ovim nemislim na scenarije
Htio sam postaviti isto pitanje hehe..Izvorno postao Rang€r
Eric Flannum Q&A, August 22, 2010
Malchior's summary
The capital cities are persistant. The only instanced part is the home instance. (Someone got confused)
Another confirmation of respeccing attributes in the final version! As easy as it was in Guild Wars 1!
Eric considers the most fun in level design is when they can surprise the players. His example is the Rabbit of Caer'Banog in Guild Wars 1.
There are tiered skills in Guild Wars 2. Players buy skills of higher tiers as they level up to improve existing skills.
The first 5 skills are the same for a particular weapon, no matter the skin or rarity of the weapon wielded. However, the weapons do change in function across different professions (We knew this)
Eric comments that the one feature they cut from the game that would have been cool if it could have worked was the Companion System. It didn't work out because the way they scaled events, and the way each profession is so versatile with weapon swaps and dedicated heal slots.
Hall of Monuments-When you create your GW 2 account, you will link a GW 1 account to it. You will get an item to double-click to take you to your GW 2 HoM. You will get points for things you did in GW 1. With number of points, you unlock rewards in GW 2. A full HoM guide will be going up VERY SOON on the GW 2 website, with pictures and details of rewards. It does not take a full hall to receive rewards.
There are ways to build characters that they can be primarily support characters. Water Eles, support Necros, one of the UNANNOUNCED PROFESSIONS is supposed to be catered to the people who played MONK in Guild Wars 1.
Generic spill on WvW, and all unlocks for Structured PvP (Stuff we already know).
No opposing factions in Guild Wars 2. Don't want to split up friends. Generic spill on the 3 orders, Durmand Priory, Order of Whispers, and the Vigil. (Stuff we know)
They are trying to talk over details about how to implement tournaments in the Structured PvP. They definitely want to go for it.
There are a lot of different questions in the personal story (the biography). Originally a dozen questions, before they got reduced to 5. The extra questions actually exist in the decisions and choices you can make in the game. Example-Lesser races like Quaggan, Skritt, Grawl, etc...The question of which race you have sympathy for is chosen in the actual game decisions.
Level cap is 80. (guy wanted some confirmation)
Mythicova glavna pogreška je što su idioti koji ne znaju balansirati.
Ali ne ono,oni misle da balansiranost znači da je svaki mjesec par klasa OP, a par klasa UP.
Genijalno.
istina, to je največa glupost kod njih, al imaju još pun kurac stvari koje su sjebali kod WARa... onak trebalo im je više od 2 godine da fixaju SWa, i to na taj način da mi sjebu gamestyle, naprave ga glupim i gejastim i onda stave da se svi build up abilityi cancelaju na dmg, trebaš bit jebeno debilan za tak šta. taman kad sam htjeo resubbat
Ovo izgleda sve bolje i bolje.
Moglo bi biti bolje od SW: ToR-a, ali ko zna, vidjet ćemo.
Bogme da, plus još je free, samo kupiš u dućanu i deri. Kupio sam i igrao prvi dio, a kak su stvari krenule, čini se da ću i ovo. Kaj je najbolje uopće nisam pratio razvoj ove igre, al unazad par sati i malo researcha, ovo ispada prokleto dobra i zanimljiva igra.
"Extinction is the rule. Survival is the exception." - Carl Sagan
Thalador's summary of the Q&A with Mr Jeff Grubb:
- Ruby: will we see familiar places like ToA?
- Jeff: Indeed. They overlaid the maps so many of the places are going to return from GW1.
- Ravious: Will the Forgotten survive and return in GW2?
- Jeff: (not a straight answer) Both the Forgotten and Mursaat legacy will return in Guild Wars 2.
- Guy from the crowd: Kralkatorrik's brand ends at Glint's doorstep. What happens to her?
- Jeff: not going to answer this. But it'll be answered in Guild Wars 2.
- Elder Dragons are a way bigger than their champions (the Shatterer, for example).
- We know almost nothing about Cantha - it has been cut off from Tyria for more than 100 years.
- Elona is in Palawa's hands. The undead lord dislikes Zhaitan. Their minions are going to fight in GW2.
- They won't talk about the realms of the gods for now.
I malo predivnog soundtracka ^^
@WortElementalist - Tornado [Elite]
Become a mobile tornado that causes massive damage and launches enemies. [1,108e | 720s]
Necromancer- Plague [Elite]
Turn yourself into a cloud of plague. Any enemies you touch are contaminated with multiple conditions. [1,108e | 720s]
Ranger - Rampage as One [Elite]
Rampage with your pet, moving 100% faster, dealing 100% critical attacks, and ignoring damage. [720s]
Koji ti je nick na GWG2?
Same as here
Vidim da se artwork iz prvog dijela nastavlja i u dvojci, samo što je odveden još jednu stepenicu više; predivne su slike i crteži.
"Extinction is the rule. Survival is the exception." - Carl Sagan
Neću igrat SW, ovak i onak ga mrzim, ovo kupujem čim dođe
"Extinction is the rule. Survival is the exception." - Carl Sagan
Otkada ti igraš multiplayer igre?
"Fornicate and take drugs against the terrible strain of idiots who govern the world."
- Albert Szent-Gyorgy
Pa jednom davno sam igrao GW, još kad je došao, i baš je bilo ok A GW2, moraš priznat, izgleda stvarno zanimljivo, tak da moram napravit iznimku u ovom slučaju ^^
"Extinction is the rule. Survival is the exception." - Carl Sagan
Dam ti ja tvoj backpedaling U biti ti si glavni krivac da sam se počeo interesirat za ovu igru
"Extinction is the rule. Survival is the exception." - Carl Sagan