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Tema: Guild Wars 2

  1. #541
    Senior Member My way or the highway
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    Re: GUILD WARS 2

    da, grindat če sa karma

    inače, nije bilo pvpanja na gamescomu?:/

  2. #542

    Re: GUILD WARS 2

    GvsG sigurno nije bio jer nije implentirano(guild sistem),a demo je mislim sadržavao samo početna područja i neki možda mid level Charr area.

  3. #543
    Senior Member No Mercy Worthaur's Avatar
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    Re: GUILD WARS 2

    Nece se grindat.
    Rekli su da nece dat nikakav info o PvPu narednih par mjeseci...

  4. #544
    Senior Member No Mercy Worthaur's Avatar
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    Re: GUILD WARS 2

    Armors sets...


    1. is shoulder (top is cut off)
    +15 perception
    +24 intelligence

    Crest of the Legion 4/6 (?)
    +10 intelligence
    +20 perception
    +100 maximum hp
    Thunderclap (50% chance for critical hits)
    +5% chance for critical hits
    +10 on all attributes

    2.Is first ring-slot

    Amethystring
    +30 intelligence

    rare ring

    3.Accessory

    Blue rabbit's foot(/paw) (wait what? )

    +21 willpower

    fine accessory

    Weapon:
    power: 365-388
    +15 vitality
    +24 intelligence
    +15 willpower
    +10 life per hit (daytime)
    +10 life-steal per hit (nighttime)
    And this
    Good questions being asked through this interview.

    Q&A Session with Eric Flannum-August 21, 2010.


    Malchior's summary

    There are not profession specific armors.

    Racial skills are like the missing pieces that can be added to a build.

    You can learn skills before you pick up a particular weapon.

    You can respec attributes in the final version!!!

    WvW will use the PvE version of skills. PvE/PvP split skill balance! (Called it)

    No official hard mode. Dungeons are designed to be VERY difficult and will have multiple modes that will allow them to be repeatable.

    Drawing on mini-map/pinging still exists; it can still be used for party communication.

    Basic Guild Wars 2 mentions about personal story, anti-grind philosophy, etc... (stuff we know)

    Shadow Behemoth is a level 15 creature/event

    Dungeons, buildings, interior areas will have multiple levels/floors to explore. This will be shown by the map.

    Polearms were an earlier concept and did once exist in the game. However, they didn't make it into the final cut of the game. You never know, they could make an appearance later on.

    There will definitely be both a closed beta and an open beta. (The guy asking the question didn't both with dates because he knew Anet wouldn't answer)

  5. #545

    Re: GUILD WARS 2

    Za ovo prvo,rekli su da dizajneri i Izzy mislim da zasada nisu došli do armora i da zasada imaju samo koncepte za one armorere koje se odnose na sve rase i profesije,na to pitanje su rekli da je moguće da će određene rase,možda profesije imati svoje armore.

  6. #546

    Re: GUILD WARS 2

    Loot je znači standardna MMO stvar, što je OK. Teški dungeoni bi bili osvježenje.
    Ovo sa polearmsima... u koliko ćemo da će ih koristiti nova klasa u ekspanziji?

  7. #547

    Re: GUILD WARS 2

    Ja bi rađe da uvedu Mounted Combat,onak na Devouverima,medvjedima i centaurima. xD

  8. #548
    Senior Member No Mercy Worthaur's Avatar
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    Re: GUILD WARS 2

    Will players be able to have fun and be useful in the World vs. World, whatever their level?

    Yes, absolutely. One of the goals of World vs. World is that if you want to play the game entirely just there, you can do that. You can go level up; you can gain experience; you can do everything you want just in the World vs. World area. You don’t have to play PvE if you don’t want to. It’s totally up to you.
    http://www.guildwars2guru.com/guild-war ... -gamescom/

  9. #549
    Senior Member My way or the highway
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    Re: GUILD WARS 2

    zašto me ovo podsječa na WAR i rvr...

  10. #550
    Senior Member No Mercy Worthaur's Avatar
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    Re: GUILD WARS 2

    Dunno, nije bas da si mogo lvlat prek rvr-a kao preko pve-a... Pod ovim nemislim na scenarije

  11. #551
    Senior Member Ninja hurdle
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    Re: GUILD WARS 2

    = Citat = Izvorno postao Rang€r
    zašto me ovo podsječa na WAR i rvr...
    Htio sam postaviti isto pitanje hehe..

  12. #552

    Re: GUILD WARS 2

    = Citat = Izvorno postao Rang€r
    zašto me ovo podsječa na WAR i rvr...
    Pa kad i je to, isto kao što su DE zapravo poboljšani PQ. NE BUDI FANBOY.

  13. #553
    Senior Member My way or the highway
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    Re: GUILD WARS 2

    nisam fanboy, al ono lako bi se moglo dogodit da ima iste greške ko WAR.
    inače te stvari s "kopiranjem" stvari od mythica i poboljšavanje mi je super, za DEove smo več zaključili da su poboljšani PQi, sad trebo vidjet kak ovaj WvW izgleda :>

  14. #554
    Senior Member No Mercy Worthaur's Avatar
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    Re: GUILD WARS 2

    Eric Flannum Q&A, August 22, 2010

    Malchior's summary

    The capital cities are persistant. The only instanced part is the home instance. (Someone got confused)

    Another confirmation of respeccing attributes in the final version! As easy as it was in Guild Wars 1!

    Eric considers the most fun in level design is when they can surprise the players. His example is the Rabbit of Caer'Banog in Guild Wars 1.

    There are tiered skills in Guild Wars 2. Players buy skills of higher tiers as they level up to improve existing skills.

    The first 5 skills are the same for a particular weapon, no matter the skin or rarity of the weapon wielded. However, the weapons do change in function across different professions (We knew this)

    Eric comments that the one feature they cut from the game that would have been cool if it could have worked was the Companion System. It didn't work out because the way they scaled events, and the way each profession is so versatile with weapon swaps and dedicated heal slots.

    Hall of Monuments-When you create your GW 2 account, you will link a GW 1 account to it. You will get an item to double-click to take you to your GW 2 HoM. You will get points for things you did in GW 1. With number of points, you unlock rewards in GW 2. A full HoM guide will be going up VERY SOON on the GW 2 website, with pictures and details of rewards. It does not take a full hall to receive rewards.

    There are ways to build characters that they can be primarily support characters. Water Eles, support Necros, one of the UNANNOUNCED PROFESSIONS is supposed to be catered to the people who played MONK in Guild Wars 1.

    Generic spill on WvW, and all unlocks for Structured PvP (Stuff we already know).

    No opposing factions in Guild Wars 2. Don't want to split up friends. Generic spill on the 3 orders, Durmand Priory, Order of Whispers, and the Vigil. (Stuff we know)

    They are trying to talk over details about how to implement tournaments in the Structured PvP. They definitely want to go for it.

    There are a lot of different questions in the personal story (the biography). Originally a dozen questions, before they got reduced to 5. The extra questions actually exist in the decisions and choices you can make in the game. Example-Lesser races like Quaggan, Skritt, Grawl, etc...The question of which race you have sympathy for is chosen in the actual game decisions.

    Level cap is 80. (guy wanted some confirmation)

  15. #555

    Re: GUILD WARS 2

    Mythicova glavna pogreška je što su idioti koji ne znaju balansirati.
    Ali ne ono,oni misle da balansiranost znači da je svaki mjesec par klasa OP, a par klasa UP.
    Genijalno.

  16. #556
    Senior Member My way or the highway
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    Re: GUILD WARS 2

    istina, to je največa glupost kod njih, al imaju još pun kurac stvari koje su sjebali kod WARa... onak trebalo im je više od 2 godine da fixaju SWa, i to na taj način da mi sjebu gamestyle, naprave ga glupim i gejastim i onda stave da se svi build up abilityi cancelaju na dmg, trebaš bit jebeno debilan za tak šta. taman kad sam htjeo resubbat

  17. #557
    Senior Member No Mercy Worthaur's Avatar
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    Re: GUILD WARS 2

    Pljuvanje po mythicu that way >>>>>

  18. #558
    Senior Member Lock'n'Load
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    Re: GUILD WARS 2

    Ovo izgleda sve bolje i bolje.
    Moglo bi biti bolje od SW: ToR-a, ali ko zna, vidjet ćemo.

  19. #559
    Senior Member My way or the highway
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    Re: GUILD WARS 2

    uzet če swtor, prožvakat ga i ispljunut jer nevalja

  20. #560
    Senior Member You have been warned Aral's Avatar
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    Re: GUILD WARS 2

    Bogme da, plus još je free, samo kupiš u dućanu i deri. Kupio sam i igrao prvi dio, a kak su stvari krenule, čini se da ću i ovo. Kaj je najbolje uopće nisam pratio razvoj ove igre, al unazad par sati i malo researcha, ovo ispada prokleto dobra i zanimljiva igra.
    "Extinction is the rule. Survival is the exception." - Carl Sagan

  21. #561
    Senior Member No Mercy Worthaur's Avatar
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    Re: GUILD WARS 2

    Thalador's summary of the Q&A with Mr Jeff Grubb:

    - Ruby: will we see familiar places like ToA?
    - Jeff: Indeed. They overlaid the maps so many of the places are going to return from GW1.

    - Ravious: Will the Forgotten survive and return in GW2?
    - Jeff: (not a straight answer) Both the Forgotten and Mursaat legacy will return in Guild Wars 2.

    - Guy from the crowd: Kralkatorrik's brand ends at Glint's doorstep. What happens to her?
    - Jeff: not going to answer this. But it'll be answered in Guild Wars 2.

    - Elder Dragons are a way bigger than their champions (the Shatterer, for example).

    - We know almost nothing about Cantha - it has been cut off from Tyria for more than 100 years.

    - Elona is in Palawa's hands. The undead lord dislikes Zhaitan. Their minions are going to fight in GW2.

    - They won't talk about the realms of the gods for now.

    I malo predivnog soundtracka ^^

    k4jPiwvS2K8 - Soundtrack - #01 Main Theme

    yeOlMkFNUfkS- Soundtrack - #02 Human Theme

    Cni6oc9bjFIS- Soundtrack - #03 Epic Battle Theme

    I7WGDKvgq38S- Soundtrack - #04 Epic Battle Theme (v2 - extended)

    OD1U4xARUOQS- Soundtrack - #05 Charr Theme

    7LsBJJjXbhsS- Soundtrack - #06 Asura Theme

    uCI0rL764SgS- Soundtrack - #07 Sylvari Theme

    UeG__KIjYT8S- Soundtrack - #08 Rural Theme

    vmihZ54ZWQES- Soundtrack - #09 Quest


  22. #562

    Re: GUILD WARS 2

    Elementalist - Tornado [Elite]
    Become a mobile tornado that causes massive damage and launches enemies. [1,108e | 720s]

    Necromancer- Plague [Elite]
    Turn yourself into a cloud of plague. Any enemies you touch are contaminated with multiple conditions. [1,108e | 720s]

    Ranger - Rampage as One [Elite]
    Rampage with your pet, moving 100% faster, dealing 100% critical attacks, and ignoring damage. [720s]
    @Wort
    Koji ti je nick na GWG2?

  23. #563
    Senior Member No Mercy Worthaur's Avatar
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    Re: GUILD WARS 2

    Same as here

  24. #564
    Senior Member You have been warned Aral's Avatar
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    Re: GUILD WARS 2

    Vidim da se artwork iz prvog dijela nastavlja i u dvojci, samo što je odveden još jednu stepenicu više; predivne su slike i crteži.
    "Extinction is the rule. Survival is the exception." - Carl Sagan

  25. #565

    Re: GUILD WARS 2




    /svrš

  26. #566
    Senior Member You have been warned Aral's Avatar
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    Re: GUILD WARS 2

    Neću igrat SW, ovak i onak ga mrzim, ovo kupujem čim dođe
    "Extinction is the rule. Survival is the exception." - Carl Sagan

  27. #567
    Moderator My way or the highway Grim's Avatar
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    Re: GUILD WARS 2

    Otkada ti igraš multiplayer igre?
    "Fornicate and take drugs against the terrible strain of idiots who govern the world."
    - Albert Szent-Gyorgy

  28. #568
    Senior Member You have been warned Aral's Avatar
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    Re: GUILD WARS 2

    Pa jednom davno sam igrao GW, još kad je došao, i baš je bilo ok A GW2, moraš priznat, izgleda stvarno zanimljivo, tak da moram napravit iznimku u ovom slučaju ^^
    "Extinction is the rule. Survival is the exception." - Carl Sagan

  29. #569

    Re: GUILD WARS 2

    Čujete taj zvuk? To vam je Aralov prepoznatljivi backpedaling.

  30. #570
    Senior Member You have been warned Aral's Avatar
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    Re: GUILD WARS 2

    Dam ti ja tvoj backpedaling U biti ti si glavni krivac da sam se počeo interesirat za ovu igru
    "Extinction is the rule. Survival is the exception." - Carl Sagan

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